From f95b6081cba084d1b067acea99c0effa2b3bf42c Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 24 May 2007 12:35:32 +0000 Subject: Renamed the new Directories. (removed the "-Source" from the end of them) --- .../OpenSim.GridInterfaces/Remote/AssemblyInfo.cs | 31 +++ .../Remote/OpenSim.GridInterfaces.Remote.csproj | 112 +++++++++++ .../OpenSim.GridInterfaces.Remote.csproj.user | 12 ++ .../Remote/OpenSim.GridInterfaces.Remote.dll.build | 46 +++++ .../Remote/RemoteAssetServer.cs | 108 +++++++++++ .../Remote/RemoteGridServer.cs | 210 +++++++++++++++++++++ 6 files changed, 519 insertions(+) create mode 100644 OpenSim/OpenSim.GridInterfaces/Remote/AssemblyInfo.cs create mode 100644 OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj create mode 100644 OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj.user create mode 100644 OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build create mode 100644 OpenSim/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs create mode 100644 OpenSim/OpenSim.GridInterfaces/Remote/RemoteGridServer.cs (limited to 'OpenSim/OpenSim.GridInterfaces/Remote') diff --git a/OpenSim/OpenSim.GridInterfaces/Remote/AssemblyInfo.cs b/OpenSim/OpenSim.GridInterfaces/Remote/AssemblyInfo.cs new file mode 100644 index 0000000..0fa7d6e --- /dev/null +++ b/OpenSim/OpenSim.GridInterfaces/Remote/AssemblyInfo.cs @@ -0,0 +1,31 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// Information about this assembly is defined by the following +// attributes. +// +// change them to the information which is associated with the assembly +// you compile. + +[assembly: AssemblyTitle("RemoteGridServers")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("RemoteGridServers")] +[assembly: AssemblyCopyright("")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// This sets the default COM visibility of types in the assembly to invisible. +// If you need to expose a type to COM, use [ComVisible(true)] on that type. +[assembly: ComVisible(false)] + +// The assembly version has following format : +// +// Major.Minor.Build.Revision +// +// You can specify all values by your own or you can build default build and revision +// numbers with the '*' character (the default): + +[assembly: AssemblyVersion("1.0.*")] diff --git a/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj b/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj new file mode 100644 index 0000000..b004c10 --- /dev/null +++ b/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj @@ -0,0 +1,112 @@ + + + Local + 8.0.50727 + 2.0 + {B55C0B5D-0000-0000-0000-000000000000} + Debug + AnyCPU + + + + OpenSim.GridInterfaces.Remote + JScript + Grid + IE50 + false + Library + + OpenSim.GridInterfaces.Remote + + + + + + False + 285212672 + False + + + TRACE;DEBUG + + True + 4096 + False + ..\..\bin\ + False + False + False + 4 + + + + False + 285212672 + False + + + TRACE + + False + 4096 + True + ..\..\bin\ + False + False + False + 4 + + + + + System.dll + False + + + System.Xml.dll + False + + + ..\..\bin\libsecondlife.dll + False + + + + + OpenSim.Framework + {8ACA2445-0000-0000-0000-000000000000} + {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + False + + + OpenSim.Framework.Console + {A7CD0630-0000-0000-0000-000000000000} + {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + False + + + XMLRPC + {8E81D43C-0000-0000-0000-000000000000} + {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + False + + + + + Code + + + Code + + + Code + + + + + + + + + + diff --git a/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj.user b/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj.user new file mode 100644 index 0000000..d47d65d --- /dev/null +++ b/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj.user @@ -0,0 +1,12 @@ + + + Debug + AnyCPU + C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-07\bin\ + 8.0.50727 + ProjectFiles + 0 + + + + diff --git a/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build b/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build new file mode 100644 index 0000000..96272dd --- /dev/null +++ b/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build @@ -0,0 +1,46 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/OpenSim/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs b/OpenSim/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs new file mode 100644 index 0000000..7432dee --- /dev/null +++ b/OpenSim/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs @@ -0,0 +1,108 @@ +using System; +using System.Collections.Generic; +using System.Text; +using System.Threading; +using System.Net; +using System.Net.Sockets; +using System.IO; +using libsecondlife; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; +using OpenSim.Framework.Utilities; + +namespace OpenSim.GridInterfaces.Remote +{ + public class RemoteAssetServer : IAssetServer + { + private IAssetReceiver _receiver; + private BlockingQueue _assetRequests; + private Thread _remoteAssetServerThread; + private string AssetServerUrl; + private string AssetSendKey; + + public RemoteAssetServer() + { + this._assetRequests = new BlockingQueue(); + this._remoteAssetServerThread = new Thread(new ThreadStart(RunRequests)); + this._remoteAssetServerThread.IsBackground = true; + this._remoteAssetServerThread.Start(); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Remote Asset Server class created"); + } + + public void SetReceiver(IAssetReceiver receiver) + { + this._receiver = receiver; + } + + public void RequestAsset(LLUUID assetID, bool isTexture) + { + ARequest req = new ARequest(); + req.AssetID = assetID; + req.IsTexture = isTexture; + this._assetRequests.Enqueue(req); + } + + public void UpdateAsset(AssetBase asset) + { + + } + + public void UploadNewAsset(AssetBase asset) + { + Encoding Windows1252Encoding = Encoding.GetEncoding(1252); + string ret = Windows1252Encoding.GetString(asset.Data); + byte[] buffer = Windows1252Encoding.GetBytes(ret); + WebClient client = new WebClient(); + client.UploadData(this.AssetServerUrl + "assets/" + asset.FullID, buffer); + + } + + public void SetServerInfo(string ServerUrl, string ServerKey) + { + this.AssetServerUrl = ServerUrl; + this.AssetSendKey = ServerKey; + } + + private void RunRequests() + { + while (true) + { + //we need to add support for the asset server not knowing about a requested asset + // 404... THE MAGIC FILE NOT FOUND ERROR, very useful for telling you things such as a file (or asset ;) ) not being found!!!!!!!!!!! it's 2:22AM + ARequest req = this._assetRequests.Dequeue(); + LLUUID assetID = req.AssetID; + // OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW," RemoteAssetServer- Got a AssetServer request, processing it - " + this.AssetServerUrl + "assets/" + assetID); + WebRequest AssetLoad = WebRequest.Create(this.AssetServerUrl + "assets/" + assetID); + WebResponse AssetResponse = AssetLoad.GetResponse(); + byte[] idata = new byte[(int)AssetResponse.ContentLength]; + BinaryReader br = new BinaryReader(AssetResponse.GetResponseStream()); + idata = br.ReadBytes((int)AssetResponse.ContentLength); + br.Close(); + + AssetBase asset = new AssetBase(); + asset.FullID = assetID; + asset.Data = idata; + _receiver.AssetReceived(asset, req.IsTexture); + } + } + + public void Close() + { + + } + } + + public class RemoteAssetPlugin : IAssetPlugin + { + public RemoteAssetPlugin() + { + + } + + public IAssetServer GetAssetServer() + { + return (new RemoteAssetServer()); + } + } + +} diff --git a/OpenSim/OpenSim.GridInterfaces/Remote/RemoteGridServer.cs b/OpenSim/OpenSim.GridInterfaces/Remote/RemoteGridServer.cs new file mode 100644 index 0000000..7f911d8 --- /dev/null +++ b/OpenSim/OpenSim.GridInterfaces/Remote/RemoteGridServer.cs @@ -0,0 +1,210 @@ +/* +* Copyright (c) OpenSim project, http://sim.opensecondlife.org/ +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Threading; +using System.Net; +using System.Net.Sockets; +using System.IO; +using libsecondlife; +using Nwc.XmlRpc; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; + +namespace OpenSim.GridInterfaces.Remote +{ + public class RemoteGridServer : RemoteGridBase + { + private string GridServerUrl; + private string GridSendKey; + private string GridRecvKey; + private Dictionary AgentCircuits = new Dictionary(); + private ArrayList simneighbours = new ArrayList(); + private Hashtable griddatahash; + + public override Dictionary agentcircuits + { + get { return AgentCircuits; } + set { AgentCircuits = value; } + } + + public override ArrayList neighbours + { + get { return simneighbours; } + set { simneighbours = value; } + } + + public override Hashtable GridData + { + get { return griddatahash; } + set { griddatahash = value; } + } + + + public RemoteGridServer() + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Remote Grid Server class created"); + } + + public override bool RequestConnection(LLUUID SimUUID, string sim_ip, uint sim_port) + { + Hashtable GridParams = new Hashtable(); + GridParams["authkey"] = GridSendKey; + GridParams["UUID"] = SimUUID.ToString(); + GridParams["sim_ip"] = sim_ip; + GridParams["sim_port"] = sim_port.ToString(); + ArrayList SendParams = new ArrayList(); + SendParams.Add(GridParams); + + XmlRpcRequest GridReq = new XmlRpcRequest("simulator_login", SendParams); + XmlRpcResponse GridResp = GridReq.Send(this.GridServerUrl, 3000); + Hashtable GridRespData = (Hashtable)GridResp.Value; + this.griddatahash = GridRespData; + + if (GridRespData.ContainsKey("error")) + { + string errorstring = (string)GridRespData["error"]; + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Error connecting to grid:"); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, errorstring); + return false; + } + this.neighbours = (ArrayList)GridRespData["neighbours"]; + Console.WriteLine(simneighbours.Count); + return true; + } + + public override AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode) + { + AgentCircuitData validcircuit = null; + if (this.AgentCircuits.ContainsKey(circuitcode)) + { + validcircuit = this.AgentCircuits[circuitcode]; + } + AuthenticateResponse user = new AuthenticateResponse(); + if (validcircuit == null) + { + //don't have this circuit code in our list + user.Authorised = false; + return (user); + } + + if ((sessionID == validcircuit.SessionID) && (agentID == validcircuit.AgentID)) + { + // YAY! Valid login + user.Authorised = true; + user.LoginInfo = new Login(); + user.LoginInfo.Agent = agentID; + user.LoginInfo.Session = sessionID; + user.LoginInfo.SecureSession = validcircuit.SecureSessionID; + user.LoginInfo.First = validcircuit.firstname; + user.LoginInfo.Last = validcircuit.lastname; + } + else + { + // Invalid + user.Authorised = false; + } + + return (user); + } + + public override bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode) + { + WebRequest DeleteSession = WebRequest.Create(GridServerUrl + "/usersessions/" + sessionID.ToString()); + DeleteSession.Method = "DELETE"; + DeleteSession.ContentType = "text/plaintext"; + DeleteSession.ContentLength = 0; + + StreamWriter stOut = new StreamWriter(DeleteSession.GetRequestStream(), System.Text.Encoding.ASCII); + stOut.Write(""); + stOut.Close(); + + StreamReader stIn = new StreamReader(DeleteSession.GetResponse().GetResponseStream()); + string GridResponse = stIn.ReadToEnd(); + stIn.Close(); + return (true); + } + + public override UUIDBlock RequestUUIDBlock() + { + UUIDBlock uuidBlock = new UUIDBlock(); + return (uuidBlock); + } + + public override NeighbourInfo[] RequestNeighbours() + { + return null; + } + + public override IList RequestMapBlocks(int minX, int minY, int maxX, int maxY) + { + Hashtable param = new Hashtable(); + param["xmin"] = minX; + param["ymin"] = minY; + param["xmax"] = maxX; + param["ymax"] = maxY; + IList parameters = new ArrayList(); + parameters.Add(param); + XmlRpcRequest req = new XmlRpcRequest("map_block", parameters); + XmlRpcResponse resp = req.Send(GridServerUrl, 3000); + Hashtable respData = (Hashtable)resp.Value; + return (IList)respData["sim-profiles"]; + } + + public override void SetServerInfo(string ServerUrl, string SendKey, string RecvKey) + { + this.GridServerUrl = ServerUrl; + this.GridSendKey = SendKey; + this.GridRecvKey = RecvKey; + } + + public override string GetName() + { + return "Remote"; + } + + public override void Close() + { + + } + } + + public class RemoteGridPlugin : IGridPlugin + { + public RemoteGridPlugin() + { + + } + + public IGridServer GetGridServer() + { + return (new RemoteGridServer()); + } + } + +} -- cgit v1.1