From 52dd547863c0cdd22f53f0efcaef11ae096855a0 Mon Sep 17 00:00:00 2001 From: Melanie Date: Fri, 8 Oct 2010 11:31:52 +0200 Subject: Make SendKillObject send multiple localIDs in one packet. This avoids the halting visual behavior of large group deletes and eliminates the packet flood --- OpenSim/Framework/IClientAPI.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 9025dda..51482a1 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -979,7 +979,7 @@ namespace OpenSim.Framework /// /// /// - void SendKillObject(ulong regionHandle, uint localID); + void SendKillObject(ulong regionHandle, List localID); void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs); void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args); -- cgit v1.1