From f95b6081cba084d1b067acea99c0effa2b3bf42c Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 24 May 2007 12:35:32 +0000 Subject: Renamed the new Directories. (removed the "-Source" from the end of them) --- OpenSim/OpenSim.RegionServer/world/Primitive2.cs | 491 +++++++++++++++++++++++ 1 file changed, 491 insertions(+) create mode 100644 OpenSim/OpenSim.RegionServer/world/Primitive2.cs (limited to 'OpenSim/OpenSim.RegionServer/world/Primitive2.cs') diff --git a/OpenSim/OpenSim.RegionServer/world/Primitive2.cs b/OpenSim/OpenSim.RegionServer/world/Primitive2.cs new file mode 100644 index 0000000..6d071d4 --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/world/Primitive2.cs @@ -0,0 +1,491 @@ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.types; +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Framework.Interfaces; +using OpenSim.Physics.Manager; +using OpenSim.Framework.Types; +using OpenSim.Framework.Inventory; + +namespace OpenSim.world +{ + public class Primitive2 : Entity + { + protected PrimData primData; + //private ObjectUpdatePacket OurPacket; + private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); + private Dictionary m_clientThreads; + private ulong m_regionHandle; + private const uint FULL_MASK_PERMISSIONS = 2147483647; + private bool physicsEnabled = false; + + private Dictionary inventoryItems; + + #region Properties + + public LLVector3 Scale + { + set + { + this.primData.Scale = value; + //this.dirtyFlag = true; + } + get + { + return this.primData.Scale; + } + } + + public PhysicsActor PhysActor + { + set + { + this._physActor = value; + } + } + public override LLVector3 Pos + { + get + { + return base.Pos; + } + set + { + base.Pos = value; + } + } + #endregion + + public Primitive2(Dictionary clientThreads, ulong regionHandle, World world) + { + m_clientThreads = clientThreads; + m_regionHandle = regionHandle; + m_world = world; + inventoryItems = new Dictionary(); + } + + public Primitive2(Dictionary clientThreads, ulong regionHandle, World world, LLUUID owner) + { + m_clientThreads = clientThreads; + m_regionHandle = regionHandle; + m_world = world; + inventoryItems = new Dictionary(); + this.primData = new PrimData(); + this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; + this.primData.OwnerID = owner; + } + + public byte[] GetByteArray() + { + byte[] result = null; + List dataArrays = new List(); + dataArrays.Add(primData.ToBytes()); + foreach (Entity child in children) + { + if (child is OpenSim.world.Primitive2) + { + dataArrays.Add(((OpenSim.world.Primitive2)child).GetByteArray()); + } + } + byte[] primstart = Helpers.StringToField(""); + byte[] primend = Helpers.StringToField(""); + int totalLength = primstart.Length + primend.Length; + for (int i = 0; i < dataArrays.Count; i++) + { + totalLength += dataArrays[i].Length; + } + + result = new byte[totalLength]; + int arraypos = 0; + Array.Copy(primstart, 0, result, 0, primstart.Length); + arraypos += primstart.Length; + for (int i = 0; i < dataArrays.Count; i++) + { + Array.Copy(dataArrays[i], 0, result, arraypos, dataArrays[i].Length); + arraypos += dataArrays[i].Length; + } + Array.Copy(primend, 0, result, arraypos, primend.Length); + + return result; + } + + #region Overridden Methods + + public override void update() + { + LLVector3 pos2 = new LLVector3(0, 0, 0); + } + + public override void BackUp() + { + + } + + #endregion + + #region Packet handlers + + public void UpdatePosition(LLVector3 pos) + { + + } + + public void UpdateShape(ObjectShapePacket.ObjectDataBlock addPacket) + { + this.primData.PathBegin = addPacket.PathBegin; + this.primData.PathEnd = addPacket.PathEnd; + this.primData.PathScaleX = addPacket.PathScaleX; + this.primData.PathScaleY = addPacket.PathScaleY; + this.primData.PathShearX = addPacket.PathShearX; + this.primData.PathShearY = addPacket.PathShearY; + this.primData.PathSkew = addPacket.PathSkew; + this.primData.ProfileBegin = addPacket.ProfileBegin; + this.primData.ProfileEnd = addPacket.ProfileEnd; + this.primData.PathCurve = addPacket.PathCurve; + this.primData.ProfileCurve = addPacket.ProfileCurve; + this.primData.ProfileHollow = addPacket.ProfileHollow; + this.primData.PathRadiusOffset = addPacket.PathRadiusOffset; + this.primData.PathRevolutions = addPacket.PathRevolutions; + this.primData.PathTaperX = addPacket.PathTaperX; + this.primData.PathTaperY = addPacket.PathTaperY; + this.primData.PathTwist = addPacket.PathTwist; + this.primData.PathTwistBegin = addPacket.PathTwistBegin; + } + + public void UpdateTexture(byte[] tex) + { + this.primData.Texture = tex; + //this.dirtyFlag = true; + } + + public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) + { + + } + + public void AssignToParent(Primitive prim) + { + + } + + public void GetProperites(ClientView client) + { + ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); + proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; + proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); + proper.ObjectData[0].ItemID = LLUUID.Zero; + proper.ObjectData[0].CreationDate = (ulong)this.primData.CreationDate; + proper.ObjectData[0].CreatorID = this.primData.OwnerID; + proper.ObjectData[0].FolderID = LLUUID.Zero; + proper.ObjectData[0].FromTaskID = LLUUID.Zero; + proper.ObjectData[0].GroupID = LLUUID.Zero; + proper.ObjectData[0].InventorySerial = 0; + proper.ObjectData[0].LastOwnerID = LLUUID.Zero; + proper.ObjectData[0].ObjectID = this.uuid; + proper.ObjectData[0].OwnerID = primData.OwnerID; + proper.ObjectData[0].TouchName = new byte[0]; + proper.ObjectData[0].TextureID = new byte[0]; + proper.ObjectData[0].SitName = new byte[0]; + proper.ObjectData[0].Name = new byte[0]; + proper.ObjectData[0].Description = new byte[0]; + proper.ObjectData[0].OwnerMask = this.primData.OwnerMask; + proper.ObjectData[0].NextOwnerMask = this.primData.NextOwnerMask; + proper.ObjectData[0].GroupMask = this.primData.GroupMask; + proper.ObjectData[0].EveryoneMask = this.primData.EveryoneMask; + proper.ObjectData[0].BaseMask = this.primData.BaseMask; + + client.OutPacket(proper); + } + + #endregion + + # region Inventory Methods + + public bool AddToInventory(InventoryItem item) + { + return false; + } + + public InventoryItem RemoveFromInventory(LLUUID itemID) + { + return null; + } + + public void RequestInventoryInfo(ClientView simClient, RequestTaskInventoryPacket packet) + { + + } + + public void RequestXferInventory(ClientView simClient, ulong xferID) + { + //will only currently work if the total size of the inventory data array is under about 1000 bytes + SendXferPacketPacket send = new SendXferPacketPacket(); + + send.XferID.ID = xferID; + send.XferID.Packet = 1 + 2147483648; + send.DataPacket.Data = this.ConvertInventoryToBytes(); + + simClient.OutPacket(send); + } + + public byte[] ConvertInventoryToBytes() + { + System.Text.Encoding enc = System.Text.Encoding.ASCII; + byte[] result = new byte[0]; + List inventoryData = new List(); + int totallength = 0; + foreach (InventoryItem invItem in inventoryItems.Values) + { + byte[] data = enc.GetBytes(invItem.ExportString()); + inventoryData.Add(data); + totallength += data.Length; + } + //TODO: copy arrays into the single result array + + return result; + } + + public void CreateInventoryFromBytes(byte[] data) + { + + } + + #endregion + + #region Update viewers Methods + + //should change these mehtods, so that outgoing packets are sent through the avatar class + public void SendFullUpdateToClient(ClientView remoteClient) + { + LLVector3 lPos; + if (this._physActor != null && this.physicsEnabled) + { + PhysicsVector pPos = this._physActor.Position; + lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); + } + else + { + lPos = this.Pos; + } + + ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); + outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; + outPacket.ObjectData[0] = this.CreateUpdateBlock(); + byte[] pb = lPos.GetBytes(); + Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); + + remoteClient.OutPacket(outPacket); + } + + public void SendFullUpdateToAllClients() + { + + } + + public void SendTerseUpdateToClient(ClientView RemoteClient) + { + + } + + public void SendTerseUpdateToALLClients() + { + + } + + #endregion + + #region Create Methods + + public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) + { + PrimData PData = new PrimData(); + this.primData = PData; + this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; + + PData.OwnerID = ownerID; + PData.PCode = addPacket.ObjectData.PCode; + PData.PathBegin = addPacket.ObjectData.PathBegin; + PData.PathEnd = addPacket.ObjectData.PathEnd; + PData.PathScaleX = addPacket.ObjectData.PathScaleX; + PData.PathScaleY = addPacket.ObjectData.PathScaleY; + PData.PathShearX = addPacket.ObjectData.PathShearX; + PData.PathShearY = addPacket.ObjectData.PathShearY; + PData.PathSkew = addPacket.ObjectData.PathSkew; + PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; + PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; + PData.Scale = addPacket.ObjectData.Scale; + PData.PathCurve = addPacket.ObjectData.PathCurve; + PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; + PData.ParentID = 0; + PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; + PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; + PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; + PData.PathTaperX = addPacket.ObjectData.PathTaperX; + PData.PathTaperY = addPacket.ObjectData.PathTaperY; + PData.PathTwist = addPacket.ObjectData.PathTwist; + PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; + LLVector3 pos1 = addPacket.ObjectData.RayEnd; + this.primData.FullID = this.uuid = LLUUID.Random(); + this.localid = (uint)(localID); + this.primData.Position = this.Pos = pos1; + } + + public void CreateFromBytes(byte[] data) + { + + } + + public void CreateFromPrimData(PrimData primData) + { + this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); + } + + public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) + { + + } + + #endregion + + #region Packet Update Methods + protected void SetDefaultPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) + { + objdata.PSBlock = new byte[0]; + objdata.ExtraParams = new byte[1]; + objdata.MediaURL = new byte[0]; + objdata.NameValue = new byte[0]; + objdata.Text = new byte[0]; + objdata.TextColor = new byte[4]; + objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); + objdata.JointPivot = new LLVector3(0, 0, 0); + objdata.Material = 3; + objdata.TextureAnim = new byte[0]; + objdata.Sound = LLUUID.Zero; + LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); + this.primData.Texture = objdata.TextureEntry = ntex.ToBytes(); + objdata.State = 0; + objdata.Data = new byte[0]; + + objdata.ObjectData = new byte[60]; + objdata.ObjectData[46] = 128; + objdata.ObjectData[47] = 63; + } + + protected void SetPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData) + { + objectData.OwnerID = this.primData.OwnerID; + objectData.PCode = this.primData.PCode; + objectData.PathBegin = this.primData.PathBegin; + objectData.PathEnd = this.primData.PathEnd; + objectData.PathScaleX = this.primData.PathScaleX; + objectData.PathScaleY = this.primData.PathScaleY; + objectData.PathShearX = this.primData.PathShearX; + objectData.PathShearY = this.primData.PathShearY; + objectData.PathSkew = this.primData.PathSkew; + objectData.ProfileBegin = this.primData.ProfileBegin; + objectData.ProfileEnd = this.primData.ProfileEnd; + objectData.Scale = this.primData.Scale; + objectData.PathCurve = this.primData.PathCurve; + objectData.ProfileCurve = this.primData.ProfileCurve; + objectData.ParentID = this.primData.ParentID; + objectData.ProfileHollow = this.primData.ProfileHollow; + objectData.PathRadiusOffset = this.primData.PathRadiusOffset; + objectData.PathRevolutions = this.primData.PathRevolutions; + objectData.PathTaperX = this.primData.PathTaperX; + objectData.PathTaperY = this.primData.PathTaperY; + objectData.PathTwist = this.primData.PathTwist; + objectData.PathTwistBegin = this.primData.PathTwistBegin; + } + + #endregion + protected ObjectUpdatePacket.ObjectDataBlock CreateUpdateBlock() + { + ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); + this.SetDefaultPacketValues(objupdate); + objupdate.UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; + this.SetPacketShapeData(objupdate); + byte[] pb = this.Pos.GetBytes(); + Array.Copy(pb, 0, objupdate.ObjectData, 0, pb.Length); + return objupdate; + } + + protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedBlock() + { + uint ID = this.localid; + byte[] bytes = new byte[60]; + + int i = 0; + ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); + dat.TextureEntry = new byte[0]; + bytes[i++] = (byte)(ID % 256); + bytes[i++] = (byte)((ID >> 8) % 256); + bytes[i++] = (byte)((ID >> 16) % 256); + bytes[i++] = (byte)((ID >> 24) % 256); + bytes[i++] = 0; + bytes[i++] = 0; + + LLVector3 lPos; + Axiom.MathLib.Quaternion lRot; + if (this._physActor != null && this.physicsEnabled) + { + PhysicsVector pPos = this._physActor.Position; + lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); + lRot = this._physActor.Orientation; + } + else + { + lPos = this.Pos; + lRot = this.rotation; + } + byte[] pb = lPos.GetBytes(); + Array.Copy(pb, 0, bytes, i, pb.Length); + i += 12; + ushort ac = 32767; + + //vel + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + + //accel + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + + ushort rw, rx, ry, rz; + rw = (ushort)(32768 * (lRot.w + 1)); + rx = (ushort)(32768 * (lRot.x + 1)); + ry = (ushort)(32768 * (lRot.y + 1)); + rz = (ushort)(32768 * (lRot.z + 1)); + + //rot + bytes[i++] = (byte)(rx % 256); + bytes[i++] = (byte)((rx >> 8) % 256); + bytes[i++] = (byte)(ry % 256); + bytes[i++] = (byte)((ry >> 8) % 256); + bytes[i++] = (byte)(rz % 256); + bytes[i++] = (byte)((rz >> 8) % 256); + bytes[i++] = (byte)(rw % 256); + bytes[i++] = (byte)((rw >> 8) % 256); + + //rotation vel + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + + dat.Data = bytes; + return dat; + } + } +} -- cgit v1.1