From 646bbbc84b8010e0dacbeed5342cdb045f46cc49 Mon Sep 17 00:00:00 2001
From: MW
Date: Wed, 27 Jun 2007 15:28:52 +0000
Subject: Some work on restructuring the namespaces / project names. Note this
doesn't compile yet as not all the code has been changed to use the new
namespaces. Am committing it now for feedback on the namespaces.
---
.../Region/ClientStack/Assets/InventoryCache.cs | 337 +++++++++++++++++++++
1 file changed, 337 insertions(+)
create mode 100644 OpenSim/Region/ClientStack/Assets/InventoryCache.cs
(limited to 'OpenSim/Region/ClientStack/Assets')
diff --git a/OpenSim/Region/ClientStack/Assets/InventoryCache.cs b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs
new file mode 100644
index 0000000..5d5021c
--- /dev/null
+++ b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs
@@ -0,0 +1,337 @@
+/*
+* Copyright (c) Contributors, http://www.openmetaverse.org/
+* See CONTRIBUTORS.TXT for a full list of copyright holders.
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+* * Neither the name of the OpenSim Project nor the
+* names of its contributors may be used to endorse or promote products
+* derived from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
+* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+
+using System;
+using System.Collections.Generic;
+using libsecondlife;
+using OpenSim;
+using libsecondlife.Packets;
+//using OpenSim.GridServers;
+using OpenSim.Framework.Inventory;
+using OpenSim.Framework.Types;
+using OpenSim.Framework.Interfaces;
+
+namespace OpenSim.Assets
+{
+ ///
+ /// Description of InventoryManager.
+ ///
+ public class InventoryCache
+ {
+ private Dictionary _agentsInventory;
+ private List _serverRequests; //list of requests made to user server.
+ private System.Text.Encoding _enc = System.Text.Encoding.ASCII;
+ private const uint FULL_MASK_PERMISSIONS = 2147483647;
+
+ public InventoryCache()
+ {
+ _agentsInventory = new Dictionary();
+ _serverRequests = new List();
+ }
+
+ public void AddNewAgentsInventory(AgentInventory agentInventory)
+ {
+ if (!this._agentsInventory.ContainsKey(agentInventory.AgentID))
+ {
+ this._agentsInventory.Add(agentInventory.AgentID, agentInventory);
+ }
+ }
+
+ public AgentInventory FetchAgentsInventory(LLUUID agentID, IUserServer userserver)
+ {
+ AgentInventory res = null;
+ if (!this._agentsInventory.ContainsKey(agentID))
+ {
+ res = userserver.RequestAgentsInventory(agentID);
+ this._agentsInventory.Add(agentID,res);
+ }
+ return res;
+ }
+
+ public AgentInventory GetAgentsInventory(LLUUID agentID)
+ {
+ if (this._agentsInventory.ContainsKey(agentID))
+ {
+ return this._agentsInventory[agentID];
+ }
+
+ return null;
+ }
+
+ public void ClientLeaving(LLUUID clientID, IUserServer userserver)
+ {
+ if (this._agentsInventory.ContainsKey(clientID))
+ {
+ if (userserver != null)
+ {
+ userserver.UpdateAgentsInventory(clientID, this._agentsInventory[clientID]);
+ }
+ this._agentsInventory.Remove(clientID);
+ }
+ }
+
+ public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID)
+ {
+ return this.CreateNewInventoryFolder(remoteClient, folderID, 0);
+ }
+
+ public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type)
+ {
+ bool res = false;
+ if (folderID != LLUUID.Zero) //don't create a folder with a zero id
+ {
+ if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
+ {
+ res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type);
+ }
+ }
+ return res;
+ }
+
+ public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type, string folderName, LLUUID parent)
+ {
+ bool res = false;
+ if (folderID != LLUUID.Zero) //don't create a folder with a zero id
+ {
+ if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
+ {
+ res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type, folderName, parent);
+ }
+ }
+ return res;
+ }
+
+ public LLUUID AddNewInventoryItem(ClientView remoteClient, LLUUID folderID, OpenSim.Framework.Types.AssetBase asset)
+ {
+ LLUUID newItem = null;
+ if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
+ {
+ newItem = this._agentsInventory[remoteClient.AgentID].AddToInventory(folderID, asset);
+ if (newItem != null)
+ {
+ InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[newItem];
+ this.SendItemUpdateCreate(remoteClient, Item);
+ }
+ }
+
+ return newItem;
+ }
+ public bool DeleteInventoryItem(ClientView remoteClient, LLUUID itemID)
+ {
+ bool res = false;
+ if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
+ {
+ res = this._agentsInventory[remoteClient.AgentID].DeleteFromInventory(itemID);
+ if (res)
+ {
+ RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket();
+ remove.AgentData.AgentID = remoteClient.AgentID;
+ remove.AgentData.SessionID = remoteClient.SessionID;
+ remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1];
+ remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock();
+ remove.InventoryData[0].ItemID = itemID;
+ remoteClient.OutPacket(remove);
+ }
+ }
+
+ return res;
+ }
+
+ public bool UpdateInventoryItemAsset(ClientView remoteClient, LLUUID itemID, OpenSim.Framework.Types.AssetBase asset)
+ {
+ if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
+ {
+ bool res = _agentsInventory[remoteClient.AgentID].UpdateItemAsset(itemID, asset);
+ if (res)
+ {
+ InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID];
+ this.SendItemUpdateCreate(remoteClient, Item);
+ }
+ return res;
+ }
+
+ return false;
+ }
+
+ public bool UpdateInventoryItemDetails(ClientView remoteClient, LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet)
+ {
+ if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
+ {
+ bool res = _agentsInventory[remoteClient.AgentID].UpdateItemDetails(itemID, packet);
+ if (res)
+ {
+ InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID];
+ this.SendItemUpdateCreate(remoteClient, Item);
+ }
+ return res;
+ }
+
+ return false;
+ }
+
+ public void FetchInventoryDescendents(ClientView userInfo, FetchInventoryDescendentsPacket FetchDescend)
+ {
+ if (this._agentsInventory.ContainsKey(userInfo.AgentID))
+ {
+ AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID];
+ if (FetchDescend.InventoryData.FetchItems)
+ {
+ if (agentInventory.InventoryFolders.ContainsKey(FetchDescend.InventoryData.FolderID))
+ {
+ InventoryFolder Folder = agentInventory.InventoryFolders[FetchDescend.InventoryData.FolderID];
+ InventoryDescendentsPacket Descend = new InventoryDescendentsPacket();
+ Descend.AgentData.AgentID = userInfo.AgentID;
+ Descend.AgentData.OwnerID = Folder.OwnerID;
+ Descend.AgentData.FolderID = FetchDescend.InventoryData.FolderID;
+ Descend.AgentData.Descendents = Folder.Items.Count;
+ Descend.AgentData.Version = Folder.Items.Count;
+
+
+ Descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[Folder.Items.Count];
+ for (int i = 0; i < Folder.Items.Count; i++)
+ {
+
+ InventoryItem Item = Folder.Items[i];
+ Descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock();
+ Descend.ItemData[i].ItemID = Item.ItemID;
+ Descend.ItemData[i].AssetID = Item.AssetID;
+ Descend.ItemData[i].CreatorID = Item.CreatorID;
+ Descend.ItemData[i].BaseMask = FULL_MASK_PERMISSIONS;
+ Descend.ItemData[i].CreationDate = 1000;
+ Descend.ItemData[i].Description = _enc.GetBytes(Item.Description + "\0");
+ Descend.ItemData[i].EveryoneMask = FULL_MASK_PERMISSIONS;
+ Descend.ItemData[i].Flags = 1;
+ Descend.ItemData[i].FolderID = Item.FolderID;
+ Descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
+ Descend.ItemData[i].GroupMask = FULL_MASK_PERMISSIONS;
+ Descend.ItemData[i].InvType = Item.InvType;
+ Descend.ItemData[i].Name = _enc.GetBytes(Item.Name + "\0");
+ Descend.ItemData[i].NextOwnerMask = FULL_MASK_PERMISSIONS;
+ Descend.ItemData[i].OwnerID = Item.OwnerID;
+ Descend.ItemData[i].OwnerMask = FULL_MASK_PERMISSIONS;
+ Descend.ItemData[i].SalePrice = 100;
+ Descend.ItemData[i].SaleType = 0;
+ Descend.ItemData[i].Type = Item.Type;
+ Descend.ItemData[i].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, Descend.ItemData[i].InvType, Descend.ItemData[i].Type, Descend.ItemData[i].AssetID, Descend.ItemData[i].GroupID, 100, Descend.ItemData[i].OwnerID, Descend.ItemData[i].CreatorID, Descend.ItemData[i].ItemID, Descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
+ }
+
+ userInfo.OutPacket(Descend);
+
+ }
+ }
+ else
+ {
+ Console.WriteLine("fetch subfolders");
+ }
+ }
+ }
+
+ public void FetchInventory(ClientView userInfo, FetchInventoryPacket FetchItems)
+ {
+ if (this._agentsInventory.ContainsKey(userInfo.AgentID))
+ {
+ AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID];
+
+ for (int i = 0; i < FetchItems.InventoryData.Length; i++)
+ {
+ if (agentInventory.InventoryItems.ContainsKey(FetchItems.InventoryData[i].ItemID))
+ {
+ InventoryItem Item = agentInventory.InventoryItems[FetchItems.InventoryData[i].ItemID];
+ FetchInventoryReplyPacket InventoryReply = new FetchInventoryReplyPacket();
+ InventoryReply.AgentData.AgentID = userInfo.AgentID;
+ InventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1];
+ InventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock();
+ InventoryReply.InventoryData[0].ItemID = Item.ItemID;
+ InventoryReply.InventoryData[0].AssetID = Item.AssetID;
+ InventoryReply.InventoryData[0].CreatorID = Item.CreatorID;
+ InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS;
+ InventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
+ InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0");
+ InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS;
+ InventoryReply.InventoryData[0].Flags = 0;
+ InventoryReply.InventoryData[0].FolderID = Item.FolderID;
+ InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
+ InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS;
+ InventoryReply.InventoryData[0].InvType = Item.InvType;
+ InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0");
+ InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS;
+ InventoryReply.InventoryData[0].OwnerID = Item.OwnerID;
+ InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS;
+ InventoryReply.InventoryData[0].SalePrice = 100;
+ InventoryReply.InventoryData[0].SaleType = 0;
+ InventoryReply.InventoryData[0].Type = Item.Type;
+ InventoryReply.InventoryData[0].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
+ userInfo.OutPacket(InventoryReply);
+ }
+ }
+ }
+ }
+
+ private void SendItemUpdateCreate(ClientView remoteClient, InventoryItem Item)
+ {
+
+ UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket();
+ InventoryReply.AgentData.AgentID = remoteClient.AgentID;
+ InventoryReply.AgentData.SimApproved = true;
+ InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1];
+ InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock();
+ InventoryReply.InventoryData[0].ItemID = Item.ItemID;
+ InventoryReply.InventoryData[0].AssetID = Item.AssetID;
+ InventoryReply.InventoryData[0].CreatorID = Item.CreatorID;
+ InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS;
+ InventoryReply.InventoryData[0].CreationDate = 1000;
+ InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0");
+ InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS;
+ InventoryReply.InventoryData[0].Flags = 0;
+ InventoryReply.InventoryData[0].FolderID = Item.FolderID;
+ InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
+ InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS;
+ InventoryReply.InventoryData[0].InvType = Item.InvType;
+ InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0");
+ InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS;
+ InventoryReply.InventoryData[0].OwnerID = Item.OwnerID;
+ InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS;
+ InventoryReply.InventoryData[0].SalePrice = 100;
+ InventoryReply.InventoryData[0].SaleType = 0;
+ InventoryReply.InventoryData[0].Type = Item.Type;
+ InventoryReply.InventoryData[0].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
+
+ remoteClient.OutPacket(InventoryReply);
+ }
+ }
+
+
+
+ public class UserServerRequest
+ {
+ public UserServerRequest()
+ {
+
+ }
+ }
+}
--
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