From 1fef45bc2ba7111f9fd8b89d71334b741940580a Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 14 Jun 2007 10:36:19 +0000 Subject: Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak. Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added. --- OpenSim/OpenSim.Region/Scene/Scene.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/OpenSim.Region/Scene') diff --git a/OpenSim/OpenSim.Region/Scene/Scene.cs b/OpenSim/OpenSim.Region/Scene/Scene.cs index 9f0ab93..040414a 100644 --- a/OpenSim/OpenSim.Region/Scene/Scene.cs +++ b/OpenSim/OpenSim.Region/Scene/Scene.cs @@ -213,6 +213,7 @@ namespace OpenSim.Region OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: Update() - Failed with exception " + e.ToString()); } updateLock.ReleaseMutex(); + } /// @@ -221,6 +222,7 @@ namespace OpenSim.Region /// public bool Backup() { + /* try { // Terrain backup routines @@ -262,6 +264,8 @@ namespace OpenSim.Region OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString()); return false; } + */ + return true; } #endregion -- cgit v1.1