From 2bcd37aa94bca4446baf46bd7dbbf9f0482cd01d Mon Sep 17 00:00:00 2001 From: MW Date: Fri, 15 Jun 2007 10:34:13 +0000 Subject: and some more --- OpenSim/OpenSim.Region/OpenSim.Region.csproj | 20 +- OpenSim/OpenSim.Region/OpenSim.Region.dll.build | 12 +- .../Scenes/Entities/Avatar.Animations.cs | 76 --- .../Scenes/Entities/Avatar.Update.cs | 148 ------ OpenSim/OpenSim.Region/Scenes/Entities/Avatar.cs | 225 --------- OpenSim/OpenSim.Region/Scenes/Entities/Entity.cs | 148 ------ .../OpenSim.Region/Scenes/Entities/Primitive.cs | 541 --------------------- .../OpenSim.Region/Scenes/Entities/SceneObject.cs | 128 ----- 8 files changed, 16 insertions(+), 1282 deletions(-) delete mode 100644 OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Animations.cs delete mode 100644 OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Update.cs delete mode 100644 OpenSim/OpenSim.Region/Scenes/Entities/Avatar.cs delete mode 100644 OpenSim/OpenSim.Region/Scenes/Entities/Entity.cs delete mode 100644 OpenSim/OpenSim.Region/Scenes/Entities/Primitive.cs delete mode 100644 OpenSim/OpenSim.Region/Scenes/Entities/SceneObject.cs (limited to 'OpenSim/OpenSim.Region') diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj index 9b765f6..e53a4f4 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj +++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj @@ -136,34 +136,34 @@ Code - + Code - + Code - + Code - + Code - + Code - + Code - + Code - + Code - + Code - + Code diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build index 15d842e..5b9ba1a 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build +++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build @@ -13,16 +13,16 @@ + + + + + - - - - - - + diff --git a/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Animations.cs b/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Animations.cs deleted file mode 100644 index 1963a8a..0000000 --- a/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Animations.cs +++ /dev/null @@ -1,76 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; -using System.Xml; - -namespace OpenSim.Region.Scenes -{ - partial class Avatar - { - public class AvatarAnimations - { - - public Dictionary AnimsLLUUID = new Dictionary(); - public Dictionary AnimsNames = new Dictionary(); - - public AvatarAnimations() - { - } - - public void LoadAnims() - { - //OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); - XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); - - XmlDocument doc = new XmlDocument(); - doc.Load(reader); - foreach (XmlNode nod in doc.DocumentElement.ChildNodes) - { - - if (nod.Attributes["name"] != null) - { - AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); - } - - } - - reader.Close(); - - // OpenSim.Framework.Console.MainConsole.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); - - foreach (KeyValuePair kp in OpenSim.Region.Scenes.Avatar.Animations.AnimsLLUUID) - { - AnimsNames.Add(kp.Value, kp.Key); - } - } - } - } -} diff --git a/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Update.cs b/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Update.cs deleted file mode 100644 index d5c25f3..0000000 --- a/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Update.cs +++ /dev/null @@ -1,148 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Interfaces; - -namespace OpenSim.Region.Scenes -{ - partial class Avatar - { - /// - /// - /// - public override void update() - { - - - } - - /// - /// - /// - /// - public void SendUpdateToOtherClient(Avatar remoteAvatar) - { - - } - - /// - /// - /// - /// - public ObjectUpdatePacket CreateUpdatePacket() - { - return null; - } - - /// - /// - /// - public void SendInitialPosition() - { - this.ControllingClient.SendAvatarData(m_regionInfo, this.firstname, this.lastname, this.uuid, this.localid, new LLVector3(128, 128, 60)); - } - - /// - /// - /// - public void SendOurAppearance() - { - - } - - /// - /// - /// - /// - public void SendOurAppearance(IClientAPI OurClient) - { - this.ControllingClient.SendWearables(this.Wearables); - } - - /// - /// - /// - /// - public void SendAppearanceToOtherAgent(Avatar avatarInfo) - { - - } - - /// - /// - /// - /// - /// - public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) - { - - } - - /// - /// - /// - public void StopMovement() - { - - } - - /// - /// Very likely to be deleted soon! - /// - /// - public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock() - { - return null; - } - - /// - /// - /// - /// - /// - public void SendAnimPack(LLUUID animID, int seq) - { - - - } - - /// - /// - /// - public void SendAnimPack() - { - - } - - } -} diff --git a/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.cs b/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.cs deleted file mode 100644 index 6ae4319..0000000 --- a/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.cs +++ /dev/null @@ -1,225 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.IO; -using System.Text; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Inventory; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using Axiom.MathLib; - -namespace OpenSim.Region.Scenes -{ - public partial class Avatar : Entity - { - public static bool PhysicsEngineFlying = false; - public static AvatarAnimations Animations; - public string firstname; - public string lastname; - public IClientAPI ControllingClient; - public LLUUID current_anim; - public int anim_seq; - private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate; - private bool updateflag = false; - private byte movementflag = 0; - private List forcesList = new List(); - private short _updateCount = 0; - private Axiom.MathLib.Quaternion bodyRot; - private LLObject.TextureEntry avatarAppearanceTexture = null; - private byte[] visualParams; - private AvatarWearable[] Wearables; - private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); - private ulong m_regionHandle; - private Dictionary m_clientThreads; - private bool childAvatar = false; - - protected RegionInfo m_regionInfo; - /// - /// - /// - /// - /// - /// - /// - public Avatar(IClientAPI theClient, Scene world, Dictionary clientThreads, RegionInfo reginfo) - { - - m_world = world; - m_clientThreads = clientThreads; - this.uuid = theClient.AgentId; - - m_regionInfo = reginfo; - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Avatar.cs - Loading details from grid (DUMMY)"); - ControllingClient = theClient; - this.firstname = ControllingClient.FirstName; - this.lastname = ControllingClient.LastName; - localid = this.m_world.NextLocalId; - Pos = ControllingClient.StartPos; - visualParams = new byte[218]; - for (int i = 0; i < 218; i++) - { - visualParams[i] = 100; - } - - Wearables = AvatarWearable.DefaultWearables; - - this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); - - //register for events - ControllingClient.OnRequestWearables += new GenericCall(this.SendOurAppearance); - //ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance); - ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.CompleteMovement); - ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition); - /* ControllingClient.OnAgentUpdate += new GenericCall3(this.HandleAgentUpdate); - ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); - ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); - ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); - */ - } - - /// - /// - /// - public PhysicsActor PhysActor - { - set - { - this._physActor = value; - } - get - { - return _physActor; - } - } - - /// - /// - /// - /// - public void ChildStatusChange(bool status) - { - - } - - /// - /// - /// - public override void addForces() - { - - } - - /// - /// likely to removed very soon - /// - /// - public static void SetupTemplate(string name) - { - - } - - /// - /// likely to removed very soon - /// - /// - protected static void SetDefaultPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) - { - - - - } - - /// - /// - /// - public void CompleteMovement() - { - this.ControllingClient.MoveAgentIntoRegion(m_regionInfo); - } - - /// - /// - /// - /// - public void HandleAgentUpdate(Packet pack) - { - this.HandleUpdate((AgentUpdatePacket)pack); - } - - /// - /// - /// - /// - public void HandleUpdate(AgentUpdatePacket pack) - { - - } - - /// - /// - /// - public void SendRegionHandshake() - { - - } - - /// - /// - /// - public static void LoadAnims() - { - - } - - /// - /// - /// - public override void LandRenegerated() - { - - } - - - public class NewForce - { - public float X; - public float Y; - public float Z; - - public NewForce() - { - - } - } - } - -} diff --git a/OpenSim/OpenSim.Region/Scenes/Entities/Entity.cs b/OpenSim/OpenSim.Region/Scenes/Entities/Entity.cs deleted file mode 100644 index d4c981a..0000000 --- a/OpenSim/OpenSim.Region/Scenes/Entities/Entity.cs +++ /dev/null @@ -1,148 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using Axiom.MathLib; -using OpenSim.Physics.Manager; -using libsecondlife; -using OpenSim.Region.Scripting; - -namespace OpenSim.Region.Scenes -{ - public abstract class Entity : IScriptReadonlyEntity - { - public libsecondlife.LLUUID uuid; - public uint localid; - public LLVector3 velocity; - public Quaternion rotation; - protected List children; - protected LLVector3 m_pos; - protected PhysicsActor _physActor; - protected Scene m_world; - protected string m_name; - - /// - /// - /// - public virtual string Name - { - get { return m_name; } - } - - /// - /// - /// - public virtual LLVector3 Pos - { - get - { - if (this._physActor != null) - { - m_pos.X = _physActor.Position.X; - m_pos.Y = _physActor.Position.Y; - m_pos.Z = _physActor.Position.Z; - } - - return m_pos; - } - set - { - if (this._physActor != null) - { - try - { - lock (this.m_world.SyncRoot) - { - - this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z); - } - } - catch (Exception e) - { - Console.WriteLine(e.Message); - } - } - - m_pos = value; - } - } - - /// - /// Creates a new Entity (should not occur on it's own) - /// - public Entity() - { - uuid = new libsecondlife.LLUUID(); - localid = 0; - m_pos = new LLVector3(); - velocity = new LLVector3(); - rotation = new Quaternion(); - m_name = "(basic entity)"; - children = new List(); - } - - /// - /// - /// - public virtual void addForces() - { - foreach (Entity child in children) - { - child.addForces(); - } - } - - /// - /// Performs any updates that need to be done at each frame. This function is overridable from it's children. - /// - public virtual void update() { - // Do any per-frame updates needed that are applicable to every type of entity - foreach (Entity child in children) - { - child.update(); - } - } - - /// - /// Called at a set interval to inform entities that they should back themsleves up to the DB - /// - public virtual void BackUp() - { - - } - - /// - /// Infoms the entity that the land (heightmap) has changed - /// - public virtual void LandRenegerated() - { - - } - } -} diff --git a/OpenSim/OpenSim.Region/Scenes/Entities/Primitive.cs b/OpenSim/OpenSim.Region/Scenes/Entities/Primitive.cs deleted file mode 100644 index 9bccfd3..0000000 --- a/OpenSim/OpenSim.Region/Scenes/Entities/Primitive.cs +++ /dev/null @@ -1,541 +0,0 @@ - -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Framework.Interfaces; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; - -namespace OpenSim.Region.Scenes -{ - public class Primitive : Entity - { - internal PrimData primData; - private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); - // private Dictionary m_clientThreads; - private ulong m_regionHandle; - private const uint FULL_MASK_PERMISSIONS = 2147483647; - private bool physicsEnabled = false; - private byte updateFlag = 0; - - private Dictionary inventoryItems; - - #region Properties - - public LLVector3 Scale - { - set - { - this.primData.Scale = value; - //this.dirtyFlag = true; - } - get - { - return this.primData.Scale; - } - } - - public PhysicsActor PhysActor - { - set - { - this._physActor = value; - } - } - - public override LLVector3 Pos - { - get - { - return base.Pos; - } - set - { - base.Pos = value; - } - } - #endregion - - /// - /// - /// - /// - /// - /// - public Primitive( ulong regionHandle, Scene world) - { - // m_clientThreads = clientThreads; - m_regionHandle = regionHandle; - m_world = world; - inventoryItems = new Dictionary(); - } - - /// - /// - /// - /// - /// - /// - /// - /// - public Primitive(ulong regionHandle, Scene world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID) - { - // m_clientThreads = clientThreads; - m_regionHandle = regionHandle; - m_world = world; - inventoryItems = new Dictionary(); - this.CreateFromPacket(addPacket, ownerID, localID); - } - - /// - /// - /// - /// - /// - /// - /// - /// - /// - public Primitive( ulong regionHandle, Scene world, LLUUID owner, LLUUID fullID, uint localID) - { - // m_clientThreads = clientThreads; - m_regionHandle = regionHandle; - m_world = world; - inventoryItems = new Dictionary(); - this.primData = new PrimData(); - this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; - this.primData.OwnerID = owner; - this.primData.FullID = this.uuid = fullID; - this.primData.LocalID = this.localid = localID; - } - - /// - /// Constructor to create a default cube - /// - /// - /// - /// - /// - /// - /// - public Primitive( ulong regionHandle, Scene world, LLUUID owner, uint localID, LLVector3 position) - { - //m_clientThreads = clientThreads; - m_regionHandle = regionHandle; - m_world = world; - inventoryItems = new Dictionary(); - this.primData = PrimData.DefaultCube(); - this.primData.OwnerID = owner; - this.primData.LocalID = this.localid = localID; - this.Pos = this.primData.Position = position; - - this.updateFlag = 1; - } - - /// - /// - /// - /// - public byte[] GetByteArray() - { - byte[] result = null; - List dataArrays = new List(); - dataArrays.Add(primData.ToBytes()); - foreach (Entity child in children) - { - if (child is OpenSim.Region.Scenes.Primitive) - { - dataArrays.Add(((OpenSim.Region.Scenes.Primitive)child).GetByteArray()); - } - } - byte[] primstart = Helpers.StringToField(""); - byte[] primend = Helpers.StringToField(""); - int totalLength = primstart.Length + primend.Length; - for (int i = 0; i < dataArrays.Count; i++) - { - totalLength += dataArrays[i].Length; - } - - result = new byte[totalLength]; - int arraypos = 0; - Array.Copy(primstart, 0, result, 0, primstart.Length); - arraypos += primstart.Length; - for (int i = 0; i < dataArrays.Count; i++) - { - Array.Copy(dataArrays[i], 0, result, arraypos, dataArrays[i].Length); - arraypos += dataArrays[i].Length; - } - Array.Copy(primend, 0, result, arraypos, primend.Length); - - return result; - } - - #region Overridden Methods - - /// - /// - /// - public override void update() - { - if (this.updateFlag == 1) // is a new prim just been created/reloaded - { - this.SendFullUpdateToAllClients(); - this.updateFlag = 0; - } - if (this.updateFlag == 2) //some change has been made so update the clients - { - this.SendTerseUpdateToALLClients(); - this.updateFlag = 0; - } - } - - /// - /// - /// - public override void BackUp() - { - - } - - #endregion - - #region Packet handlers - - /// - /// - /// - /// - public void UpdatePosition(LLVector3 pos) - { - this.Pos = new LLVector3(pos.X, pos.Y, pos.Z); - this.updateFlag = 2; - } - - /// - /// - /// - /// - public void UpdateShape(ObjectShapePacket.ObjectDataBlock updatePacket) - { - this.primData.PathBegin = updatePacket.PathBegin; - this.primData.PathEnd = updatePacket.PathEnd; - this.primData.PathScaleX = updatePacket.PathScaleX; - this.primData.PathScaleY = updatePacket.PathScaleY; - this.primData.PathShearX = updatePacket.PathShearX; - this.primData.PathShearY = updatePacket.PathShearY; - this.primData.PathSkew = updatePacket.PathSkew; - this.primData.ProfileBegin = updatePacket.ProfileBegin; - this.primData.ProfileEnd = updatePacket.ProfileEnd; - this.primData.PathCurve = updatePacket.PathCurve; - this.primData.ProfileCurve = updatePacket.ProfileCurve; - this.primData.ProfileHollow = updatePacket.ProfileHollow; - this.primData.PathRadiusOffset = updatePacket.PathRadiusOffset; - this.primData.PathRevolutions = updatePacket.PathRevolutions; - this.primData.PathTaperX = updatePacket.PathTaperX; - this.primData.PathTaperY = updatePacket.PathTaperY; - this.primData.PathTwist = updatePacket.PathTwist; - this.primData.PathTwistBegin = updatePacket.PathTwistBegin; - } - - /// - /// - /// - /// - public void UpdateTexture(byte[] tex) - { - this.primData.Texture = tex; - } - - /// - /// - /// - /// - public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) - { - - } - - /// - /// - /// - /// - public void AssignToParent(Primitive prim) - { - - } - - #endregion - - # region Inventory Methods - /// - /// - /// - /// - /// - public bool AddToInventory(InventoryItem item) - { - return false; - } - - /// - /// - /// - /// - /// - public InventoryItem RemoveFromInventory(LLUUID itemID) - { - return null; - } - - /// - /// - /// - /// - /// - public void RequestInventoryInfo(IClientAPI simClient, RequestTaskInventoryPacket packet) - { - - } - - /// - /// - /// - /// - /// - public void RequestXferInventory(IClientAPI simClient, ulong xferID) - { - //will only currently work if the total size of the inventory data array is under about 1000 bytes - SendXferPacketPacket send = new SendXferPacketPacket(); - - send.XferID.ID = xferID; - send.XferID.Packet = 1 + 2147483648; - send.DataPacket.Data = this.ConvertInventoryToBytes(); - - simClient.OutPacket(send); - } - - /// - /// - /// - /// - public byte[] ConvertInventoryToBytes() - { - System.Text.Encoding enc = System.Text.Encoding.ASCII; - byte[] result = new byte[0]; - List inventoryData = new List(); - int totallength = 0; - foreach (InventoryItem invItem in inventoryItems.Values) - { - byte[] data = enc.GetBytes(invItem.ExportString()); - inventoryData.Add(data); - totallength += data.Length; - } - //TODO: copy arrays into the single result array - - return result; - } - - /// - /// - /// - /// - public void CreateInventoryFromBytes(byte[] data) - { - - } - - #endregion - - #region Update viewers Methods - - /// - /// - /// - /// - public void SendFullUpdateForAllChildren(IClientAPI remoteClient) - { - this.SendFullUpdateToClient(remoteClient); - for (int i = 0; i < this.children.Count; i++) - { - if (this.children[i] is Primitive) - { - ((Primitive)this.children[i]).SendFullUpdateForAllChildren(remoteClient); - } - } - } - - /// - /// - /// - /// - public void SendFullUpdateToClient(IClientAPI remoteClient) - { - LLVector3 lPos; - if (this._physActor != null && this.physicsEnabled) - { - PhysicsVector pPos = this._physActor.Position; - lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); - } - else - { - lPos = this.Pos; - } - - remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.localid, this.primData, lPos, new LLUUID("00000000-0000-0000-5005-000000000005")); - } - - /// - /// - /// - public void SendFullUpdateToAllClients() - { - List avatars = this.m_world.RequestAvatarList(); - for (int i = 0; i < avatars.Count; i++) - { - this.SendFullUpdateToClient(avatars[i].ControllingClient); - } - } - - /// - /// - /// - /// - public void SendTerseUpdateToClient(IClientAPI RemoteClient) - { - LLVector3 lPos; - Axiom.MathLib.Quaternion lRot; - if (this._physActor != null && this.physicsEnabled) - { - PhysicsVector pPos = this._physActor.Position; - lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); - lRot = this._physActor.Orientation; - } - else - { - lPos = this.Pos; - lRot = this.rotation; - } - } - - /// - /// - /// - public void SendTerseUpdateToALLClients() - { - List avatars = this.m_world.RequestAvatarList(); - for (int i = 0; i < avatars.Count; i++) - { - this.SendTerseUpdateToClient(avatars[i].ControllingClient); - } - } - - #endregion - - #region Create Methods - - /// - /// - /// - /// - /// - /// - public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) - { - PrimData PData = new PrimData(); - this.primData = PData; - this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; - - PData.OwnerID = ownerID; - PData.PCode = addPacket.ObjectData.PCode; - PData.PathBegin = addPacket.ObjectData.PathBegin; - PData.PathEnd = addPacket.ObjectData.PathEnd; - PData.PathScaleX = addPacket.ObjectData.PathScaleX; - PData.PathScaleY = addPacket.ObjectData.PathScaleY; - PData.PathShearX = addPacket.ObjectData.PathShearX; - PData.PathShearY = addPacket.ObjectData.PathShearY; - PData.PathSkew = addPacket.ObjectData.PathSkew; - PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; - PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; - PData.Scale = addPacket.ObjectData.Scale; - PData.PathCurve = addPacket.ObjectData.PathCurve; - PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; - PData.ParentID = 0; - PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; - PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; - PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; - PData.PathTaperX = addPacket.ObjectData.PathTaperX; - PData.PathTaperY = addPacket.ObjectData.PathTaperY; - PData.PathTwist = addPacket.ObjectData.PathTwist; - PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; - LLVector3 pos1 = addPacket.ObjectData.RayEnd; - this.primData.FullID = this.uuid = LLUUID.Random(); - this.primData.LocalID = this.localid = (uint)(localID); - this.primData.Position = this.Pos = pos1; - - this.updateFlag = 1; - } - - /// - /// - /// - /// - public void CreateFromBytes(byte[] data) - { - - } - - /// - /// - /// - /// - public void CreateFromPrimData(PrimData primData) - { - this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); - } - - /// - /// - /// - /// - /// - /// - /// - public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) - { - - } - - #endregion - - } -} diff --git a/OpenSim/OpenSim.Region/Scenes/Entities/SceneObject.cs b/OpenSim/OpenSim.Region/Scenes/Entities/SceneObject.cs deleted file mode 100644 index 5df87bf..0000000 --- a/OpenSim/OpenSim.Region/Scenes/Entities/SceneObject.cs +++ /dev/null @@ -1,128 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Framework.Interfaces; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; - -namespace OpenSim.Region.Scenes -{ - public class SceneObject : Entity - { - private LLUUID rootUUID; - //private Dictionary ChildPrimitives = new Dictionary(); - protected Primitive rootPrimitive; - private Scene m_world; - protected ulong regionHandle; - - /// - /// - /// - public SceneObject() - { - - } - - /// - /// - /// - /// - /// - /// - public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) - { - this.rootPrimitive = new Primitive( this.regionHandle, this.m_world, addPacket, agentID, localID); - } - - /// - /// - /// - /// - public void CreateFromBytes(byte[] data) - { - - } - - /// - /// - /// - public override void update() - { - - } - - /// - /// - /// - public override void BackUp() - { - - } - - /// - /// - /// - /// - public void GetProperites(IClientAPI client) - { - //needs changing - ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); - proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; - proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); - proper.ObjectData[0].ItemID = LLUUID.Zero; - proper.ObjectData[0].CreationDate = (ulong)this.rootPrimitive.primData.CreationDate; - proper.ObjectData[0].CreatorID = this.rootPrimitive.primData.OwnerID; - proper.ObjectData[0].FolderID = LLUUID.Zero; - proper.ObjectData[0].FromTaskID = LLUUID.Zero; - proper.ObjectData[0].GroupID = LLUUID.Zero; - proper.ObjectData[0].InventorySerial = 0; - proper.ObjectData[0].LastOwnerID = LLUUID.Zero; - proper.ObjectData[0].ObjectID = this.uuid; - proper.ObjectData[0].OwnerID = this.rootPrimitive.primData.OwnerID; - proper.ObjectData[0].TouchName = new byte[0]; - proper.ObjectData[0].TextureID = new byte[0]; - proper.ObjectData[0].SitName = new byte[0]; - proper.ObjectData[0].Name = new byte[0]; - proper.ObjectData[0].Description = new byte[0]; - proper.ObjectData[0].OwnerMask = this.rootPrimitive.primData.OwnerMask; - proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.primData.NextOwnerMask; - proper.ObjectData[0].GroupMask = this.rootPrimitive.primData.GroupMask; - proper.ObjectData[0].EveryoneMask = this.rootPrimitive.primData.EveryoneMask; - proper.ObjectData[0].BaseMask = this.rootPrimitive.primData.BaseMask; - - client.OutPacket(proper); - - } - - } -} -- cgit v1.1