From 3d8219f6c7faa256d6a13ab7925f75d83af95b78 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 29 Oct 2007 21:46:25 +0000 Subject: as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. --- .../DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | 4 ++-- OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Grid/ScriptEngine') diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs index e5728fe..8e7b95e 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs @@ -37,7 +37,7 @@ using OpenSim.Region.Environment.Interfaces; using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler; using OpenSim.Region.ScriptEngine.Common; using OpenSim.Framework.Console; -using OpenSim.Framework.Utilities; +using OpenSim.Framework; using System.Runtime.Remoting.Lifetime; namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler @@ -584,7 +584,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler public string llList2Key(List src, int index) { - //return OpenSim.Framework.Types.ToStringHyphenated(src[index]); + //return OpenSim.Framework.ToStringHyphenated(src[index]); return src[index].ToString(); } diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs index 9f18f7c..44ed123 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs @@ -30,7 +30,7 @@ using System; using System.Collections.Generic; using System.Text; using libsecondlife; -using OpenSim.Framework.Interfaces; +using OpenSim.Framework; using OpenSim.Region.Environment.Scenes.Scripting; namespace OpenSim.Grid.ScriptEngine.DotNetEngine -- cgit v1.1