From 5a1e896edcb3e5e8341e9d3fb5b3e323c7ec3210 Mon Sep 17 00:00:00 2001 From: Tleiades Hax Date: Sat, 13 Oct 2007 12:35:37 +0000 Subject: OpenSimMain now respects the asset_plugin paramter, and storing of assets will *not* throw an exception --- OpenSim/Region/Application/OpenSimMain.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Application/OpenSimMain.cs') diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 20152d8..2187e42 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs @@ -79,6 +79,7 @@ namespace OpenSim private bool standaloneAuthenticate = false; private string standaloneWelcomeMessage = null; private string standaloneInventoryPlugin = "OpenSim.Framework.Data.SQLite.dll"; + private string standaloneAssetPlugin = "OpenSim.Framework.Data.SQLite.dll"; private string standaloneUserPlugin = "OpenSim.Framework.Data.DB4o.dll"; private string m_assetStorage = "db4o"; @@ -132,7 +133,7 @@ namespace OpenSim standaloneWelcomeMessage = configSource.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim"); standaloneInventoryPlugin = configSource.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll"); standaloneUserPlugin = configSource.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.DB4o.dll"); - + standaloneAssetPlugin = configSource.Configs["StandAlone"].GetString("asset_plugin", "OpenSim.Framework.Data.SQLite.dll"); m_networkServersInfo.loadFromConfiguration(configSource); } @@ -283,7 +284,7 @@ namespace OpenSim } else { - assetServer = new SQLAssetServer("OpenSim.Framework.Data.SQLite.dll"); + assetServer = new SQLAssetServer(standaloneAssetPlugin); } assetServer.SetServerInfo(m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey); m_assetCache = new AssetCache(assetServer); -- cgit v1.1