From 2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 16 Jul 2007 15:40:11 +0000 Subject: changed to native line ending encoding --- OpenSim/Grid/AssetServer/Main.cs | 812 ++++++++++----------- .../Grid/AssetServer/Properties/AssemblyInfo.cs | 116 +-- 2 files changed, 464 insertions(+), 464 deletions(-) (limited to 'OpenSim/Grid/AssetServer') diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs index 4126ff4..5093f4d 100644 --- a/OpenSim/Grid/AssetServer/Main.cs +++ b/OpenSim/Grid/AssetServer/Main.cs @@ -1,406 +1,406 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ - -using System; -using System.IO; -using System.Text; -using Db4objects.Db4o; -using libsecondlife; -using OpenSim.Framework.Console; -using OpenSim.Framework.Types; -using OpenSim.Framework.Servers; - -namespace OpenSim.Grid.AssetServer -{ - /// - /// An asset server - /// - public class OpenAsset_Main : conscmd_callback - { - private IObjectContainer db; - - public static OpenAsset_Main assetserver; - - private LogBase m_console; - - [STAThread] - public static void Main(string[] args) - { - Console.WriteLine("Starting...\n"); - - assetserver = new OpenAsset_Main(); - assetserver.Startup(); - - assetserver.Work(); - } - - private void Work() - { - m_console.Notice("Enter help for a list of commands"); - - while (true) - { - m_console.MainLogPrompt(); - } - } - - private OpenAsset_Main() - { - m_console = new LogBase("opengrid-AssetServer-console.log", "OpenAsset", this, false); - MainLog.Instance = m_console; - } - - public void Startup() - { - m_console.Verbose("Main.cs:Startup() - Setting up asset DB"); - setupDB(); - - m_console.Verbose("Main.cs:Startup() - Starting HTTP process"); - BaseHttpServer httpServer = new BaseHttpServer(8003); - - httpServer.AddStreamHandler( new GetAssetStreamHandler(this)); - httpServer.AddStreamHandler(new PostAssetStreamHandler( this )); - - //httpServer.AddRestHandler("GET", "/assets/", this.assetGetMethod); - //httpServer.AddRestHandler("POST", "/assets/", this.assetPostMethod); - - httpServer.Start(); - - } - - //public string AssetPostMethod(string requestBody, string path, string param) - //{ - // AssetBase asset = new AssetBase(); - // asset.Name = ""; - // asset.FullID = new LLUUID(param); - // Encoding Windows1252Encoding = Encoding.GetEncoding(1252); - // byte[] buffer = Windows1252Encoding.GetBytes(requestBody); - // asset.Data = buffer; - // AssetStorage store = new AssetStorage(); - // store.Data = asset.Data; - // store.Name = asset.Name; - // store.UUID = asset.FullID; - // db.Set(store); - // db.Commit(); - // return ""; - //} - - //public string AssetGetMethod(string request, string path, string param) - //{ - // Console.WriteLine("got a request " + param); - // byte[] assetdata = GetAssetData(new LLUUID(param), false); - // if (assetdata != null) - // { - // Encoding Windows1252Encoding = Encoding.GetEncoding(1252); - // string ret = Windows1252Encoding.GetString(assetdata); - // //string ret = System.Text.Encoding.Unicode.GetString(assetdata); - - // return ret; - - // } - // else - // { - // return ""; - // } - - //} - - public byte[] GetAssetData(LLUUID assetID, bool isTexture) - { - bool found = false; - AssetStorage foundAsset = null; - - IObjectSet result = db.Get(new AssetStorage(assetID)); - if (result.Count > 0) - { - foundAsset = (AssetStorage)result.Next(); - found = true; - } - - if (found) - { - return foundAsset.Data; - } - else - { - return null; - } - } - - public void setupDB() - { - bool yapfile = File.Exists("gridassets.yap"); - try - { - db = Db4oFactory.OpenFile("gridassets.yap"); - MainLog.Instance.Verbose("Main.cs:setupDB() - creation"); - } - catch (Exception e) - { - db.Close(); - MainLog.Instance.Warn("Main.cs:setupDB() - Exception occured"); - MainLog.Instance.Warn(e.ToString()); - } - if (!yapfile) - { - this.LoadDB(); - } - } - - public void LoadDB() - { - try - { - - Console.WriteLine("setting up Asset database"); - - AssetBase Image = new AssetBase(); - Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); - Image.Name = "Bricks"; - this.LoadAsset(Image, true, "bricks.jp2"); - AssetStorage store = new AssetStorage(); - store.Data = Image.Data; - store.Name = Image.Name; - store.UUID = Image.FullID; - db.Set(store); - db.Commit(); - - Image = new AssetBase(); - Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002"); - Image.Name = "Plywood"; - this.LoadAsset(Image, true, "plywood.jp2"); - store = new AssetStorage(); - store.Data = Image.Data; - store.Name = Image.Name; - store.UUID = Image.FullID; - db.Set(store); - db.Commit(); - - Image = new AssetBase(); - Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003"); - Image.Name = "Rocks"; - this.LoadAsset(Image, true, "rocks.jp2"); - store = new AssetStorage(); - store.Data = Image.Data; - store.Name = Image.Name; - store.UUID = Image.FullID; - db.Set(store); - db.Commit(); - - Image = new AssetBase(); - Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004"); - Image.Name = "Granite"; - this.LoadAsset(Image, true, "granite.jp2"); - store = new AssetStorage(); - store.Data = Image.Data; - store.Name = Image.Name; - store.UUID = Image.FullID; - db.Set(store); - db.Commit(); - - Image = new AssetBase(); - Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005"); - Image.Name = "Hardwood"; - this.LoadAsset(Image, true, "hardwood.jp2"); - store = new AssetStorage(); - store.Data = Image.Data; - store.Name = Image.Name; - store.UUID = Image.FullID; - db.Set(store); - db.Commit(); - - Image = new AssetBase(); - Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005"); - Image.Name = "Prim Base Texture"; - this.LoadAsset(Image, true, "plywood.jp2"); - store = new AssetStorage(); - store.Data = Image.Data; - store.Name = Image.Name; - store.UUID = Image.FullID; - db.Set(store); - db.Commit(); - - Image = new AssetBase(); - Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); - Image.Name = "Shape"; - this.LoadAsset(Image, false, "base_shape.dat"); - store = new AssetStorage(); - store.Data = Image.Data; - store.Name = Image.Name; - store.UUID = Image.FullID; - db.Set(store); - db.Commit(); - } - catch (Exception e) - { - Console.WriteLine(e.Message); - } - } - - private void LoadAsset(AssetBase info, bool image, string filename) - { - - - string dataPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder; - string fileName = Path.Combine(dataPath, filename); - FileInfo fInfo = new FileInfo(fileName); - long numBytes = fInfo.Length; - FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read); - byte[] idata = new byte[numBytes]; - BinaryReader br = new BinaryReader(fStream); - idata = br.ReadBytes((int)numBytes); - br.Close(); - fStream.Close(); - info.Data = idata; - //info.loaded=true; - } - - /*private GridConfig LoadConfigDll(string dllName) - { - Assembly pluginAssembly = Assembly.LoadFrom(dllName); - GridConfig config = null; - - foreach (Type pluginType in pluginAssembly.GetTypes()) - { - if (pluginType.IsPublic) - { - if (!pluginType.IsAbstract) - { - Type typeInterface = pluginType.GetInterface("IGridConfig", true); - - if (typeInterface != null) - { - IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); - config = plug.GetConfigObject(); - break; - } - - typeInterface = null; - } - } - } - pluginAssembly = null; - return config; - }*/ - - public void CreateAsset(LLUUID assetId, byte[] assetData) - { - AssetBase asset = new AssetBase(); - asset.Name = ""; - asset.FullID = assetId; - asset.Data = assetData; - - AssetStorage store = new AssetStorage(); - store.Data = asset.Data; - store.Name = asset.Name; - store.UUID = asset.FullID; - db.Set(store); - db.Commit(); - } - - public void RunCmd(string cmd, string[] cmdparams) - { - switch (cmd) - { - case "help": - m_console.Notice("shutdown - shutdown this asset server (USE CAUTION!)"); - break; - - case "shutdown": - m_console.Close(); - Environment.Exit(0); - break; - } - } - - public void Show(string ShowWhat) - { - } - } - - public class GetAssetStreamHandler : BaseStreamHandler - { - OpenAsset_Main m_assetManager; - - override public byte[] Handle(string path, Stream request) - { - string param = GetParam(path); - - byte[] assetdata = m_assetManager.GetAssetData(new LLUUID(param), false); - if (assetdata != null) - { - return assetdata; - } - else - { - return new byte[]{}; - } - } - - public GetAssetStreamHandler(OpenAsset_Main assetManager):base( "/assets/", "GET") - { - m_assetManager = assetManager; - } - } - - public class PostAssetStreamHandler : BaseStreamHandler - { - OpenAsset_Main m_assetManager; - - override public byte[] Handle(string path, Stream request) - { - string param = GetParam(path); - LLUUID assetId = new LLUUID(param); - byte[] txBuffer = new byte[4096]; - - using( BinaryReader binReader = new BinaryReader( request ) ) - { - using (MemoryStream memoryStream = new MemoryStream(4096)) - { - int count; - while ((count = binReader.Read(txBuffer, 0, 4096)) > 0) - { - memoryStream.Write(txBuffer, 0, count); - } - - byte[] assetData = memoryStream.ToArray(); - - m_assetManager.CreateAsset(assetId, assetData); - } - } - - return new byte[]{}; - } - - public PostAssetStreamHandler( OpenAsset_Main assetManager ) - : base("/assets/", "POST") - { - m_assetManager = assetManager; - } - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ + +using System; +using System.IO; +using System.Text; +using Db4objects.Db4o; +using libsecondlife; +using OpenSim.Framework.Console; +using OpenSim.Framework.Types; +using OpenSim.Framework.Servers; + +namespace OpenSim.Grid.AssetServer +{ + /// + /// An asset server + /// + public class OpenAsset_Main : conscmd_callback + { + private IObjectContainer db; + + public static OpenAsset_Main assetserver; + + private LogBase m_console; + + [STAThread] + public static void Main(string[] args) + { + Console.WriteLine("Starting...\n"); + + assetserver = new OpenAsset_Main(); + assetserver.Startup(); + + assetserver.Work(); + } + + private void Work() + { + m_console.Notice("Enter help for a list of commands"); + + while (true) + { + m_console.MainLogPrompt(); + } + } + + private OpenAsset_Main() + { + m_console = new LogBase("opengrid-AssetServer-console.log", "OpenAsset", this, false); + MainLog.Instance = m_console; + } + + public void Startup() + { + m_console.Verbose("Main.cs:Startup() - Setting up asset DB"); + setupDB(); + + m_console.Verbose("Main.cs:Startup() - Starting HTTP process"); + BaseHttpServer httpServer = new BaseHttpServer(8003); + + httpServer.AddStreamHandler( new GetAssetStreamHandler(this)); + httpServer.AddStreamHandler(new PostAssetStreamHandler( this )); + + //httpServer.AddRestHandler("GET", "/assets/", this.assetGetMethod); + //httpServer.AddRestHandler("POST", "/assets/", this.assetPostMethod); + + httpServer.Start(); + + } + + //public string AssetPostMethod(string requestBody, string path, string param) + //{ + // AssetBase asset = new AssetBase(); + // asset.Name = ""; + // asset.FullID = new LLUUID(param); + // Encoding Windows1252Encoding = Encoding.GetEncoding(1252); + // byte[] buffer = Windows1252Encoding.GetBytes(requestBody); + // asset.Data = buffer; + // AssetStorage store = new AssetStorage(); + // store.Data = asset.Data; + // store.Name = asset.Name; + // store.UUID = asset.FullID; + // db.Set(store); + // db.Commit(); + // return ""; + //} + + //public string AssetGetMethod(string request, string path, string param) + //{ + // Console.WriteLine("got a request " + param); + // byte[] assetdata = GetAssetData(new LLUUID(param), false); + // if (assetdata != null) + // { + // Encoding Windows1252Encoding = Encoding.GetEncoding(1252); + // string ret = Windows1252Encoding.GetString(assetdata); + // //string ret = System.Text.Encoding.Unicode.GetString(assetdata); + + // return ret; + + // } + // else + // { + // return ""; + // } + + //} + + public byte[] GetAssetData(LLUUID assetID, bool isTexture) + { + bool found = false; + AssetStorage foundAsset = null; + + IObjectSet result = db.Get(new AssetStorage(assetID)); + if (result.Count > 0) + { + foundAsset = (AssetStorage)result.Next(); + found = true; + } + + if (found) + { + return foundAsset.Data; + } + else + { + return null; + } + } + + public void setupDB() + { + bool yapfile = File.Exists("gridassets.yap"); + try + { + db = Db4oFactory.OpenFile("gridassets.yap"); + MainLog.Instance.Verbose("Main.cs:setupDB() - creation"); + } + catch (Exception e) + { + db.Close(); + MainLog.Instance.Warn("Main.cs:setupDB() - Exception occured"); + MainLog.Instance.Warn(e.ToString()); + } + if (!yapfile) + { + this.LoadDB(); + } + } + + public void LoadDB() + { + try + { + + Console.WriteLine("setting up Asset database"); + + AssetBase Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); + Image.Name = "Bricks"; + this.LoadAsset(Image, true, "bricks.jp2"); + AssetStorage store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002"); + Image.Name = "Plywood"; + this.LoadAsset(Image, true, "plywood.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003"); + Image.Name = "Rocks"; + this.LoadAsset(Image, true, "rocks.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004"); + Image.Name = "Granite"; + this.LoadAsset(Image, true, "granite.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005"); + Image.Name = "Hardwood"; + this.LoadAsset(Image, true, "hardwood.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005"); + Image.Name = "Prim Base Texture"; + this.LoadAsset(Image, true, "plywood.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); + Image.Name = "Shape"; + this.LoadAsset(Image, false, "base_shape.dat"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + } + catch (Exception e) + { + Console.WriteLine(e.Message); + } + } + + private void LoadAsset(AssetBase info, bool image, string filename) + { + + + string dataPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder; + string fileName = Path.Combine(dataPath, filename); + FileInfo fInfo = new FileInfo(fileName); + long numBytes = fInfo.Length; + FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read); + byte[] idata = new byte[numBytes]; + BinaryReader br = new BinaryReader(fStream); + idata = br.ReadBytes((int)numBytes); + br.Close(); + fStream.Close(); + info.Data = idata; + //info.loaded=true; + } + + /*private GridConfig LoadConfigDll(string dllName) + { + Assembly pluginAssembly = Assembly.LoadFrom(dllName); + GridConfig config = null; + + foreach (Type pluginType in pluginAssembly.GetTypes()) + { + if (pluginType.IsPublic) + { + if (!pluginType.IsAbstract) + { + Type typeInterface = pluginType.GetInterface("IGridConfig", true); + + if (typeInterface != null) + { + IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); + config = plug.GetConfigObject(); + break; + } + + typeInterface = null; + } + } + } + pluginAssembly = null; + return config; + }*/ + + public void CreateAsset(LLUUID assetId, byte[] assetData) + { + AssetBase asset = new AssetBase(); + asset.Name = ""; + asset.FullID = assetId; + asset.Data = assetData; + + AssetStorage store = new AssetStorage(); + store.Data = asset.Data; + store.Name = asset.Name; + store.UUID = asset.FullID; + db.Set(store); + db.Commit(); + } + + public void RunCmd(string cmd, string[] cmdparams) + { + switch (cmd) + { + case "help": + m_console.Notice("shutdown - shutdown this asset server (USE CAUTION!)"); + break; + + case "shutdown": + m_console.Close(); + Environment.Exit(0); + break; + } + } + + public void Show(string ShowWhat) + { + } + } + + public class GetAssetStreamHandler : BaseStreamHandler + { + OpenAsset_Main m_assetManager; + + override public byte[] Handle(string path, Stream request) + { + string param = GetParam(path); + + byte[] assetdata = m_assetManager.GetAssetData(new LLUUID(param), false); + if (assetdata != null) + { + return assetdata; + } + else + { + return new byte[]{}; + } + } + + public GetAssetStreamHandler(OpenAsset_Main assetManager):base( "/assets/", "GET") + { + m_assetManager = assetManager; + } + } + + public class PostAssetStreamHandler : BaseStreamHandler + { + OpenAsset_Main m_assetManager; + + override public byte[] Handle(string path, Stream request) + { + string param = GetParam(path); + LLUUID assetId = new LLUUID(param); + byte[] txBuffer = new byte[4096]; + + using( BinaryReader binReader = new BinaryReader( request ) ) + { + using (MemoryStream memoryStream = new MemoryStream(4096)) + { + int count; + while ((count = binReader.Read(txBuffer, 0, 4096)) > 0) + { + memoryStream.Write(txBuffer, 0, count); + } + + byte[] assetData = memoryStream.ToArray(); + + m_assetManager.CreateAsset(assetId, assetData); + } + } + + return new byte[]{}; + } + + public PostAssetStreamHandler( OpenAsset_Main assetManager ) + : base("/assets/", "POST") + { + m_assetManager = assetManager; + } + } +} diff --git a/OpenSim/Grid/AssetServer/Properties/AssemblyInfo.cs b/OpenSim/Grid/AssetServer/Properties/AssemblyInfo.cs index dc39ce2..f9b48d5 100644 --- a/OpenSim/Grid/AssetServer/Properties/AssemblyInfo.cs +++ b/OpenSim/Grid/AssetServer/Properties/AssemblyInfo.cs @@ -1,58 +1,58 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System.Reflection; -using System.Runtime.InteropServices; -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. -[assembly: AssemblyTitle("OGS-AssetServer")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("OGS-AssetServer")] -[assembly: AssemblyCopyright("Copyright © 2007")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. -[assembly: ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM -[assembly: Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -[assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System.Reflection; +using System.Runtime.InteropServices; +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("OGS-AssetServer")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("OGS-AssetServer")] +[assembly: AssemblyCopyright("Copyright © 2007")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] -- cgit v1.1