From cf61c74e90324e07cb4b15f9c597fef00c047c75 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 24 Mar 2012 02:16:44 +0000 Subject: Give feedback when "terrain save-tile" is not successfully invoked. --- OpenSim/Framework/RegionInfo.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs index 5ba3863..a505524 100644 --- a/OpenSim/Framework/RegionInfo.cs +++ b/OpenSim/Framework/RegionInfo.cs @@ -421,12 +421,18 @@ namespace OpenSim.Framework set { m_internalEndPoint = value; } } + /// + /// The x co-ordinate of this region in map tiles (e.g. 1000). + /// public uint RegionLocX { get { return m_regionLocX.Value; } set { m_regionLocX = value; } } + /// + /// The y co-ordinate of this region in map tiles (e.g. 1000). + /// public uint RegionLocY { get { return m_regionLocY.Value; } -- cgit v1.1 From 4f17537555856823cd3c3cc80708cc1d8bc574b4 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 24 Mar 2012 03:07:01 +0000 Subject: Allow the user to enter help topics in upper or lowercase. Forcing uppercase (e.g. help Assets) is too annoying. Thanks to WhiteStar for pointing this out. --- OpenSim/Framework/Console/CommandConsole.cs | 22 ++++++++++++---------- 1 file changed, 12 insertions(+), 10 deletions(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs index 2bb7de1..c5d6b78 100644 --- a/OpenSim/Framework/Console/CommandConsole.cs +++ b/OpenSim/Framework/Console/CommandConsole.cs @@ -188,19 +188,21 @@ namespace OpenSim.Framework.Console { lock (m_modulesCommands) { - if (m_modulesCommands.ContainsKey(moduleName)) + foreach (string key in m_modulesCommands.Keys) { - List commands = m_modulesCommands[moduleName]; - var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help)); - ourHelpText.Sort(); - helpText.AddRange(ourHelpText); + // Allow topic help requests to succeed whether they are upper or lowercase. + if (moduleName.ToLower() == key.ToLower()) + { + List commands = m_modulesCommands[key]; + var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help)); + ourHelpText.Sort(); + helpText.AddRange(ourHelpText); - return true; - } - else - { - return false; + return true; + } } + + return false; } } -- cgit v1.1