From e595f82489ae91c2a913f2ac8445b3d5dbe160d0 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Mon, 10 Dec 2007 00:46:56 +0000 Subject: * Hooked up the GridComm event ChildDataUpdate to the scene. * Added List m_neighbours to Scene * Hooked up the OnRegionUp event to m_neighbours list * Modified RegionInfo to have a bool commFailTF value so that we can skip neighbors that fail. (when the region comes up, this gets reset to false and the region will try again. * Added SetChildAgentThrottle(byte[]) to IClientAPI * Several other insignificant changes related to passing child pertanant agent data from sim to sim. --- OpenSim/Region/ClientStack/ClientView.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack/ClientView.cs') diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 3fb21e3..540536e 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs @@ -2015,7 +2015,10 @@ namespace OpenSim.Region.ClientStack this.OutPacket(mbReply, ThrottleOutPacketType.Land); */ } - + public void SetChildAgentThrottle(byte[] throttles) + { + PacketQueue.SetThrottleFromClient(throttles); + } // Previously ClientView.PacketQueue protected PacketQueue PacketQueue; -- cgit v1.1