From a7079c9227b6fc53bf554a9aa2c73d199d6d9e67 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 4 Dec 2015 18:29:31 +0000 Subject: add default eyes to default wearables, and revert previus bad commit --- OpenSim/Framework/AvatarWearable.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs index 80ed77f..7bc46ed 100644 --- a/OpenSim/Framework/AvatarWearable.cs +++ b/OpenSim/Framework/AvatarWearable.cs @@ -82,6 +82,9 @@ namespace OpenSim.Framework public static readonly UUID DEFAULT_SKIN_ITEM = new UUID("77c41e39-38f9-f75a-024e-585989bfabc9"); public static readonly UUID DEFAULT_SKIN_ASSET = new UUID("77c41e39-38f9-f75a-024e-585989bbabbb"); + public static readonly UUID DEFAULT_EYES_ITEM = new UUID("cdc31054-eed8-4021-994f-4e0c6e861b50"); + public static readonly UUID DEFAULT_EYES_ASSET = new UUID("4bb6fa4d-1cd2-498a-a84c-95c1a0e745a7"); + public static readonly UUID DEFAULT_SHIRT_ITEM = new UUID("77c41e39-38f9-f75a-0000-585989bf0000"); public static readonly UUID DEFAULT_SHIRT_ASSET = new UUID("00000000-38f9-1111-024e-222222111110"); @@ -241,6 +244,9 @@ namespace OpenSim.Framework // Skin defaultWearables[SKIN].Add(DEFAULT_SKIN_ITEM, DEFAULT_SKIN_ASSET); + // Eyes + defaultWearables[EYES].Add(DEFAULT_EYES_ITEM, DEFAULT_EYES_ASSET); + // Shirt defaultWearables[SHIRT].Add(DEFAULT_SHIRT_ITEM, DEFAULT_SHIRT_ASSET); -- cgit v1.1