From b2ed348aa2746fbf034b713d006e40366c479d5a Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Thu, 22 Oct 2009 12:33:23 -0700 Subject: Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated --- OpenSim/Grid/UserServer.Modules/MessageServersConnector.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Grid/UserServer.Modules/MessageServersConnector.cs') diff --git a/OpenSim/Grid/UserServer.Modules/MessageServersConnector.cs b/OpenSim/Grid/UserServer.Modules/MessageServersConnector.cs index 8ce353c..f24cef6 100644 --- a/OpenSim/Grid/UserServer.Modules/MessageServersConnector.cs +++ b/OpenSim/Grid/UserServer.Modules/MessageServersConnector.cs @@ -78,8 +78,6 @@ namespace OpenSim.Grid.UserServer.Modules private OpenSim.Framework.BlockingQueue m_NotifyQueue = new OpenSim.Framework.BlockingQueue(); - Thread m_NotifyThread; - private IGridServiceCore m_core; public event AgentLocationDelegate OnAgentLocation; @@ -96,8 +94,8 @@ namespace OpenSim.Grid.UserServer.Modules { m_core = core; m_core.RegisterInterface(this); - m_NotifyThread = new Thread(new ThreadStart(NotifyQueueRunner)); - m_NotifyThread.Start(); + + Watchdog.StartThread(NotifyQueueRunner, "NotifyQueueRunner", ThreadPriority.Normal, true); } public void PostInitialise() @@ -427,6 +425,8 @@ namespace OpenSim.Grid.UserServer.Modules { TellMessageServersAboutUserLogoffInternal(presence.agentID); } + + Watchdog.UpdateThread(); } } -- cgit v1.1