From 7eca929686bd2db1cb42f5c9740fd1d186cdc8b1 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 1 Sep 2011 02:09:41 +0100 Subject: Eliminate pointless checks of SOG.RootPart != null It's never possible for SOG to have no RootPart, except in the first few picosends of the big bang when it's pulled from region persistence or deserialized --- OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs | 2 -- 1 file changed, 2 deletions(-) (limited to 'OpenSim/Region/ClientStack/Linden/Caps') diff --git a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs index 15139a3..1c47f0e 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs @@ -322,8 +322,6 @@ namespace OpenSim.Region.ClientStack.Linden rootpart.NextOwnerMask = next_owner_mask; rootpart.Material = (byte)material; - - m_scene.PhysicsScene.AddPhysicsActorTaint(rootpart.PhysActor); responsedata["int_response_code"] = 200; //501; //410; //404; -- cgit v1.1