From 5a0cb7d37e2491e508e6e37f0c9ee2e8ce6e7957 Mon Sep 17 00:00:00 2001 From: Melanie Date: Fri, 28 Jan 2011 02:34:07 +0000 Subject: Thank you, Goetz, for a patch to fix prim count display in cut regions. --- OpenSim/Framework/LandData.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs index accf52e..a9a493d 100644 --- a/OpenSim/Framework/LandData.cs +++ b/OpenSim/Framework/LandData.cs @@ -697,6 +697,8 @@ namespace OpenSim.Framework landData._mediaLoop = _mediaLoop; landData._obscureMusic = _obscureMusic; landData._obscureMedia = _obscureMedia; + landData._simwideArea = _simwideArea; + landData._simwidePrims = _simwidePrims; landData._parcelAccessList.Clear(); foreach (ParcelManager.ParcelAccessEntry entry in _parcelAccessList) -- cgit v1.1