From 52dd547863c0cdd22f53f0efcaef11ae096855a0 Mon Sep 17 00:00:00 2001
From: Melanie
Date: Fri, 8 Oct 2010 11:31:52 +0200
Subject: Make SendKillObject send multiple localIDs in one packet. This avoids
the halting visual behavior of large group deletes and eliminates the packet
flood
---
OpenSim/Framework/IClientAPI.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 9025dda..51482a1 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -979,7 +979,7 @@ namespace OpenSim.Framework
///
///
///
- void SendKillObject(ulong regionHandle, uint localID);
+ void SendKillObject(ulong regionHandle, List localID);
void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs);
void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args);
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