From 7556a0f699f8474b7ac23cbebacc695c93f374fa Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Tue, 11 Jun 2013 17:18:12 -0700 Subject: Add TriggerScenePresenceUpdated events when an animation is added or removed. Shouldn't impact anyone as only DSG seems to use OnScenePresenceUpdated event. Some minor format changes to AnimationSet's ToString(). --- OpenSim/Framework/Animation.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/Animation.cs b/OpenSim/Framework/Animation.cs index 8bdf8f4..3425505 100644 --- a/OpenSim/Framework/Animation.cs +++ b/OpenSim/Framework/Animation.cs @@ -125,11 +125,10 @@ namespace OpenSim.Framework Animation other = obj as Animation; if (other != null) { - return (other.AnimID == this.AnimID + return (other.AnimID.Equals(this.AnimID) && other.SequenceNum == this.SequenceNum - && other.ObjectID == this.ObjectID); + && other.ObjectID.Equals(this.ObjectID) ); } - return base.Equals(obj); } -- cgit v1.1