From 0c1a6c85cc678effc882dd5897d3357416807ba9 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Thu, 28 Jun 2007 08:09:05 +0000 Subject: * Brand spankin' new scripting engine. * Use "script load somefile.cs" for C# scripting. Will commit additional languages shortly. Scripts should implement the IScript interfaces to work correctly. * Someone port this over to NameSpaceChanges (built in Sugilite since sugilite is working) --- .../Scenes/scripting/CSharpScriptEngine.cs | 77 ++++++++++++++++++++++ 1 file changed, 77 insertions(+) create mode 100644 OpenSim/OpenSim.Region/Scenes/scripting/CSharpScriptEngine.cs (limited to 'OpenSim/OpenSim.Region/Scenes/scripting/CSharpScriptEngine.cs') diff --git a/OpenSim/OpenSim.Region/Scenes/scripting/CSharpScriptEngine.cs b/OpenSim/OpenSim.Region/Scenes/scripting/CSharpScriptEngine.cs new file mode 100644 index 0000000..d5622b8 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scenes/scripting/CSharpScriptEngine.cs @@ -0,0 +1,77 @@ +using System; +using System.Collections.Generic; +using System.Text; + +// Compilation stuff +using System.CodeDom; +using System.CodeDom.Compiler; +using Microsoft.CSharp; + +namespace OpenSim.Scripting +{ + public class CSharpScriptEngine : IScriptCompiler + { + public string fileExt() + { + return ".cs"; + } + + private Dictionary LoadDotNetScript(ICodeCompiler compiler, string filename) + { + CompilerParameters compilerParams = new CompilerParameters(); + CompilerResults compilerResults; + compilerParams.GenerateExecutable = false; + compilerParams.GenerateInMemory = true; + compilerParams.IncludeDebugInformation = false; + compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); + compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); + compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); + compilerParams.ReferencedAssemblies.Add("System.dll"); + + compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); + + if (compilerResults.Errors.Count > 0) + { + OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors"); + foreach (CompilerError error in compilerResults.Errors) + { + OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); + } + } + else + { + Dictionary scripts = new Dictionary(); + + foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) + { + Type testInterface = pluginType.GetInterface("IScript", true); + + if (testInterface != null) + { + IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); + + string scriptName = "C#/" + script.getName(); + Console.WriteLine("Script: " + scriptName + " loaded."); + + if (!scripts.ContainsKey(scriptName)) + { + scripts.Add(scriptName, script); + } + else + { + scripts[scriptName] = script; + } + } + } + return scripts; + } + return null; + } + + public Dictionary compile(string filename) + { + CSharpCodeProvider csharpProvider = new CSharpCodeProvider(); + return LoadDotNetScript(csharpProvider.CreateCompiler(), filename); + } + } +} -- cgit v1.1