From b77c48e75e5027eb8ae421e9d3105eae71cd4f52 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Wed, 20 Feb 2008 01:17:21 +0000 Subject: * Cleanup of some memory consuming items on ScenePresence.Close(). * Untangled a tangly shutdown loop for the ScenePresence. * Suggested to the Garbage Collector that this may be a good time to >.>, <.< *gasp* collect the memory. --- OpenSim/Region/ClientStack/ClientView.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack/ClientView.cs') diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index dfdc777..ff1bac4 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs @@ -267,7 +267,7 @@ namespace OpenSim.Region.ClientStack // We can't reach into other scenes and close the connection // We need to do this over grid communications //m_scene.CloseAllAgents(CircuitCode); - + GC.Collect(); m_clientThread.Abort(); } -- cgit v1.1