From 1ccc99a3f9d96fbdea478be7e7df427a9e5377a7 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 23 Apr 2009 20:15:05 +0000 Subject: * refactor: move archive user inventory item serialization out to a separate file --- .../Plugins/InventoryArchivePlugin.cs | 73 ++-------------------- 1 file changed, 6 insertions(+), 67 deletions(-) (limited to 'OpenSim/Grid/AssetInventoryServer/Plugins') diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs index e19160a..7f41de5 100644 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs +++ b/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs @@ -34,6 +34,7 @@ using System.Reflection; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Framework.Serialization; +using OpenSim.Framework.Serialization.External; using OpenSim.Framework.Servers; using log4net; @@ -178,7 +179,8 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins return rootFolder; } - private static void WriteInventoryFolderToArchive(TarArchiveWriter archive, InventoryFolderWithChildren folder, string path) + private static void WriteInventoryFolderToArchive( + TarArchiveWriter archive, InventoryFolderWithChildren folder, string path) { path += string.Format("{0}{1}{2}/", folder.Name, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, folder.ID); archive.WriteDir(path); @@ -199,72 +201,9 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins private static void WriteInventoryItemToArchive(TarArchiveWriter archive, InventoryItemBase item, string path) { string filename = string.Format("{0}{1}_{2}.xml", path, item.Name, item.ID); - - StringWriter sw = new StringWriter(); - XmlTextWriter writer = new XmlTextWriter(sw); - writer.Formatting = Formatting.Indented; - - writer.WriteStartElement("InventoryItem"); - - writer.WriteStartElement("Name"); - writer.WriteString(item.Name); - writer.WriteEndElement(); - writer.WriteStartElement("ID"); - writer.WriteString(item.ID.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("InvType"); - writer.WriteString(item.InvType.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("CreatorUUID"); - writer.WriteString(item.CreatorId); - writer.WriteEndElement(); - writer.WriteStartElement("CreationDate"); - writer.WriteString(item.CreationDate.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("Owner"); - writer.WriteString(item.Owner.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("Description"); - writer.WriteString(item.Description); - writer.WriteEndElement(); - writer.WriteStartElement("AssetType"); - writer.WriteString(item.AssetType.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("AssetID"); - writer.WriteString(item.AssetID.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("SaleType"); - writer.WriteString(item.SaleType.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("SalePrice"); - writer.WriteString(item.SalePrice.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("BasePermissions"); - writer.WriteString(item.BasePermissions.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("CurrentPermissions"); - writer.WriteString(item.CurrentPermissions.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("EveryOnePermssions"); - writer.WriteString(item.EveryOnePermissions.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("NextPermissions"); - writer.WriteString(item.NextPermissions.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("Flags"); - writer.WriteString(item.Flags.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("GroupID"); - writer.WriteString(item.GroupID.ToString()); - writer.WriteEndElement(); - writer.WriteStartElement("GroupOwned"); - writer.WriteString(item.GroupOwned.ToString()); - writer.WriteEndElement(); - - writer.WriteEndElement(); - - archive.WriteFile(filename, sw.ToString()); - + string serialization = UserInventoryItemSerializer.Serialize(item); + archive.WriteFile(filename, serialization); + //m_assetGatherer.GatherAssetUuids(item.AssetID, (AssetType) item.AssetType, assetUuids); } } -- cgit v1.1