From 8f838c722da978da646fcef59a5af767840832bb Mon Sep 17 00:00:00 2001 From: Tom Grimshaw Date: Mon, 17 May 2010 14:14:19 -0700 Subject: When killing a zombie session, don't send the stop packet since it often has the effect of killing a newly connected client. --- OpenSim/Framework/IClientAPI.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 01daeb1..c597d62 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -1114,6 +1114,7 @@ namespace OpenSim.Framework void InPacket(object NewPack); void ProcessInPacket(Packet NewPack); void Close(); + void Close(bool sendStop); void Kick(string message); /// -- cgit v1.1