From 643a02ec60151e1a501d1b260592695b90be6233 Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 18 Jul 2007 18:12:16 +0000 Subject: More testing some ideas, to find best method for SceneObject Primitive classes. --- OpenSim/Region/ClientStack/ClientView.API.cs | 101 +-------------------------- 1 file changed, 1 insertion(+), 100 deletions(-) (limited to 'OpenSim/Region/ClientStack/ClientView.API.cs') diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs index 044ad68..54ddd97 100644 --- a/OpenSim/Region/ClientStack/ClientView.API.cs +++ b/OpenSim/Region/ClientStack/ClientView.API.cs @@ -719,56 +719,7 @@ namespace OpenSim.Region.ClientStack this.OutPacket(attach); } - /// - /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive - /// or big changes to a existing primitive. - /// - /// - /// - /// - /// - /// - /// - /// - public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags) - { - ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); - outPacket.RegionData.RegionHandle = regionHandle; - outPacket.RegionData.TimeDilation = timeDilation; - outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; - outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID, flags); - outPacket.ObjectData[0].ID = localID; - outPacket.ObjectData[0].FullID = primData.FullID; - byte[] pb = pos.GetBytes(); - Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); - byte[] rot = rotation.GetBytes(); - Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 48, rot.Length); - OutPacket(outPacket); - } - - /// - /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive - /// or big changes to a existing primitive. - /// Uses default rotation - /// - /// - /// - public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags) - { - ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); - outPacket.RegionData.RegionHandle = regionHandle; - outPacket.RegionData.TimeDilation = timeDilation; - outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; - outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID, flags); - outPacket.ObjectData[0].ID = localID; - outPacket.ObjectData[0].FullID = primData.FullID; - byte[] pb = pos.GetBytes(); - Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); - - OutPacket(outPacket); - } - - + public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) { ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); @@ -978,22 +929,6 @@ namespace OpenSim.Region.ClientStack return dat; } - - /// - /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) - /// - /// - /// - protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimData primData, LLUUID textureID, uint flags) - { - ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); - this.SetDefaultPrimPacketValues(objupdate); - objupdate.UpdateFlags = flags; - this.SetPrimPacketShapeData(objupdate, primData, textureID); - - return objupdate; - } - /// /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) /// @@ -1009,40 +944,6 @@ namespace OpenSim.Region.ClientStack return objupdate; } - - /// - /// Copy the data from a PrimData object to a ObjectUpdatePacket - /// - /// - /// - protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimData primData, LLUUID textureID) - { - LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); - objectData.TextureEntry = ntex.ToBytes(); - objectData.OwnerID = primData.OwnerID; - objectData.ParentID = primData.ParentID; - objectData.PCode = primData.PCode; - objectData.PathBegin = primData.PathBegin; - objectData.PathEnd = primData.PathEnd; - objectData.PathScaleX = primData.PathScaleX; - objectData.PathScaleY = primData.PathScaleY; - objectData.PathShearX = primData.PathShearX; - objectData.PathShearY = primData.PathShearY; - objectData.PathSkew = primData.PathSkew; - objectData.ProfileBegin = primData.ProfileBegin; - objectData.ProfileEnd = primData.ProfileEnd; - objectData.Scale = primData.Scale; - objectData.PathCurve = primData.PathCurve; - objectData.ProfileCurve = primData.ProfileCurve; - objectData.ProfileHollow = primData.ProfileHollow; - objectData.PathRadiusOffset = primData.PathRadiusOffset; - objectData.PathRevolutions = primData.PathRevolutions; - objectData.PathTaperX = primData.PathTaperX; - objectData.PathTaperY = primData.PathTaperY; - objectData.PathTwist = primData.PathTwist; - objectData.PathTwistBegin = primData.PathTwistBegin; - } - protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData) { -- cgit v1.1