From fc6c4dc399587f6f920d3f0759b1bd7a8b9b4ac8 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Thu, 1 May 2008 16:41:01 +0000 Subject: * Cleaning code still. --- OpenSim/Grid/ScriptServer/ScriptServerMain.cs | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'OpenSim/Grid/ScriptServer/ScriptServerMain.cs') diff --git a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs index 528b51c..131ff34 100644 --- a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs +++ b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs @@ -44,20 +44,20 @@ namespace OpenSim.Grid.ScriptServer // // Root object. Creates objects used. // - private int listenPort = 8010; // TEMP public static ScriptServerInterfaces.ScriptEngine Engine; + private int listenPort = 8010; //public static FakeScene m_Scene = new FakeScene(null,null,null,null,null,null,null,null,null,false, false, false); // Objects we use - internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region - internal ScriptEngineManager ScriptEngines; // Loads scriptengines //internal RemotingServer m_RemotingServer; internal TCPServer m_TCPServer; + internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region internal TRPC_Remote RPC; + internal ScriptEngineManager ScriptEngines; // Loads scriptengines - public ScriptServerMain() + public ScriptServerMain() { m_console = CreateConsole(); @@ -68,13 +68,13 @@ namespace OpenSim.Grid.ScriptServer Engine = ScriptEngines.LoadEngine("DotNetEngine"); Engine.InitializeEngine(null, null, false, Engine.GetScriptManager()); - + // Set up server //m_RemotingServer = new RemotingServer(listenPort, "DotNetEngine"); m_TCPServer = new TCPServer(listenPort); RPC = new TRPC_Remote(m_TCPServer); - RPC.ReceiveCommand += new TRPC_Remote.ReceiveCommandDelegate(RPC_ReceiveCommand); + RPC.ReceiveCommand += RPC_ReceiveCommand; m_TCPServer.StartListen(); Console.ReadLine(); @@ -93,7 +93,7 @@ namespace OpenSim.Grid.ScriptServer if (Command == "OnRezScript") { - Engine.EventManager().OnRezScript((uint)p[0], new LLUUID((string)p[1]), (string)p[2]); + Engine.EventManager().OnRezScript((uint) p[0], new LLUUID((string) p[1]), (string) p[2]); } } @@ -106,4 +106,4 @@ namespace OpenSim.Grid.ScriptServer return new ConsoleBase("ScriptServer", this); } } -} +} \ No newline at end of file -- cgit v1.1