From 65c5efe43b68700bad94076d4cd421160203c5de Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Fri, 16 May 2008 01:22:11 +0000 Subject: Formatting cleanup. --- OpenSim/Region/Application/OpenSimMain.cs | 82 +++++++++++++++---------------- 1 file changed, 41 insertions(+), 41 deletions(-) (limited to 'OpenSim/Region/Application/OpenSimMain.cs') diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index a8f4bd4..7f13281 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs @@ -50,14 +50,14 @@ using OpenSim.Region.Physics.Manager; namespace OpenSim { public class OpenSimMain : RegionApplicationBase - { + { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); /// /// Holds a human readable build version for this server. /// protected string buildVersion; - + protected string proxyUrl; protected int proxyOffset = 0; @@ -90,42 +90,42 @@ namespace OpenSim private string m_standaloneUserSource; protected string m_assetStorage = "local"; - + public ConsoleCommand CreateAccount = null; protected bool m_dumpAssetsToFile; - + protected List m_plugins = new List(); protected IConfigSource m_finalConfig = null; protected IniConfigSource m_config; - + public IniConfigSource ConfigSource { get { return m_config; } set { m_config = value; } } - + public List ClientServers { get { return m_clientServers; } } - + public List RegionData { get { return m_regionData; } } - + public new BaseHttpServer HttpServer { get { return m_httpServer; } } - + public new uint HttpServerPort { get { return m_httpServerPort; } } - + protected ModuleLoader m_moduleLoader; public ModuleLoader ModuleLoader @@ -146,10 +146,10 @@ namespace OpenSim if (Directory.Exists("addin-db-001")) Directory.Delete("addin-db-001", true); - - + + m_log.Info("[OPENSIM MAIN]: PLEASE IGNORE THE SCANNING ERRORS BELOW. These are the result of a temporary problem with our plugins manager."); - + AddinManager.Initialize("."); AddinManager.Registry.Update(null); @@ -270,13 +270,13 @@ namespace OpenSim m_sandbox = !startupConfig.GetBoolean("gridmode", false); m_physicsEngine = startupConfig.GetString("physics", "basicphysics"); m_meshEngineName = startupConfig.GetString("meshing", "ZeroMesher"); - + m_physicalPrim = startupConfig.GetBoolean("physical_prim", true); m_see_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true); - + m_storageDll = startupConfig.GetString("storage_plugin", "OpenSim.Data.SQLite.dll"); - if (m_storageDll == "OpenSim.DataStore.MonoSqlite.dll") + if (m_storageDll == "OpenSim.DataStore.MonoSqlite.dll") { m_storageDll = "OpenSim.Data.SQLite.dll"; Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll."); @@ -311,10 +311,10 @@ namespace OpenSim m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false); } - + m_networkServersInfo.loadFromConfiguration(m_config); - + } private ManualResetEvent WorldHasComeToAnEnd = new ManualResetEvent(false); @@ -331,19 +331,19 @@ namespace OpenSim m_log.Info("========================= STARTING OPENSIM ========================="); m_log.Info("===================================================================="); m_log.InfoFormat("[OPENSIM MAIN]: Running in background {0} mode", m_sandbox ? "sandbox" : "grid"); - + InternalStartUp(); // We are done with startup m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}", m_clientServers.Count.ToString(), m_clientServers.Count > 1 ? "s" : ""); - + WorldHasComeToAnEnd.WaitOne(); m_log.Info("[OPENSIM MAIN]: Shutdown complete, goodbye."); - + Environment.Exit(0); } - + /// /// Print the version information available to the library. This include a subversion number if the root /// .svn/entries file is present. @@ -392,9 +392,9 @@ namespace OpenSim protected void InternalStartUp() { printAvailableVersionInformation(); - + m_stats = StatsManager.StartCollectingSimExtraStats(); - + // Do baseclass startup sequence: OpenSim.Region.ClientStack.RegionApplicationBase.StartUp // TerrainManager, StorageManager, HTTP Server // This base will call abstract Initialize @@ -425,7 +425,7 @@ namespace OpenSim // set up XMLRPC handler for client's initial login request message m_httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod); - + // provides the web form login m_httpServer.AddHTTPHandler("login", m_loginService.ProcessHTMLLogin); @@ -524,12 +524,12 @@ namespace OpenSim regionInfo.originRegionID = regionInfo.RegionID; // set initial ServerURI - regionInfo.ServerURI = "http://" + regionInfo.ExternalHostName + regionInfo.ServerURI = "http://" + regionInfo.ExternalHostName + ":" + regionInfo.InternalEndPoint.Port.ToString(); - - regionInfo.HttpPort = m_httpServerPort; - if ((proxyUrl.Length > 0) && (portadd_flag)) + regionInfo.HttpPort = m_httpServerPort; + + if ((proxyUrl.Length > 0) && (portadd_flag)) { // set proxy url to RegionInfo regionInfo.proxyUrl = proxyUrl; @@ -574,9 +574,9 @@ namespace OpenSim scene.SetModuleInterfaces(); //moved these here as the terrain texture has to be created after the modules are initialized - // and has to happen before the region is registered with the grid. + // and has to happen before the region is registered with the grid. scene.CreateTerrainTexture(true); - + try { scene.RegisterRegionWithGrid(); @@ -584,18 +584,18 @@ namespace OpenSim catch (Exception e) { m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e); - + // Carrying on now causes a lot of confusion down the line - we need to get the user's attention System.Environment.Exit(1); } - + // We need to do this after we've initialized the scripting engines. scene.StartScripts(); scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID); scene.LandChannel.PerformParcelPrimCountUpdate(); - m_sceneManager.Add(scene); + m_sceneManager.Add(scene); m_clientServers.Add(clientServer); m_regionData.Add(regionInfo); @@ -625,7 +625,7 @@ namespace OpenSim new Scene(regionInfo, circuitManager, m_commsManager, sceneGridService, m_assetCache, storageManager, m_httpServer, m_moduleLoader, m_dumpAssetsToFile, m_physicalPrim, m_see_into_region_from_neighbor, m_config); - + } public void handleRestartRegion(RegionInfo whichRegion) @@ -650,7 +650,7 @@ namespace OpenSim m_clientServers.RemoveAt(clientServerElement); } - //Removing the region from the sim's database of regions.. + //Removing the region from the sim's database of regions.. int RegionHandleElement = -1; for (int i = 0; i < m_regionData.Count; i++) { @@ -676,7 +676,7 @@ namespace OpenSim /// /// Handler to supply the current status of this sim - /// + /// /// Currently this is always OK if the simulator is still listening for connections on its HTTP service /// protected class SimStatusHandler : IStreamedRequestHandler @@ -709,9 +709,9 @@ namespace OpenSim /// public override void Shutdown() { - if (proxyUrl.Length > 0) + if (proxyUrl.Length > 0) { - Util.XmlRpcCommand(proxyUrl, "Stop"); + Util.XmlRpcCommand(proxyUrl, "Stop"); } m_log.Info("[SHUTDOWN]: Closing all threads"); @@ -721,9 +721,9 @@ namespace OpenSim m_log.Info("[SHUTDOWN]: Closing console and terminating"); m_sceneManager.Close(); - + WorldHasComeToAnEnd.Set(); - + base.Shutdown(); } -- cgit v1.1