From f180fa57e7e6e62c361fa978a86d3a6e48bb889d Mon Sep 17 00:00:00 2001
From: Mike Mazur
Date: Wed, 6 Aug 2008 01:34:50 +0000
Subject: Create FunSLUDP client stack. At the moment it's only a copy of the
LindenUDP client stack.
---
.../Region/ClientStack/FunSLUDP/LLPacketServer.cs | 150 +++++++++++++++++++++
1 file changed, 150 insertions(+)
create mode 100644 OpenSim/Region/ClientStack/FunSLUDP/LLPacketServer.cs
(limited to 'OpenSim/Region/ClientStack/FunSLUDP/LLPacketServer.cs')
diff --git a/OpenSim/Region/ClientStack/FunSLUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/FunSLUDP/LLPacketServer.cs
new file mode 100644
index 0000000..2a3f2e1
--- /dev/null
+++ b/OpenSim/Region/ClientStack/FunSLUDP/LLPacketServer.cs
@@ -0,0 +1,150 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Net;
+using System.Net.Sockets;
+using libsecondlife;
+using libsecondlife.Packets;
+using OpenSim.Framework;
+using OpenSim.Framework.Communications.Cache;
+using OpenSim.Region.ClientStack.LindenUDP;
+
+namespace OpenSim.Region.ClientStack.LindenUDP
+{
+ public class LLPacketServer
+ {
+ //private static readonly log4net.ILog m_log
+ // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
+
+ private readonly LLClientStackNetworkHandler m_networkHandler;
+ private IScene m_scene;
+
+ //private readonly ClientManager m_clientManager = new ClientManager();
+ //public ClientManager ClientManager
+ //{
+ // get { return m_clientManager; }
+ //}
+
+ public LLPacketServer(LLClientStackNetworkHandler networkHandler)
+ {
+ m_networkHandler = networkHandler;
+ m_networkHandler.RegisterPacketServer(this);
+ }
+
+ public IScene LocalScene
+ {
+ set { m_scene = value; }
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public virtual void InPacket(uint circuitCode, Packet packet)
+ {
+ m_scene.ClientManager.InPacket(circuitCode, packet);
+ }
+
+ protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack,
+ ClientManager clientManager, IScene scene, AssetCache assetCache,
+ LLPacketServer packServer, AgentCircuitManager authenSessions,
+ LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP)
+ {
+ return
+ new LLClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP);
+ }
+
+ public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache,
+ AgentCircuitManager authenticateSessionsClass, EndPoint proxyEP)
+ {
+ IClientAPI newuser;
+
+ if (m_scene.ClientManager.TryGetClient(useCircuit.CircuitCode.Code, out newuser))
+ {
+ return false;
+ }
+ else
+ {
+ newuser = CreateNewClient(epSender, useCircuit, m_scene.ClientManager, m_scene, assetCache, this,
+ authenticateSessionsClass, useCircuit.CircuitCode.ID,
+ useCircuit.CircuitCode.SessionID, useCircuit.CircuitCode.Code, proxyEP);
+
+ m_scene.ClientManager.Add(useCircuit.CircuitCode.Code, newuser);
+
+ newuser.OnViewerEffect += m_scene.ClientManager.ViewerEffectHandler;
+ newuser.OnLogout += LogoutHandler;
+ newuser.OnConnectionClosed += CloseClient;
+
+ return true;
+ }
+ }
+
+ public void LogoutHandler(IClientAPI client)
+ {
+ client.SendLogoutPacket();
+
+ CloseClient(client);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)
+ {
+ m_networkHandler.SendPacketTo(buffer, size, flags, circuitcode);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ public virtual void CloseCircuit(uint circuitcode)
+ {
+ m_networkHandler.RemoveClientCircuit(circuitcode);
+
+ //m_scene.ClientManager.CloseAllAgents(circuitcode);
+ }
+
+ ///
+ /// Completely close down the given client.
+ ///
+ ///
+ public virtual void CloseClient(IClientAPI client)
+ {
+ //m_log.Info("PacketServer:CloseClient()");
+
+ CloseCircuit(client.CircuitCode);
+ m_scene.ClientManager.Remove(client.CircuitCode);
+ client.Close(false);
+ }
+ }
+}
\ No newline at end of file
--
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