From 7913417683f82c6228b0dd017dc5a37765a57053 Mon Sep 17 00:00:00 2001 From: Cinder Date: Tue, 3 Mar 2015 20:12:16 -0700 Subject: As per http://wiki.secondlife.com/wiki/Limits Prim description should be 128 bytes (127 + null terminator) Signed-off-by: BlueWall --- OpenSim/Framework/AssetBase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs index 153a1d0..0c1fdda 100644 --- a/OpenSim/Framework/AssetBase.cs +++ b/OpenSim/Framework/AssetBase.cs @@ -51,7 +51,7 @@ namespace OpenSim.Framework private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public static readonly int MAX_ASSET_NAME = 64; - public static readonly int MAX_ASSET_DESC = 64; + public static readonly int MAX_ASSET_DESC = 128; /// /// Data of the Asset -- cgit v1.1