From 3bf88587277b83c0b6f058fabba7d46a3b5a6a00 Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Thu, 28 Aug 2008 14:41:54 +0000
Subject: Update svn properties, formatting cleanup.
---
OpenSim/Framework/AgentCircuitManager.cs | 6 +++---
.../Communications/Cache/CachedUserInfo.cs | 2 +-
.../Cache/UserProfileCacheService.cs | 2 +-
.../Framework/Communications/Capabilities/Caps.cs | 4 ++--
.../Framework/Communications/GridInfoService.cs | 14 ++++++-------
OpenSim/Framework/IClientAPI.cs | 6 +++---
OpenSim/Framework/Servers/BaseHttpServer.cs | 24 +++++++++++-----------
OpenSim/Framework/Servers/BaseOpenSimServer.cs | 18 ++++++++--------
8 files changed, 38 insertions(+), 38 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/AgentCircuitManager.cs b/OpenSim/Framework/AgentCircuitManager.cs
index 80e2f87..a235688 100644
--- a/OpenSim/Framework/AgentCircuitManager.cs
+++ b/OpenSim/Framework/AgentCircuitManager.cs
@@ -112,7 +112,7 @@ namespace OpenSim.Framework
}
}
-
+
///
/// Sometimes the circuitcode may not be known before setting up the connection
///
@@ -126,7 +126,7 @@ namespace OpenSim.Framework
if (AgentCircuits.ContainsKey((uint)circuitcode) && !AgentCircuits.ContainsKey((uint)newcircuitcode))
{
AgentCircuitData agentData = AgentCircuits[(uint)circuitcode];
-
+
agentData.circuitcode = newcircuitcode;
AgentCircuits.Remove((uint)circuitcode);
@@ -155,4 +155,4 @@ namespace OpenSim.Framework
return false;
}
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index 17f927d..3a20b9e 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -306,7 +306,7 @@ namespace OpenSim.Framework.Communications.Cache
// "[INVENTORY CACHE]: Received item {0} {1} for user {2}",
// itemInfo.Name, itemInfo.ID, userID);
InventoryFolderImpl folder = null;
-
+
if ( RootFolder != null )
folder = RootFolder.FindFolder(itemInfo.Folder);
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index 017cb29..45f6c7e 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -168,7 +168,7 @@ namespace OpenSim.Framework.Communications.Cache
{
if (userID == LLUUID.Zero)
return;
-
+
lock (m_userProfiles)
{
if (m_userProfiles.ContainsKey(userID))
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs
index 18ddd9e..a7486d6 100644
--- a/OpenSim/Framework/Communications/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs
@@ -617,9 +617,9 @@ namespace OpenSim.Framework.Communications.Capabilities
IMoneyModule mm = scene.RequestModuleInterface();
- if(mm != null)
+ if (mm != null)
{
- if(!mm.UploadCovered(client))
+ if (!mm.UploadCovered(client))
{
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
diff --git a/OpenSim/Framework/Communications/GridInfoService.cs b/OpenSim/Framework/Communications/GridInfoService.cs
index ce66c82..bd108c1 100644
--- a/OpenSim/Framework/Communications/GridInfoService.cs
+++ b/OpenSim/Framework/Communications/GridInfoService.cs
@@ -53,7 +53,7 @@ namespace OpenSim.Framework.Communications
/// GridInfoService uses the [GridInfo] section of the
/// standard OpenSim.ini file --- which is not optimal, but
/// anything else requires a general redesign of the config
- /// system.
+ /// system.
///
public GridInfoService(IConfigSource configSource)
{
@@ -65,7 +65,7 @@ namespace OpenSim.Framework.Communications
///
public GridInfoService()
{
- try
+ try
{
IConfigSource configSource = new IniConfigSource(Path.Combine(Util.configDir(), "OpenSim.ini"));
loadGridInfo(configSource);
@@ -84,15 +84,15 @@ namespace OpenSim.Framework.Communications
IConfig startupCfg = configSource.Configs["Startup"];
IConfig gridCfg = configSource.Configs["GridInfo"];
IConfig netCfg = configSource.Configs["Network"];
-
+
bool grid = startupCfg.GetBoolean("gridmode", false);
-
+
if (grid)
_info["mode"] = "grid";
- else
+ else
_info["mode"] = "standalone";
-
-
+
+
if (null != gridCfg)
{
foreach (string k in gridCfg.GetKeys())
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index f437902..224b51b 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -351,8 +351,8 @@ namespace OpenSim.Framework
bool SendLogoutPacketWhenClosing
{
- set;
- }
+ set;
+ }
// [Obsolete("LLClientView Specific - Circuits are unique to LLClientView")]
uint CircuitCode { get; }
@@ -526,7 +526,7 @@ namespace OpenSim.Framework
event TerrainUnacked OnUnackedTerrain;
event ActivateGesture OnActivateGesture;
event DeactivateGesture OnDeactivateGesture;
-
+
// void ActivateGesture(LLUUID assetId, LLUUID gestureId);
// [Obsolete("IClientAPI.OutPacket SHOULD NOT EXIST outside of LLClientView please refactor appropriately.")]
diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs
index 79929bd..d326b66 100644
--- a/OpenSim/Framework/Servers/BaseHttpServer.cs
+++ b/OpenSim/Framework/Servers/BaseHttpServer.cs
@@ -278,7 +278,7 @@ namespace OpenSim.Framework.Servers
HandleLLSDRequests(request, response);
return;
- }
+ }
HandleXmlRpcRequests(request, response);
return;
}
@@ -498,7 +498,7 @@ namespace OpenSim.Framework.Servers
{
// we didn't find a registered llsd handler to service this request
// check if we have a default llsd handler
-
+
if (m_defaultLlsdHandler != null)
{
// LibOMV path
@@ -541,7 +541,7 @@ namespace OpenSim.Framework.Servers
private bool DoWeHaveALLSDHandler(string path)
{
-
+
string[] pathbase = path.Split('/');
string searchquery = "/";
@@ -559,27 +559,27 @@ namespace OpenSim.Framework.Servers
foreach (string pattern in m_llsdHandlers.Keys)
{
-
+
if (searchquery.StartsWith(pattern) && searchquery.Length >= pattern.Length)
{
-
+
bestMatch = pattern;
-
+
}
}
- // extra kicker to remove the default XMLRPC login case.. just in case..
+ // extra kicker to remove the default XMLRPC login case.. just in case..
if (path == "/")
return false;
if (String.IsNullOrEmpty(bestMatch))
{
-
+
return false;
}
else
{
-
+
return true;
}
}
@@ -588,7 +588,7 @@ namespace OpenSim.Framework.Servers
{
llsdHandler = null;
// Pull out the first part of the path
- // splitting the path by '/' means we'll get the following return..
+ // splitting the path by '/' means we'll get the following return..
// {0}/{1}/{2}
// where {0} isn't something we really control 100%
@@ -599,7 +599,7 @@ namespace OpenSim.Framework.Servers
return false;
for (int i=1; i
/// Get a report about the registered threads in this server.
///
protected string GetThreadsReport()
{
StringBuilder sb = new StringBuilder();
-
+
List threads = ThreadTracker.GetThreads();
if (threads == null)
{
@@ -132,13 +132,13 @@ namespace OpenSim.Framework.Servers
foreach (Thread t in threads)
{
sb.Append(
- "ID: " + t.ManagedThreadId + ", Name: " + t.Name + ", Alive: " + t.IsAlive
+ "ID: " + t.ManagedThreadId + ", Name: " + t.Name + ", Alive: " + t.IsAlive
+ ", Pri: " + t.Priority + ", State: " + t.ThreadState + Environment.NewLine);
}
- }
-
+ }
+
return sb.ToString();
- }
+ }
///
/// Return a report about the uptime of this server
@@ -312,7 +312,7 @@ namespace OpenSim.Framework.Servers
return;
}
- }
+ }
///
/// Outputs to the console information about the region
--
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