From 7102ac77698f4bfd7406d6e8871db7b006c2cae2 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Thu, 21 Feb 2008 10:43:24 +0000 Subject: "threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging. --- OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Grid') diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs b/OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs index cdddcc2..f37d289 100644 --- a/OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs +++ b/OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs @@ -61,6 +61,7 @@ namespace OpenSim.Grid.ScriptServer listenThread.Name = "ListenThread"; listenThread.IsBackground = true; listenThread.Start(); + OpenSim.Framework.ThreadTracker.Add(listenThread); } /// -- cgit v1.1