From 5ee2e38c11785e9b68ecf1767af7a4ea5b13b7c7 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 29 Jul 2007 13:05:57 +0000 Subject: Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects. --- OpenSim/Framework/Communications/Cache/AssetCache.cs | 1 + OpenSim/Framework/General/Interfaces/IClientAPI.cs | 2 +- OpenSim/Framework/General/NullClientAPI.cs | 2 +- 3 files changed, 3 insertions(+), 2 deletions(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 0c6d971..e4c01b3 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs @@ -272,6 +272,7 @@ namespace OpenSim.Framework.Communications.Caches //inventory asset request requestID = new LLUUID(transferRequest.TransferInfo.Params, 80); source = 3; + Console.WriteLine("asset request " + requestID); } //check to see if asset is in local cache, if not we need to request it from asset server. //Console.WriteLine("asset request " + requestID); diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs index c1d91d5..1e2889c 100644 --- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs +++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs @@ -174,7 +174,7 @@ namespace OpenSim.Framework.Interfaces void SendWearables(AvatarWearable[] wearables); void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry); void SendStartPingCheck(byte seq); - void SendKillObject(ulong regionHandle, uint avatarLocalID); + void SendKillObject(ulong regionHandle, uint localID); void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId); void SendRegionHandshake(RegionInfo regionInfo); void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs index 45c1a14..c0b4e8a 100644 --- a/OpenSim/Framework/General/NullClientAPI.cs +++ b/OpenSim/Framework/General/NullClientAPI.cs @@ -106,7 +106,7 @@ namespace OpenSim.Framework public virtual void SendWearables(AvatarWearable[] wearables){} public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) { } public virtual void SendStartPingCheck(byte seq){} - public virtual void SendKillObject(ulong regionHandle, uint avatarLocalID){} + public virtual void SendKillObject(ulong regionHandle, uint localID){} public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId){} public virtual void SendRegionHandshake(RegionInfo regionInfo){} public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){} -- cgit v1.1