From f9137c923bcdc952efe37c7dd328c2d0d8323317 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 17 Dec 2011 02:23:24 +0000 Subject: Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. There were two problems here: 1) On object group update, we looked for the group is the IClientAPI group cache rather than in the groups service. This fails to groups created newly in that session 2) On object group update, we weren't setting the HasGroupChanged flag. This meant that the change was not persisted unless some other action set this flag. This commit fixes these issues and hopefully addresses http://opensimulator.org/mantis/view.php?id=5588 This commit also moves HandleObjectGroupUpdate() to the GroupsModule from the Scene.PacketHandlers.cs file --- OpenSim/Framework/ISceneEntity.cs | 1 + OpenSim/Framework/ISceneObject.cs | 6 ++++++ 2 files changed, 7 insertions(+) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/ISceneEntity.cs b/OpenSim/Framework/ISceneEntity.cs index c0ea302..a9f21d2 100644 --- a/OpenSim/Framework/ISceneEntity.cs +++ b/OpenSim/Framework/ISceneEntity.cs @@ -34,6 +34,7 @@ namespace OpenSim.Framework string Name { get; set; } UUID UUID { get; } uint LocalId { get; } + Vector3 AbsolutePosition { get; } } } diff --git a/OpenSim/Framework/ISceneObject.cs b/OpenSim/Framework/ISceneObject.cs index 18631f1..afac9b8 100644 --- a/OpenSim/Framework/ISceneObject.cs +++ b/OpenSim/Framework/ISceneObject.cs @@ -33,6 +33,12 @@ namespace OpenSim.Framework public interface ISceneObject { UUID UUID { get; } + + /// + /// The owner of this object. + /// + UUID OwnerID { get; set; } + ISceneObject CloneForNewScene(); string ToXml2(); string ExtraToXmlString(); -- cgit v1.1 From 0b91ec8dd2b78461cb0fcdec567a83e88a76ac87 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 19 Dec 2011 18:58:05 +0000 Subject: Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive). Further filters "debug packet " to exclused [Request]ObjectPropertiesFamily if level is below 25. Adjust some method doc Minor changes to some logging messages. --- OpenSim/Framework/AvatarAppearance.cs | 21 ++++++++++++++------- 1 file changed, 14 insertions(+), 7 deletions(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 6c2a954..4f598b0 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs @@ -249,10 +249,12 @@ namespace OpenSim.Framework } /// - /// Set up appearance textures. - /// Returns boolean that indicates whether the new entries actually change the - /// existing values. + /// Set up appearance texture ids. /// + /// + /// True if any existing texture id was changed by the new data. + /// False if there were no changes or no existing texture ids. + /// public virtual bool SetTextureEntries(Primitive.TextureEntry textureEntry) { if (textureEntry == null) @@ -269,25 +271,30 @@ namespace OpenSim.Framework if (newface == null) { - if (oldface == null) continue; + if (oldface == null) + continue; } else { - if (oldface != null && oldface.TextureID == newface.TextureID) continue; + if (oldface != null && oldface.TextureID == newface.TextureID) + continue; } changed = true; } m_texture = textureEntry; + return changed; } /// /// Set up visual parameters for the avatar and refresh the avatar height - /// Returns boolean that indicates whether the new entries actually change the - /// existing values. /// + /// + /// True if any existing visual parameter was changed by the new data. + /// False if there were no changes or no existing visual parameters. + /// public virtual bool SetVisualParams(byte[] visualParams) { if (visualParams == null) -- cgit v1.1