From 260145a7e62d9d30bd74ee21288d36c95c8b0443 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Wed, 9 Jan 2008 17:13:02 +0000 Subject: Dynamic loading of ScriptEngine in ScriptServer ScriptServer event pipe (OpenSim->ScriptServer->ScriptEngine) should in theory be done --- OpenSim/Grid/ScriptServer/RemotingServer.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'OpenSim/Grid/ScriptServer/RemotingServer.cs') diff --git a/OpenSim/Grid/ScriptServer/RemotingServer.cs b/OpenSim/Grid/ScriptServer/RemotingServer.cs index 33d8dc8..eb29740 100644 --- a/OpenSim/Grid/ScriptServer/RemotingServer.cs +++ b/OpenSim/Grid/ScriptServer/RemotingServer.cs @@ -4,17 +4,18 @@ using System.Text; using System.Runtime.Remoting; using System.Runtime.Remoting.Channels; using System.Runtime.Remoting.Channels.Tcp; +using OpenSim.Region.ScriptEngine.Common; namespace OpenSim.Grid.ScriptServer { class RemotingServer { - - public void CreateServer(int port, string instanceName) + TcpChannel channel; + public RemotingServer(int port, string instanceName) { // Create an instance of a channel - TcpChannel channel = new TcpChannel(port); + channel = new TcpChannel(port); ChannelServices.RegisterChannel(channel, true); // Register as an available service with the name HelloWorld -- cgit v1.1