From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 07:52:41 +0000 Subject: * This is the fabled LibOMV update with all of the libOMV types from JHurliman * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. --- .../Grid/MessagingServer/PresenceBackreferenceEntry.cs | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs') diff --git a/OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs b/OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs index 281beb9..4d6f3de 100644 --- a/OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs +++ b/OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs @@ -28,21 +28,21 @@ using System; using System.Collections.Generic; using System.Text; -using libsecondlife; +using OpenMetaverse; namespace OpenSim.Grid.MessagingServer { - // This is a wrapper for a List so it can be happily stored in a hashtable. + // This is a wrapper for a List so it can be happily stored in a hashtable. public class PresenceBackreferenceEntry { - List AgentList = new List(); + List AgentList = new List(); public PresenceBackreferenceEntry() { } - public void Add(LLUUID item) + public void Add(UUID item) { lock (AgentList) { @@ -50,9 +50,9 @@ namespace OpenSim.Grid.MessagingServer } } - public LLUUID getitem(int index) + public UUID getitem(int index) { - LLUUID result = null; + UUID result = null; lock (AgentList) { if (index > 0 && index < AgentList.Count) @@ -76,7 +76,7 @@ namespace OpenSim.Grid.MessagingServer } } - public void Remove(LLUUID item) + public void Remove(UUID item) { lock (AgentList) { @@ -85,7 +85,7 @@ namespace OpenSim.Grid.MessagingServer } } - public bool contains(LLUUID item) + public bool contains(UUID item) { bool result = false; lock (AgentList) -- cgit v1.1