From f17066b7bf27c22448d883e0af9d20a42f671b62 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 3 Feb 2012 22:21:54 +0000 Subject: Change LandDataSerializer deserialization so that in the future it won't care about extra elements or element order. This brings it into line with other deserializations such as object and will improve future backward compatibility. --- OpenSim/Framework/LandData.cs | 2 +- .../Serialization/External/LandDataSerializer.cs | 237 +++++++++++++++------ .../External/UserInventoryItemSerializer.cs | 3 +- .../External/UserProfileSerializer.cs | 5 +- .../Serialization/Tests/LandDataSerializerTests.cs | 37 +++- 5 files changed, 209 insertions(+), 75 deletions(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs index 58a80ef..f6271ef 100644 --- a/OpenSim/Framework/LandData.cs +++ b/OpenSim/Framework/LandData.cs @@ -34,7 +34,7 @@ using OpenMetaverse; namespace OpenSim.Framework { - public struct LandAccessEntry + public class LandAccessEntry { public UUID AgentID; public int Expires; diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs index 3ae9a8e..bf6c4e5 100644 --- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs +++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs @@ -28,8 +28,10 @@ using System; using System.Collections.Generic; using System.IO; +using System.Reflection; using System.Text; using System.Xml; +using log4net; using OpenMetaverse; using OpenSim.Framework; @@ -40,8 +42,152 @@ namespace OpenSim.Framework.Serialization.External /// public class LandDataSerializer { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding(); + private delegate void LandDataProcessor(LandData landData, XmlTextReader reader); + private static Dictionary m_ldProcessors + = new Dictionary(); + + private delegate void LandAccessEntryProcessor(LandAccessEntry lae, XmlTextReader reader); + private static Dictionary m_laeProcessors + = new Dictionary(); + + static LandDataSerializer() + { + // LandData processors + m_ldProcessors.Add( + "Area", (ld, xtr) => ld.Area = Convert.ToInt32(xtr.ReadElementString("Area"))); + m_ldProcessors.Add( + "AuctionID", (ld, xtr) => ld.AuctionID = Convert.ToUInt32(xtr.ReadElementString("AuctionID"))); + m_ldProcessors.Add( + "AuthBuyerID", (ld, xtr) => ld.AuthBuyerID = UUID.Parse(xtr.ReadElementString("AuthBuyerID"))); + m_ldProcessors.Add( + "Category", (ld, xtr) => ld.Category = (ParcelCategory)Convert.ToSByte(xtr.ReadElementString("Category"))); + m_ldProcessors.Add( + "ClaimDate", (ld, xtr) => ld.ClaimDate = Convert.ToInt32(xtr.ReadElementString("ClaimDate"))); + m_ldProcessors.Add( + "ClaimPrice", (ld, xtr) => ld.ClaimPrice = Convert.ToInt32(xtr.ReadElementString("ClaimPrice"))); + m_ldProcessors.Add( + "GlobalID", (ld, xtr) => ld.GlobalID = UUID.Parse(xtr.ReadElementString("GlobalID"))); + m_ldProcessors.Add( + "GroupID", (ld, xtr) => ld.GroupID = UUID.Parse(xtr.ReadElementString("GroupID"))); + m_ldProcessors.Add( + "IsGroupOwned", (ld, xtr) => ld.IsGroupOwned = Convert.ToBoolean(xtr.ReadElementString("IsGroupOwned"))); + m_ldProcessors.Add( + "Bitmap", (ld, xtr) => ld.Bitmap = Convert.FromBase64String(xtr.ReadElementString("Bitmap"))); + m_ldProcessors.Add( + "Description", (ld, xtr) => ld.Description = xtr.ReadElementString("Description")); + m_ldProcessors.Add( + "Flags", (ld, xtr) => ld.Flags = Convert.ToUInt32(xtr.ReadElementString("Flags"))); + m_ldProcessors.Add( + "LandingType", (ld, xtr) => ld.LandingType = Convert.ToByte(xtr.ReadElementString("LandingType"))); + m_ldProcessors.Add( + "Name", (ld, xtr) => ld.Name = xtr.ReadElementString("Name")); + m_ldProcessors.Add( + "Status", (ld, xtr) => ld.Status = (ParcelStatus)Convert.ToSByte(xtr.ReadElementString("Status"))); + m_ldProcessors.Add( + "LocalID", (ld, xtr) => ld.LocalID = Convert.ToInt32(xtr.ReadElementString("LocalID"))); + m_ldProcessors.Add( + "MediaAutoScale", (ld, xtr) => ld.MediaAutoScale = Convert.ToByte(xtr.ReadElementString("MediaAutoScale"))); + m_ldProcessors.Add( + "MediaID", (ld, xtr) => ld.MediaID = UUID.Parse(xtr.ReadElementString("MediaID"))); + m_ldProcessors.Add( + "MediaURL", (ld, xtr) => ld.MediaURL = xtr.ReadElementString("MediaURL")); + m_ldProcessors.Add( + "MusicURL", (ld, xtr) => ld.MusicURL = xtr.ReadElementString("MusicURL")); + + m_ldProcessors.Add( + "ParcelAccessList", ProcessParcelAccessList); + + m_ldProcessors.Add( + "PassHours", (ld, xtr) => ld.PassHours = Convert.ToSingle(xtr.ReadElementString("PassHours"))); + m_ldProcessors.Add( + "PassPrice", (ld, xtr) => ld.PassPrice = Convert.ToInt32(xtr.ReadElementString("PassPrice"))); + m_ldProcessors.Add( + "SalePrice", (ld, xtr) => ld.SalePrice = Convert.ToInt32(xtr.ReadElementString("SalePrice"))); + m_ldProcessors.Add( + "SnapshotID", (ld, xtr) => ld.SnapshotID = UUID.Parse(xtr.ReadElementString("SnapshotID"))); + m_ldProcessors.Add( + "UserLocation", (ld, xtr) => ld.UserLocation = Vector3.Parse(xtr.ReadElementString("UserLocation"))); + m_ldProcessors.Add( + "UserLookAt", (ld, xtr) => ld.UserLookAt = Vector3.Parse(xtr.ReadElementString("UserLookAt"))); + + // No longer used here // + // m_ldProcessors.Add("Dwell", (landData, xtr) => return); + + m_ldProcessors.Add( + "OtherCleanTime", (ld, xtr) => ld.OtherCleanTime = Convert.ToInt32(xtr.ReadElementString("OtherCleanTime"))); + + // LandAccessEntryProcessors + m_laeProcessors.Add( + "AgentID", (lae, xtr) => lae.AgentID = UUID.Parse(xtr.ReadElementString("AgentID"))); + m_laeProcessors.Add( + "Time", (lae, xtr) => + { + // We really don't care about temp vs perm here and this + // would break on old oars. Assume all bans are perm + xtr.ReadElementString("Time"); + lae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time")); + } + ); + m_laeProcessors.Add( + "AccessList", (lae, xtr) => lae.Flags = (AccessList)Convert.ToUInt32(xtr.ReadElementString("AccessList"))); + } + + public static void ProcessParcelAccessList(LandData ld, XmlTextReader xtr) + { + if (!xtr.IsEmptyElement) + { + while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) + { + LandAccessEntry lae = new LandAccessEntry(); + + xtr.ReadStartElement("ParcelAccessEntry"); + + string nodeName = string.Empty; + while (xtr.NodeType != XmlNodeType.EndElement) + { + nodeName = xtr.Name; + +// m_log.DebugFormat("[LandDataSerializer]: Processing: {0} in ParcelAccessEntry", nodeName); + + LandAccessEntryProcessor p = null; + if (m_laeProcessors.TryGetValue(xtr.Name, out p)) + { +// m_log.DebugFormat("[LandDataSerializer]: Found {0} processor in ParcelAccessEntry", nodeName); + + try + { + p(lae, xtr); + } + catch (Exception e) + { + m_log.ErrorFormat( + "[LandDataSerializer]: Exception while parsing element {0} in ParcelAccessEntry, continuing. Exception {1}{2}", + nodeName, e.Message, e.StackTrace); + + if (xtr.NodeType == XmlNodeType.EndElement) + xtr.Read(); + } + } + else + { + // m_log.DebugFormat("[LandDataSerializer]: caught unknown element {0}", nodeName); + xtr.ReadOuterXml(); // ignore + } + } + + xtr.ReadEndElement(); + + ld.ParcelAccessList.Add(lae); + } + } + + xtr.Read(); + } + /// /// Reify/deserialize landData /// @@ -63,72 +209,43 @@ namespace OpenSim.Framework.Serialization.External { LandData landData = new LandData(); - StringReader sr = new StringReader(serializedLandData); - XmlTextReader xtr = new XmlTextReader(sr); - - xtr.ReadStartElement("LandData"); - - landData.Area = Convert.ToInt32( xtr.ReadElementString("Area")); - landData.AuctionID = Convert.ToUInt32( xtr.ReadElementString("AuctionID")); - landData.AuthBuyerID = UUID.Parse( xtr.ReadElementString("AuthBuyerID")); - landData.Category = (ParcelCategory)Convert.ToSByte( xtr.ReadElementString("Category")); - landData.ClaimDate = Convert.ToInt32( xtr.ReadElementString("ClaimDate")); - landData.ClaimPrice = Convert.ToInt32( xtr.ReadElementString("ClaimPrice")); - landData.GlobalID = UUID.Parse( xtr.ReadElementString("GlobalID")); - landData.GroupID = UUID.Parse( xtr.ReadElementString("GroupID")); - landData.IsGroupOwned = Convert.ToBoolean( xtr.ReadElementString("IsGroupOwned")); - landData.Bitmap = Convert.FromBase64String( xtr.ReadElementString("Bitmap")); - landData.Description = xtr.ReadElementString("Description"); - landData.Flags = Convert.ToUInt32( xtr.ReadElementString("Flags")); - landData.LandingType = Convert.ToByte( xtr.ReadElementString("LandingType")); - landData.Name = xtr.ReadElementString("Name"); - landData.Status = (ParcelStatus)Convert.ToSByte( xtr.ReadElementString("Status")); - landData.LocalID = Convert.ToInt32( xtr.ReadElementString("LocalID")); - landData.MediaAutoScale = Convert.ToByte( xtr.ReadElementString("MediaAutoScale")); - landData.MediaID = UUID.Parse( xtr.ReadElementString("MediaID")); - landData.MediaURL = xtr.ReadElementString("MediaURL"); - landData.MusicURL = xtr.ReadElementString("MusicURL"); - landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID")); - - landData.ParcelAccessList = new List(); - xtr.Read(); - if (xtr.Name != "ParcelAccessList") - throw new XmlException(String.Format("Expected \"ParcelAccessList\" element but got \"{0}\"", xtr.Name)); - - if (!xtr.IsEmptyElement) + using (XmlTextReader reader = new XmlTextReader(new StringReader(serializedLandData))) { - while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) - { - LandAccessEntry pae = new LandAccessEntry(); + reader.ReadStartElement("LandData"); - xtr.ReadStartElement("ParcelAccessEntry"); - pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID")); - // We really don't care about temp vs perm here and this - // would break on old oars. Assume all bans are perm - xtr.ReadElementString("Time"); - pae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time")); - pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList")); - xtr.ReadEndElement(); + string nodeName = string.Empty; + while (reader.NodeType != XmlNodeType.EndElement) + { + nodeName = reader.Name; - landData.ParcelAccessList.Add(pae); - } - } - xtr.Read(); +// m_log.DebugFormat("[LandDataSerializer]: Processing: {0}", nodeName); - landData.PassHours = Convert.ToSingle( xtr.ReadElementString("PassHours")); - landData.PassPrice = Convert.ToInt32( xtr.ReadElementString("PassPrice")); - landData.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice")); - landData.SnapshotID = UUID.Parse( xtr.ReadElementString("SnapshotID")); - landData.UserLocation = Vector3.Parse( xtr.ReadElementString("UserLocation")); - landData.UserLookAt = Vector3.Parse( xtr.ReadElementString("UserLookAt")); - // No longer used here - xtr.ReadElementString("Dwell"); - landData.OtherCleanTime = Convert.ToInt32( xtr.ReadElementString("OtherCleanTime")); + LandDataProcessor p = null; + if (m_ldProcessors.TryGetValue(reader.Name, out p)) + { + try + { + p(landData, reader); + } + catch (Exception e) + { + m_log.ErrorFormat( + "[LandDataSerializer]: exception while parsing element {0}, continuing. Exception {1}{2}", + nodeName, e.Message, e.StackTrace); - xtr.ReadEndElement(); + if (reader.NodeType == XmlNodeType.EndElement) + reader.Read(); + } + } + else + { + // m_log.DebugFormat("[LandDataSerializer]: caught unknown element {0}", nodeName); + reader.ReadOuterXml(); // ignore + } + } - xtr.Close(); - sr.Close(); + reader.ReadEndElement(); + } return landData; } diff --git a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs index f138437..5d986d5 100644 --- a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs +++ b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs @@ -41,8 +41,7 @@ namespace OpenSim.Framework.Serialization.External { /// /// Serialize and deserialize user inventory items as an external format. - /// - /// XXX: Please do not use yet. + /// public class UserInventoryItemSerializer { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); diff --git a/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs b/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs index f50b49a..c685a15 100644 --- a/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs +++ b/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs @@ -33,8 +33,11 @@ using OpenSim.Framework; namespace OpenSim.Framework.Serialization.External { /// - /// Serialize and deserialize region settings as an external format. + /// Serialize and deserialize user profiles as an external format. /// + /// + /// Currently UNUSED. + /// public class UserProfileSerializer { public const int MAJOR_VERSION = 0; diff --git a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs index 3607ce8..11a3a0a 100644 --- a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs +++ b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs @@ -27,11 +27,12 @@ using System; using System.Collections.Generic; -using OpenSim.Framework; -using OpenSim.Framework.Serialization.External; using OpenMetaverse; using OpenMetaverse.StructuredData; using NUnit.Framework; +using OpenSim.Framework; +using OpenSim.Framework.Serialization.External; +using OpenSim.Tests.Common; namespace OpenSim.Framework.Serialization.Tests { @@ -92,6 +93,8 @@ namespace OpenSim.Framework.Serialization.Tests [Test] public void LandDataSerializerSerializeTest() { + TestHelpers.InMethod(); + string serialized = LandDataSerializer.Serialize(this.land).Replace("\r\n", "\n"); Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string"); @@ -112,20 +115,32 @@ namespace OpenSim.Framework.Serialization.Tests /// Test the LandDataSerializer.Deserialize() method /// [Test] - public void TestLandDataSerializerDeserializeFromStringTest() + public void TestLandDataDeserializeNoAccessLists() + { + TestHelpers.InMethod(); + log4net.Config.XmlConfigurator.Configure(); + + LandData ld = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerialized); + Assert.That(ld != null, "Deserialize(string) returned null"); + Assert.That(ld.GlobalID == this.land.GlobalID, "Reified LandData.GlobalID != original LandData.GlobalID"); + Assert.That(ld.Name == this.land.Name, "Reified LandData.Name != original LandData.Name"); + } + + [Test] + public void TestLandDataDeserializeWithAccessLists() { - LandData reifiedLandData = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerialized); - Assert.That(reifiedLandData != null, "Deserialize(string) returned null"); - Assert.That(reifiedLandData.GlobalID == this.land.GlobalID, "Reified LandData.GlobalID != original LandData.GlobalID"); - Assert.That(reifiedLandData.Name == this.land.Name, "Reified LandData.Name != original LandData.Name"); + TestHelpers.InMethod(); +// log4net.Config.XmlConfigurator.Configure(); - LandData reifiedLandDataWithParcelAccessList = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerializedWithParcelAccessList); - Assert.That(reifiedLandDataWithParcelAccessList != null, + LandData ld = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerializedWithParcelAccessList); + Assert.That(ld != null, "Deserialize(string) returned null (pre-serialized with parcel access list)"); - Assert.That(reifiedLandDataWithParcelAccessList.GlobalID == this.landWithParcelAccessList.GlobalID, + Assert.That(ld.GlobalID == this.landWithParcelAccessList.GlobalID, "Reified LandData.GlobalID != original LandData.GlobalID (pre-serialized with parcel access list)"); - Assert.That(reifiedLandDataWithParcelAccessList.Name == this.landWithParcelAccessList.Name, + Assert.That(ld.Name == this.landWithParcelAccessList.Name, "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)"); + Assert.That(ld.ParcelAccessList.Count, Is.EqualTo(2)); + Assert.That(ld.ParcelAccessList[0].AgentID, Is.EqualTo(UUID.Parse("62d65d45-c91a-4f77-862c-46557d978b6c"))); } } } -- cgit v1.1 From 623426421132fdc41d9de006fb55aedc660d5362 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 3 Feb 2012 22:45:50 +0000 Subject: Refactor common deserialization processor code to generic method ExternalRepresentationUtils.ExecuteReadProcessors() --- .../External/ExternalRepresentationUtils.cs | 53 +++++++++++++++- .../Serialization/External/LandDataSerializer.cs | 74 ++-------------------- .../External/UserInventoryItemSerializer.cs | 33 ++-------- 3 files changed, 62 insertions(+), 98 deletions(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs index 7447ac2..39a9f37 100644 --- a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs +++ b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs @@ -24,11 +24,13 @@ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ + using System; using System.Collections.Generic; using System.IO; +using System.Reflection; using System.Xml; - +using log4net; using OpenMetaverse; using OpenSim.Services.Interfaces; @@ -39,6 +41,55 @@ namespace OpenSim.Framework.Serialization.External /// public class ExternalRepresentationUtils { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// Populate a node with data read from xml using a dictinoary of processors + /// + /// + /// + /// A + /// + /// + /// A + /// + public static void ExecuteReadProcessors( + NodeType nodeToFill, Dictionary> processors, XmlTextReader xtr) + { + string nodeName = string.Empty; + while (xtr.NodeType != XmlNodeType.EndElement) + { + nodeName = xtr.Name; + +// m_log.DebugFormat("[ExternalRepresentationUtils]: Processing: {0}", nodeName); + + Action p = null; + if (processors.TryGetValue(xtr.Name, out p)) + { +// m_log.DebugFormat("[ExternalRepresentationUtils]: Found {0} processor, nodeName); + + try + { + p(nodeToFill, xtr); + } + catch (Exception e) + { + m_log.ErrorFormat( + "[ExternalRepresentationUtils]: Exception while parsing element {0}, continuing. Exception {1}{2}", + nodeName, e.Message, e.StackTrace); + + if (xtr.NodeType == XmlNodeType.EndElement) + xtr.Read(); + } + } + else + { + // m_log.DebugFormat("[LandDataSerializer]: caught unknown element {0}", nodeName); + xtr.ReadOuterXml(); // ignore + } + } + } + /// /// Takes a XML representation of a SceneObjectPart and returns another XML representation /// with creator data added to it. diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs index bf6c4e5..a12877a 100644 --- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs +++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs @@ -46,13 +46,11 @@ namespace OpenSim.Framework.Serialization.External protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding(); - private delegate void LandDataProcessor(LandData landData, XmlTextReader reader); - private static Dictionary m_ldProcessors - = new Dictionary(); + private static Dictionary> m_ldProcessors + = new Dictionary>(); - private delegate void LandAccessEntryProcessor(LandAccessEntry lae, XmlTextReader reader); - private static Dictionary m_laeProcessors - = new Dictionary(); + private static Dictionary> m_laeProcessors + = new Dictionary>(); static LandDataSerializer() { @@ -146,38 +144,7 @@ namespace OpenSim.Framework.Serialization.External xtr.ReadStartElement("ParcelAccessEntry"); - string nodeName = string.Empty; - while (xtr.NodeType != XmlNodeType.EndElement) - { - nodeName = xtr.Name; - -// m_log.DebugFormat("[LandDataSerializer]: Processing: {0} in ParcelAccessEntry", nodeName); - - LandAccessEntryProcessor p = null; - if (m_laeProcessors.TryGetValue(xtr.Name, out p)) - { -// m_log.DebugFormat("[LandDataSerializer]: Found {0} processor in ParcelAccessEntry", nodeName); - - try - { - p(lae, xtr); - } - catch (Exception e) - { - m_log.ErrorFormat( - "[LandDataSerializer]: Exception while parsing element {0} in ParcelAccessEntry, continuing. Exception {1}{2}", - nodeName, e.Message, e.StackTrace); - - if (xtr.NodeType == XmlNodeType.EndElement) - xtr.Read(); - } - } - else - { - // m_log.DebugFormat("[LandDataSerializer]: caught unknown element {0}", nodeName); - xtr.ReadOuterXml(); // ignore - } - } + ExternalRepresentationUtils.ExecuteReadProcessors(lae, m_laeProcessors, xtr); xtr.ReadEndElement(); @@ -213,36 +180,7 @@ namespace OpenSim.Framework.Serialization.External { reader.ReadStartElement("LandData"); - string nodeName = string.Empty; - while (reader.NodeType != XmlNodeType.EndElement) - { - nodeName = reader.Name; - -// m_log.DebugFormat("[LandDataSerializer]: Processing: {0}", nodeName); - - LandDataProcessor p = null; - if (m_ldProcessors.TryGetValue(reader.Name, out p)) - { - try - { - p(landData, reader); - } - catch (Exception e) - { - m_log.ErrorFormat( - "[LandDataSerializer]: exception while parsing element {0}, continuing. Exception {1}{2}", - nodeName, e.Message, e.StackTrace); - - if (reader.NodeType == XmlNodeType.EndElement) - reader.Read(); - } - } - else - { - // m_log.DebugFormat("[LandDataSerializer]: caught unknown element {0}", nodeName); - reader.ReadOuterXml(); // ignore - } - } + ExternalRepresentationUtils.ExecuteReadProcessors(landData, m_ldProcessors, reader); reader.ReadEndElement(); } diff --git a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs index 5d986d5..f6fdc4b 100644 --- a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs +++ b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs @@ -46,8 +46,8 @@ namespace OpenSim.Framework.Serialization.External { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private delegate void InventoryItemXmlProcessor(InventoryItemBase item, XmlTextReader reader); - private static Dictionary m_InventoryItemXmlProcessors = new Dictionary(); + private static Dictionary> m_InventoryItemXmlProcessors + = new Dictionary>(); #region InventoryItemBase Processor initialization static UserInventoryItemSerializer() @@ -204,39 +204,14 @@ namespace OpenSim.Framework.Serialization.External { reader.ReadStartElement("InventoryItem"); - string nodeName = string.Empty; - while (reader.NodeType != XmlNodeType.EndElement) - { - nodeName = reader.Name; - InventoryItemXmlProcessor p = null; - if (m_InventoryItemXmlProcessors.TryGetValue(reader.Name, out p)) - { - //m_log.DebugFormat("[XXX] Processing: {0}", reader.Name); - try - { - p(item, reader); - } - catch (Exception e) - { - m_log.DebugFormat("[InventoryItemSerializer]: exception while parsing {0}: {1}", nodeName, e); - if (reader.NodeType == XmlNodeType.EndElement) - reader.Read(); - } - } - else - { - // m_log.DebugFormat("[InventoryItemSerializer]: caught unknown element {0}", nodeName); - reader.ReadOuterXml(); // ignore - } - - } + ExternalRepresentationUtils.ExecuteReadProcessors( + item, m_InventoryItemXmlProcessors, reader); reader.ReadEndElement(); // InventoryItem } //m_log.DebugFormat("[XXX]: parsed InventoryItemBase {0} - {1}", obj.Name, obj.UUID); return item; - } public static string Serialize(InventoryItemBase inventoryItem, Dictionary options, IUserAccountService userAccountService) -- cgit v1.1 From 5c545d1d2e0a1862d063a1bdf80d2cd2fa311101 Mon Sep 17 00:00:00 2001 From: PixelTomsen Date: Fri, 3 Feb 2012 22:02:36 +0100 Subject: Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall --- OpenSim/Framework/IClientAPI.cs | 2 +- OpenSim/Framework/RegionSettings.cs | 10 +++++++++- 2 files changed, 10 insertions(+), 2 deletions(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index dd3e656..c85e599 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -1235,7 +1235,7 @@ namespace OpenSim.Framework void SendEstateCovenantInformation(UUID covenant); void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, - uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner); + uint sunPosition, UUID covenant, uint covenantChanged, string abuseEmail, UUID estateOwner); /// /// Send land properties to the client. diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs index 91e07df..4ce3392 100644 --- a/OpenSim/Framework/RegionSettings.cs +++ b/OpenSim/Framework/RegionSettings.cs @@ -413,6 +413,14 @@ namespace OpenSim.Framework set { m_Covenant = value; } } + private int m_CovenantChanged = 0; + + public int CovenantChangedDateTime + { + get { return m_CovenantChanged; } + set { m_CovenantChanged = value; } + } + private int m_LoadedCreationDateTime; public int LoadedCreationDateTime { @@ -492,4 +500,4 @@ namespace OpenSim.Framework l_SpawnPoints.Clear(); } } -} +} \ No newline at end of file -- cgit v1.1