From dba37a8722a375c77a31efa03c12c146126898d3 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 17 Mar 2008 15:11:36 +0000 Subject: From: Alan M Webb Here's a diff of the changes I have made in support of the following LSL script functions. llSetScriptState llGetScriptState llCSV2List llListRandomize llList2ListStrided llListFindList llResetOtherScript llGetScriptName It was necessary to modify ExecutorBase in support of the ScriptState implementations. I also modified SceneObjectPart and SceneObjectPart.Inventory to corrects a quoting mismatch in the commentary that through off live parsing of the files. I also simplified the State definition at the start of BuiltinCommands. --- OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'OpenSim/Grid/ScriptEngine') diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index 04bc6cf..2c7cc34 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs @@ -2115,9 +2115,11 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL public const double DEG_TO_RAD = 0.01745329238f; public const double RAD_TO_DEG = 57.29578f; public const double SQRT2 = 1.414213538f; + public const int DEBUG_CHANNEL 0x7FFFFFFF; + public const int PUBLIC_CHANNEL 0x00000000 // Can not be public const? public vector ZERO_VECTOR = new vector(0, 0, 0); public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0); } -} \ No newline at end of file +} -- cgit v1.1