From e4e5237086bd34a6649b687d3499a6795317f043 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 18 Aug 2012 00:46:34 +0100 Subject: When reporting a thread timeout, create a copy of the info rather than passing the original ThreadWatchdogInfo structure. This is to avoid the possibility of misleading reporting if a watchdog update outraces an alarm. Should address any remaining issues from http://opensimulator.org/mantis/view.php?id=6012 --- OpenSim/Framework/Monitoring/Watchdog.cs | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/Monitoring/Watchdog.cs b/OpenSim/Framework/Monitoring/Watchdog.cs index 02f11fa..7964f28 100644 --- a/OpenSim/Framework/Monitoring/Watchdog.cs +++ b/OpenSim/Framework/Monitoring/Watchdog.cs @@ -89,6 +89,17 @@ namespace OpenSim.Framework.Monitoring FirstTick = Environment.TickCount & Int32.MaxValue; LastTick = FirstTick; } + + public ThreadWatchdogInfo(ThreadWatchdogInfo previousTwi) + { + Thread = previousTwi.Thread; + FirstTick = previousTwi.FirstTick; + LastTick = previousTwi.LastTick; + Timeout = previousTwi.Timeout; + IsTimedOut = previousTwi.IsTimedOut; + AlarmIfTimeout = previousTwi.AlarmIfTimeout; + AlarmMethod = previousTwi.AlarmMethod; + } } /// @@ -335,7 +346,9 @@ namespace OpenSim.Framework.Monitoring if (callbackInfos == null) callbackInfos = new List(); - callbackInfos.Add(threadInfo); + // Send a copy of the watchdog info to prevent race conditions where the watchdog + // thread updates the monitoring info after an alarm has been sent out. + callbackInfos.Add(new ThreadWatchdogInfo(threadInfo)); } } } -- cgit v1.1