From d79c6c8820e7219afa3f01a0910a794bcdbb307d Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 9 Jul 2011 00:42:48 +0100 Subject: Rename SetSculptData() to SetSculptProperties(), since this is what it does (setting SculptData is done through the property) --- OpenSim/Framework/PrimitiveBaseShape.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index 8489ad8..d873071 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs @@ -378,7 +378,7 @@ namespace OpenSim.Framework _pathEnd = Primitive.PackEndCut(end); } - public void SetSculptData(byte sculptType, UUID SculptTextureUUID) + public void SetSculptProperties(byte sculptType, UUID SculptTextureUUID) { _sculptType = sculptType; _sculptTexture = SculptTextureUUID; -- cgit v1.1