From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 07:52:41 +0000 Subject: * This is the fabled LibOMV update with all of the libOMV types from JHurliman * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. --- OpenSim/Grid/InventoryServer/GridInventoryService.cs | 10 +++++----- OpenSim/Grid/InventoryServer/Main.cs | 4 ++-- 2 files changed, 7 insertions(+), 7 deletions(-) (limited to 'OpenSim/Grid/InventoryServer') diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs index e4d43d4..4d58775 100644 --- a/OpenSim/Grid/InventoryServer/GridInventoryService.cs +++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs @@ -32,7 +32,7 @@ using System.Reflection; using System.Threading; using System.Net; -using libsecondlife; +using OpenMetaverse; using log4net; using Nwc.XmlRpc; @@ -147,7 +147,7 @@ namespace OpenSim.Grid.InventoryServer } } - public override void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback) + public override void RequestInventoryForUser(UUID userID, InventoryReceiptCallback callback) { } @@ -158,7 +158,7 @@ namespace OpenSim.Grid.InventoryServer /// The user's inventory. If an inventory cannot be found then an empty collection is returned. public InventoryCollection GetUserInventory(Guid rawUserID) { - LLUUID userID = new LLUUID(rawUserID); + UUID userID = new UUID(rawUserID); m_log.InfoFormat("[GRID AGENT INVENTORY]: Processing request for inventory of {0}", userID); @@ -216,7 +216,7 @@ namespace OpenSim.Grid.InventoryServer /// public List GetInventorySkeleton(Guid rawUserID) { - LLUUID userID = new LLUUID(rawUserID); + UUID userID = new UUID(rawUserID); return GetInventorySkeleton(userID); } @@ -227,7 +227,7 @@ namespace OpenSim.Grid.InventoryServer /// public bool CreateUsersInventory(Guid rawUserID) { - LLUUID userID = new LLUUID(rawUserID); + UUID userID = new UUID(rawUserID); m_log.InfoFormat("[GRID AGENT INVENTORY]: Creating new set of inventory folders for user {0}", userID); diff --git a/OpenSim/Grid/InventoryServer/Main.cs b/OpenSim/Grid/InventoryServer/Main.cs index a77c570..9f40d16 100644 --- a/OpenSim/Grid/InventoryServer/Main.cs +++ b/OpenSim/Grid/InventoryServer/Main.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.IO; using System.Reflection; -using libsecondlife; +using OpenMetaverse; using log4net; using log4net.Config; using OpenSim.Framework; @@ -142,7 +142,7 @@ namespace OpenSim.Grid.InventoryServer switch (cmd) { case "add-user": - m_inventoryService.CreateUsersInventory(LLUUID.Random().UUID); + m_inventoryService.CreateUsersInventory(UUID.Random().Guid); break; } } -- cgit v1.1