From aad92e13682e4019ebf7ad4797f7fadd48b51cc4 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Wed, 23 Jul 2008 19:28:18 +0000 Subject: turn fields -> properties in TaskInventoryItem --- OpenSim/Framework/TaskInventoryItem.cs | 239 +++++++++++++++++++++++++++++---- 1 file changed, 214 insertions(+), 25 deletions(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs index a383242..512ba99 100644 --- a/OpenSim/Framework/TaskInventoryItem.cs +++ b/OpenSim/Framework/TaskInventoryItem.cs @@ -203,29 +203,218 @@ namespace OpenSim.Framework "gesture" }; - public LLUUID AssetID = LLUUID.Zero; - - public uint BaseMask = FULL_MASK_PERMISSIONS_GENERAL; - public uint CreationDate = 0; - public LLUUID CreatorID = LLUUID.Zero; - public string Description = String.Empty; - public uint EveryoneMask = FULL_MASK_PERMISSIONS_GENERAL; - public uint Flags = 0; - public LLUUID GroupID = LLUUID.Zero; - public uint GroupMask = FULL_MASK_PERMISSIONS_GENERAL; - - public int InvType = 0; - public LLUUID ItemID = LLUUID.Zero; - public LLUUID LastOwnerID = LLUUID.Zero; - public string Name = String.Empty; - public uint NextOwnerMask = FULL_MASK_PERMISSIONS_GENERAL; - public LLUUID OwnerID = LLUUID.Zero; - public uint OwnerMask = FULL_MASK_PERMISSIONS_GENERAL; - public LLUUID ParentID = LLUUID.Zero; //parent folder id - public LLUUID ParentPartID = LLUUID.Zero; - public LLUUID PermsGranter; - public int PermsMask; - public int Type = 0; + private LLUUID _assetID = LLUUID.Zero; + + private uint _baseMask = FULL_MASK_PERMISSIONS_GENERAL; + private uint _creationDate = 0; + private LLUUID _creatorID = LLUUID.Zero; + private string _description = String.Empty; + private uint _everyoneMask = FULL_MASK_PERMISSIONS_GENERAL; + private uint _flags = 0; + private LLUUID _groupID = LLUUID.Zero; + private uint _groupMask = FULL_MASK_PERMISSIONS_GENERAL; + + private int _invType = 0; + private LLUUID _itemID = LLUUID.Zero; + private LLUUID _lastOwnerID = LLUUID.Zero; + private string _name = String.Empty; + private uint _nextOwnerMask = FULL_MASK_PERMISSIONS_GENERAL; + private LLUUID _ownerID = LLUUID.Zero; + private uint _ownerMask = FULL_MASK_PERMISSIONS_GENERAL; + private LLUUID _parentID = LLUUID.Zero; //parent folder id + private LLUUID _parentPartID = LLUUID.Zero; // SceneObjectPart this is inside + private LLUUID _permsGranter; + private int _permsMask; + private int _type = 0; + + public LLUUID AssetID { + get { + return _assetID; + } + set { + _assetID = value; + } + } + + public uint BaseMask { + get { + return _baseMask; + } + set { + _baseMask = value; + } + } + + public uint CreationDate { + get { + return _creationDate; + } + set { + _creationDate = value; + } + } + + public LLUUID CreatorID { + get { + return _creatorID; + } + set { + _creatorID = value; + } + } + + public string Description { + get { + return _description; + } + set { + _description = value; + } + } + + public uint EveryoneMask { + get { + return _everyoneMask; + } + set { + _everyoneMask = value; + } + } + + public uint Flags { + get { + return _flags; + } + set { + _flags = value; + } + } + + public LLUUID GroupID { + get { + return _groupID; + } + set { + _groupID = value; + } + } + + public uint GroupMask { + get { + return _groupMask; + } + set { + _groupMask = value; + } + } + + public int InvType { + get { + return _invType; + } + set { + _invType = value; + } + } + + public LLUUID ItemID { + get { + return _itemID; + } + set { + _itemID = value; + } + } + + public LLUUID LastOwnerID { + get { + return _lastOwnerID; + } + set { + _lastOwnerID = value; + } + } + + public string Name { + get { + return _name; + } + set { + _name = value; + } + } + + public uint NextOwnerMask { + get { + return _nextOwnerMask; + } + set { + _nextOwnerMask = value; + } + } + + public LLUUID OwnerID { + get { + return _ownerID; + } + set { + _ownerID = value; + } + } + + public uint OwnerMask { + get { + return _ownerMask; + } + set { + _ownerMask = value; + } + } + + public LLUUID ParentID { + get { + return _parentID; + } + set { + _parentID = value; + } + } + + public LLUUID ParentPartID { + get { + return _parentPartID; + } + set { + _parentPartID = value; + } + } + + public LLUUID PermsGranter { + get { + return _permsGranter; + } + set { + _permsGranter = value; + } + } + + public int PermsMask { + get { + return _permsMask; + } + set { + _permsMask = value; + } + } + + public int Type { + get { + return _type; + } + set { + _type = value; + } + } // See ICloneable @@ -244,8 +433,8 @@ namespace OpenSim.Framework /// The new part ID to which this item belongs public void ResetIDs(LLUUID partID) { - ItemID = LLUUID.Random(); - ParentPartID = partID; + _itemID = LLUUID.Random(); + _parentPartID = partID; } } } \ No newline at end of file -- cgit v1.1