From 8d304725518424131fa42dce1515137e0bb1eada Mon Sep 17 00:00:00 2001 From: Mike Mazur Date: Mon, 16 Feb 2009 02:25:25 +0000 Subject: Rename NewAssetServer AssetInventoryServer and fully qualify with OpenSim.Grid.AssetInventoryServer. --- .../Extensions/OpenSimInventoryFrontend.cs | 636 --------------------- 1 file changed, 636 deletions(-) delete mode 100644 OpenSim/Grid/NewAssetServer/Extensions/OpenSimInventoryFrontend.cs (limited to 'OpenSim/Grid/NewAssetServer/Extensions/OpenSimInventoryFrontend.cs') diff --git a/OpenSim/Grid/NewAssetServer/Extensions/OpenSimInventoryFrontend.cs b/OpenSim/Grid/NewAssetServer/Extensions/OpenSimInventoryFrontend.cs deleted file mode 100644 index a559f19..0000000 --- a/OpenSim/Grid/NewAssetServer/Extensions/OpenSimInventoryFrontend.cs +++ /dev/null @@ -1,636 +0,0 @@ -/* - * Copyright (c) 2008 Intel Corporation - * All rights reserved. - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * -- Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * -- Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * -- Neither the name of the Intel Corporation nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A - * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE INTEL OR ITS - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Net; -using System.IO; -using System.Xml; -using ExtensionLoader; -using OpenMetaverse; -using OpenMetaverse.StructuredData; -using HttpServer; - -namespace AssetServer.Extensions -{ - public class OpenSimInventoryFrontend : IExtension - { - AssetServer server; - Utils.InventoryItemSerializer itemSerializer = new Utils.InventoryItemSerializer(); - Utils.InventoryFolderSerializer folderSerializer = new Utils.InventoryFolderSerializer(); - Utils.InventoryCollectionSerializer collectionSerializer = new Utils.InventoryCollectionSerializer(); - - public OpenSimInventoryFrontend() - { - } - - public void Start(AssetServer server) - { - this.server = server; - - server.HttpServer.AddHandler("post", null, @"^/GetInventory/", GetInventoryHandler); - server.HttpServer.AddHandler("post", null, @"^/CreateInventory/", CreateInventoryHandler); - server.HttpServer.AddHandler("post", null, @"^/NewFolder/", NewFolderHandler); - server.HttpServer.AddHandler("post", null, @"^/UpdateFolder/", UpdateFolderHandler); - server.HttpServer.AddHandler("post", null, @"^/MoveFolder/", MoveFolderHandler); - server.HttpServer.AddHandler("post", null, @"^/PurgeFolder/", PurgeFolderHandler); - server.HttpServer.AddHandler("post", null, @"^/NewItem/", NewItemHandler); - server.HttpServer.AddHandler("post", null, @"^/DeleteItem/", DeleteItemHandler); - server.HttpServer.AddHandler("post", null, @"^/RootFolders/", RootFoldersHandler); - server.HttpServer.AddHandler("post", null, @"^/ActiveGestures/", ActiveGesturesHandler); - } - - public void Stop() - { - } - - bool GetInventoryHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) - { - UUID sessionID, agentID; - UUID ownerID = DeserializeUUID(request.Body, out agentID, out sessionID); - - if (ownerID != UUID.Zero) - { - Logger.Log.Warn("GetInventory is not scalable on some inventory backends, avoid calling it wherever possible"); - - Uri owner = Utils.GetOpenSimUri(ownerID); - InventoryCollection inventory; - BackendResponse storageResponse = server.InventoryProvider.TryFetchInventory(owner, out inventory); - - if (storageResponse == BackendResponse.Success) - { - collectionSerializer.Serialize(response.Body, inventory); - response.Body.Flush(); - } - else if (storageResponse == BackendResponse.NotFound) - { - // Return an empty inventory set to mimic OpenSim.Grid.InventoryServer.exe - inventory = new InventoryCollection(); - inventory.UserID = ownerID; - inventory.Folders = new Dictionary(); - inventory.Items = new Dictionary(); - collectionSerializer.Serialize(response.Body, inventory); - response.Body.Flush(); - } - else - { - response.Status = HttpStatusCode.InternalServerError; - } - } - else - { - response.Status = HttpStatusCode.BadRequest; - } - - return true; - } - - bool CreateInventoryHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) - { - UUID ownerID = DeserializeUUID(request.Body); - - if (ownerID != UUID.Zero) - { - Uri owner = Utils.GetOpenSimUri(ownerID); - Logger.Log.DebugFormat("Created URI {0} for inventory creation", owner); - - InventoryFolder rootFolder = new InventoryFolder("My Inventory", ownerID, UUID.Zero, (short)AssetType.Folder); - BackendResponse storageResponse = server.InventoryProvider.TryCreateInventory(owner, rootFolder); - if (storageResponse == BackendResponse.Success) - { - CreateFolder("Animations", ownerID, rootFolder.ID, AssetType.Animation); - CreateFolder("Body Parts", ownerID, rootFolder.ID, AssetType.Bodypart); - CreateFolder("Calling Cards", ownerID, rootFolder.ID, AssetType.CallingCard); - CreateFolder("Clothing", ownerID, rootFolder.ID, AssetType.Clothing); - CreateFolder("Gestures", ownerID, rootFolder.ID, AssetType.Gesture); - CreateFolder("Landmarks", ownerID, rootFolder.ID, AssetType.Landmark); - CreateFolder("Lost and Found", ownerID, rootFolder.ID, AssetType.LostAndFoundFolder); - CreateFolder("Notecards", ownerID, rootFolder.ID, AssetType.Notecard); - CreateFolder("Objects", ownerID, rootFolder.ID, AssetType.Object); - CreateFolder("Photo Album", ownerID, rootFolder.ID, AssetType.SnapshotFolder); - CreateFolder("Scripts", ownerID, rootFolder.ID, AssetType.LSLText); - CreateFolder("Sounds", ownerID, rootFolder.ID, AssetType.Sound); - CreateFolder("Textures", ownerID, rootFolder.ID, AssetType.Texture); - CreateFolder("Trash", ownerID, rootFolder.ID, AssetType.TrashFolder); - - SerializeBool(response.Body, true); - return true; - } - } - - SerializeBool(response.Body, false); - return true; - } - - bool NewFolderHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) - { - UUID agentID, sessionID; - InventoryFolder folder = DeserializeFolder(request.Body, out agentID, out sessionID); - - if (folder != null) - { - Uri owner = Utils.GetOpenSimUri(folder.Owner); - - // Some calls that are moving or updating a folder instead of creating a new one - // will pass in an InventoryFolder without the name set. If this is the case we - // need to look up the name first - if (String.IsNullOrEmpty(folder.Name)) - { - InventoryFolder oldFolder; - if (server.InventoryProvider.TryFetchFolder(owner, folder.ID, out oldFolder) == BackendResponse.Success) - folder.Name = oldFolder.Name; - } - - BackendResponse storageResponse = server.InventoryProvider.TryCreateFolder(owner, folder); - - if (storageResponse == BackendResponse.Success) - { - SerializeBool(response.Body, true); - return true; - } - } - - SerializeBool(response.Body, false); - return true; - } - - bool UpdateFolderHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) - { - return NewFolderHandler(client, request, response); - } - - bool MoveFolderHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) - { - return NewFolderHandler(client, request, response); - } - - bool PurgeFolderHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) - { - UUID agentID, sessionID; - InventoryFolder folder = DeserializeFolder(request.Body, out agentID, out sessionID); - - if (folder != null) - { - Uri owner = Utils.GetOpenSimUri(folder.Owner); - BackendResponse storageResponse = server.InventoryProvider.TryPurgeFolder(owner, folder.ID); - - if (storageResponse == BackendResponse.Success) - { - SerializeBool(response.Body, true); - return true; - } - } - - SerializeBool(response.Body, false); - return true; - } - - bool NewItemHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) - { - UUID agentID, sessionID; - InventoryItem item = DeserializeItem(request.Body, out agentID, out sessionID); - - if (item != null) - { - Uri owner = Utils.GetOpenSimUri(agentID); - BackendResponse storageResponse = server.InventoryProvider.TryCreateItem(owner, item); - - if (storageResponse == BackendResponse.Success) - { - SerializeBool(response.Body, true); - return true; - } - } - - SerializeBool(response.Body, false); - return true; - } - - bool DeleteItemHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) - { - UUID agentID, sessionID; - InventoryItem item = DeserializeItem(request.Body, out agentID, out sessionID); - - if (item != null) - { - Uri owner = Utils.GetOpenSimUri(item.Owner); - BackendResponse storageResponse = server.InventoryProvider.TryDeleteItem(owner, item.ID); - - if (storageResponse == BackendResponse.Success) - { - SerializeBool(response.Body, true); - return true; - } - } - - SerializeBool(response.Body, false); - return true; - } - - bool RootFoldersHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) - { - UUID ownerID = DeserializeUUID(request.Body); - - if (ownerID != UUID.Zero) - { - Uri owner = Utils.GetOpenSimUri(ownerID); - List skeleton; - BackendResponse storageResponse = server.InventoryProvider.TryFetchFolderList(owner, out skeleton); - - if (storageResponse == BackendResponse.Success) - { - SerializeFolderList(response.Body, skeleton); - } - else if (storageResponse == BackendResponse.NotFound) - { - // Return an empty set of inventory so the requester knows that - // an inventory needs to be created for this agent - SerializeFolderList(response.Body, new List(0)); - } - else - { - response.Status = HttpStatusCode.InternalServerError; - } - } - else - { - response.Status = HttpStatusCode.BadRequest; - } - - return true; - } - - bool ActiveGesturesHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) - { - UUID ownerID = DeserializeUUID(request.Body); - - if (ownerID != UUID.Zero) - { - Uri owner = Utils.GetOpenSimUri(ownerID); - List gestures; - BackendResponse storageResponse = server.InventoryProvider.TryFetchActiveGestures(owner, out gestures); - - if (storageResponse == BackendResponse.Success) - { - SerializeItemList(response.Body, gestures); - } - else if (storageResponse == BackendResponse.NotFound) - { - // Return an empty set of gestures to match OpenSim.Grid.InventoryServer.exe behavior - SerializeItemList(response.Body, new List(0)); - } - else - { - response.Status = HttpStatusCode.InternalServerError; - } - } - else - { - response.Status = HttpStatusCode.BadRequest; - } - - return true; - } - - BackendResponse CreateFolder(string name, UUID ownerID, UUID parentID, AssetType assetType) - { - InventoryFolder folder = new InventoryFolder(name, ownerID, parentID, (short)assetType); - Uri owner = Utils.GetOpenSimUri(ownerID); - return server.InventoryProvider.TryCreateFolder(owner, folder); - } - - UUID DeserializeUUID(Stream stream) - { - UUID id = UUID.Zero; - - try - { - using (XmlReader reader = XmlReader.Create(stream)) - { - reader.MoveToContent(); - UUID.TryParse(reader.ReadElementContentAsString("guid", String.Empty), out id); - } - } - catch (Exception ex) - { - Logger.Log.Warn("Failed to parse POST data (expecting guid): " + ex.Message); - } - - return id; - } - - UUID DeserializeUUID(Stream stream, out UUID agentID, out UUID sessionID) - { - UUID id; - - try - { - using (XmlReader reader = XmlReader.Create(stream)) - { - reader.MoveToContent(); - reader.ReadStartElement("RestSessionObjectOfGuid"); - UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID); - UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); - UUID.TryParse(reader.ReadElementContentAsString("Body", String.Empty), out id); - reader.ReadEndElement(); - } - } - catch (Exception ex) - { - Logger.Log.Warn("Failed to parse GetInventory POST data: " + ex.Message); - agentID = UUID.Zero; - sessionID = UUID.Zero; - return UUID.Zero; - } - - return id; - } - - InventoryFolder DeserializeFolder(Stream stream, out UUID agentID, out UUID sessionID) - { - InventoryFolder folder = new InventoryFolder(); - - try - { - using (XmlReader reader = XmlReader.Create(stream)) - { - reader.MoveToContent(); - reader.ReadStartElement("RestSessionObjectOfInventoryFolderBase"); - UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID); - UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); - reader.ReadStartElement("Body"); - if (reader.Name == "Name") - folder.Name = reader.ReadElementContentAsString("Name", String.Empty); - else - folder.Name = String.Empty; - ReadUUID(reader, "Owner", out folder.Owner); - ReadUUID(reader, "ParentID", out folder.ParentID); - ReadUUID(reader, "ID", out folder.ID); - Int16.TryParse(reader.ReadElementContentAsString("Type", String.Empty), out folder.Type); - UInt16.TryParse(reader.ReadElementContentAsString("Version", String.Empty), out folder.Version); - reader.ReadEndElement(); - reader.ReadEndElement(); - } - } - catch (Exception ex) - { - Logger.Log.Warn("Failed to parse POST data (expecting InventoryFolderBase): " + ex.Message); - agentID = UUID.Zero; - sessionID = UUID.Zero; - return null; - } - - return folder; - } - - InventoryItem DeserializeItem(Stream stream, out UUID agentID, out UUID sessionID) - { - InventoryItem item = new InventoryItem(); - - try - { - using (XmlReader reader = XmlReader.Create(stream)) - { - reader.MoveToContent(); - reader.ReadStartElement("RestSessionObjectOfInventoryItemBase"); - UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID); - UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); - reader.ReadStartElement("Body"); - ReadUUID(reader, "ID", out item.ID); - Int32.TryParse(reader.ReadElementContentAsString("InvType", String.Empty), out item.InvType); - ReadUUID(reader, "Folder", out item.Folder); - ReadUUID(reader, "Owner", out item.Owner); - ReadUUID(reader, "Creator", out item.Creator); - item.Name = reader.ReadElementContentAsString("Name", String.Empty); - item.Description = reader.ReadElementContentAsString("Description", String.Empty); - UInt32.TryParse(reader.ReadElementContentAsString("NextPermissions", String.Empty), out item.NextPermissions); - UInt32.TryParse(reader.ReadElementContentAsString("CurrentPermissions", String.Empty), out item.CurrentPermissions); - UInt32.TryParse(reader.ReadElementContentAsString("BasePermissions", String.Empty), out item.BasePermissions); - UInt32.TryParse(reader.ReadElementContentAsString("EveryOnePermissions", String.Empty), out item.EveryOnePermissions); - UInt32.TryParse(reader.ReadElementContentAsString("GroupPermissions", String.Empty), out item.GroupPermissions); - Int32.TryParse(reader.ReadElementContentAsString("AssetType", String.Empty), out item.AssetType); - ReadUUID(reader, "AssetID", out item.AssetID); - ReadUUID(reader, "GroupID", out item.GroupID); - Boolean.TryParse(reader.ReadElementContentAsString("GroupOwned", String.Empty), out item.GroupOwned); - Int32.TryParse(reader.ReadElementContentAsString("SalePrice", String.Empty), out item.SalePrice); - Byte.TryParse(reader.ReadElementContentAsString("SaleType", String.Empty), out item.SaleType); - UInt32.TryParse(reader.ReadElementContentAsString("Flags", String.Empty), out item.Flags); - Int32.TryParse(reader.ReadElementContentAsString("CreationDate", String.Empty), out item.CreationDate); - reader.ReadEndElement(); - reader.ReadEndElement(); - } - } - catch (Exception ex) - { - Logger.Log.Warn("Failed to parse POST data (expecting InventoryItemBase): " + ex.Message); - agentID = UUID.Zero; - sessionID = UUID.Zero; - return null; - } - - return item; - } - - void SerializeBool(Stream stream, bool value) - { - using (XmlWriter writer = XmlWriter.Create(stream)) - { - writer.WriteStartDocument(); - writer.WriteStartElement("boolean"); - writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); - writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); - writer.WriteString(value.ToString().ToLower()); - writer.WriteEndElement(); - writer.WriteEndDocument(); - writer.Flush(); - } - - stream.Flush(); - } - - void SerializeFolderList(Stream stream, List folders) - { - using (XmlWriter writer = XmlWriter.Create(stream)) - { - writer.WriteStartDocument(); - writer.WriteStartElement("ArrayOfInventoryFolderBase"); - writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); - writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); - - if (folders != null) - { - foreach (InventoryFolder folder in folders) - { - writer.WriteStartElement("InventoryFolderBase"); - writer.WriteElementString("Name", folder.Name); - WriteUUID(writer, "Owner", folder.Owner); - WriteUUID(writer, "ParentID", folder.ParentID); - WriteUUID(writer, "ID", folder.ID); - writer.WriteElementString("Type", XmlConvert.ToString(folder.Type)); - writer.WriteElementString("Version", XmlConvert.ToString(folder.Version)); - writer.WriteEndElement(); - } - } - - writer.WriteEndElement(); - writer.WriteEndDocument(); - - writer.Flush(); - } - - stream.Flush(); - } - - void SerializeItemList(Stream stream, List items) - { - using (XmlWriter writer = XmlWriter.Create(stream)) - { - writer.WriteStartDocument(); - writer.WriteStartElement("ArrayOfInventoryItemBase"); - writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); - writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); - - if (items != null) - { - foreach (InventoryItem item in items) - { - writer.WriteStartElement("InventoryItemBase"); - WriteUUID(writer, "ID", item.ID); - writer.WriteElementString("InvType", XmlConvert.ToString(item.InvType)); - WriteUUID(writer, "Folder", item.Folder); - WriteUUID(writer, "Owner", item.Owner); - WriteUUID(writer, "Creator", item.Creator); - writer.WriteElementString("Name", item.Name); - writer.WriteElementString("Description", item.Description); - writer.WriteElementString("NextPermissions", XmlConvert.ToString(item.NextPermissions)); - writer.WriteElementString("CurrentPermissions", XmlConvert.ToString(item.CurrentPermissions)); - writer.WriteElementString("BasePermissions", XmlConvert.ToString(item.BasePermissions)); - writer.WriteElementString("EveryOnePermissions", XmlConvert.ToString(item.EveryOnePermissions)); - writer.WriteElementString("GroupPermissions", XmlConvert.ToString(item.GroupPermissions)); - writer.WriteElementString("AssetType", XmlConvert.ToString(item.AssetType)); - WriteUUID(writer, "AssetID", item.AssetID); - WriteUUID(writer, "GroupID", item.GroupID); - writer.WriteElementString("GroupOwned", XmlConvert.ToString(item.GroupOwned)); - writer.WriteElementString("SalePrice", XmlConvert.ToString(item.SalePrice)); - writer.WriteElementString("SaleType", XmlConvert.ToString(item.SaleType)); - writer.WriteElementString("Flags", XmlConvert.ToString(item.Flags)); - writer.WriteElementString("CreationDate", XmlConvert.ToString(item.CreationDate)); - writer.WriteEndElement(); - } - } - - writer.WriteEndElement(); - writer.WriteEndDocument(); - - writer.Flush(); - } - - stream.Flush(); - } - - void WriteUUID(XmlWriter writer, string name, UUID id) - { - writer.WriteStartElement(name); - writer.WriteElementString("Guid", XmlConvert.ToString(id.Guid)); - writer.WriteEndElement(); - } - - void ReadUUID(XmlReader reader, string name, out UUID id) - { - reader.ReadStartElement(name); - UUID.TryParse(reader.ReadElementContentAsString("Guid", String.Empty), out id); - reader.ReadEndElement(); - } - } - - #region OpenSim AssetType - - /// - /// The different types of grid assets - /// - public enum AssetType : sbyte - { - /// Unknown asset type - Unknown = -1, - /// Texture asset, stores in JPEG2000 J2C stream format - Texture = 0, - /// Sound asset - Sound = 1, - /// Calling card for another avatar - CallingCard = 2, - /// Link to a location in world - Landmark = 3, - // Legacy script asset, you should never see one of these - //[Obsolete] - //Script = 4, - /// Collection of textures and parameters that can be - /// worn by an avatar - Clothing = 5, - /// Primitive that can contain textures, sounds, - /// scripts and more - Object = 6, - /// Notecard asset - Notecard = 7, - /// Holds a collection of inventory items - Folder = 8, - /// Root inventory folder - RootFolder = 9, - /// Linden scripting language script - LSLText = 10, - /// LSO bytecode for a script - LSLBytecode = 11, - /// Uncompressed TGA texture - TextureTGA = 12, - /// Collection of textures and shape parameters that can - /// be worn - Bodypart = 13, - /// Trash folder - TrashFolder = 14, - /// Snapshot folder - SnapshotFolder = 15, - /// Lost and found folder - LostAndFoundFolder = 16, - /// Uncompressed sound - SoundWAV = 17, - /// Uncompressed TGA non-square image, not to be used as a - /// texture - ImageTGA = 18, - /// Compressed JPEG non-square image, not to be used as a - /// texture - ImageJPEG = 19, - /// Animation - Animation = 20, - /// Sequence of animations, sounds, chat, and pauses - Gesture = 21, - /// Simstate file - Simstate = 22, - } - - #endregion OpenSim AssetType -} -- cgit v1.1