From c935b308e67d4468437fa201a3bf444d9715f377 Mon Sep 17 00:00:00 2001 From: Dalien Talbot Date: Sun, 10 Feb 2008 22:23:11 +0000 Subject: The very beginnings of attachments (no detachments! :) --- OpenSim/Framework/IClientAPI.cs | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index bb4fd15..b9ad348 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -234,6 +234,11 @@ namespace OpenSim.Framework uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, bool RezSelected, bool RemoveItem, LLUUID fromTaskID ); + public delegate void RezSingleAttachmentFromInv(IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt, + uint ItemFlags, uint NextOwnerMask); + + public delegate void ObjectAttach(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, LLQuaternion rot); + public delegate void ModifyTerrain( float height, float seconds, byte size, byte action, float north, float west, float south, float east, IClientAPI remoteClient); @@ -417,6 +422,8 @@ namespace OpenSim.Framework event ModifyTerrain OnModifyTerrain; event SetAppearance OnSetAppearance; event AvatarNowWearing OnAvatarNowWearing; + event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; + event ObjectAttach OnObjectAttach; event StartAnim OnStartAnim; event StopAnim OnStopAnim; event LinkObjects OnLinkObjects; -- cgit v1.1