From c746a2f9f4f0b1e7eea564effdae63472f79ab22 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 27 May 2007 18:52:42 +0000 Subject: Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. --- OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs | 1 - OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs | 2 +- OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs | 2 +- 3 files changed, 2 insertions(+), 3 deletions(-) (limited to 'OpenSim/OpenSim.Storage') diff --git a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs index d4db8c0..30abd84 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs @@ -34,7 +34,6 @@ using System.Data; using libsecondlife; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; -using OpenSim.Framework.Terrain; using BerkeleyDb; using Kds.Serialization; using Kds.Serialization.Buffer; diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs index 5dceb7f..a50795a 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs @@ -31,7 +31,7 @@ using Db4objects.Db4o.Query; using libsecondlife; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; -using OpenSim.Framework.Terrain; + namespace OpenSim.Storage.LocalStorageDb4o { diff --git a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs index 368405b..11eca0f 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs @@ -35,7 +35,7 @@ using System.Data.SQLite; using libsecondlife; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; -using OpenSim.Framework.Terrain; + namespace OpenSim.Storage.LocalStorageSQLite { -- cgit v1.1