From 1e716260c8166005d3bd33f4cda68502a09994bb Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Tue, 5 Jun 2007 12:55:12 +0000 Subject: * Removed MainConsole.Instance.WriteLine completely * Now exists MainConsole.Instance.Error/Warn/Notice/Verbose -- use those instead * Removed some instances of System.Console use - aiming to depreciate this in favour of MainConsole completely. --- OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs | 4 ++-- OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs | 8 ++++---- 2 files changed, 6 insertions(+), 6 deletions(-) (limited to 'OpenSim/OpenSim.Physics/Manager') diff --git a/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs b/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs index 291fc7e..2d96c4d 100644 --- a/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs +++ b/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs @@ -55,12 +55,12 @@ namespace OpenSim.Physics.Manager if(_plugins.ContainsKey(engineName)) { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.LOW,"creating "+engineName); + MainConsole.Instance.Notice("creating "+engineName); return _plugins[engineName].GetScene(); } else { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName); + MainConsole.Instance.Warn("couldn't find physicsEngine: {0}",engineName); throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); } } diff --git a/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs b/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs index 7dab4e1..1eb73b8 100644 --- a/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs +++ b/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs @@ -68,7 +68,7 @@ namespace OpenSim.Physics.Manager public override PhysicsActor AddAvatar(PhysicsVector position) { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE,"NullPhysicsScene : AddAvatar({0})", position); + MainConsole.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position); return PhysicsActor.Null; } @@ -79,7 +79,7 @@ namespace OpenSim.Physics.Manager public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : AddPrim({0},{1})", position, size); + MainConsole.Instance.Verbose( "NullPhysicsScene : AddPrim({0},{1})", position, size); return PhysicsActor.Null; } @@ -92,12 +92,12 @@ namespace OpenSim.Physics.Manager public override void GetResults() { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : GetResults()"); + MainConsole.Instance.Verbose( "NullPhysicsScene : GetResults()"); } public override void SetTerrain(float[] heightMap) { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); + MainConsole.Instance.Verbose( "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); } public override void DeleteTerrain() -- cgit v1.1