From 198dea28add519a5cd14b47a01345cf4207b4ee3 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Wed, 2 Jan 2008 15:58:33 +0000 Subject: Full .dll-name in config option for ScriptEngine. Loading only scriptengine specified in config. ScriptServer will still not start! --- OpenSim/Grid/ScriptServer/Application.cs | 5 +++-- OpenSim/Grid/ScriptServer/RemotingObject.cs | 1 + OpenSim/Grid/ScriptServer/ScriptServerMain.cs | 1 + 3 files changed, 5 insertions(+), 2 deletions(-) (limited to 'OpenSim/Grid/ScriptServer') diff --git a/OpenSim/Grid/ScriptServer/Application.cs b/OpenSim/Grid/ScriptServer/Application.cs index 5076618..7b62727 100644 --- a/OpenSim/Grid/ScriptServer/Application.cs +++ b/OpenSim/Grid/ScriptServer/Application.cs @@ -35,11 +35,12 @@ namespace OpenSim.Grid.ScriptServer private static void Main(string[] args) { + AppDomain.CurrentDomain.UnhandledException += + new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); + // Application is starting SE = new ScriptServerMain(); - AppDomain.CurrentDomain.UnhandledException += - new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); } private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) diff --git a/OpenSim/Grid/ScriptServer/RemotingObject.cs b/OpenSim/Grid/ScriptServer/RemotingObject.cs index 179a2f6..2d5936e 100644 --- a/OpenSim/Grid/ScriptServer/RemotingObject.cs +++ b/OpenSim/Grid/ScriptServer/RemotingObject.cs @@ -14,6 +14,7 @@ namespace OpenSim.Grid.ScriptServer // NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE! public OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine ScriptEngine = new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine(); + /// /// Receives calls from remote grids. /// diff --git a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs index 8bba38a..884a09e 100644 --- a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs +++ b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs @@ -54,6 +54,7 @@ namespace OpenSim.Grid.ScriptServer //ScriptEngines = new ScriptEngineManager(this, m_log); m_RemotingServer = new RemotingServer(); m_RemotingServer.CreateServer(listenPort, "DotNetEngine"); + System.Console.ReadLine(); } ~ScriptServerMain() -- cgit v1.1