From a11edceb00b5b86f825bd957bdac9edb91f893dd Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 2 Sep 2015 19:54:53 +0100 Subject: seems to compile ( tests comented out) --- .../Linden/Caps/UploadBakedTextureModule.cs | 204 +-------------------- 1 file changed, 7 insertions(+), 197 deletions(-) (limited to 'OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs') diff --git a/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs index c27d101..8fd8d1f 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs @@ -66,16 +66,19 @@ namespace OpenSim.Region.ClientStack.Linden private bool m_persistBakedTextures; private IBakedTextureModule m_BakedTextureModule; - - private IBakedTextureModule m_BakedTextureModule; + private string m_URL; public void Initialise(IConfigSource source) { + IConfig config = source.Configs["ClientStack.LindenCaps"]; + if (config == null) + return; + + m_URL = config.GetString("Cap_UploadBakedTexture", string.Empty); + IConfig appearanceConfig = source.Configs["Appearance"]; if (appearanceConfig != null) m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); - - } public void AddRegion(Scene s) @@ -91,13 +94,7 @@ namespace OpenSim.Region.ClientStack.Linden s.EventManager.OnRemovePresence -= DeRegisterPresence; m_BakedTextureModule = null; m_scene = null; -<<<<<<< HEAD - } -======= } ->>>>>>> avn/ubitvar - - public void RegionLoaded(Scene s) { @@ -109,173 +106,6 @@ namespace OpenSim.Region.ClientStack.Linden private void DeRegisterPresence(UUID agentId) { -<<<<<<< HEAD - ScenePresence presence = null; - if (m_scene.TryGetScenePresence(agentId, out presence)) - { - presence.ControllingClient.OnSetAppearance -= CaptureAppearanceSettings; - } - - } - - private void RegisterNewPresence(ScenePresence presence) - { - presence.ControllingClient.OnSetAppearance += CaptureAppearanceSettings; - - } - - private void CaptureAppearanceSettings(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize, WearableCacheItem[] cacheItems) - { - int maxCacheitemsLoop = cacheItems.Length; - if (maxCacheitemsLoop > AvatarWearable.MAX_WEARABLES) - { - maxCacheitemsLoop = AvatarWearable.MAX_WEARABLES; - m_log.WarnFormat("[CACHEDBAKES]: Too Many Cache items Provided {0}, the max is {1}. Truncating!", cacheItems.Length, AvatarWearable.MAX_WEARABLES); - } - - m_BakedTextureModule = m_scene.RequestModuleInterface(); - if (cacheItems.Length > 0) - { -// m_log.Debug("[Cacheitems]: " + cacheItems.Length); -// for (int iter = 0; iter < maxCacheitemsLoop; iter++) -// { -// m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" + -// cacheItems[iter].TextureID); -// } - - ScenePresence p = null; - if (m_scene.TryGetScenePresence(remoteClient.AgentId, out p)) - { - - WearableCacheItem[] existingitems = p.Appearance.WearableCacheItems; - if (existingitems == null) - { - if (m_BakedTextureModule != null) - { - WearableCacheItem[] savedcache = null; - try - { - if (p.Appearance.WearableCacheItemsDirty) - { - savedcache = m_BakedTextureModule.Get(p.UUID); - p.Appearance.WearableCacheItems = savedcache; - p.Appearance.WearableCacheItemsDirty = false; - } - - } - /* - * The following Catch types DO NOT WORK with m_BakedTextureModule.Get - * it jumps to the General Packet Exception Handler if you don't catch Exception! - * - catch (System.Net.Sockets.SocketException) - { - cacheItems = null; - } - catch (WebException) - { - cacheItems = null; - } - catch (InvalidOperationException) - { - cacheItems = null; - } */ - catch (Exception) - { - // The service logs a sufficient error message. - } - - - if (savedcache != null) - existingitems = savedcache; - } - } - // Existing items null means it's a fully new appearance - if (existingitems == null) - { - - for (int i = 0; i < maxCacheitemsLoop; i++) - { - if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex) - { - Primitive.TextureEntryFace face = textureEntry.FaceTextures[cacheItems[i].TextureIndex]; - if (face == null) - { - textureEntry.CreateFace(cacheItems[i].TextureIndex); - textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID = - AppearanceManager.DEFAULT_AVATAR_TEXTURE; - continue; - } - cacheItems[i].TextureID =face.TextureID; - if (m_scene.AssetService != null) - cacheItems[i].TextureAsset = - m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString()); - } - else - { - m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length); - } - - - } - } - else - - - { - // for each uploaded baked texture - for (int i = 0; i < maxCacheitemsLoop; i++) - { - if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex) - { - Primitive.TextureEntryFace face = textureEntry.FaceTextures[cacheItems[i].TextureIndex]; - if (face == null) - { - textureEntry.CreateFace(cacheItems[i].TextureIndex); - textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID = - AppearanceManager.DEFAULT_AVATAR_TEXTURE; - continue; - } - cacheItems[i].TextureID = - face.TextureID; - } - else - { - m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length); - } - } - - for (int i = 0; i < maxCacheitemsLoop; i++) - { - if (cacheItems[i].TextureAsset == null) - { - cacheItems[i].TextureAsset = - m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString()); - } - } - } - - - - p.Appearance.WearableCacheItems = cacheItems; - - - - if (m_BakedTextureModule != null) - { - m_BakedTextureModule.Store(remoteClient.AgentId, cacheItems); - p.Appearance.WearableCacheItemsDirty = true; - - } - } - } -======= -// ScenePresence presence = null; -// if (m_scene.TryGetScenePresence(agentId, out presence)) - { -// presence.ControllingClient.OnSetAppearance -= CaptureAppearanceSettings; - } - ->>>>>>> avn/ubitvar } private void RegisterNewPresence(ScenePresence presence) @@ -441,25 +271,6 @@ namespace OpenSim.Region.ClientStack.Linden public void RegisterCaps(UUID agentID, Caps caps) { - UploadBakedTextureHandler avatarhandler = new UploadBakedTextureHandler( - caps, m_scene.AssetService, m_persistBakedTextures); - -<<<<<<< HEAD - - - caps.RegisterHandler( - "UploadBakedTexture", - new RestStreamHandler( - "POST", - "/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath, - avatarhandler.UploadBakedTexture, - "UploadBakedTexture", - agentID.ToString())); - - - - -======= //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); if (m_URL == "localhost") { @@ -480,7 +291,6 @@ namespace OpenSim.Region.ClientStack.Linden { caps.RegisterHandler("UploadBakedTexture", m_URL); } ->>>>>>> avn/ubitvar } } } -- cgit v1.1