From 4e94989106dd9afb68b308f76ec4f46f46e04195 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Sat, 8 Nov 2008 19:29:35 +0000 Subject: * Added IClientChat to IClientCore * Updated LLClientView * Removed defunct SendChatMessage(bytes[]...) method, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide --- OpenSim/Framework/IClientAPI.cs | 270 +++++++++++++++++++++++++++------------- 1 file changed, 184 insertions(+), 86 deletions(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 0e88dbd..061676e 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -33,6 +33,7 @@ using OpenMetaverse.Packets; namespace OpenSim.Framework { + #region Client API Delegate definitions public delegate void ViewerEffectEventHandler(IClientAPI sender, List args); @@ -46,9 +47,13 @@ namespace OpenSim.Framework public delegate void AvatarNowWearing(Object sender, AvatarWearingArgs e); public delegate void ImprovedInstantMessage(IClientAPI remoteclient, - UUID fromAgentID, UUID fromAgentSession, UUID toAgentID, UUID imSessionID, uint timestamp, - string fromAgentName, string message, byte dialog, bool fromGroup, byte offline, uint ParentEstateID, - Vector3 Position, UUID RegionID, byte[] binaryBucket); // This shouldn't be cut down... + UUID fromAgentID, UUID fromAgentSession, UUID toAgentID, + UUID imSessionID, uint timestamp, + string fromAgentName, string message, byte dialog, bool fromGroup, + byte offline, uint ParentEstateID, + Vector3 Position, UUID RegionID, byte[] binaryBucket); + + // This shouldn't be cut down... // especially if we're ever going to implement groups, presence, estate message dialogs... public delegate void RezObject(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart, @@ -57,7 +62,8 @@ namespace OpenSim.Framework public delegate UUID RezSingleAttachmentFromInv(IClientAPI remoteClient, UUID itemID, uint AttachmentPt); - public delegate void ObjectAttach(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent); + public delegate void ObjectAttach( + IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent); public delegate void ModifyTerrain( float height, float seconds, byte size, byte action, float north, float west, float south, float east, @@ -95,7 +101,9 @@ namespace OpenSim.Framework // really don't want to be passing packets in these events, so this is very temporary. public delegate void GenericCall4(Packet packet, IClientAPI remoteClient); - public delegate void DeRezObject(IClientAPI remoteClient, uint localID, UUID groupID, byte destination, UUID destinationID); + + public delegate void DeRezObject( + IClientAPI remoteClient, uint localID, UUID groupID, byte destination, UUID destinationID); public delegate void GenericCall5(IClientAPI remoteClient, bool status); @@ -111,9 +119,11 @@ namespace OpenSim.Framework IClientAPI remoteClient, UUID AgentID, uint RequestFlags, UUID TaskID); public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient); + public delegate void ObjectDrop(uint localID, IClientAPI remoteClient); - public delegate void UpdatePrimFlags(uint localID, bool UsePhysics, bool IsTemporary, bool IsPhantom, IClientAPI remoteClient); + public delegate void UpdatePrimFlags( + uint localID, bool UsePhysics, bool IsTemporary, bool IsPhantom, IClientAPI remoteClient); public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient); @@ -129,7 +139,8 @@ namespace OpenSim.Framework public delegate void ObjectDuplicateOnRay(uint localID, uint dupeFlags, UUID AgentID, UUID GroupID, UUID RayTargetObj, Vector3 RayEnd, Vector3 RayStart, - bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates); + bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, + bool CopyRotates); public delegate void StatusChange(bool status); @@ -145,9 +156,12 @@ namespace OpenSim.Framework public delegate void AvatarPickerRequest(IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery ); - public delegate void GrabObject(uint localID, Vector3 pos, IClientAPI remoteClient, List surfaceArgs); + public delegate void GrabObject( + uint localID, Vector3 pos, IClientAPI remoteClient, List surfaceArgs); - public delegate void MoveObject(UUID objectID, Vector3 offset, Vector3 grapPos, IClientAPI remoteClient, List surfaceArgs); + public delegate void MoveObject( + UUID objectID, Vector3 offset, Vector3 grapPos, IClientAPI remoteClient, List surfaceArgs + ); public delegate void ParcelAccessListRequest( UUID agentID, UUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client); @@ -170,12 +184,17 @@ namespace OpenSim.Framework public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client); public delegate void ParcelAbandonRequest(int local_id, IClientAPI remote_client); + public delegate void ParcelGodForceOwner(int local_id, UUID ownerID, IClientAPI remote_client); + public delegate void ParcelReclaim(int local_id, IClientAPI remote_client); - public delegate void ParcelReturnObjectsRequest(int local_id, uint return_type, UUID[] agent_ids, UUID[] selected_ids, IClientAPI remote_client); + public delegate void ParcelReturnObjectsRequest( + int local_id, uint return_type, UUID[] agent_ids, UUID[] selected_ids, IClientAPI remote_client); - public delegate void EstateOwnerMessageRequest(UUID AgentID, UUID SessionID, UUID TransactionID, UUID Invoice, byte[] Method, byte[][] Parameters, IClientAPI remote_client); + public delegate void EstateOwnerMessageRequest( + UUID AgentID, UUID SessionID, UUID TransactionID, UUID Invoice, byte[] Method, byte[][] Parameters, + IClientAPI remote_client); public delegate void RegionInfoRequest(IClientAPI remote_client); @@ -184,10 +203,12 @@ namespace OpenSim.Framework public delegate void UUIDNameRequest(UUID id, IClientAPI remote_client); public delegate void AddNewPrim( - UUID ownerID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, + UUID ownerID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, + UUID RayTargetID, byte RayEndIsIntersection); - public delegate void RequestGodlikePowers(UUID AgentID, UUID SessionID, UUID token, bool GodLike, IClientAPI remote_client); + public delegate void RequestGodlikePowers( + UUID AgentID, UUID SessionID, UUID token, bool GodLike, IClientAPI remote_client); public delegate void GodKickUser( UUID GodAgentID, UUID GodSessionID, UUID AgentID, uint kickflags, byte[] reason); @@ -239,7 +260,8 @@ namespace OpenSim.Framework public delegate void RezScript(IClientAPI remoteClient, InventoryItemBase item, UUID transactionID, uint localID); - public delegate void UpdateTaskInventory(IClientAPI remoteClient, UUID transactionID, TaskInventoryItem item, uint localID); + public delegate void UpdateTaskInventory( + IClientAPI remoteClient, UUID transactionID, TaskInventoryItem item, uint localID); public delegate void MoveTaskInventory(IClientAPI remoteClient, UUID folderID, uint localID, UUID itemID); @@ -255,19 +277,23 @@ namespace OpenSim.Framework public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); - public delegate void FriendActionDelegate(IClientAPI remoteClient, UUID agentID, UUID transactionID, List callingCardFolders); + public delegate void FriendActionDelegate( + IClientAPI remoteClient, UUID agentID, UUID transactionID, List callingCardFolders); public delegate void FriendshipTermination(IClientAPI remoteClient, UUID agentID, UUID ExID); - public delegate void MoneyTransferRequest(UUID sourceID, UUID destID, int amount, int transactionType, string description); + public delegate void MoneyTransferRequest( + UUID sourceID, UUID destID, int amount, int transactionType, string description); public delegate void ParcelBuy(UUID agentId, UUID groupId, bool final, bool groupOwned, - bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated); + bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, + bool authenticated); // We keep all this information for fraud purposes in the future. public delegate void MoneyBalanceRequest(IClientAPI remoteClient, UUID agentID, UUID sessionID, UUID TransactionID); - public delegate void ObjectPermissions(IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set); + public delegate void ObjectPermissions( + IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set); public delegate void EconomyDataRequest(UUID agentID); @@ -276,56 +302,111 @@ namespace OpenSim.Framework public delegate void ScriptAnswer(IClientAPI remoteClient, UUID objectID, UUID itemID, int answer); public delegate void RequestPayPrice(IClientAPI remoteClient, UUID objectID); - public delegate void ObjectSaleInfo(IClientAPI remoteClient, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice); - public delegate void ObjectBuy(IClientAPI remoteClient, UUID agentID, UUID sessionID, UUID groupID, UUID categoryID, uint localID, byte saleType, int salePrice); - public delegate void BuyObjectInventory(IClientAPI remoteClient, UUID agentID, UUID sessionID, UUID objectID, UUID itemID, UUID folderID); + + public delegate void ObjectSaleInfo( + IClientAPI remoteClient, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice); + + public delegate void ObjectBuy( + IClientAPI remoteClient, UUID agentID, UUID sessionID, UUID groupID, UUID categoryID, uint localID, + byte saleType, int salePrice); + + public delegate void BuyObjectInventory( + IClientAPI remoteClient, UUID agentID, UUID sessionID, UUID objectID, UUID itemID, UUID folderID); public delegate void ForceReleaseControls(IClientAPI remoteClient, UUID agentID); - public delegate void GodLandStatRequest(int parcelID, uint reportType, uint requestflags, string filter, IClientAPI remoteClient); + public delegate void GodLandStatRequest( + int parcelID, uint reportType, uint requestflags, string filter, IClientAPI remoteClient); //Estate Requests public delegate void DetailedEstateDataRequest(IClientAPI remoteClient, UUID invoice); - public delegate void SetEstateFlagsRequest(bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, int matureLevel, bool restrictPushObject, bool allowParcelChanges); + + public delegate void SetEstateFlagsRequest( + bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, + int matureLevel, bool restrictPushObject, bool allowParcelChanges); + public delegate void SetEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID side); + public delegate void SetEstateTerrainDetailTexture(IClientAPI remoteClient, int corner, UUID side); - public delegate void SetEstateTerrainTextureHeights(IClientAPI remoteClient, int corner, float lowVal, float highVal); + + public delegate void SetEstateTerrainTextureHeights(IClientAPI remoteClient, int corner, float lowVal, float highVal + ); + public delegate void CommitEstateTerrainTextureRequest(IClientAPI remoteClient); - public delegate void SetRegionTerrainSettings(float waterHeight, float terrainRaiseLimit, float terrainLowerLimit, bool estateSun, bool fixedSun, float sunHour, bool globalSun, bool estateFixed, float estateSunHour); + + public delegate void SetRegionTerrainSettings( + float waterHeight, float terrainRaiseLimit, float terrainLowerLimit, bool estateSun, bool fixedSun, + float sunHour, bool globalSun, bool estateFixed, float estateSunHour); + public delegate void EstateChangeInfo(IClientAPI client, UUID invoice, UUID senderID, UInt32 param1, UInt32 param2); - public delegate void BakeTerrain(IClientAPI remoteClient ); + + public delegate void BakeTerrain(IClientAPI remoteClient); + public delegate void EstateRestartSimRequest(IClientAPI remoteClient, int secondsTilReboot); + public delegate void EstateChangeCovenantRequest(IClientAPI remoteClient, UUID newCovenantID); - public delegate void UpdateEstateAccessDeltaRequest(IClientAPI remote_client, UUID invoice, int estateAccessType, UUID user); - public delegate void SimulatorBlueBoxMessageRequest(IClientAPI remoteClient, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message); - public delegate void EstateBlueBoxMessageRequest(IClientAPI remoteClient, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message); - public delegate void EstateDebugRegionRequest(IClientAPI remoteClient, UUID invoice, UUID senderID, bool scripted, bool collisionEvents, bool physics); - public delegate void EstateTeleportOneUserHomeRequest(IClientAPI remoteClient, UUID invoice, UUID senderID, UUID prey); + + public delegate void UpdateEstateAccessDeltaRequest( + IClientAPI remote_client, UUID invoice, int estateAccessType, UUID user); + + public delegate void SimulatorBlueBoxMessageRequest( + IClientAPI remoteClient, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message); + + public delegate void EstateBlueBoxMessageRequest( + IClientAPI remoteClient, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message); + + public delegate void EstateDebugRegionRequest( + IClientAPI remoteClient, UUID invoice, UUID senderID, bool scripted, bool collisionEvents, bool physics); + + public delegate void EstateTeleportOneUserHomeRequest( + IClientAPI remoteClient, UUID invoice, UUID senderID, UUID prey); + public delegate void EstateTeleportAllUsersHomeRequest(IClientAPI remoteClient, UUID invoice, UUID senderID); + public delegate void RegionHandleRequest(IClientAPI remoteClient, UUID regionID); + public delegate void ParcelInfoRequest(IClientAPI remoteClient, UUID parcelID); public delegate void ScriptReset(IClientAPI remoteClient, UUID objectID, UUID itemID); + public delegate void GetScriptRunning(IClientAPI remoteClient, UUID objectID, UUID itemID); + public delegate void SetScriptRunning(IClientAPI remoteClient, UUID objectID, UUID itemID, bool running); + public delegate void ActivateGesture(IClientAPI client, UUID gestureid, UUID assetId); + public delegate void DeactivateGesture(IClientAPI client, UUID gestureid); public delegate void TerrainUnacked(IClientAPI remoteClient, int patchX, int patchY); + public delegate void ObjectOwner(IClientAPI remoteClient, UUID ownerID, UUID groupID, List localIDs); - public delegate void DirPlacesQuery(IClientAPI remoteClient, UUID queryID, string queryText, int queryFlags, int category, string simName, int queryStart); - public delegate void DirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart); - public delegate void DirLandQuery(IClientAPI remoteClient, UUID queryID, uint queryFlags, uint searchType, int price, int area, int queryStart); + public delegate void DirPlacesQuery( + IClientAPI remoteClient, UUID queryID, string queryText, int queryFlags, int category, string simName, + int queryStart); + + public delegate void DirFindQuery( + IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart); + + public delegate void DirLandQuery( + IClientAPI remoteClient, UUID queryID, uint queryFlags, uint searchType, int price, int area, int queryStart); + public delegate void DirPopularQuery(IClientAPI remoteClient, UUID queryID, uint queryFlags); - public delegate void DirClassifiedQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, uint category, int queryStart); + + public delegate void DirClassifiedQuery( + IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, uint category, int queryStart); + public delegate void EventInfoRequest(IClientAPI remoteClient, uint eventID); + public delegate void ParcelSetOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime); - public delegate void MapItemRequest(IClientAPI remoteClient, uint flags, uint EstateID, bool godlike, uint itemtype, ulong regionhandle); + public delegate void MapItemRequest( + IClientAPI remoteClient, uint flags, uint EstateID, bool godlike, uint itemtype, ulong regionhandle); public delegate void OfferCallingCard(IClientAPI remoteClient, UUID destID, UUID transactionID); + public delegate void AcceptCallingCard(IClientAPI remoteClient, UUID transactionID, UUID folderID); + public delegate void DeclineCallingCard(IClientAPI remoteClient, UUID transactionID); #endregion @@ -426,16 +507,9 @@ namespace OpenSim.Framework /// string Name { get; } - bool IsActive - { - get; - set; - } + bool IsActive { get; set; } - bool SendLogoutPacketWhenClosing - { - set; - } + bool SendLogoutPacketWhenClosing { set; } // [Obsolete("LLClientView Specific - Circuits are unique to LLClientView")] uint CircuitCode { get; } @@ -598,7 +672,7 @@ namespace OpenSim.Framework event EstateRestartSimRequest OnEstateRestartSimRequest; event EstateChangeCovenantRequest OnEstateChangeCovenantRequest; event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest; - event SimulatorBlueBoxMessageRequest OnSimulatorBlueBoxMessageRequest; + event SimulatorBlueBoxMessageRequest OnSimulatorBlueBoxMessageRequest; event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest; event EstateDebugRegionRequest OnEstateDebugRegionRequest; event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest; @@ -626,20 +700,20 @@ namespace OpenSim.Framework event DirClassifiedQuery OnDirClassifiedQuery; event EventInfoRequest OnEventInfoRequest; event ParcelSetOtherCleanTime OnParcelSetOtherCleanTime; - + event MapItemRequest OnMapItemRequest; event OfferCallingCard OnOfferCallingCard; event AcceptCallingCard OnAcceptCallingCard; event DeclineCallingCard OnDeclineCallingCard; - // void ActivateGesture(UUID assetId, UUID gestureId); + // void ActivateGesture(UUID assetId, UUID gestureId); /// /// Tell this client what items it should be wearing now /// void SendWearables(AvatarWearable[] wearables, int serial); - + /// /// Send information about the given agent's appearance to another client. /// @@ -647,25 +721,22 @@ namespace OpenSim.Framework /// /// void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry); - + void SendStartPingCheck(byte seq); - + /// /// Tell the client that an object has been deleted /// /// /// void SendKillObject(ulong regionHandle, uint localID); - + void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId); void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args); void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, byte audible); - void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, - byte audible); - void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp); @@ -697,7 +768,8 @@ namespace OpenSim.Framework void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance); void SendPayPrice(UUID objectID, int[] payPrice); - void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID, uint avatarLocalID, + void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID, + uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation); void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, @@ -711,18 +783,22 @@ namespace OpenSim.Framework void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, - UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, - byte clickAction, byte material, byte[] textureanim, bool attachment, uint AttachPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius); + UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, + byte[] particleSystem, + byte clickAction, byte material, byte[] textureanim, bool attachment, + uint AttachPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, + double SoundRadius); void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, - Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, - uint flags, UUID objectID, UUID ownerID, string text, byte[] color, + Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, + uint flags, UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, byte clickAction, byte material); void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, - Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, UUID AssetId); + Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, + UUID AssetId); void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List items, List folders, bool fetchFolders, @@ -752,17 +828,24 @@ namespace OpenSim.Framework void SendXferPacket(ulong xferID, uint packet, byte[] data); void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, - int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, - int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, - int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent); + int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, + float PriceObjectScaleFactor, + int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, + int PricePublicObjectDecay, + int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, + float TeleportPriceExponent); void SendAvatarPickerReply(AvatarPickerReplyAgentDataArgs AgentData, List Data); - void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle); + void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, + string groupname, string grouptitle); void SendPreLoadSound(UUID objectID, UUID ownerID, UUID soundID); void SendPlayAttachedSound(UUID soundID, UUID objectID, UUID ownerID, float gain, byte flags); - void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain); + + void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, + float gain); + void SendAttachedSoundGainChange(UUID objectID, float gain); void SendNameReply(UUID profileId, string firstname, string lastname); @@ -770,10 +853,15 @@ namespace OpenSim.Framework void SendAgentAlertMessage(string message, bool modal); void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message, string url); - void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels); + + void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, + string[] buttonlabels); + bool AddMoney(int debit); - void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition); + void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, + float OrbitalPosition); + void SendViewerEffect(ViewerEffectPacket.EffectBlock[] effectBlocks); void SendViewerTime(int phase); UUID GetDefaultAnimation(string name); @@ -791,9 +879,14 @@ namespace OpenSim.Framework void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args); void SendEstateCovenantInformation(UUID covenant); - void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner); - void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags); + void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, + uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner); + + void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, + float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, + uint regionFlags); + void SendLandAccessListData(List avatars, uint accessFlag, int localLandID); void SendForceClientSelectObjects(List objectIDs); void SendLandObjectOwners(Dictionary ownersAndCount); @@ -822,7 +915,7 @@ namespace OpenSim.Framework /// /// void SendImageFirstPart(ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec); - + /// /// Send the next packet for a series of packets making up a single texture, /// as established by SendImageFirstPart() @@ -831,36 +924,41 @@ namespace OpenSim.Framework /// /// void SendImageNextPart(ushort partNumber, UUID imageUuid, byte[] imageData); - + /// /// Tell the client that the requested texture cannot be found /// void SendImageNotFound(UUID imageid); void SendShutdownConnectionNotice(); - + /// /// Send statistical information about the sim to the client. /// /// void SendSimStats(SimStats stats); - + void SendObjectPropertiesFamilyData(uint RequestFlags, UUID ObjectUUID, UUID OwnerID, UUID GroupID, - uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, - uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category, - UUID LastOwnerID, string ObjectName, string Description); - - void SendObjectPropertiesReply(UUID ItemID, ulong CreationDate, UUID CreatorUUID, UUID FolderUUID, UUID FromTaskUUID, - UUID GroupUUID, short InventorySerial, UUID LastOwnerUUID, UUID ObjectUUID, - UUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, - string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, - uint BaseMask, byte saleType, int salePrice); + uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, + uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, + uint Category, + UUID LastOwnerID, string ObjectName, string Description); + + void SendObjectPropertiesReply(UUID ItemID, ulong CreationDate, UUID CreatorUUID, UUID FolderUUID, + UUID FromTaskUUID, + UUID GroupUUID, short InventorySerial, UUID LastOwnerUUID, UUID ObjectUUID, + UUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, + string ItemName, + string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, + uint EveryoneMask, + uint BaseMask, byte saleType, int salePrice); + void SendAgentOffline(UUID[] agentIDs); void SendAgentOnline(UUID[] agentIDs); void SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot, - Vector3 CameraAtOffset, Vector3 CameraEyeOffset, bool ForceMouseLook); + Vector3 CameraAtOffset, Vector3 CameraEyeOffset, bool ForceMouseLook); void SendAdminResponse(UUID Token, uint AdminLevel); @@ -882,7 +980,7 @@ namespace OpenSim.Framework /// Set the debug level at which packet output should be printed to console. /// void SetDebugPacketLevel(int newDebug); - + void InPacket(object NewPack); void ProcessInPacket(Packet NewPack); void Close(bool ShutdownCircuit); @@ -929,4 +1027,4 @@ namespace OpenSim.Framework void KillEndDone(); } -} +} \ No newline at end of file -- cgit v1.1