From ef0e5e913e2c22f8e2cba96d54436443b573c1ed Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 17 Jun 2007 14:10:19 +0000 Subject: Very Preliminary local teleporting added (currently only can teleport within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain. --- OpenSim/OpenSim.Region/Scenes/SceneBase.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/OpenSim.Region/Scenes/SceneBase.cs') diff --git a/OpenSim/OpenSim.Region/Scenes/SceneBase.cs b/OpenSim/OpenSim.Region/Scenes/SceneBase.cs index d9d07b0..05c2aba 100644 --- a/OpenSim/OpenSim.Region/Scenes/SceneBase.cs +++ b/OpenSim/OpenSim.Region/Scenes/SceneBase.cs @@ -39,6 +39,7 @@ using OpenSim.Framework.Types; using OpenSim.Framework.Inventory; using OpenSim.Region.Scripting; using OpenSim.Terrain; +using OpenSim.Caches; namespace OpenSim.Region.Scenes { @@ -54,6 +55,7 @@ namespace OpenSim.Region.Scenes protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine protected object m_syncRoot = new object(); private uint m_nextLocalId = 8880000; + protected AssetCache assetCache; #region Update Methods /// -- cgit v1.1