From 38a800400ae8c61eef0770b8c49aa6e637478e58 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 24 Jun 2007 15:24:02 +0000 Subject: Disabled the CheckSum Server as it seems that isn't used by viewer 1.18. Started to add support for asset uploads over CAPS (the asset is uploaded but seems to come out corrupt). Started to cleanup/rewrite the AssetCache. Fixed bug in MapBlock requests, where data for some regions wasn't being sent. Renamed PrimData's Texture to TextureEntry. most likely a few other small changes. --- OpenSim/OpenSim.Region/Caps.cs | 116 ++++++++++++++++++++++++++++++++++++----- 1 file changed, 104 insertions(+), 12 deletions(-) (limited to 'OpenSim/OpenSim.Region/Caps.cs') diff --git a/OpenSim/OpenSim.Region/Caps.cs b/OpenSim/OpenSim.Region/Caps.cs index c86061f..5be481e 100644 --- a/OpenSim/OpenSim.Region/Caps.cs +++ b/OpenSim/OpenSim.Region/Caps.cs @@ -1,23 +1,34 @@ using System; using System.Collections.Generic; using System.Text; +using System.IO; using OpenSim.Servers; +using OpenSim.Framework.Utilities; +using OpenSim.Framework.Types; +using OpenSim.Caches; using libsecondlife; namespace OpenSim.Region { + public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data); + public class Caps { + private string httpListenerAddress; private uint httpListenPort; private string capsObjectPath = "00001-"; private string requestPath = "0000/"; private string mapLayerPath = "0001/"; + private string newInventory = "0002/"; + private string requestTexture = "0003/"; private BaseHttpServer httpListener; private LLUUID agentID; + private AssetCache assetCache; - public Caps(BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, LLUUID agent) + public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, LLUUID agent) { + assetCache = assetCach; capsObjectPath = capsPath; httpListener = httpServer; httpListenerAddress = httpListen; @@ -31,8 +42,9 @@ namespace OpenSim.Region public void RegisterHandlers() { Console.WriteLine("registering CAPS handlers"); - httpListener.AddRestHandler("POST", "/CAPS/" +capsObjectPath+ requestPath, CapsRequest); - httpListener.AddRestHandler("POST", "/CAPS/" +capsObjectPath+ mapLayerPath, MapLayer); + httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + requestPath, CapsRequest); + httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + mapLayerPath, MapLayer); + httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + newInventory, NewAgentInventory); } /// @@ -44,7 +56,7 @@ namespace OpenSim.Region /// public string CapsRequest(string request, string path, string param) { - //Console.WriteLine("Caps Request " + request); + Console.WriteLine("Caps Request " + request); string result = ""; result += this.GetCapabilities(); result += ""; @@ -57,10 +69,11 @@ namespace OpenSim.Region /// protected string GetCapabilities() { - string capURLS=""; + string capURLS = ""; - capURLS += "MapLayerhttp://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" +capsObjectPath+ mapLayerPath + ""; - + capURLS += "MapLayerhttp://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath + ""; + capURLS += "NewFileAgentInventoryhttp://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory + ""; + //capURLS += "RequestTextureDownloadhttp://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + requestTexture + ""; return capURLS; } @@ -93,15 +106,94 @@ namespace OpenSim.Region int bottom; LLUUID image = null; - left = 500; - bottom = 500; - top = 1500; - right = 1500; + left = 0; + bottom = 0; + top = 5000; + right = 5000; image = new LLUUID("00000000-0000-0000-9999-000000000006"); res += "Left" + left + "Bottom" + bottom + "Top" + top + "Right" + right + "ImageID" + image.ToStringHyphenated() + ""; - + + return res; + } + + public string NewAgentInventory(string request, string path, string param) + { + + //Console.WriteLine("received upload request:"+ request); + string res = ""; + LLUUID newAsset = LLUUID.Random(); + string uploaderPath = capsObjectPath + Util.RandomClass.Next(5000, 7000).ToString("0000"); + AssetUploader uploader = new AssetUploader(newAsset, uploaderPath, this.httpListener); + httpListener.AddRestHandler("POST", "/CAPS/" + uploaderPath, uploader.uploaderCaps); + string uploaderURL = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + uploaderPath; + Console.WriteLine("uploader url is " + uploaderURL); + res += ""; + res += "uploader"+uploaderURL +""; + //res += "successtrue"; + res += "stateupload"; + res += ""; + uploader.OnUpLoad += this.UploadHandler; return res; } + + public void UploadHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data) + { + // Console.WriteLine("upload handler called"); + AssetBase asset; + asset = new AssetBase(); + asset.FullID = assetID; + asset.Type = 0; + asset.InvType = 0; + asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); + asset.Data = data; + this.assetCache.AddAsset(asset); + + } + + public class AssetUploader + { + public event UpLoadedTexture OnUpLoad; + + private string uploaderPath = ""; + private LLUUID newAssetID; + //private LLUUID inventoryItemID; + private BaseHttpServer httpListener; + public AssetUploader(LLUUID assetID, string path,BaseHttpServer httpServer) + { + newAssetID = assetID; + uploaderPath = path; + httpListener = httpServer; + + } + + public string uploaderCaps(string request, string path, string param) + { + Encoding _enc = System.Text.Encoding.UTF8; + byte[] data = _enc.GetBytes(request); + //Console.WriteLine("recieved upload " + Util.FieldToString(data)); + LLUUID inv = LLUUID.Random(); + string res = ""; + res += ""; + res += "new_asset" + newAssetID.ToStringHyphenated() + ""; + res += "new_inventory_item" + inv.ToStringHyphenated() + ""; + res += "statecomplete"; + res += ""; + + Console.WriteLine("asset " + newAssetID.ToStringHyphenated() + " , inventory item " + inv.ToStringHyphenated()); + httpListener.RemoveRestHandler("POST", "/CAPS/"+uploaderPath); + if (OnUpLoad != null) + { + OnUpLoad(newAssetID, inv, data); + } + + /*FileStream fs = File.Create("upload.jp2"); + BinaryWriter bw = new BinaryWriter(fs); + bw.Write(data); + bw.Close(); + fs.Close();*/ + return res; + } + } } } -- cgit v1.1