From a81edef2b9b32c6697a46f504af679185aab3ceb Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 1 May 2008 21:22:03 +0000 Subject: * Refactor: Remove redundant userID from further up the inventory request chain --- OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | 2 +- OpenSim/Framework/Communications/IInventoryServices.cs | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs index adf01b9..aa27abd 100644 --- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs +++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs @@ -158,7 +158,7 @@ namespace OpenSim.Framework.Communications.Cache /// /// /// - public void InventoryReceive(LLUUID userID, ICollection folders, ICollection items) + public void InventoryReceive(ICollection folders, ICollection items) { // FIXME: Exceptions thrown upwards never appear on the console. Could fix further up if these // are simply being swallowed diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs index 5907c38..c8a3c85 100644 --- a/OpenSim/Framework/Communications/IInventoryServices.cs +++ b/OpenSim/Framework/Communications/IInventoryServices.cs @@ -34,7 +34,8 @@ namespace OpenSim.Framework.Communications /// /// Callback used when a user's inventory is received from the inventory service /// - public delegate void InventoryReceiptCallback(LLUUID userId, ICollection folders, ICollection items); + public delegate void InventoryReceiptCallback( + ICollection folders, ICollection items); /// /// Defines all the operations one can perform on a user's inventory. -- cgit v1.1