From b23160a871fe6a28105d39c9602c35cda75efe4a Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 20 Aug 2009 21:45:49 +0100 Subject: Remove the AssetInventory server from core. It has fallen behind both upstream and the reference implementation to the point where it is no longer usable. It has no known users, and sinnce it doesn't work anymore, it is safe to assume that no one has used it in a long time. --- .../AssetInventoryServer/AssetInventoryServer.cs | 216 --------------------- 1 file changed, 216 deletions(-) delete mode 100644 OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs (limited to 'OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs') diff --git a/OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs b/OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs deleted file mode 100644 index 16b9d9e..0000000 --- a/OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs +++ /dev/null @@ -1,216 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Reflection; -using OpenSim.Framework; -using OpenSim.Framework.Servers; -using OpenSim.Framework.Servers.HttpServer; -using OpenSim.Framework.Console; -using OpenSim.Framework.AssetLoader.Filesystem; -using Nini.Config; -using log4net; - -namespace OpenSim.Grid.AssetInventoryServer -{ - public class AssetInventoryServer : BaseOpenSimServer - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - public IConfigSource ConfigFile; - - public IAssetStorageProvider StorageProvider; - public IInventoryStorageProvider InventoryProvider; - public IAuthenticationProvider AuthenticationProvider; - public IAuthorizationProvider AuthorizationProvider; - public IMetricsProvider MetricsProvider; - - private List m_frontends = new List(); - private List m_backends = new List(); - - public AssetInventoryServer(IConfigSource config) - { - ConfigFile = config; - - m_console = new LocalConsole("AssetInventory"); - MainConsole.Instance = m_console; - } - - public bool Start() - { - Startup(); - m_log.Info("[ASSETINVENTORY]: Starting AssetInventory Server"); - - try - { - ConfigFile = AssetInventoryConfig.LoadConfig(ConfigFile); - } - catch (Exception) - { - m_log.Error("[ASSETINVENTORY]: Failed to load the config."); - return false; - } - - StorageProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AssetStorageProvider", - "asset_storage_provider", false) as IAssetStorageProvider; - m_backends.Add(StorageProvider); - - InventoryProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/InventoryStorageProvider", - "inventory_storage_provider", false) as IInventoryStorageProvider; - m_backends.Add(InventoryProvider); - - MetricsProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/MetricsProvider", - "metrics_provider", false) as IMetricsProvider; - m_backends.Add(MetricsProvider); - - try - { - InitHttpServer((uint) ConfigFile.Configs["Config"].GetInt("listen_port")); - } - catch (Exception ex) - { - m_log.Error("[ASSETINVENTORY]: Initializing the HTTP server failed, shutting down: " + ex.Message); - Shutdown(); - return false; - } - - LoadDefaultAssets(); - - AuthenticationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthenticationProvider", - "authentication_provider", false) as IAuthenticationProvider; - m_backends.Add(AuthenticationProvider); - - AuthorizationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthorizationProvider", - "authorization_provider", false) as IAuthorizationProvider; - m_backends.Add(AuthorizationProvider); - - m_frontends.AddRange(LoadAssetInventoryServerPlugins("/OpenSim/AssetInventoryServer/Frontend", "frontends")); - - // Inform the user if we don't have any frontends at this point. - if (m_frontends.Count == 0) - m_log.Info("[ASSETINVENTORY]: Starting with no frontends loaded, which isn't extremely useful. Did you set the 'frontends' configuration parameter?"); - - return true; - } - - public void Work() - { - m_console.Output("Enter help for a list of commands"); - - while (true) - { - m_console.Prompt(); - } - } - - public override void ShutdownSpecific() - { - foreach (IAssetInventoryServerPlugin plugin in m_frontends) - { - m_log.Debug("[ASSETINVENTORY]: Disposing plugin " + plugin.Name); - try { plugin.Dispose(); } - catch (Exception ex) - { m_log.ErrorFormat("[ASSETINVENTORY]: Failure shutting down plugin {0}: {1}", plugin.Name, ex.Message); } - } - - foreach (IAssetInventoryServerPlugin plugin in m_backends) - { - m_log.Debug("[ASSETINVENTORY]: Disposing plugin " + plugin.Name); - try { plugin.Dispose(); } - catch (Exception ex) - { m_log.ErrorFormat("[ASSETINVENTORY]: Failure shutting down plugin {0}: {1}", plugin.Name, ex.Message); } - } - - if (HttpServer != null) - HttpServer.Stop(); - } - - void InitHttpServer(uint port) - { - m_httpServer = new BaseHttpServer(port); - m_httpServer.Start(); - - m_log.Info("[ASSETINVENTORY]: AssetInventory server is listening on port " + port); - } - - private IAssetInventoryServerPlugin LoadAssetInventoryServerPlugin(string addinPath, string configParam, bool optional) - { - IAssetInventoryServerPlugin result = null; - List plugins = LoadAssetInventoryServerPlugins(addinPath, configParam); - - if (plugins.Count == 1) - { - result = plugins[0]; - } - else if (plugins.Count > 1) - { - m_log.ErrorFormat("[ASSETINVENTORY]: Only 1 plugin expected for extension point '{0}', {1} plugins loaded. Check the '{2}' parameter in the config file.", - addinPath, plugins.Count, configParam); - Shutdown(); - Environment.Exit(0); - } - else if (!optional) - { - m_log.ErrorFormat("[ASSETINVENTORY]: The extension point '{0}' is not optional. Check the '{1}' parameter in the config file.", addinPath, configParam); - Shutdown(); - Environment.Exit(0); - } - - return result; - } - - private List LoadAssetInventoryServerPlugins(string addinPath, string configParam) - { - PluginLoader loader = new PluginLoader(new AssetInventoryServerPluginInitialiser(this)); - loader.Add(addinPath, new PluginIdFilter(ConfigFile.Configs["Plugins"].GetString(configParam))); - - try - { - loader.Load(); - } - catch (PluginNotInitialisedException e) - { - m_log.ErrorFormat("[ASSETINVENTORY]: Error initialising plugin '{0}' for extension point '{1}'.", e.Message, addinPath); - Shutdown(); - Environment.Exit(0); - } - - return loader.Plugins; - } - - private void LoadDefaultAssets() - { - AssetLoaderFileSystem assetLoader = new AssetLoaderFileSystem(); - assetLoader.ForEachDefaultXmlAsset(ConfigFile.Configs["Config"].GetString("assetset_location"), StoreAsset); - } - - private void StoreAsset(AssetBase asset) - { - StorageProvider.TryCreateAsset(asset); - } - } -} -- cgit v1.1