From 29053589bff370916f4067dade70969499f77ce3 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Wed, 20 Jun 2007 15:50:06 +0000 Subject: * Replaced old logging mechanism with new shiny logging mechanism * Console, I bid thee farewall. Use "Log" now where console used to exist. --- OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs') diff --git a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs index 219cdae..4a1b6ad 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs @@ -55,7 +55,7 @@ namespace OpenSim protected virtual bool Logout(ClientView simClient, Packet packet) { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); + OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); //send reply to let the client logout LogoutReplyPacket logReply = new LogoutReplyPacket(); logReply.AgentData.AgentID = this.AgentID; -- cgit v1.1