From d08ad6459a03a6a5a6a551fd2b275f1c7da94d8e Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Tue, 20 Mar 2012 17:14:19 -0700
Subject: HG Friends: allow the establishment of HG friendships without
requiring co-presence in the same sim. Using avatar picker, users can now
search for names such as "first.last@grid.com:9000", find them, and request
friendship. Friendship requests are stored if target user is offline. TESTED
ON STANDALONE ONLY.
---
OpenSim/Framework/Util.cs | 3958 +++++++++++++++++++++++----------------------
1 file changed, 1996 insertions(+), 1962 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index 9e0f138..0b9e0e7 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -1,1509 +1,1509 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Data;
-using System.Diagnostics;
-using System.Globalization;
-using System.IO;
-using System.IO.Compression;
-using System.Net;
-using System.Net.Sockets;
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Data;
+using System.Diagnostics;
+using System.Globalization;
+using System.IO;
+using System.IO.Compression;
+using System.Net;
+using System.Net.Sockets;
using System.Reflection;
-using System.Runtime.InteropServices;
-using System.Runtime.Serialization;
-using System.Runtime.Serialization.Formatters.Binary;
-using System.Security.Cryptography;
-using System.Text;
-using System.Text.RegularExpressions;
-using System.Xml;
-using System.Threading;
-using log4net;
-using Nini.Config;
-using Nwc.XmlRpc;
-using OpenMetaverse;
-using OpenMetaverse.StructuredData;
-using Amib.Threading;
-
-namespace OpenSim.Framework
-{
- ///
- /// The method used by Util.FireAndForget for asynchronously firing events
- ///
- ///
- /// None is used to execute the method in the same thread that made the call. It should only be used by regression
- /// test code that relies on predictable event ordering.
- /// RegressionTest is used by regression tests. It fires the call synchronously and does not catch any exceptions.
- ///
- public enum FireAndForgetMethod
- {
- None,
- RegressionTest,
- UnsafeQueueUserWorkItem,
- QueueUserWorkItem,
- BeginInvoke,
- SmartThreadPool,
- Thread,
- }
-
- ///
- /// Miscellaneous utility functions
- ///
- public class Util
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private static uint nextXferID = 5000;
- private static Random randomClass = new Random();
-
- // Get a list of invalid file characters (OS dependent)
- private static string regexInvalidFileChars = "[" + new String(Path.GetInvalidFileNameChars()) + "]";
- private static string regexInvalidPathChars = "[" + new String(Path.GetInvalidPathChars()) + "]";
- private static object XferLock = new object();
-
- ///
- /// Thread pool used for Util.FireAndForget if FireAndForgetMethod.SmartThreadPool is used
- ///
- private static SmartThreadPool m_ThreadPool;
-
- // Unix-epoch starts at January 1st 1970, 00:00:00 UTC. And all our times in the server are (or at least should be) in UTC.
- private static readonly DateTime unixEpoch =
- DateTime.ParseExact("1970-01-01 00:00:00 +0", "yyyy-MM-dd hh:mm:ss z", DateTimeFormatInfo.InvariantInfo).ToUniversalTime();
-
- private static readonly string rawUUIDPattern
- = "[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}";
- public static readonly Regex PermissiveUUIDPattern = new Regex(rawUUIDPattern);
- public static readonly Regex UUIDPattern = new Regex(string.Format("^{0}$", rawUUIDPattern));
-
- public static FireAndForgetMethod DefaultFireAndForgetMethod = FireAndForgetMethod.SmartThreadPool;
- public static FireAndForgetMethod FireAndForgetMethod = DefaultFireAndForgetMethod;
-
- ///
- /// Gets the name of the directory where the current running executable
- /// is located
- ///
- /// Filesystem path to the directory containing the current
- /// executable
- public static string ExecutingDirectory()
- {
- return Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
- }
-
- ///
- /// Linear interpolates B<->C using percent A
- ///
- ///
- ///
- ///
- ///
- public static double lerp(double a, double b, double c)
- {
- return (b*a) + (c*(1 - a));
- }
-
- ///
- /// Bilinear Interpolate, see Lerp but for 2D using 'percents' X & Y.
- /// Layout:
- /// A B
- /// C D
- /// A<->C = Y
- /// C<->D = X
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public static double lerp2D(double x, double y, double a, double b, double c, double d)
- {
- return lerp(y, lerp(x, a, b), lerp(x, c, d));
- }
-
- public static Encoding UTF8 = Encoding.UTF8;
-
- ///
- /// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards)
- ///
- public static UUID BLANK_TEXTURE_UUID = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
-
- #region Vector Equations
-
- ///
- /// Get the distance between two 3d vectors
- ///
- /// A 3d vector
- /// A 3d vector
- /// The distance between the two vectors
- public static double GetDistanceTo(Vector3 a, Vector3 b)
- {
- float dx = a.X - b.X;
- float dy = a.Y - b.Y;
- float dz = a.Z - b.Z;
- return Math.Sqrt(dx * dx + dy * dy + dz * dz);
- }
-
- ///
- /// Returns true if the distance beween A and B is less than amount. Significantly faster than GetDistanceTo since it eliminates the Sqrt.
- ///
- ///
- ///
- ///
- ///
- public static bool DistanceLessThan(Vector3 a, Vector3 b, double amount)
- {
- float dx = a.X - b.X;
- float dy = a.Y - b.Y;
- float dz = a.Z - b.Z;
- return (dx*dx + dy*dy + dz*dz) < (amount*amount);
- }
-
- ///
- /// Get the magnitude of a 3d vector
- ///
- /// A 3d vector
- /// The magnitude of the vector
- public static double GetMagnitude(Vector3 a)
- {
- return Math.Sqrt((a.X * a.X) + (a.Y * a.Y) + (a.Z * a.Z));
- }
-
- ///
- /// Get a normalized form of a 3d vector
- ///
- /// A 3d vector
- /// A new vector which is normalized form of the vector
- /// The vector paramater cannot be <0,0,0>
- public static Vector3 GetNormalizedVector(Vector3 a)
- {
- if (IsZeroVector(a))
- throw new ArgumentException("Vector paramater cannot be a zero vector.");
-
- float Mag = (float) GetMagnitude(a);
- return new Vector3(a.X / Mag, a.Y / Mag, a.Z / Mag);
- }
-
- ///
- /// Returns if a vector is a zero vector (has all zero components)
- ///
- ///
- public static bool IsZeroVector(Vector3 v)
- {
- if (v.X == 0 && v.Y == 0 && v.Z == 0)
- {
- return true;
- }
-
- return false;
- }
-
- # endregion
-
- public static Quaternion Axes2Rot(Vector3 fwd, Vector3 left, Vector3 up)
- {
- float s;
- float tr = (float) (fwd.X + left.Y + up.Z + 1.0);
-
- if (tr >= 1.0)
- {
- s = (float) (0.5 / Math.Sqrt(tr));
- return new Quaternion(
- (left.Z - up.Y) * s,
- (up.X - fwd.Z) * s,
- (fwd.Y - left.X) * s,
- (float) 0.25 / s);
- }
- else
- {
- float max = (left.Y > up.Z) ? left.Y : up.Z;
-
- if (max < fwd.X)
- {
- s = (float) (Math.Sqrt(fwd.X - (left.Y + up.Z) + 1.0));
- float x = (float) (s * 0.5);
- s = (float) (0.5 / s);
- return new Quaternion(
- x,
- (fwd.Y + left.X) * s,
- (up.X + fwd.Z) * s,
- (left.Z - up.Y) * s);
- }
- else if (max == left.Y)
- {
- s = (float) (Math.Sqrt(left.Y - (up.Z + fwd.X) + 1.0));
- float y = (float) (s * 0.5);
- s = (float) (0.5 / s);
- return new Quaternion(
- (fwd.Y + left.X) * s,
- y,
- (left.Z + up.Y) * s,
- (up.X - fwd.Z) * s);
- }
- else
- {
- s = (float) (Math.Sqrt(up.Z - (fwd.X + left.Y) + 1.0));
- float z = (float) (s * 0.5);
- s = (float) (0.5 / s);
- return new Quaternion(
- (up.X + fwd.Z) * s,
- (left.Z + up.Y) * s,
- z,
- (fwd.Y - left.X) * s);
- }
- }
- }
-
- public static Random RandomClass
- {
- get { return randomClass; }
- }
-
- public static ulong UIntsToLong(uint X, uint Y)
- {
- return Utils.UIntsToLong(X, Y);
- }
-
- public static T Clamp(T x, T min, T max)
- where T : IComparable
- {
- return x.CompareTo(max) > 0 ? max :
- x.CompareTo(min) < 0 ? min :
- x;
- }
-
- public static uint GetNextXferID()
- {
- uint id = 0;
- lock (XferLock)
- {
- id = nextXferID;
- nextXferID++;
- }
- return id;
- }
-
- public static string GetFileName(string file)
- {
- // Return just the filename on UNIX platforms
- // TODO: this should be customisable with a prefix, but that's something to do later.
- if (Environment.OSVersion.Platform == PlatformID.Unix)
- {
- return file;
- }
-
- // Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA
- // TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData
- if (Environment.OSVersion.Platform == PlatformID.Win32NT)
- {
- if (!Directory.Exists("%APPDATA%\\OpenSim\\"))
- {
- Directory.CreateDirectory("%APPDATA%\\OpenSim");
- }
-
- return "%APPDATA%\\OpenSim\\" + file;
- }
-
- // Catch all - covers older windows versions
- // (but those probably wont work anyway)
- return file;
- }
-
- ///
- /// Debug utility function to convert OSD into formatted XML for debugging purposes.
- ///
- ///
- /// A
- ///
- ///
- /// A
- ///
- public static string GetFormattedXml(OSD osd)
- {
- return GetFormattedXml(OSDParser.SerializeLLSDXmlString(osd));
- }
-
- ///
- /// Debug utility function to convert unbroken strings of XML into something human readable for occasional debugging purposes.
- ///
- ///
- /// Please don't delete me even if I appear currently unused!
- ///
- ///
- ///
- public static string GetFormattedXml(string rawXml)
- {
- XmlDocument xd = new XmlDocument();
- xd.LoadXml(rawXml);
-
- StringBuilder sb = new StringBuilder();
- StringWriter sw = new StringWriter(sb);
-
- XmlTextWriter xtw = new XmlTextWriter(sw);
- xtw.Formatting = Formatting.Indented;
-
- try
- {
- xd.WriteTo(xtw);
- }
- finally
- {
- xtw.Close();
- }
-
- return sb.ToString();
+using System.Runtime.InteropServices;
+using System.Runtime.Serialization;
+using System.Runtime.Serialization.Formatters.Binary;
+using System.Security.Cryptography;
+using System.Text;
+using System.Text.RegularExpressions;
+using System.Xml;
+using System.Threading;
+using log4net;
+using Nini.Config;
+using Nwc.XmlRpc;
+using OpenMetaverse;
+using OpenMetaverse.StructuredData;
+using Amib.Threading;
+
+namespace OpenSim.Framework
+{
+ ///
+ /// The method used by Util.FireAndForget for asynchronously firing events
+ ///
+ ///
+ /// None is used to execute the method in the same thread that made the call. It should only be used by regression
+ /// test code that relies on predictable event ordering.
+ /// RegressionTest is used by regression tests. It fires the call synchronously and does not catch any exceptions.
+ ///
+ public enum FireAndForgetMethod
+ {
+ None,
+ RegressionTest,
+ UnsafeQueueUserWorkItem,
+ QueueUserWorkItem,
+ BeginInvoke,
+ SmartThreadPool,
+ Thread,
+ }
+
+ ///
+ /// Miscellaneous utility functions
+ ///
+ public class Util
+ {
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ private static uint nextXferID = 5000;
+ private static Random randomClass = new Random();
+
+ // Get a list of invalid file characters (OS dependent)
+ private static string regexInvalidFileChars = "[" + new String(Path.GetInvalidFileNameChars()) + "]";
+ private static string regexInvalidPathChars = "[" + new String(Path.GetInvalidPathChars()) + "]";
+ private static object XferLock = new object();
+
+ ///
+ /// Thread pool used for Util.FireAndForget if FireAndForgetMethod.SmartThreadPool is used
+ ///
+ private static SmartThreadPool m_ThreadPool;
+
+ // Unix-epoch starts at January 1st 1970, 00:00:00 UTC. And all our times in the server are (or at least should be) in UTC.
+ private static readonly DateTime unixEpoch =
+ DateTime.ParseExact("1970-01-01 00:00:00 +0", "yyyy-MM-dd hh:mm:ss z", DateTimeFormatInfo.InvariantInfo).ToUniversalTime();
+
+ private static readonly string rawUUIDPattern
+ = "[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}";
+ public static readonly Regex PermissiveUUIDPattern = new Regex(rawUUIDPattern);
+ public static readonly Regex UUIDPattern = new Regex(string.Format("^{0}$", rawUUIDPattern));
+
+ public static FireAndForgetMethod DefaultFireAndForgetMethod = FireAndForgetMethod.SmartThreadPool;
+ public static FireAndForgetMethod FireAndForgetMethod = DefaultFireAndForgetMethod;
+
+ ///
+ /// Gets the name of the directory where the current running executable
+ /// is located
+ ///
+ /// Filesystem path to the directory containing the current
+ /// executable
+ public static string ExecutingDirectory()
+ {
+ return Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
+ }
+
+ ///
+ /// Linear interpolates B<->C using percent A
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static double lerp(double a, double b, double c)
+ {
+ return (b*a) + (c*(1 - a));
+ }
+
+ ///
+ /// Bilinear Interpolate, see Lerp but for 2D using 'percents' X & Y.
+ /// Layout:
+ /// A B
+ /// C D
+ /// A<->C = Y
+ /// C<->D = X
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static double lerp2D(double x, double y, double a, double b, double c, double d)
+ {
+ return lerp(y, lerp(x, a, b), lerp(x, c, d));
+ }
+
+ public static Encoding UTF8 = Encoding.UTF8;
+
+ ///
+ /// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards)
+ ///
+ public static UUID BLANK_TEXTURE_UUID = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
+
+ #region Vector Equations
+
+ ///
+ /// Get the distance between two 3d vectors
+ ///
+ /// A 3d vector
+ /// A 3d vector
+ /// The distance between the two vectors
+ public static double GetDistanceTo(Vector3 a, Vector3 b)
+ {
+ float dx = a.X - b.X;
+ float dy = a.Y - b.Y;
+ float dz = a.Z - b.Z;
+ return Math.Sqrt(dx * dx + dy * dy + dz * dz);
+ }
+
+ ///
+ /// Returns true if the distance beween A and B is less than amount. Significantly faster than GetDistanceTo since it eliminates the Sqrt.
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static bool DistanceLessThan(Vector3 a, Vector3 b, double amount)
+ {
+ float dx = a.X - b.X;
+ float dy = a.Y - b.Y;
+ float dz = a.Z - b.Z;
+ return (dx*dx + dy*dy + dz*dz) < (amount*amount);
+ }
+
+ ///
+ /// Get the magnitude of a 3d vector
+ ///
+ /// A 3d vector
+ /// The magnitude of the vector
+ public static double GetMagnitude(Vector3 a)
+ {
+ return Math.Sqrt((a.X * a.X) + (a.Y * a.Y) + (a.Z * a.Z));
+ }
+
+ ///
+ /// Get a normalized form of a 3d vector
+ ///
+ /// A 3d vector
+ /// A new vector which is normalized form of the vector
+ /// The vector paramater cannot be <0,0,0>
+ public static Vector3 GetNormalizedVector(Vector3 a)
+ {
+ if (IsZeroVector(a))
+ throw new ArgumentException("Vector paramater cannot be a zero vector.");
+
+ float Mag = (float) GetMagnitude(a);
+ return new Vector3(a.X / Mag, a.Y / Mag, a.Z / Mag);
+ }
+
+ ///
+ /// Returns if a vector is a zero vector (has all zero components)
+ ///
+ ///
+ public static bool IsZeroVector(Vector3 v)
+ {
+ if (v.X == 0 && v.Y == 0 && v.Z == 0)
+ {
+ return true;
+ }
+
+ return false;
+ }
+
+ # endregion
+
+ public static Quaternion Axes2Rot(Vector3 fwd, Vector3 left, Vector3 up)
+ {
+ float s;
+ float tr = (float) (fwd.X + left.Y + up.Z + 1.0);
+
+ if (tr >= 1.0)
+ {
+ s = (float) (0.5 / Math.Sqrt(tr));
+ return new Quaternion(
+ (left.Z - up.Y) * s,
+ (up.X - fwd.Z) * s,
+ (fwd.Y - left.X) * s,
+ (float) 0.25 / s);
+ }
+ else
+ {
+ float max = (left.Y > up.Z) ? left.Y : up.Z;
+
+ if (max < fwd.X)
+ {
+ s = (float) (Math.Sqrt(fwd.X - (left.Y + up.Z) + 1.0));
+ float x = (float) (s * 0.5);
+ s = (float) (0.5 / s);
+ return new Quaternion(
+ x,
+ (fwd.Y + left.X) * s,
+ (up.X + fwd.Z) * s,
+ (left.Z - up.Y) * s);
+ }
+ else if (max == left.Y)
+ {
+ s = (float) (Math.Sqrt(left.Y - (up.Z + fwd.X) + 1.0));
+ float y = (float) (s * 0.5);
+ s = (float) (0.5 / s);
+ return new Quaternion(
+ (fwd.Y + left.X) * s,
+ y,
+ (left.Z + up.Y) * s,
+ (up.X - fwd.Z) * s);
+ }
+ else
+ {
+ s = (float) (Math.Sqrt(up.Z - (fwd.X + left.Y) + 1.0));
+ float z = (float) (s * 0.5);
+ s = (float) (0.5 / s);
+ return new Quaternion(
+ (up.X + fwd.Z) * s,
+ (left.Z + up.Y) * s,
+ z,
+ (fwd.Y - left.X) * s);
+ }
+ }
+ }
+
+ public static Random RandomClass
+ {
+ get { return randomClass; }
+ }
+
+ public static ulong UIntsToLong(uint X, uint Y)
+ {
+ return Utils.UIntsToLong(X, Y);
+ }
+
+ public static T Clamp(T x, T min, T max)
+ where T : IComparable
+ {
+ return x.CompareTo(max) > 0 ? max :
+ x.CompareTo(min) < 0 ? min :
+ x;
+ }
+
+ public static uint GetNextXferID()
+ {
+ uint id = 0;
+ lock (XferLock)
+ {
+ id = nextXferID;
+ nextXferID++;
+ }
+ return id;
+ }
+
+ public static string GetFileName(string file)
+ {
+ // Return just the filename on UNIX platforms
+ // TODO: this should be customisable with a prefix, but that's something to do later.
+ if (Environment.OSVersion.Platform == PlatformID.Unix)
+ {
+ return file;
+ }
+
+ // Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA
+ // TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData
+ if (Environment.OSVersion.Platform == PlatformID.Win32NT)
+ {
+ if (!Directory.Exists("%APPDATA%\\OpenSim\\"))
+ {
+ Directory.CreateDirectory("%APPDATA%\\OpenSim");
+ }
+
+ return "%APPDATA%\\OpenSim\\" + file;
+ }
+
+ // Catch all - covers older windows versions
+ // (but those probably wont work anyway)
+ return file;
+ }
+
+ ///
+ /// Debug utility function to convert OSD into formatted XML for debugging purposes.
+ ///
+ ///
+ /// A
+ ///
+ ///
+ /// A
+ ///
+ public static string GetFormattedXml(OSD osd)
+ {
+ return GetFormattedXml(OSDParser.SerializeLLSDXmlString(osd));
+ }
+
+ ///
+ /// Debug utility function to convert unbroken strings of XML into something human readable for occasional debugging purposes.
+ ///
+ ///
+ /// Please don't delete me even if I appear currently unused!
+ ///
+ ///
+ ///
+ public static string GetFormattedXml(string rawXml)
+ {
+ XmlDocument xd = new XmlDocument();
+ xd.LoadXml(rawXml);
+
+ StringBuilder sb = new StringBuilder();
+ StringWriter sw = new StringWriter(sb);
+
+ XmlTextWriter xtw = new XmlTextWriter(sw);
+ xtw.Formatting = Formatting.Indented;
+
+ try
+ {
+ xd.WriteTo(xtw);
+ }
+ finally
+ {
+ xtw.Close();
+ }
+
+ return sb.ToString();
+ }
+
+ ///
+ /// Is the platform Windows?
+ ///
+ /// true if so, false otherwise
+ public static bool IsWindows()
+ {
+ PlatformID platformId = Environment.OSVersion.Platform;
+
+ return (platformId == PlatformID.Win32NT
+ || platformId == PlatformID.Win32S
+ || platformId == PlatformID.Win32Windows
+ || platformId == PlatformID.WinCE);
+ }
+
+ public static bool LoadArchSpecificWindowsDll(string libraryName)
+ {
+ // We do this so that OpenSimulator on Windows loads the correct native library depending on whether
+ // it's running as a 32-bit process or a 64-bit one. By invoking LoadLibary here, later DLLImports
+ // will find it already loaded later on.
+ //
+ // This isn't necessary for other platforms (e.g. Mac OSX and Linux) since the DLL used can be
+ // controlled in config files.
+ string nativeLibraryPath;
+
+ if (Util.Is64BitProcess())
+ nativeLibraryPath = "lib64/" + libraryName;
+ else
+ nativeLibraryPath = "lib32/" + libraryName;
+
+ m_log.DebugFormat("[UTIL]: Loading native Windows library at {0}", nativeLibraryPath);
+
+ if (Util.LoadLibrary(nativeLibraryPath) == IntPtr.Zero)
+ {
+ m_log.ErrorFormat(
+ "[UTIL]: Couldn't find native Windows library at {0}", nativeLibraryPath);
+
+ return false;
+ }
+ else
+ {
+ return true;
+ }
+ }
+
+ public static bool IsEnvironmentSupported(ref string reason)
+ {
+ // Must have .NET 2.0 (Generics / libsl)
+ if (Environment.Version.Major < 2)
+ {
+ reason = ".NET 1.0/1.1 lacks components that is used by OpenSim";
+ return false;
+ }
+
+ // Windows 95/98/ME are unsupported
+ if (Environment.OSVersion.Platform == PlatformID.Win32Windows &&
+ Environment.OSVersion.Platform != PlatformID.Win32NT)
+ {
+ reason = "Windows 95/98/ME will not run OpenSim";
+ return false;
+ }
+
+ // Windows 2000 / Pre-SP2 XP
+ if (Environment.OSVersion.Version.Major == 5 &&
+ Environment.OSVersion.Version.Minor == 0)
+ {
+ reason = "Please update to Windows XP Service Pack 2 or Server2003";
+ return false;
+ }
+
+ return true;
+ }
+
+ public static int UnixTimeSinceEpoch()
+ {
+ return ToUnixTime(DateTime.UtcNow);
+ }
+
+ public static int ToUnixTime(DateTime stamp)
+ {
+ TimeSpan t = stamp.ToUniversalTime() - unixEpoch;
+ return (int) t.TotalSeconds;
+ }
+
+ public static DateTime ToDateTime(ulong seconds)
+ {
+ DateTime epoch = unixEpoch;
+ return epoch.AddSeconds(seconds);
+ }
+
+ public static DateTime ToDateTime(int seconds)
+ {
+ DateTime epoch = unixEpoch;
+ return epoch.AddSeconds(seconds);
+ }
+
+ ///
+ /// Return an md5 hash of the given string
+ ///
+ ///
+ ///
+ public static string Md5Hash(string data)
+ {
+ byte[] dataMd5 = ComputeMD5Hash(data);
+ StringBuilder sb = new StringBuilder();
+ for (int i = 0; i < dataMd5.Length; i++)
+ sb.AppendFormat("{0:x2}", dataMd5[i]);
+ return sb.ToString();
+ }
+
+ private static byte[] ComputeMD5Hash(string data)
+ {
+ MD5 md5 = MD5.Create();
+ return md5.ComputeHash(Encoding.Default.GetBytes(data));
+ }
+
+ ///
+ /// Return an SHA1 hash
+ ///
+ ///
+ ///
+ public static string SHA1Hash(string data)
+ {
+ return SHA1Hash(Encoding.Default.GetBytes(data));
+ }
+
+ ///
+ /// Return an SHA1 hash
+ ///
+ ///
+ ///
+ public static string SHA1Hash(byte[] data)
+ {
+ byte[] hash = ComputeSHA1Hash(data);
+ return BitConverter.ToString(hash).Replace("-", String.Empty);
+ }
+
+ private static byte[] ComputeSHA1Hash(byte[] src)
+ {
+ SHA1CryptoServiceProvider SHA1 = new SHA1CryptoServiceProvider();
+ return SHA1.ComputeHash(src);
+ }
+
+ public static int fast_distance2d(int x, int y)
+ {
+ x = Math.Abs(x);
+ y = Math.Abs(y);
+
+ int min = Math.Min(x, y);
+
+ return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
+ }
+
+ ///
+ /// Are the co-ordinates of the new region visible from the old region?
+ ///
+ /// Old region x-coord
+ /// New region x-coord
+ /// Old region y-coord
+ /// New region y-coord
+ ///
+ public static bool IsOutsideView(float drawdist, uint oldx, uint newx, uint oldy, uint newy)
+ {
+ int dd = (int)((drawdist + Constants.RegionSize - 1) / Constants.RegionSize);
+
+ int startX = (int)oldx - dd;
+ int startY = (int)oldy - dd;
+
+ int endX = (int)oldx + dd;
+ int endY = (int)oldy + dd;
+
+ return (newx < startX || endX < newx || newy < startY || endY < newy);
+ }
+
+ public static string FieldToString(byte[] bytes)
+ {
+ return FieldToString(bytes, String.Empty);
+ }
+
+ ///
+ /// Convert a variable length field (byte array) to a string, with a
+ /// field name prepended to each line of the output
+ ///
+ /// If the byte array has unprintable characters in it, a
+ /// hex dump will be put in the string instead
+ /// The byte array to convert to a string
+ /// A field name to prepend to each line of output
+ /// An ASCII string or a string containing a hex dump, minus
+ /// the null terminator
+ public static string FieldToString(byte[] bytes, string fieldName)
+ {
+ // Check for a common case
+ if (bytes.Length == 0) return String.Empty;
+
+ StringBuilder output = new StringBuilder();
+ bool printable = true;
+
+ for (int i = 0; i < bytes.Length; ++i)
+ {
+ // Check if there are any unprintable characters in the array
+ if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
+ && bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
+ {
+ printable = false;
+ break;
+ }
+ }
+
+ if (printable)
+ {
+ if (fieldName.Length > 0)
+ {
+ output.Append(fieldName);
+ output.Append(": ");
+ }
+
+ output.Append(CleanString(Util.UTF8.GetString(bytes, 0, bytes.Length - 1)));
+ }
+ else
+ {
+ for (int i = 0; i < bytes.Length; i += 16)
+ {
+ if (i != 0)
+ output.Append(Environment.NewLine);
+ if (fieldName.Length > 0)
+ {
+ output.Append(fieldName);
+ output.Append(": ");
+ }
+
+ for (int j = 0; j < 16; j++)
+ {
+ if ((i + j) < bytes.Length)
+ output.Append(String.Format("{0:X2} ", bytes[i + j]));
+ else
+ output.Append(" ");
+ }
+
+ for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
+ {
+ if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
+ output.Append((char) bytes[i + j]);
+ else
+ output.Append(".");
+ }
+ }
+ }
+
+ return output.ToString();
+ }
+
+ ///
+ /// Converts a URL to a IPAddress
+ ///
+ /// URL Standard Format
+ /// A resolved IP Address
+ public static IPAddress GetHostFromURL(string url)
+ {
+ return GetHostFromDNS(url.Split(new char[] {'/', ':'})[3]);
+ }
+
+ ///
+ /// Returns a IP address from a specified DNS, favouring IPv4 addresses.
+ ///
+ /// DNS Hostname
+ /// An IP address, or null
+ public static IPAddress GetHostFromDNS(string dnsAddress)
+ {
+ // Is it already a valid IP? No need to look it up.
+ IPAddress ipa;
+ if (IPAddress.TryParse(dnsAddress, out ipa))
+ return ipa;
+
+ IPAddress[] hosts = null;
+
+ // Not an IP, lookup required
+ try
+ {
+ hosts = Dns.GetHostEntry(dnsAddress).AddressList;
+ }
+ catch (Exception e)
+ {
+ m_log.WarnFormat("[UTIL]: An error occurred while resolving host name {0}, {1}", dnsAddress, e);
+
+ // Still going to throw the exception on for now, since this was what was happening in the first place
+ throw e;
+ }
+
+ foreach (IPAddress host in hosts)
+ {
+ if (host.AddressFamily == AddressFamily.InterNetwork)
+ {
+ return host;
+ }
+ }
+
+ if (hosts.Length > 0)
+ return hosts[0];
+
+ return null;
+ }
+
+ public static Uri GetURI(string protocol, string hostname, int port, string path)
+ {
+ return new UriBuilder(protocol, hostname, port, path).Uri;
+ }
+
+ ///
+ /// Gets a list of all local system IP addresses
+ ///
+ ///
+ public static IPAddress[] GetLocalHosts()
+ {
+ return Dns.GetHostAddresses(Dns.GetHostName());
+ }
+
+ public static IPAddress GetLocalHost()
+ {
+ IPAddress[] iplist = GetLocalHosts();
+
+ if (iplist.Length == 0) // No accessible external interfaces
+ {
+ IPAddress[] loopback = Dns.GetHostAddresses("localhost");
+ IPAddress localhost = loopback[0];
+
+ return localhost;
+ }
+
+ foreach (IPAddress host in iplist)
+ {
+ if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork)
+ {
+ return host;
+ }
+ }
+
+ if (iplist.Length > 0)
+ {
+ foreach (IPAddress host in iplist)
+ {
+ if (host.AddressFamily == AddressFamily.InterNetwork)
+ return host;
+ }
+ // Well all else failed...
+ return iplist[0];
+ }
+
+ return null;
+ }
+
+ ///
+ /// Removes all invalid path chars (OS dependent)
+ ///
+ /// path
+ /// safe path
+ public static string safePath(string path)
+ {
+ return Regex.Replace(path, regexInvalidPathChars, String.Empty);
+ }
+
+ ///
+ /// Removes all invalid filename chars (OS dependent)
+ ///
+ /// filename
+ /// safe filename
+ public static string safeFileName(string filename)
+ {
+ return Regex.Replace(filename, regexInvalidFileChars, String.Empty);
+ ;
+ }
+
+ //
+ // directory locations
+ //
+
+ public static string homeDir()
+ {
+ string temp;
+ // string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal));
+ // temp = Path.Combine(personal,".OpenSim");
+ temp = ".";
+ return temp;
+ }
+
+ public static string assetsDir()
+ {
+ return Path.Combine(configDir(), "assets");
+ }
+
+ public static string inventoryDir()
+ {
+ return Path.Combine(configDir(), "inventory");
+ }
+
+ public static string configDir()
+ {
+ return ".";
+ }
+
+ public static string dataDir()
+ {
+ return ".";
+ }
+
+ public static string logDir()
+ {
+ return ".";
+ }
+
+ // From: http://coercedcode.blogspot.com/2008/03/c-generate-unique-filenames-within.html
+ public static string GetUniqueFilename(string FileName)
+ {
+ int count = 0;
+ string Name;
+
+ if (File.Exists(FileName))
+ {
+ FileInfo f = new FileInfo(FileName);
+
+ if (!String.IsNullOrEmpty(f.Extension))
+ {
+ Name = f.FullName.Substring(0, f.FullName.LastIndexOf('.'));
+ }
+ else
+ {
+ Name = f.FullName;
+ }
+
+ while (File.Exists(FileName))
+ {
+ count++;
+ FileName = Name + count + f.Extension;
+ }
+ }
+ return FileName;
+ }
+
+ // Nini (config) related Methods
+ public static IConfigSource ConvertDataRowToXMLConfig(DataRow row, string fileName)
+ {
+ if (!File.Exists(fileName))
+ {
+ //create new file
+ }
+ XmlConfigSource config = new XmlConfigSource(fileName);
+ AddDataRowToConfig(config, row);
+ config.Save();
+
+ return config;
+ }
+
+ public static void AddDataRowToConfig(IConfigSource config, DataRow row)
+ {
+ config.Configs.Add((string) row[0]);
+ for (int i = 0; i < row.Table.Columns.Count; i++)
+ {
+ config.Configs[(string) row[0]].Set(row.Table.Columns[i].ColumnName, row[i]);
+ }
+ }
+
+ public static float Clip(float x, float min, float max)
+ {
+ return Math.Min(Math.Max(x, min), max);
+ }
+
+ public static int Clip(int x, int min, int max)
+ {
+ return Math.Min(Math.Max(x, min), max);
+ }
+
+ ///
+ /// Convert an UUID to a raw uuid string. Right now this is a string without hyphens.
+ ///
+ ///
+ ///
+ public static String ToRawUuidString(UUID UUID)
+ {
+ return UUID.Guid.ToString("n");
+ }
+
+ public static string CleanString(string input)
+ {
+ if (input.Length == 0)
+ return input;
+
+ int clip = input.Length;
+
+ // Test for ++ string terminator
+ int pos = input.IndexOf("\0");
+ if (pos != -1 && pos < clip)
+ clip = pos;
+
+ // Test for CR
+ pos = input.IndexOf("\r");
+ if (pos != -1 && pos < clip)
+ clip = pos;
+
+ // Test for LF
+ pos = input.IndexOf("\n");
+ if (pos != -1 && pos < clip)
+ clip = pos;
+
+ // Truncate string before first end-of-line character found
+ return input.Substring(0, clip);
+ }
+
+ ///
+ /// returns the contents of /etc/issue on Unix Systems
+ /// Use this for where it's absolutely necessary to implement platform specific stuff
+ ///
+ ///
+ public static string ReadEtcIssue()
+ {
+ try
+ {
+ StreamReader sr = new StreamReader("/etc/issue.net");
+ string issue = sr.ReadToEnd();
+ sr.Close();
+ return issue;
+ }
+ catch (Exception)
+ {
+ return "";
+ }
+ }
+
+ public static void SerializeToFile(string filename, Object obj)
+ {
+ IFormatter formatter = new BinaryFormatter();
+ Stream stream = null;
+
+ try
+ {
+ stream = new FileStream(
+ filename, FileMode.Create,
+ FileAccess.Write, FileShare.None);
+
+ formatter.Serialize(stream, obj);
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ }
+ finally
+ {
+ if (stream != null)
+ {
+ stream.Close();
+ }
+ }
+ }
+
+ public static Object DeserializeFromFile(string filename)
+ {
+ IFormatter formatter = new BinaryFormatter();
+ Stream stream = null;
+ Object ret = null;
+
+ try
+ {
+ stream = new FileStream(
+ filename, FileMode.Open,
+ FileAccess.Read, FileShare.None);
+
+ ret = formatter.Deserialize(stream);
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ }
+ finally
+ {
+ if (stream != null)
+ {
+ stream.Close();
+ }
+ }
+
+ return ret;
+ }
+
+ public static string Compress(string text)
+ {
+ byte[] buffer = Util.UTF8.GetBytes(text);
+ MemoryStream memory = new MemoryStream();
+ using (GZipStream compressor = new GZipStream(memory, CompressionMode.Compress, true))
+ {
+ compressor.Write(buffer, 0, buffer.Length);
+ }
+
+ memory.Position = 0;
+
+ byte[] compressed = new byte[memory.Length];
+ memory.Read(compressed, 0, compressed.Length);
+
+ byte[] compressedBuffer = new byte[compressed.Length + 4];
+ Buffer.BlockCopy(compressed, 0, compressedBuffer, 4, compressed.Length);
+ Buffer.BlockCopy(BitConverter.GetBytes(buffer.Length), 0, compressedBuffer, 0, 4);
+ return Convert.ToBase64String(compressedBuffer);
+ }
+
+ public static string Decompress(string compressedText)
+ {
+ byte[] compressedBuffer = Convert.FromBase64String(compressedText);
+ using (MemoryStream memory = new MemoryStream())
+ {
+ int msgLength = BitConverter.ToInt32(compressedBuffer, 0);
+ memory.Write(compressedBuffer, 4, compressedBuffer.Length - 4);
+
+ byte[] buffer = new byte[msgLength];
+
+ memory.Position = 0;
+ using (GZipStream decompressor = new GZipStream(memory, CompressionMode.Decompress))
+ {
+ decompressor.Read(buffer, 0, buffer.Length);
+ }
+
+ return Util.UTF8.GetString(buffer);
+ }
+ }
+
+ public static XmlRpcResponse XmlRpcCommand(string url, string methodName, params object[] args)
+ {
+ return SendXmlRpcCommand(url, methodName, args);
+ }
+
+ public static XmlRpcResponse SendXmlRpcCommand(string url, string methodName, object[] args)
+ {
+ XmlRpcRequest client = new XmlRpcRequest(methodName, args);
+ return client.Send(url, 6000);
+ }
+
+ ///
+ /// Returns an error message that the user could not be found in the database
+ ///
+ /// XML string consisting of a error element containing individual error(s)
+ public static XmlRpcResponse CreateUnknownUserErrorResponse()
+ {
+ XmlRpcResponse response = new XmlRpcResponse();
+ Hashtable responseData = new Hashtable();
+ responseData["error_type"] = "unknown_user";
+ responseData["error_desc"] = "The user requested is not in the database";
+
+ response.Value = responseData;
+ return response;
}
///
- /// Is the platform Windows?
+ /// Converts a byte array in big endian order into an ulong.
///
- /// true if so, false otherwise
- public static bool IsWindows()
+ ///
+ /// The array of bytes
+ ///
+ ///
+ /// The extracted ulong
+ ///
+ public static ulong BytesToUInt64Big(byte[] bytes)
{
- PlatformID platformId = Environment.OSVersion.Platform;
+ if (bytes.Length < 8) return 0;
+ return ((ulong)bytes[0] << 56) | ((ulong)bytes[1] << 48) | ((ulong)bytes[2] << 40) | ((ulong)bytes[3] << 32) |
+ ((ulong)bytes[4] << 24) | ((ulong)bytes[5] << 16) | ((ulong)bytes[6] << 8) | (ulong)bytes[7];
+ }
- return (platformId == PlatformID.Win32NT
- || platformId == PlatformID.Win32S
- || platformId == PlatformID.Win32Windows
- || platformId == PlatformID.WinCE);
- }
-
- public static bool LoadArchSpecificWindowsDll(string libraryName)
- {
- // We do this so that OpenSimulator on Windows loads the correct native library depending on whether
- // it's running as a 32-bit process or a 64-bit one. By invoking LoadLibary here, later DLLImports
- // will find it already loaded later on.
- //
- // This isn't necessary for other platforms (e.g. Mac OSX and Linux) since the DLL used can be
- // controlled in config files.
- string nativeLibraryPath;
-
- if (Util.Is64BitProcess())
- nativeLibraryPath = "lib64/" + libraryName;
- else
- nativeLibraryPath = "lib32/" + libraryName;
-
- m_log.DebugFormat("[UTIL]: Loading native Windows library at {0}", nativeLibraryPath);
-
- if (Util.LoadLibrary(nativeLibraryPath) == IntPtr.Zero)
- {
- m_log.ErrorFormat(
- "[UTIL]: Couldn't find native Windows library at {0}", nativeLibraryPath);
-
- return false;
- }
- else
- {
- return true;
- }
- }
-
- public static bool IsEnvironmentSupported(ref string reason)
- {
- // Must have .NET 2.0 (Generics / libsl)
- if (Environment.Version.Major < 2)
- {
- reason = ".NET 1.0/1.1 lacks components that is used by OpenSim";
- return false;
- }
-
- // Windows 95/98/ME are unsupported
- if (Environment.OSVersion.Platform == PlatformID.Win32Windows &&
- Environment.OSVersion.Platform != PlatformID.Win32NT)
- {
- reason = "Windows 95/98/ME will not run OpenSim";
- return false;
- }
-
- // Windows 2000 / Pre-SP2 XP
- if (Environment.OSVersion.Version.Major == 5 &&
- Environment.OSVersion.Version.Minor == 0)
- {
- reason = "Please update to Windows XP Service Pack 2 or Server2003";
- return false;
- }
-
- return true;
- }
-
- public static int UnixTimeSinceEpoch()
- {
- return ToUnixTime(DateTime.UtcNow);
- }
-
- public static int ToUnixTime(DateTime stamp)
- {
- TimeSpan t = stamp.ToUniversalTime() - unixEpoch;
- return (int) t.TotalSeconds;
- }
-
- public static DateTime ToDateTime(ulong seconds)
- {
- DateTime epoch = unixEpoch;
- return epoch.AddSeconds(seconds);
- }
-
- public static DateTime ToDateTime(int seconds)
- {
- DateTime epoch = unixEpoch;
- return epoch.AddSeconds(seconds);
- }
-
- ///
- /// Return an md5 hash of the given string
- ///
- ///
- ///
- public static string Md5Hash(string data)
- {
- byte[] dataMd5 = ComputeMD5Hash(data);
- StringBuilder sb = new StringBuilder();
- for (int i = 0; i < dataMd5.Length; i++)
- sb.AppendFormat("{0:x2}", dataMd5[i]);
- return sb.ToString();
- }
-
- private static byte[] ComputeMD5Hash(string data)
- {
- MD5 md5 = MD5.Create();
- return md5.ComputeHash(Encoding.Default.GetBytes(data));
- }
-
- ///
- /// Return an SHA1 hash
- ///
- ///
- ///
- public static string SHA1Hash(string data)
- {
- return SHA1Hash(Encoding.Default.GetBytes(data));
- }
-
- ///
- /// Return an SHA1 hash
- ///
- ///
- ///
- public static string SHA1Hash(byte[] data)
- {
- byte[] hash = ComputeSHA1Hash(data);
- return BitConverter.ToString(hash).Replace("-", String.Empty);
- }
-
- private static byte[] ComputeSHA1Hash(byte[] src)
- {
- SHA1CryptoServiceProvider SHA1 = new SHA1CryptoServiceProvider();
- return SHA1.ComputeHash(src);
- }
-
- public static int fast_distance2d(int x, int y)
- {
- x = Math.Abs(x);
- y = Math.Abs(y);
-
- int min = Math.Min(x, y);
-
- return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
- }
-
- ///
- /// Are the co-ordinates of the new region visible from the old region?
- ///
- /// Old region x-coord
- /// New region x-coord
- /// Old region y-coord
- /// New region y-coord
- ///
- public static bool IsOutsideView(float drawdist, uint oldx, uint newx, uint oldy, uint newy)
- {
- int dd = (int)((drawdist + Constants.RegionSize - 1) / Constants.RegionSize);
-
- int startX = (int)oldx - dd;
- int startY = (int)oldy - dd;
-
- int endX = (int)oldx + dd;
- int endY = (int)oldy + dd;
-
- return (newx < startX || endX < newx || newy < startY || endY < newy);
- }
-
- public static string FieldToString(byte[] bytes)
- {
- return FieldToString(bytes, String.Empty);
- }
-
- ///
- /// Convert a variable length field (byte array) to a string, with a
- /// field name prepended to each line of the output
- ///
- /// If the byte array has unprintable characters in it, a
- /// hex dump will be put in the string instead
- /// The byte array to convert to a string
- /// A field name to prepend to each line of output
- /// An ASCII string or a string containing a hex dump, minus
- /// the null terminator
- public static string FieldToString(byte[] bytes, string fieldName)
- {
- // Check for a common case
- if (bytes.Length == 0) return String.Empty;
-
- StringBuilder output = new StringBuilder();
- bool printable = true;
-
- for (int i = 0; i < bytes.Length; ++i)
- {
- // Check if there are any unprintable characters in the array
- if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
- && bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
- {
- printable = false;
- break;
- }
- }
-
- if (printable)
- {
- if (fieldName.Length > 0)
- {
- output.Append(fieldName);
- output.Append(": ");
- }
-
- output.Append(CleanString(Util.UTF8.GetString(bytes, 0, bytes.Length - 1)));
- }
- else
- {
- for (int i = 0; i < bytes.Length; i += 16)
- {
- if (i != 0)
- output.Append(Environment.NewLine);
- if (fieldName.Length > 0)
- {
- output.Append(fieldName);
- output.Append(": ");
- }
-
- for (int j = 0; j < 16; j++)
- {
- if ((i + j) < bytes.Length)
- output.Append(String.Format("{0:X2} ", bytes[i + j]));
- else
- output.Append(" ");
- }
-
- for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
- {
- if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
- output.Append((char) bytes[i + j]);
- else
- output.Append(".");
- }
- }
- }
-
- return output.ToString();
- }
-
- ///
- /// Converts a URL to a IPAddress
- ///
- /// URL Standard Format
- /// A resolved IP Address
- public static IPAddress GetHostFromURL(string url)
- {
- return GetHostFromDNS(url.Split(new char[] {'/', ':'})[3]);
- }
-
- ///
- /// Returns a IP address from a specified DNS, favouring IPv4 addresses.
- ///
- /// DNS Hostname
- /// An IP address, or null
- public static IPAddress GetHostFromDNS(string dnsAddress)
- {
- // Is it already a valid IP? No need to look it up.
- IPAddress ipa;
- if (IPAddress.TryParse(dnsAddress, out ipa))
- return ipa;
-
- IPAddress[] hosts = null;
-
- // Not an IP, lookup required
- try
- {
- hosts = Dns.GetHostEntry(dnsAddress).AddressList;
- }
- catch (Exception e)
- {
- m_log.WarnFormat("[UTIL]: An error occurred while resolving host name {0}, {1}", dnsAddress, e);
-
- // Still going to throw the exception on for now, since this was what was happening in the first place
- throw e;
- }
-
- foreach (IPAddress host in hosts)
- {
- if (host.AddressFamily == AddressFamily.InterNetwork)
- {
- return host;
- }
- }
-
- if (hosts.Length > 0)
- return hosts[0];
-
- return null;
- }
-
- public static Uri GetURI(string protocol, string hostname, int port, string path)
- {
- return new UriBuilder(protocol, hostname, port, path).Uri;
- }
-
- ///
- /// Gets a list of all local system IP addresses
- ///
- ///
- public static IPAddress[] GetLocalHosts()
- {
- return Dns.GetHostAddresses(Dns.GetHostName());
- }
-
- public static IPAddress GetLocalHost()
- {
- IPAddress[] iplist = GetLocalHosts();
-
- if (iplist.Length == 0) // No accessible external interfaces
- {
- IPAddress[] loopback = Dns.GetHostAddresses("localhost");
- IPAddress localhost = loopback[0];
-
- return localhost;
- }
-
- foreach (IPAddress host in iplist)
- {
- if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork)
- {
- return host;
- }
- }
-
- if (iplist.Length > 0)
- {
- foreach (IPAddress host in iplist)
- {
- if (host.AddressFamily == AddressFamily.InterNetwork)
- return host;
- }
- // Well all else failed...
- return iplist[0];
- }
-
- return null;
- }
-
- ///
- /// Removes all invalid path chars (OS dependent)
- ///
- /// path
- /// safe path
- public static string safePath(string path)
- {
- return Regex.Replace(path, regexInvalidPathChars, String.Empty);
- }
-
- ///
- /// Removes all invalid filename chars (OS dependent)
- ///
- /// filename
- /// safe filename
- public static string safeFileName(string filename)
- {
- return Regex.Replace(filename, regexInvalidFileChars, String.Empty);
- ;
- }
-
- //
- // directory locations
- //
-
- public static string homeDir()
- {
- string temp;
- // string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal));
- // temp = Path.Combine(personal,".OpenSim");
- temp = ".";
- return temp;
- }
-
- public static string assetsDir()
- {
- return Path.Combine(configDir(), "assets");
- }
-
- public static string inventoryDir()
- {
- return Path.Combine(configDir(), "inventory");
- }
-
- public static string configDir()
- {
- return ".";
- }
-
- public static string dataDir()
- {
- return ".";
- }
-
- public static string logDir()
- {
- return ".";
- }
-
- // From: http://coercedcode.blogspot.com/2008/03/c-generate-unique-filenames-within.html
- public static string GetUniqueFilename(string FileName)
- {
- int count = 0;
- string Name;
-
- if (File.Exists(FileName))
- {
- FileInfo f = new FileInfo(FileName);
-
- if (!String.IsNullOrEmpty(f.Extension))
- {
- Name = f.FullName.Substring(0, f.FullName.LastIndexOf('.'));
- }
- else
- {
- Name = f.FullName;
- }
-
- while (File.Exists(FileName))
- {
- count++;
- FileName = Name + count + f.Extension;
- }
- }
- return FileName;
- }
-
- // Nini (config) related Methods
- public static IConfigSource ConvertDataRowToXMLConfig(DataRow row, string fileName)
- {
- if (!File.Exists(fileName))
- {
- //create new file
- }
- XmlConfigSource config = new XmlConfigSource(fileName);
- AddDataRowToConfig(config, row);
- config.Save();
-
- return config;
- }
-
- public static void AddDataRowToConfig(IConfigSource config, DataRow row)
- {
- config.Configs.Add((string) row[0]);
- for (int i = 0; i < row.Table.Columns.Count; i++)
- {
- config.Configs[(string) row[0]].Set(row.Table.Columns[i].ColumnName, row[i]);
- }
- }
-
- public static float Clip(float x, float min, float max)
- {
- return Math.Min(Math.Max(x, min), max);
- }
-
- public static int Clip(int x, int min, int max)
- {
- return Math.Min(Math.Max(x, min), max);
- }
-
- ///
- /// Convert an UUID to a raw uuid string. Right now this is a string without hyphens.
- ///
- ///
- ///
- public static String ToRawUuidString(UUID UUID)
- {
- return UUID.Guid.ToString("n");
- }
-
- public static string CleanString(string input)
- {
- if (input.Length == 0)
- return input;
-
- int clip = input.Length;
-
- // Test for ++ string terminator
- int pos = input.IndexOf("\0");
- if (pos != -1 && pos < clip)
- clip = pos;
-
- // Test for CR
- pos = input.IndexOf("\r");
- if (pos != -1 && pos < clip)
- clip = pos;
-
- // Test for LF
- pos = input.IndexOf("\n");
- if (pos != -1 && pos < clip)
- clip = pos;
-
- // Truncate string before first end-of-line character found
- return input.Substring(0, clip);
- }
-
- ///
- /// returns the contents of /etc/issue on Unix Systems
- /// Use this for where it's absolutely necessary to implement platform specific stuff
- ///
- ///
- public static string ReadEtcIssue()
- {
- try
- {
- StreamReader sr = new StreamReader("/etc/issue.net");
- string issue = sr.ReadToEnd();
- sr.Close();
- return issue;
- }
- catch (Exception)
- {
- return "";
- }
- }
-
- public static void SerializeToFile(string filename, Object obj)
- {
- IFormatter formatter = new BinaryFormatter();
- Stream stream = null;
-
- try
- {
- stream = new FileStream(
- filename, FileMode.Create,
- FileAccess.Write, FileShare.None);
-
- formatter.Serialize(stream, obj);
- }
- catch (Exception e)
- {
- m_log.Error(e.ToString());
- }
- finally
- {
- if (stream != null)
- {
- stream.Close();
- }
- }
- }
-
- public static Object DeserializeFromFile(string filename)
- {
- IFormatter formatter = new BinaryFormatter();
- Stream stream = null;
- Object ret = null;
-
- try
- {
- stream = new FileStream(
- filename, FileMode.Open,
- FileAccess.Read, FileShare.None);
-
- ret = formatter.Deserialize(stream);
- }
- catch (Exception e)
- {
- m_log.Error(e.ToString());
- }
- finally
- {
- if (stream != null)
- {
- stream.Close();
- }
- }
-
- return ret;
- }
-
- public static string Compress(string text)
- {
- byte[] buffer = Util.UTF8.GetBytes(text);
- MemoryStream memory = new MemoryStream();
- using (GZipStream compressor = new GZipStream(memory, CompressionMode.Compress, true))
- {
- compressor.Write(buffer, 0, buffer.Length);
- }
-
- memory.Position = 0;
-
- byte[] compressed = new byte[memory.Length];
- memory.Read(compressed, 0, compressed.Length);
-
- byte[] compressedBuffer = new byte[compressed.Length + 4];
- Buffer.BlockCopy(compressed, 0, compressedBuffer, 4, compressed.Length);
- Buffer.BlockCopy(BitConverter.GetBytes(buffer.Length), 0, compressedBuffer, 0, 4);
- return Convert.ToBase64String(compressedBuffer);
- }
-
- public static string Decompress(string compressedText)
- {
- byte[] compressedBuffer = Convert.FromBase64String(compressedText);
- using (MemoryStream memory = new MemoryStream())
- {
- int msgLength = BitConverter.ToInt32(compressedBuffer, 0);
- memory.Write(compressedBuffer, 4, compressedBuffer.Length - 4);
-
- byte[] buffer = new byte[msgLength];
-
- memory.Position = 0;
- using (GZipStream decompressor = new GZipStream(memory, CompressionMode.Decompress))
- {
- decompressor.Read(buffer, 0, buffer.Length);
- }
-
- return Util.UTF8.GetString(buffer);
- }
- }
-
- public static XmlRpcResponse XmlRpcCommand(string url, string methodName, params object[] args)
- {
- return SendXmlRpcCommand(url, methodName, args);
- }
-
- public static XmlRpcResponse SendXmlRpcCommand(string url, string methodName, object[] args)
- {
- XmlRpcRequest client = new XmlRpcRequest(methodName, args);
- return client.Send(url, 6000);
- }
-
- ///
- /// Returns an error message that the user could not be found in the database
- ///
- /// XML string consisting of a error element containing individual error(s)
- public static XmlRpcResponse CreateUnknownUserErrorResponse()
- {
- XmlRpcResponse response = new XmlRpcResponse();
- Hashtable responseData = new Hashtable();
- responseData["error_type"] = "unknown_user";
- responseData["error_desc"] = "The user requested is not in the database";
-
- response.Value = responseData;
- return response;
- }
-
- ///
- /// Converts a byte array in big endian order into an ulong.
- ///
- ///
- /// The array of bytes
- ///
- ///
- /// The extracted ulong
- ///
- public static ulong BytesToUInt64Big(byte[] bytes)
- {
- if (bytes.Length < 8) return 0;
- return ((ulong)bytes[0] << 56) | ((ulong)bytes[1] << 48) | ((ulong)bytes[2] << 40) | ((ulong)bytes[3] << 32) |
- ((ulong)bytes[4] << 24) | ((ulong)bytes[5] << 16) | ((ulong)bytes[6] << 8) | (ulong)bytes[7];
- }
-
- // used for RemoteParcelRequest (for "About Landmark")
- public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y)
- {
- byte[] bytes =
- {
- (byte)regionHandle, (byte)(regionHandle >> 8), (byte)(regionHandle >> 16), (byte)(regionHandle >> 24),
- (byte)(regionHandle >> 32), (byte)(regionHandle >> 40), (byte)(regionHandle >> 48), (byte)(regionHandle << 56),
- (byte)x, (byte)(x >> 8), 0, 0,
- (byte)y, (byte)(y >> 8), 0, 0 };
- return new UUID(bytes, 0);
- }
-
- public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y, uint z)
- {
- byte[] bytes =
- {
- (byte)regionHandle, (byte)(regionHandle >> 8), (byte)(regionHandle >> 16), (byte)(regionHandle >> 24),
- (byte)(regionHandle >> 32), (byte)(regionHandle >> 40), (byte)(regionHandle >> 48), (byte)(regionHandle << 56),
- (byte)x, (byte)(x >> 8), (byte)z, (byte)(z >> 8),
- (byte)y, (byte)(y >> 8), 0, 0 };
- return new UUID(bytes, 0);
- }
-
- public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y)
- {
- byte[] bytes = parcelID.GetBytes();
- regionHandle = Utils.BytesToUInt64(bytes);
- x = Utils.BytesToUInt(bytes, 8) & 0xffff;
- y = Utils.BytesToUInt(bytes, 12) & 0xffff;
- }
-
- public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y, out uint z)
- {
- byte[] bytes = parcelID.GetBytes();
- regionHandle = Utils.BytesToUInt64(bytes);
- x = Utils.BytesToUInt(bytes, 8) & 0xffff;
- z = (Utils.BytesToUInt(bytes, 8) & 0xffff0000) >> 16;
- y = Utils.BytesToUInt(bytes, 12) & 0xffff;
- }
-
- public static void FakeParcelIDToGlobalPosition(UUID parcelID, out uint x, out uint y)
- {
- ulong regionHandle;
- uint rx, ry;
-
- ParseFakeParcelID(parcelID, out regionHandle, out x, out y);
- Utils.LongToUInts(regionHandle, out rx, out ry);
-
- x += rx;
- y += ry;
- }
-
- ///
- /// Get operating system information if available. Returns only the first 45 characters of information
- ///
- ///
- /// Operating system information. Returns an empty string if none was available.
- ///
- public static string GetOperatingSystemInformation()
- {
- string os = String.Empty;
-
- if (Environment.OSVersion.Platform != PlatformID.Unix)
- {
- os = Environment.OSVersion.ToString();
- }
- else
- {
- os = ReadEtcIssue();
- }
-
- if (os.Length > 45)
- {
- os = os.Substring(0, 45);
- }
-
- return os;
- }
-
- public static string GetRuntimeInformation()
- {
- string ru = String.Empty;
-
- if (Environment.OSVersion.Platform == PlatformID.Unix)
- ru = "Unix/Mono";
- else
- if (Environment.OSVersion.Platform == PlatformID.MacOSX)
- ru = "OSX/Mono";
- else
- {
- if (Type.GetType("Mono.Runtime") != null)
- ru = "Win/Mono";
- else
- ru = "Win/.NET";
- }
-
- return ru;
- }
-
- ///
- /// Is the given string a UUID?
- ///
- ///
- ///
- public static bool isUUID(string s)
- {
- return UUIDPattern.IsMatch(s);
- }
-
- public static string GetDisplayConnectionString(string connectionString)
- {
- int passPosition = 0;
- int passEndPosition = 0;
- string displayConnectionString = null;
-
- // hide the password in the connection string
- passPosition = connectionString.IndexOf("password", StringComparison.OrdinalIgnoreCase);
- passPosition = connectionString.IndexOf("=", passPosition);
- if (passPosition < connectionString.Length)
- passPosition += 1;
- passEndPosition = connectionString.IndexOf(";", passPosition);
-
- displayConnectionString = connectionString.Substring(0, passPosition);
- displayConnectionString += "***";
- displayConnectionString += connectionString.Substring(passEndPosition, connectionString.Length - passEndPosition);
-
- return displayConnectionString;
- }
-
- public static T ReadSettingsFromIniFile(IConfig config, T settingsClass)
- {
- Type settingsType = settingsClass.GetType();
-
- FieldInfo[] fieldInfos = settingsType.GetFields();
- foreach (FieldInfo fieldInfo in fieldInfos)
- {
- if (!fieldInfo.IsStatic)
- {
- if (fieldInfo.FieldType == typeof(System.String))
- {
- fieldInfo.SetValue(settingsClass, config.Get(fieldInfo.Name, (string)fieldInfo.GetValue(settingsClass)));
- }
- else if (fieldInfo.FieldType == typeof(System.Boolean))
- {
- fieldInfo.SetValue(settingsClass, config.GetBoolean(fieldInfo.Name, (bool)fieldInfo.GetValue(settingsClass)));
- }
- else if (fieldInfo.FieldType == typeof(System.Int32))
- {
- fieldInfo.SetValue(settingsClass, config.GetInt(fieldInfo.Name, (int)fieldInfo.GetValue(settingsClass)));
- }
- else if (fieldInfo.FieldType == typeof(System.Single))
- {
- fieldInfo.SetValue(settingsClass, config.GetFloat(fieldInfo.Name, (float)fieldInfo.GetValue(settingsClass)));
- }
- else if (fieldInfo.FieldType == typeof(System.UInt32))
- {
- fieldInfo.SetValue(settingsClass, Convert.ToUInt32(config.Get(fieldInfo.Name, ((uint)fieldInfo.GetValue(settingsClass)).ToString())));
- }
- }
- }
-
- PropertyInfo[] propertyInfos = settingsType.GetProperties();
- foreach (PropertyInfo propInfo in propertyInfos)
- {
- if ((propInfo.CanRead) && (propInfo.CanWrite))
- {
- if (propInfo.PropertyType == typeof(System.String))
- {
- propInfo.SetValue(settingsClass, config.Get(propInfo.Name, (string)propInfo.GetValue(settingsClass, null)), null);
- }
- else if (propInfo.PropertyType == typeof(System.Boolean))
- {
- propInfo.SetValue(settingsClass, config.GetBoolean(propInfo.Name, (bool)propInfo.GetValue(settingsClass, null)), null);
- }
- else if (propInfo.PropertyType == typeof(System.Int32))
- {
- propInfo.SetValue(settingsClass, config.GetInt(propInfo.Name, (int)propInfo.GetValue(settingsClass, null)), null);
- }
- else if (propInfo.PropertyType == typeof(System.Single))
- {
- propInfo.SetValue(settingsClass, config.GetFloat(propInfo.Name, (float)propInfo.GetValue(settingsClass, null)), null);
- }
- if (propInfo.PropertyType == typeof(System.UInt32))
- {
- propInfo.SetValue(settingsClass, Convert.ToUInt32(config.Get(propInfo.Name, ((uint)propInfo.GetValue(settingsClass, null)).ToString())), null);
- }
- }
- }
-
- return settingsClass;
- }
-
- public static string Base64ToString(string str)
- {
- UTF8Encoding encoder = new UTF8Encoding();
- Decoder utf8Decode = encoder.GetDecoder();
-
- byte[] todecode_byte = Convert.FromBase64String(str);
- int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length);
- char[] decoded_char = new char[charCount];
- utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0);
- string result = new String(decoded_char);
- return result;
- }
-
- public static Guid GetHashGuid(string data, string salt)
- {
- byte[] hash = ComputeMD5Hash(data + salt);
-
- //string s = BitConverter.ToString(hash);
-
- Guid guid = new Guid(hash);
-
- return guid;
- }
-
- public static byte ConvertMaturityToAccessLevel(uint maturity)
- {
- byte retVal = 0;
- switch (maturity)
- {
- case 0: //PG
- retVal = 13;
- break;
- case 1: //Mature
- retVal = 21;
- break;
- case 2: // Adult
- retVal = 42;
- break;
- }
-
- return retVal;
-
- }
-
- public static uint ConvertAccessLevelToMaturity(byte maturity)
- {
- if (maturity <= 13)
- return 0;
- else if (maturity <= 21)
- return 1;
- else
- return 2;
- }
-
- ///
- /// Produces an OSDMap from its string representation on a stream
- ///
- /// The stream
- /// The size of the data on the stream
- /// The OSDMap or an exception
- public static OSDMap GetOSDMap(Stream stream, int length)
- {
- byte[] data = new byte[length];
- stream.Read(data, 0, length);
- string strdata = Util.UTF8.GetString(data);
- OSDMap args = null;
- OSD buffer;
- buffer = OSDParser.DeserializeJson(strdata);
- if (buffer.Type == OSDType.Map)
- {
- args = (OSDMap)buffer;
- return args;
- }
- return null;
- }
-
- public static OSDMap GetOSDMap(string data)
- {
- OSDMap args = null;
- try
- {
- OSD buffer;
- // We should pay attention to the content-type, but let's assume we know it's Json
- buffer = OSDParser.DeserializeJson(data);
- if (buffer.Type == OSDType.Map)
- {
- args = (OSDMap)buffer;
- return args;
- }
- else
- {
- // uh?
- m_log.Debug(("[UTILS]: Got OSD of unexpected type " + buffer.Type.ToString()));
- return null;
- }
- }
- catch (Exception ex)
- {
- m_log.Debug("[UTILS]: exception on GetOSDMap " + ex.Message);
- return null;
- }
- }
-
- public static string[] Glob(string path)
- {
- string vol=String.Empty;
-
- if (Path.VolumeSeparatorChar != Path.DirectorySeparatorChar)
- {
- string[] vcomps = path.Split(new char[] {Path.VolumeSeparatorChar}, 2, StringSplitOptions.RemoveEmptyEntries);
-
- if (vcomps.Length > 1)
- {
- path = vcomps[1];
- vol = vcomps[0];
- }
- }
-
- string[] comps = path.Split(new char[] {Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar}, StringSplitOptions.RemoveEmptyEntries);
-
- // Glob
-
- path = vol;
- if (vol != String.Empty)
- path += new String(new char[] {Path.VolumeSeparatorChar, Path.DirectorySeparatorChar});
- else
- path = new String(new char[] {Path.DirectorySeparatorChar});
-
- List paths = new List();
- List found = new List();
- paths.Add(path);
-
- int compIndex = -1;
- foreach (string c in comps)
- {
- compIndex++;
-
- List addpaths = new List();
- foreach (string p in paths)
- {
- string[] dirs = Directory.GetDirectories(p, c);
-
- if (dirs.Length != 0)
- {
- foreach (string dir in dirs)
- addpaths.Add(Path.Combine(path, dir));
- }
-
- // Only add files if that is the last path component
- if (compIndex == comps.Length - 1)
- {
- string[] files = Directory.GetFiles(p, c);
- foreach (string f in files)
- found.Add(f);
- }
- }
- paths = addpaths;
- }
-
- return found.ToArray();
- }
-
- public static string ServerURI(string uri)
- {
- if (uri == string.Empty)
- return string.Empty;
-
- // Get rid of eventual slashes at the end
- uri = uri.TrimEnd('/');
-
- IPAddress ipaddr1 = null;
- string port1 = "";
- try
- {
- ipaddr1 = Util.GetHostFromURL(uri);
- }
- catch { }
-
- try
- {
- port1 = uri.Split(new char[] { ':' })[2];
- }
- catch { }
-
- // We tried our best to convert the domain names to IP addresses
- return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri;
- }
-
- ///
- /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 256 bytes if necessary.
- ///
- ///
- /// If null or empty, then an bytes[0] is returned.
- /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
- ///
- ///
- /// Arguments to substitute into the string via the {} mechanism.
- ///
- ///
- public static byte[] StringToBytes256(string str, params object[] args)
- {
- return StringToBytes256(string.Format(str, args));
- }
-
- ///
- /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 256 bytes if necessary.
- ///
- ///
- /// If null or empty, then an bytes[0] is returned.
- /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
- ///
- ///
- public static byte[] StringToBytes256(string str)
- {
- if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
- if (str.Length > 254) str = str.Remove(254);
- if (!str.EndsWith("\0")) { str += "\0"; }
-
- // Because this is UTF-8 encoding and not ASCII, it's possible we
- // might have gotten an oversized array even after the string trim
- byte[] data = UTF8.GetBytes(str);
- if (data.Length > 256)
- {
- Array.Resize(ref data, 256);
- data[255] = 0;
- }
-
- return data;
- }
-
- ///
- /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 1024 bytes if necessary.
- ///
- ///
- /// If null or empty, then an bytes[0] is returned.
- /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
- ///
- ///
- /// Arguments to substitute into the string via the {} mechanism.
- ///
- ///
- public static byte[] StringToBytes1024(string str, params object[] args)
- {
- return StringToBytes1024(string.Format(str, args));
- }
-
- ///
- /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 1024 bytes if necessary.
- ///
- ///
- /// If null or empty, then an bytes[0] is returned.
- /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
- ///
- ///
- public static byte[] StringToBytes1024(string str)
- {
- if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
- if (str.Length > 1023) str = str.Remove(1023);
- if (!str.EndsWith("\0")) { str += "\0"; }
-
- // Because this is UTF-8 encoding and not ASCII, it's possible we
- // might have gotten an oversized array even after the string trim
- byte[] data = UTF8.GetBytes(str);
- if (data.Length > 1024)
- {
- Array.Resize(ref data, 1024);
- data[1023] = 0;
- }
-
- return data;
+ // used for RemoteParcelRequest (for "About Landmark")
+ public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y)
+ {
+ byte[] bytes =
+ {
+ (byte)regionHandle, (byte)(regionHandle >> 8), (byte)(regionHandle >> 16), (byte)(regionHandle >> 24),
+ (byte)(regionHandle >> 32), (byte)(regionHandle >> 40), (byte)(regionHandle >> 48), (byte)(regionHandle << 56),
+ (byte)x, (byte)(x >> 8), 0, 0,
+ (byte)y, (byte)(y >> 8), 0, 0 };
+ return new UUID(bytes, 0);
+ }
+
+ public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y, uint z)
+ {
+ byte[] bytes =
+ {
+ (byte)regionHandle, (byte)(regionHandle >> 8), (byte)(regionHandle >> 16), (byte)(regionHandle >> 24),
+ (byte)(regionHandle >> 32), (byte)(regionHandle >> 40), (byte)(regionHandle >> 48), (byte)(regionHandle << 56),
+ (byte)x, (byte)(x >> 8), (byte)z, (byte)(z >> 8),
+ (byte)y, (byte)(y >> 8), 0, 0 };
+ return new UUID(bytes, 0);
+ }
+
+ public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y)
+ {
+ byte[] bytes = parcelID.GetBytes();
+ regionHandle = Utils.BytesToUInt64(bytes);
+ x = Utils.BytesToUInt(bytes, 8) & 0xffff;
+ y = Utils.BytesToUInt(bytes, 12) & 0xffff;
+ }
+
+ public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y, out uint z)
+ {
+ byte[] bytes = parcelID.GetBytes();
+ regionHandle = Utils.BytesToUInt64(bytes);
+ x = Utils.BytesToUInt(bytes, 8) & 0xffff;
+ z = (Utils.BytesToUInt(bytes, 8) & 0xffff0000) >> 16;
+ y = Utils.BytesToUInt(bytes, 12) & 0xffff;
+ }
+
+ public static void FakeParcelIDToGlobalPosition(UUID parcelID, out uint x, out uint y)
+ {
+ ulong regionHandle;
+ uint rx, ry;
+
+ ParseFakeParcelID(parcelID, out regionHandle, out x, out y);
+ Utils.LongToUInts(regionHandle, out rx, out ry);
+
+ x += rx;
+ y += ry;
+ }
+
+ ///
+ /// Get operating system information if available. Returns only the first 45 characters of information
+ ///
+ ///
+ /// Operating system information. Returns an empty string if none was available.
+ ///
+ public static string GetOperatingSystemInformation()
+ {
+ string os = String.Empty;
+
+ if (Environment.OSVersion.Platform != PlatformID.Unix)
+ {
+ os = Environment.OSVersion.ToString();
+ }
+ else
+ {
+ os = ReadEtcIssue();
+ }
+
+ if (os.Length > 45)
+ {
+ os = os.Substring(0, 45);
+ }
+
+ return os;
+ }
+
+ public static string GetRuntimeInformation()
+ {
+ string ru = String.Empty;
+
+ if (Environment.OSVersion.Platform == PlatformID.Unix)
+ ru = "Unix/Mono";
+ else
+ if (Environment.OSVersion.Platform == PlatformID.MacOSX)
+ ru = "OSX/Mono";
+ else
+ {
+ if (Type.GetType("Mono.Runtime") != null)
+ ru = "Win/Mono";
+ else
+ ru = "Win/.NET";
+ }
+
+ return ru;
+ }
+
+ ///
+ /// Is the given string a UUID?
+ ///
+ ///
+ ///
+ public static bool isUUID(string s)
+ {
+ return UUIDPattern.IsMatch(s);
+ }
+
+ public static string GetDisplayConnectionString(string connectionString)
+ {
+ int passPosition = 0;
+ int passEndPosition = 0;
+ string displayConnectionString = null;
+
+ // hide the password in the connection string
+ passPosition = connectionString.IndexOf("password", StringComparison.OrdinalIgnoreCase);
+ passPosition = connectionString.IndexOf("=", passPosition);
+ if (passPosition < connectionString.Length)
+ passPosition += 1;
+ passEndPosition = connectionString.IndexOf(";", passPosition);
+
+ displayConnectionString = connectionString.Substring(0, passPosition);
+ displayConnectionString += "***";
+ displayConnectionString += connectionString.Substring(passEndPosition, connectionString.Length - passEndPosition);
+
+ return displayConnectionString;
+ }
+
+ public static T ReadSettingsFromIniFile(IConfig config, T settingsClass)
+ {
+ Type settingsType = settingsClass.GetType();
+
+ FieldInfo[] fieldInfos = settingsType.GetFields();
+ foreach (FieldInfo fieldInfo in fieldInfos)
+ {
+ if (!fieldInfo.IsStatic)
+ {
+ if (fieldInfo.FieldType == typeof(System.String))
+ {
+ fieldInfo.SetValue(settingsClass, config.Get(fieldInfo.Name, (string)fieldInfo.GetValue(settingsClass)));
+ }
+ else if (fieldInfo.FieldType == typeof(System.Boolean))
+ {
+ fieldInfo.SetValue(settingsClass, config.GetBoolean(fieldInfo.Name, (bool)fieldInfo.GetValue(settingsClass)));
+ }
+ else if (fieldInfo.FieldType == typeof(System.Int32))
+ {
+ fieldInfo.SetValue(settingsClass, config.GetInt(fieldInfo.Name, (int)fieldInfo.GetValue(settingsClass)));
+ }
+ else if (fieldInfo.FieldType == typeof(System.Single))
+ {
+ fieldInfo.SetValue(settingsClass, config.GetFloat(fieldInfo.Name, (float)fieldInfo.GetValue(settingsClass)));
+ }
+ else if (fieldInfo.FieldType == typeof(System.UInt32))
+ {
+ fieldInfo.SetValue(settingsClass, Convert.ToUInt32(config.Get(fieldInfo.Name, ((uint)fieldInfo.GetValue(settingsClass)).ToString())));
+ }
+ }
+ }
+
+ PropertyInfo[] propertyInfos = settingsType.GetProperties();
+ foreach (PropertyInfo propInfo in propertyInfos)
+ {
+ if ((propInfo.CanRead) && (propInfo.CanWrite))
+ {
+ if (propInfo.PropertyType == typeof(System.String))
+ {
+ propInfo.SetValue(settingsClass, config.Get(propInfo.Name, (string)propInfo.GetValue(settingsClass, null)), null);
+ }
+ else if (propInfo.PropertyType == typeof(System.Boolean))
+ {
+ propInfo.SetValue(settingsClass, config.GetBoolean(propInfo.Name, (bool)propInfo.GetValue(settingsClass, null)), null);
+ }
+ else if (propInfo.PropertyType == typeof(System.Int32))
+ {
+ propInfo.SetValue(settingsClass, config.GetInt(propInfo.Name, (int)propInfo.GetValue(settingsClass, null)), null);
+ }
+ else if (propInfo.PropertyType == typeof(System.Single))
+ {
+ propInfo.SetValue(settingsClass, config.GetFloat(propInfo.Name, (float)propInfo.GetValue(settingsClass, null)), null);
+ }
+ if (propInfo.PropertyType == typeof(System.UInt32))
+ {
+ propInfo.SetValue(settingsClass, Convert.ToUInt32(config.Get(propInfo.Name, ((uint)propInfo.GetValue(settingsClass, null)).ToString())), null);
+ }
+ }
+ }
+
+ return settingsClass;
+ }
+
+ public static string Base64ToString(string str)
+ {
+ UTF8Encoding encoder = new UTF8Encoding();
+ Decoder utf8Decode = encoder.GetDecoder();
+
+ byte[] todecode_byte = Convert.FromBase64String(str);
+ int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length);
+ char[] decoded_char = new char[charCount];
+ utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0);
+ string result = new String(decoded_char);
+ return result;
+ }
+
+ public static Guid GetHashGuid(string data, string salt)
+ {
+ byte[] hash = ComputeMD5Hash(data + salt);
+
+ //string s = BitConverter.ToString(hash);
+
+ Guid guid = new Guid(hash);
+
+ return guid;
+ }
+
+ public static byte ConvertMaturityToAccessLevel(uint maturity)
+ {
+ byte retVal = 0;
+ switch (maturity)
+ {
+ case 0: //PG
+ retVal = 13;
+ break;
+ case 1: //Mature
+ retVal = 21;
+ break;
+ case 2: // Adult
+ retVal = 42;
+ break;
+ }
+
+ return retVal;
+
+ }
+
+ public static uint ConvertAccessLevelToMaturity(byte maturity)
+ {
+ if (maturity <= 13)
+ return 0;
+ else if (maturity <= 21)
+ return 1;
+ else
+ return 2;
+ }
+
+ ///
+ /// Produces an OSDMap from its string representation on a stream
+ ///
+ /// The stream
+ /// The size of the data on the stream
+ /// The OSDMap or an exception
+ public static OSDMap GetOSDMap(Stream stream, int length)
+ {
+ byte[] data = new byte[length];
+ stream.Read(data, 0, length);
+ string strdata = Util.UTF8.GetString(data);
+ OSDMap args = null;
+ OSD buffer;
+ buffer = OSDParser.DeserializeJson(strdata);
+ if (buffer.Type == OSDType.Map)
+ {
+ args = (OSDMap)buffer;
+ return args;
+ }
+ return null;
+ }
+
+ public static OSDMap GetOSDMap(string data)
+ {
+ OSDMap args = null;
+ try
+ {
+ OSD buffer;
+ // We should pay attention to the content-type, but let's assume we know it's Json
+ buffer = OSDParser.DeserializeJson(data);
+ if (buffer.Type == OSDType.Map)
+ {
+ args = (OSDMap)buffer;
+ return args;
+ }
+ else
+ {
+ // uh?
+ m_log.Debug(("[UTILS]: Got OSD of unexpected type " + buffer.Type.ToString()));
+ return null;
+ }
+ }
+ catch (Exception ex)
+ {
+ m_log.Debug("[UTILS]: exception on GetOSDMap " + ex.Message);
+ return null;
+ }
+ }
+
+ public static string[] Glob(string path)
+ {
+ string vol=String.Empty;
+
+ if (Path.VolumeSeparatorChar != Path.DirectorySeparatorChar)
+ {
+ string[] vcomps = path.Split(new char[] {Path.VolumeSeparatorChar}, 2, StringSplitOptions.RemoveEmptyEntries);
+
+ if (vcomps.Length > 1)
+ {
+ path = vcomps[1];
+ vol = vcomps[0];
+ }
+ }
+
+ string[] comps = path.Split(new char[] {Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar}, StringSplitOptions.RemoveEmptyEntries);
+
+ // Glob
+
+ path = vol;
+ if (vol != String.Empty)
+ path += new String(new char[] {Path.VolumeSeparatorChar, Path.DirectorySeparatorChar});
+ else
+ path = new String(new char[] {Path.DirectorySeparatorChar});
+
+ List paths = new List();
+ List found = new List();
+ paths.Add(path);
+
+ int compIndex = -1;
+ foreach (string c in comps)
+ {
+ compIndex++;
+
+ List addpaths = new List();
+ foreach (string p in paths)
+ {
+ string[] dirs = Directory.GetDirectories(p, c);
+
+ if (dirs.Length != 0)
+ {
+ foreach (string dir in dirs)
+ addpaths.Add(Path.Combine(path, dir));
+ }
+
+ // Only add files if that is the last path component
+ if (compIndex == comps.Length - 1)
+ {
+ string[] files = Directory.GetFiles(p, c);
+ foreach (string f in files)
+ found.Add(f);
+ }
+ }
+ paths = addpaths;
+ }
+
+ return found.ToArray();
+ }
+
+ public static string ServerURI(string uri)
+ {
+ if (uri == string.Empty)
+ return string.Empty;
+
+ // Get rid of eventual slashes at the end
+ uri = uri.TrimEnd('/');
+
+ IPAddress ipaddr1 = null;
+ string port1 = "";
+ try
+ {
+ ipaddr1 = Util.GetHostFromURL(uri);
+ }
+ catch { }
+
+ try
+ {
+ port1 = uri.Split(new char[] { ':' })[2];
+ }
+ catch { }
+
+ // We tried our best to convert the domain names to IP addresses
+ return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri;
+ }
+
+ ///
+ /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 256 bytes if necessary.
+ ///
+ ///
+ /// If null or empty, then an bytes[0] is returned.
+ /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
+ ///
+ ///
+ /// Arguments to substitute into the string via the {} mechanism.
+ ///
+ ///
+ public static byte[] StringToBytes256(string str, params object[] args)
+ {
+ return StringToBytes256(string.Format(str, args));
+ }
+
+ ///
+ /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 256 bytes if necessary.
+ ///
+ ///
+ /// If null or empty, then an bytes[0] is returned.
+ /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
+ ///
+ ///
+ public static byte[] StringToBytes256(string str)
+ {
+ if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
+ if (str.Length > 254) str = str.Remove(254);
+ if (!str.EndsWith("\0")) { str += "\0"; }
+
+ // Because this is UTF-8 encoding and not ASCII, it's possible we
+ // might have gotten an oversized array even after the string trim
+ byte[] data = UTF8.GetBytes(str);
+ if (data.Length > 256)
+ {
+ Array.Resize(ref data, 256);
+ data[255] = 0;
+ }
+
+ return data;
+ }
+
+ ///
+ /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 1024 bytes if necessary.
+ ///
+ ///
+ /// If null or empty, then an bytes[0] is returned.
+ /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
+ ///
+ ///
+ /// Arguments to substitute into the string via the {} mechanism.
+ ///
+ ///
+ public static byte[] StringToBytes1024(string str, params object[] args)
+ {
+ return StringToBytes1024(string.Format(str, args));
+ }
+
+ ///
+ /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 1024 bytes if necessary.
+ ///
+ ///
+ /// If null or empty, then an bytes[0] is returned.
+ /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
+ ///
+ ///
+ public static byte[] StringToBytes1024(string str)
+ {
+ if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
+ if (str.Length > 1023) str = str.Remove(1023);
+ if (!str.EndsWith("\0")) { str += "\0"; }
+
+ // Because this is UTF-8 encoding and not ASCII, it's possible we
+ // might have gotten an oversized array even after the string trim
+ byte[] data = UTF8.GetBytes(str);
+ if (data.Length > 1024)
+ {
+ Array.Resize(ref data, 1024);
+ data[1023] = 0;
+ }
+
+ return data;
}
///
@@ -1525,466 +1525,500 @@ namespace OpenSim.Framework
public static bool Is64BitProcess()
{
return IntPtr.Size == 8;
- }
-
- #region FireAndForget Threading Pattern
-
- ///
- /// Created to work around a limitation in Mono with nested delegates
- ///
- private sealed class FireAndForgetWrapper
- {
- private static volatile FireAndForgetWrapper instance;
- private static object syncRoot = new Object();
-
- public static FireAndForgetWrapper Instance {
- get {
-
- if (instance == null)
- {
- lock (syncRoot)
- {
- if (instance == null)
- {
- instance = new FireAndForgetWrapper();
- }
- }
- }
-
- return instance;
- }
- }
-
- public void FireAndForget(System.Threading.WaitCallback callback)
- {
- callback.BeginInvoke(null, EndFireAndForget, callback);
- }
-
- public void FireAndForget(System.Threading.WaitCallback callback, object obj)
- {
- callback.BeginInvoke(obj, EndFireAndForget, callback);
- }
-
- private static void EndFireAndForget(IAsyncResult ar)
- {
- System.Threading.WaitCallback callback = (System.Threading.WaitCallback)ar.AsyncState;
-
- try { callback.EndInvoke(ar); }
- catch (Exception ex) { m_log.Error("[UTIL]: Asynchronous method threw an exception: " + ex.Message, ex); }
-
- ar.AsyncWaitHandle.Close();
- }
- }
-
- public static void FireAndForget(System.Threading.WaitCallback callback)
- {
- FireAndForget(callback, null);
- }
-
- public static void InitThreadPool(int maxThreads)
- {
- if (maxThreads < 2)
- throw new ArgumentOutOfRangeException("maxThreads", "maxThreads must be greater than 2");
- if (m_ThreadPool != null)
- throw new InvalidOperationException("SmartThreadPool is already initialized");
-
- m_ThreadPool = new SmartThreadPool(2000, maxThreads, 2);
- }
-
- public static int FireAndForgetCount()
- {
- const int MAX_SYSTEM_THREADS = 200;
-
- switch (FireAndForgetMethod)
- {
- case FireAndForgetMethod.UnsafeQueueUserWorkItem:
- case FireAndForgetMethod.QueueUserWorkItem:
- case FireAndForgetMethod.BeginInvoke:
- int workerThreads, iocpThreads;
- ThreadPool.GetAvailableThreads(out workerThreads, out iocpThreads);
- return workerThreads;
- case FireAndForgetMethod.SmartThreadPool:
- return m_ThreadPool.MaxThreads - m_ThreadPool.InUseThreads;
- case FireAndForgetMethod.Thread:
- return MAX_SYSTEM_THREADS - System.Diagnostics.Process.GetCurrentProcess().Threads.Count;
- default:
- throw new NotImplementedException();
- }
- }
-
- public static void FireAndForget(System.Threading.WaitCallback callback, object obj)
- {
- WaitCallback realCallback;
-
- if (FireAndForgetMethod == FireAndForgetMethod.RegressionTest)
- {
- // If we're running regression tests, then we want any exceptions to rise up to the test code.
- realCallback = o => { Culture.SetCurrentCulture(); callback(o); };
- }
- else
- {
- // When OpenSim interacts with a database or sends data over the wire, it must send this in en_US culture
- // so that we don't encounter problems where, for instance, data is saved with a culture that uses commas
- // for decimals places but is read by a culture that treats commas as number seperators.
- realCallback = o =>
- {
- Culture.SetCurrentCulture();
-
- try
- {
- callback(o);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[UTIL]: Continuing after async_call_method thread terminated with exception {0}{1}",
- e.Message, e.StackTrace);
- }
- };
- }
-
- switch (FireAndForgetMethod)
- {
- case FireAndForgetMethod.RegressionTest:
- case FireAndForgetMethod.None:
- realCallback.Invoke(obj);
- break;
- case FireAndForgetMethod.UnsafeQueueUserWorkItem:
- ThreadPool.UnsafeQueueUserWorkItem(realCallback, obj);
- break;
- case FireAndForgetMethod.QueueUserWorkItem:
- ThreadPool.QueueUserWorkItem(realCallback, obj);
- break;
- case FireAndForgetMethod.BeginInvoke:
- FireAndForgetWrapper wrapper = FireAndForgetWrapper.Instance;
- wrapper.FireAndForget(realCallback, obj);
- break;
- case FireAndForgetMethod.SmartThreadPool:
- if (m_ThreadPool == null)
- m_ThreadPool = new SmartThreadPool(2000, 15, 2);
- m_ThreadPool.QueueWorkItem(SmartThreadPoolCallback, new object[] { realCallback, obj });
- break;
- case FireAndForgetMethod.Thread:
- Thread thread = new Thread(delegate(object o) { realCallback(o); });
- thread.Start(obj);
- break;
- default:
- throw new NotImplementedException();
- }
- }
-
- ///
- /// Get a thread pool report.
- ///
- ///
- public static string GetThreadPoolReport()
- {
- string threadPoolUsed = null;
- int maxThreads = 0;
- int minThreads = 0;
- int allocatedThreads = 0;
- int inUseThreads = 0;
- int waitingCallbacks = 0;
- int completionPortThreads = 0;
-
- StringBuilder sb = new StringBuilder();
- if (FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool)
- {
- threadPoolUsed = "SmartThreadPool";
- maxThreads = m_ThreadPool.MaxThreads;
- minThreads = m_ThreadPool.MinThreads;
- inUseThreads = m_ThreadPool.InUseThreads;
- allocatedThreads = m_ThreadPool.ActiveThreads;
- waitingCallbacks = m_ThreadPool.WaitingCallbacks;
- }
- else if (
- FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem
- || FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem)
- {
- threadPoolUsed = "BuiltInThreadPool";
- ThreadPool.GetMaxThreads(out maxThreads, out completionPortThreads);
- ThreadPool.GetMinThreads(out minThreads, out completionPortThreads);
- int availableThreads;
- ThreadPool.GetAvailableThreads(out availableThreads, out completionPortThreads);
- inUseThreads = maxThreads - availableThreads;
- allocatedThreads = -1;
- waitingCallbacks = -1;
- }
-
- if (threadPoolUsed != null)
- {
- sb.AppendFormat("Thread pool used : {0}\n", threadPoolUsed);
- sb.AppendFormat("Max threads : {0}\n", maxThreads);
- sb.AppendFormat("Min threads : {0}\n", minThreads);
- sb.AppendFormat("Allocated threads : {0}\n", allocatedThreads < 0 ? "not applicable" : allocatedThreads.ToString());
- sb.AppendFormat("In use threads : {0}\n", inUseThreads);
- sb.AppendFormat("Work items waiting : {0}\n", waitingCallbacks < 0 ? "not available" : waitingCallbacks.ToString());
- }
- else
- {
- sb.AppendFormat("Thread pool not used\n");
- }
-
- return sb.ToString();
- }
-
- private static object SmartThreadPoolCallback(object o)
- {
- object[] array = (object[])o;
- WaitCallback callback = (WaitCallback)array[0];
- object obj = array[1];
-
- callback(obj);
- return null;
- }
-
- #endregion FireAndForget Threading Pattern
-
- ///
- /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
- /// and negative every 24.9 days. This trims down TickCount so it doesn't wrap
- /// for the callers.
- /// This trims it to a 12 day interval so don't let your frame time get too long.
- ///
- ///
- public static Int32 EnvironmentTickCount()
- {
- return Environment.TickCount & EnvironmentTickCountMask;
- }
- const Int32 EnvironmentTickCountMask = 0x3fffffff;
-
- ///
- /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
- /// and negative every 24.9 days. Subtracts the passed value (previously fetched by
- /// 'EnvironmentTickCount()') and accounts for any wrapping.
- ///
- /// subtraction of passed prevValue from current Environment.TickCount
- public static Int32 EnvironmentTickCountSubtract(Int32 prevValue)
- {
- Int32 diff = EnvironmentTickCount() - prevValue;
- return (diff >= 0) ? diff : (diff + EnvironmentTickCountMask + 1);
- }
-
- // Returns value of Tick Count A - TickCount B accounting for wrapping of TickCount
- // Assumes both tcA and tcB came from previous calls to Util.EnvironmentTickCount().
- // A positive return value indicates A occured later than B
- public static Int32 EnvironmentTickCountCompare(Int32 tcA, Int32 tcB)
- {
- // A, B and TC are all between 0 and 0x3fffffff
- int tc = EnvironmentTickCount();
-
- if (tc - tcA >= 0)
- tcA += EnvironmentTickCountMask + 1;
-
- if (tc - tcB >= 0)
- tcB += EnvironmentTickCountMask + 1;
-
- return tcA - tcB;
- }
-
- ///
- /// Prints the call stack at any given point. Useful for debugging.
- ///
- public static void PrintCallStack()
- {
- StackTrace stackTrace = new StackTrace(true); // get call stack
- StackFrame[] stackFrames = stackTrace.GetFrames(); // get method calls (frames)
-
- // write call stack method names
- foreach (StackFrame stackFrame in stackFrames)
- {
- MethodBase mb = stackFrame.GetMethod();
- m_log.DebugFormat("{0}.{1}:{2}", mb.DeclaringType, mb.Name, stackFrame.GetFileLineNumber()); // write method name
- }
- }
-
- ///
- /// Gets the client IP address
- ///
- ///
- ///
- public static IPEndPoint GetClientIPFromXFF(string xff)
- {
- if (xff == string.Empty)
- return null;
-
- string[] parts = xff.Split(new char[] { ',' });
- if (parts.Length > 0)
- {
- try
- {
- return new IPEndPoint(IPAddress.Parse(parts[0]), 0);
- }
- catch (Exception e)
- {
- m_log.WarnFormat("[UTIL]: Exception parsing XFF header {0}: {1}", xff, e.Message);
- }
- }
-
- return null;
- }
-
- public static string GetCallerIP(Hashtable req)
- {
- if (req.ContainsKey("headers"))
- {
- try
- {
- Hashtable headers = (Hashtable)req["headers"];
- if (headers.ContainsKey("remote_addr") && headers["remote_addr"] != null)
- return headers["remote_addr"].ToString();
- }
- catch (Exception e)
- {
- m_log.WarnFormat("[UTIL]: exception in GetCallerIP: {0}", e.Message);
- }
- }
- return string.Empty;
- }
-
- #region Xml Serialization Utilities
- public static bool ReadBoolean(XmlTextReader reader)
- {
- reader.ReadStartElement();
- bool result = Boolean.Parse(reader.ReadContentAsString().ToLower());
- reader.ReadEndElement();
-
- return result;
- }
-
- public static UUID ReadUUID(XmlTextReader reader, string name)
- {
- UUID id;
- string idStr;
-
- reader.ReadStartElement(name);
-
- if (reader.Name == "Guid")
- idStr = reader.ReadElementString("Guid");
- else if (reader.Name == "UUID")
- idStr = reader.ReadElementString("UUID");
- else // no leading tag
- idStr = reader.ReadContentAsString();
- UUID.TryParse(idStr, out id);
- reader.ReadEndElement();
-
- return id;
- }
-
- public static Vector3 ReadVector(XmlTextReader reader, string name)
- {
- Vector3 vec;
-
- reader.ReadStartElement(name);
- vec.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // X or x
- vec.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Y or y
- vec.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Z or z
- reader.ReadEndElement();
-
- return vec;
- }
-
- public static Quaternion ReadQuaternion(XmlTextReader reader, string name)
- {
- Quaternion quat = new Quaternion();
-
- reader.ReadStartElement(name);
- while (reader.NodeType != XmlNodeType.EndElement)
- {
- switch (reader.Name.ToLower())
- {
- case "x":
- quat.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
- break;
- case "y":
- quat.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
- break;
- case "z":
- quat.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
- break;
- case "w":
- quat.W = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
- break;
- }
- }
-
- reader.ReadEndElement();
-
- return quat;
- }
-
- public static T ReadEnum(XmlTextReader reader, string name)
- {
- string value = reader.ReadElementContentAsString(name, String.Empty);
- // !!!!! to deal with flags without commas
- if (value.Contains(" ") && !value.Contains(","))
- value = value.Replace(" ", ", ");
-
- return (T)Enum.Parse(typeof(T), value); ;
- }
- #endregion
-
- #region Universal User Identifiers
- ///
- ///
- /// uuid[;endpoint[;name]]
- ///
- ///
- ///
- ///
- public static bool ParseUniversalUserIdentifier(string value, out UUID uuid, out string url, out string firstname, out string lastname, out string secret)
- {
- uuid = UUID.Zero; url = string.Empty; firstname = "Unknown"; lastname = "User"; secret = string.Empty;
-
- string[] parts = value.Split(';');
- if (parts.Length >= 1)
- if (!UUID.TryParse(parts[0], out uuid))
- return false;
-
- if (parts.Length >= 2)
- url = parts[1];
-
- if (parts.Length >= 3)
- {
- string[] name = parts[2].Split();
- if (name.Length == 2)
- {
- firstname = name[0];
- lastname = name[1];
- }
- }
- if (parts.Length >= 4)
- secret = parts[3];
-
- return true;
- }
-
- ///
- ///
- ///
- ///
- /// uuid[;endpoint[;name]]
- public static string ProduceUserUniversalIdentifier(AgentCircuitData acircuit)
- {
- if (acircuit.ServiceURLs.ContainsKey("HomeURI"))
- {
- string agentsURI = acircuit.ServiceURLs["HomeURI"].ToString();
- if (!agentsURI.EndsWith("/"))
- agentsURI += "/";
-
- // This is ugly, but there's no other way, given that the name is changed
- // in the agent circuit data for foreigners
- if (acircuit.lastname.Contains("@"))
- {
- string[] parts = acircuit.firstname.Split(new char[] { '.' });
- if (parts.Length == 2)
- return acircuit.AgentID.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1];
- }
- return acircuit.AgentID.ToString() + ";" + agentsURI + ";" + acircuit.firstname + " " + acircuit.lastname;
- }
- else
- return acircuit.AgentID.ToString();
- }
- #endregion
- }
-}
+ }
+
+ #region FireAndForget Threading Pattern
+
+ ///
+ /// Created to work around a limitation in Mono with nested delegates
+ ///
+ private sealed class FireAndForgetWrapper
+ {
+ private static volatile FireAndForgetWrapper instance;
+ private static object syncRoot = new Object();
+
+ public static FireAndForgetWrapper Instance {
+ get {
+
+ if (instance == null)
+ {
+ lock (syncRoot)
+ {
+ if (instance == null)
+ {
+ instance = new FireAndForgetWrapper();
+ }
+ }
+ }
+
+ return instance;
+ }
+ }
+
+ public void FireAndForget(System.Threading.WaitCallback callback)
+ {
+ callback.BeginInvoke(null, EndFireAndForget, callback);
+ }
+
+ public void FireAndForget(System.Threading.WaitCallback callback, object obj)
+ {
+ callback.BeginInvoke(obj, EndFireAndForget, callback);
+ }
+
+ private static void EndFireAndForget(IAsyncResult ar)
+ {
+ System.Threading.WaitCallback callback = (System.Threading.WaitCallback)ar.AsyncState;
+
+ try { callback.EndInvoke(ar); }
+ catch (Exception ex) { m_log.Error("[UTIL]: Asynchronous method threw an exception: " + ex.Message, ex); }
+
+ ar.AsyncWaitHandle.Close();
+ }
+ }
+
+ public static void FireAndForget(System.Threading.WaitCallback callback)
+ {
+ FireAndForget(callback, null);
+ }
+
+ public static void InitThreadPool(int maxThreads)
+ {
+ if (maxThreads < 2)
+ throw new ArgumentOutOfRangeException("maxThreads", "maxThreads must be greater than 2");
+ if (m_ThreadPool != null)
+ throw new InvalidOperationException("SmartThreadPool is already initialized");
+
+ m_ThreadPool = new SmartThreadPool(2000, maxThreads, 2);
+ }
+
+ public static int FireAndForgetCount()
+ {
+ const int MAX_SYSTEM_THREADS = 200;
+
+ switch (FireAndForgetMethod)
+ {
+ case FireAndForgetMethod.UnsafeQueueUserWorkItem:
+ case FireAndForgetMethod.QueueUserWorkItem:
+ case FireAndForgetMethod.BeginInvoke:
+ int workerThreads, iocpThreads;
+ ThreadPool.GetAvailableThreads(out workerThreads, out iocpThreads);
+ return workerThreads;
+ case FireAndForgetMethod.SmartThreadPool:
+ return m_ThreadPool.MaxThreads - m_ThreadPool.InUseThreads;
+ case FireAndForgetMethod.Thread:
+ return MAX_SYSTEM_THREADS - System.Diagnostics.Process.GetCurrentProcess().Threads.Count;
+ default:
+ throw new NotImplementedException();
+ }
+ }
+
+ public static void FireAndForget(System.Threading.WaitCallback callback, object obj)
+ {
+ WaitCallback realCallback;
+
+ if (FireAndForgetMethod == FireAndForgetMethod.RegressionTest)
+ {
+ // If we're running regression tests, then we want any exceptions to rise up to the test code.
+ realCallback = o => { Culture.SetCurrentCulture(); callback(o); };
+ }
+ else
+ {
+ // When OpenSim interacts with a database or sends data over the wire, it must send this in en_US culture
+ // so that we don't encounter problems where, for instance, data is saved with a culture that uses commas
+ // for decimals places but is read by a culture that treats commas as number seperators.
+ realCallback = o =>
+ {
+ Culture.SetCurrentCulture();
+
+ try
+ {
+ callback(o);
+ }
+ catch (Exception e)
+ {
+ m_log.ErrorFormat(
+ "[UTIL]: Continuing after async_call_method thread terminated with exception {0}{1}",
+ e.Message, e.StackTrace);
+ }
+ };
+ }
+
+ switch (FireAndForgetMethod)
+ {
+ case FireAndForgetMethod.RegressionTest:
+ case FireAndForgetMethod.None:
+ realCallback.Invoke(obj);
+ break;
+ case FireAndForgetMethod.UnsafeQueueUserWorkItem:
+ ThreadPool.UnsafeQueueUserWorkItem(realCallback, obj);
+ break;
+ case FireAndForgetMethod.QueueUserWorkItem:
+ ThreadPool.QueueUserWorkItem(realCallback, obj);
+ break;
+ case FireAndForgetMethod.BeginInvoke:
+ FireAndForgetWrapper wrapper = FireAndForgetWrapper.Instance;
+ wrapper.FireAndForget(realCallback, obj);
+ break;
+ case FireAndForgetMethod.SmartThreadPool:
+ if (m_ThreadPool == null)
+ m_ThreadPool = new SmartThreadPool(2000, 15, 2);
+ m_ThreadPool.QueueWorkItem(SmartThreadPoolCallback, new object[] { realCallback, obj });
+ break;
+ case FireAndForgetMethod.Thread:
+ Thread thread = new Thread(delegate(object o) { realCallback(o); });
+ thread.Start(obj);
+ break;
+ default:
+ throw new NotImplementedException();
+ }
+ }
+
+ ///
+ /// Get a thread pool report.
+ ///
+ ///
+ public static string GetThreadPoolReport()
+ {
+ string threadPoolUsed = null;
+ int maxThreads = 0;
+ int minThreads = 0;
+ int allocatedThreads = 0;
+ int inUseThreads = 0;
+ int waitingCallbacks = 0;
+ int completionPortThreads = 0;
+
+ StringBuilder sb = new StringBuilder();
+ if (FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool)
+ {
+ threadPoolUsed = "SmartThreadPool";
+ maxThreads = m_ThreadPool.MaxThreads;
+ minThreads = m_ThreadPool.MinThreads;
+ inUseThreads = m_ThreadPool.InUseThreads;
+ allocatedThreads = m_ThreadPool.ActiveThreads;
+ waitingCallbacks = m_ThreadPool.WaitingCallbacks;
+ }
+ else if (
+ FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem
+ || FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem)
+ {
+ threadPoolUsed = "BuiltInThreadPool";
+ ThreadPool.GetMaxThreads(out maxThreads, out completionPortThreads);
+ ThreadPool.GetMinThreads(out minThreads, out completionPortThreads);
+ int availableThreads;
+ ThreadPool.GetAvailableThreads(out availableThreads, out completionPortThreads);
+ inUseThreads = maxThreads - availableThreads;
+ allocatedThreads = -1;
+ waitingCallbacks = -1;
+ }
+
+ if (threadPoolUsed != null)
+ {
+ sb.AppendFormat("Thread pool used : {0}\n", threadPoolUsed);
+ sb.AppendFormat("Max threads : {0}\n", maxThreads);
+ sb.AppendFormat("Min threads : {0}\n", minThreads);
+ sb.AppendFormat("Allocated threads : {0}\n", allocatedThreads < 0 ? "not applicable" : allocatedThreads.ToString());
+ sb.AppendFormat("In use threads : {0}\n", inUseThreads);
+ sb.AppendFormat("Work items waiting : {0}\n", waitingCallbacks < 0 ? "not available" : waitingCallbacks.ToString());
+ }
+ else
+ {
+ sb.AppendFormat("Thread pool not used\n");
+ }
+
+ return sb.ToString();
+ }
+
+ private static object SmartThreadPoolCallback(object o)
+ {
+ object[] array = (object[])o;
+ WaitCallback callback = (WaitCallback)array[0];
+ object obj = array[1];
+
+ callback(obj);
+ return null;
+ }
+
+ #endregion FireAndForget Threading Pattern
+
+ ///
+ /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
+ /// and negative every 24.9 days. This trims down TickCount so it doesn't wrap
+ /// for the callers.
+ /// This trims it to a 12 day interval so don't let your frame time get too long.
+ ///
+ ///
+ public static Int32 EnvironmentTickCount()
+ {
+ return Environment.TickCount & EnvironmentTickCountMask;
+ }
+ const Int32 EnvironmentTickCountMask = 0x3fffffff;
+
+ ///
+ /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
+ /// and negative every 24.9 days. Subtracts the passed value (previously fetched by
+ /// 'EnvironmentTickCount()') and accounts for any wrapping.
+ ///
+ /// subtraction of passed prevValue from current Environment.TickCount
+ public static Int32 EnvironmentTickCountSubtract(Int32 prevValue)
+ {
+ Int32 diff = EnvironmentTickCount() - prevValue;
+ return (diff >= 0) ? diff : (diff + EnvironmentTickCountMask + 1);
+ }
+
+ // Returns value of Tick Count A - TickCount B accounting for wrapping of TickCount
+ // Assumes both tcA and tcB came from previous calls to Util.EnvironmentTickCount().
+ // A positive return value indicates A occured later than B
+ public static Int32 EnvironmentTickCountCompare(Int32 tcA, Int32 tcB)
+ {
+ // A, B and TC are all between 0 and 0x3fffffff
+ int tc = EnvironmentTickCount();
+
+ if (tc - tcA >= 0)
+ tcA += EnvironmentTickCountMask + 1;
+
+ if (tc - tcB >= 0)
+ tcB += EnvironmentTickCountMask + 1;
+
+ return tcA - tcB;
+ }
+
+ ///
+ /// Prints the call stack at any given point. Useful for debugging.
+ ///
+ public static void PrintCallStack()
+ {
+ StackTrace stackTrace = new StackTrace(true); // get call stack
+ StackFrame[] stackFrames = stackTrace.GetFrames(); // get method calls (frames)
+
+ // write call stack method names
+ foreach (StackFrame stackFrame in stackFrames)
+ {
+ MethodBase mb = stackFrame.GetMethod();
+ m_log.DebugFormat("{0}.{1}:{2}", mb.DeclaringType, mb.Name, stackFrame.GetFileLineNumber()); // write method name
+ }
+ }
+
+ ///
+ /// Gets the client IP address
+ ///
+ ///
+ ///
+ public static IPEndPoint GetClientIPFromXFF(string xff)
+ {
+ if (xff == string.Empty)
+ return null;
+
+ string[] parts = xff.Split(new char[] { ',' });
+ if (parts.Length > 0)
+ {
+ try
+ {
+ return new IPEndPoint(IPAddress.Parse(parts[0]), 0);
+ }
+ catch (Exception e)
+ {
+ m_log.WarnFormat("[UTIL]: Exception parsing XFF header {0}: {1}", xff, e.Message);
+ }
+ }
+
+ return null;
+ }
+
+ public static string GetCallerIP(Hashtable req)
+ {
+ if (req.ContainsKey("headers"))
+ {
+ try
+ {
+ Hashtable headers = (Hashtable)req["headers"];
+ if (headers.ContainsKey("remote_addr") && headers["remote_addr"] != null)
+ return headers["remote_addr"].ToString();
+ }
+ catch (Exception e)
+ {
+ m_log.WarnFormat("[UTIL]: exception in GetCallerIP: {0}", e.Message);
+ }
+ }
+ return string.Empty;
+ }
+
+ #region Xml Serialization Utilities
+ public static bool ReadBoolean(XmlTextReader reader)
+ {
+ reader.ReadStartElement();
+ bool result = Boolean.Parse(reader.ReadContentAsString().ToLower());
+ reader.ReadEndElement();
+
+ return result;
+ }
+
+ public static UUID ReadUUID(XmlTextReader reader, string name)
+ {
+ UUID id;
+ string idStr;
+
+ reader.ReadStartElement(name);
+
+ if (reader.Name == "Guid")
+ idStr = reader.ReadElementString("Guid");
+ else if (reader.Name == "UUID")
+ idStr = reader.ReadElementString("UUID");
+ else // no leading tag
+ idStr = reader.ReadContentAsString();
+ UUID.TryParse(idStr, out id);
+ reader.ReadEndElement();
+
+ return id;
+ }
+
+ public static Vector3 ReadVector(XmlTextReader reader, string name)
+ {
+ Vector3 vec;
+
+ reader.ReadStartElement(name);
+ vec.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // X or x
+ vec.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Y or y
+ vec.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Z or z
+ reader.ReadEndElement();
+
+ return vec;
+ }
+
+ public static Quaternion ReadQuaternion(XmlTextReader reader, string name)
+ {
+ Quaternion quat = new Quaternion();
+
+ reader.ReadStartElement(name);
+ while (reader.NodeType != XmlNodeType.EndElement)
+ {
+ switch (reader.Name.ToLower())
+ {
+ case "x":
+ quat.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
+ break;
+ case "y":
+ quat.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
+ break;
+ case "z":
+ quat.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
+ break;
+ case "w":
+ quat.W = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
+ break;
+ }
+ }
+
+ reader.ReadEndElement();
+
+ return quat;
+ }
+
+ public static T ReadEnum(XmlTextReader reader, string name)
+ {
+ string value = reader.ReadElementContentAsString(name, String.Empty);
+ // !!!!! to deal with flags without commas
+ if (value.Contains(" ") && !value.Contains(","))
+ value = value.Replace(" ", ", ");
+
+ return (T)Enum.Parse(typeof(T), value); ;
+ }
+ #endregion
+
+ #region Universal User Identifiers
+ ///
+ ///
+ /// uuid[;endpoint[;first last[;secret]]]
+ /// the uuid part
+ /// the endpoint part (e.g. http://foo.com)
+ /// the first name part (e.g. Test)
+ /// the last name part (e.g User)
+ /// the secret part
+ public static bool ParseUniversalUserIdentifier(string value, out UUID uuid, out string url, out string firstname, out string lastname, out string secret)
+ {
+ uuid = UUID.Zero; url = string.Empty; firstname = "Unknown"; lastname = "User"; secret = string.Empty;
+
+ string[] parts = value.Split(';');
+ if (parts.Length >= 1)
+ if (!UUID.TryParse(parts[0], out uuid))
+ return false;
+
+ if (parts.Length >= 2)
+ url = parts[1];
+
+ if (parts.Length >= 3)
+ {
+ string[] name = parts[2].Split();
+ if (name.Length == 2)
+ {
+ firstname = name[0];
+ lastname = name[1];
+ }
+ }
+ if (parts.Length >= 4)
+ secret = parts[3];
+
+ return true;
+ }
+
+ ///
+ /// Produces a universal (HG) system-facing identifier given the information
+ ///
+ ///
+ /// uuid[;homeURI[;first last]]
+ public static string ProduceUserUniversalIdentifier(AgentCircuitData acircuit)
+ {
+ if (acircuit.ServiceURLs.ContainsKey("HomeURI"))
+ return UniversalIdentifier(acircuit.AgentID, acircuit.firstname, acircuit.lastname, acircuit.ServiceURLs["HomeURI"].ToString());
+ else
+ return acircuit.AgentID.ToString();
+ }
+
+ ///
+ /// Produces a universal (HG) system-facing identifier given the information
+ ///
+ /// UUID of the user
+ /// first name (e.g Test)
+ /// last name (e.g. User)
+ /// homeURI (e.g. http://foo.com)
+ /// a string of the form uuid[;homeURI[;first last]]
+ public static string UniversalIdentifier(UUID id, String firstName, String lastName, String homeURI)
+ {
+ string agentsURI = homeURI;
+ if (!agentsURI.EndsWith("/"))
+ agentsURI += "/";
+
+ // This is ugly, but there's no other way, given that the name is changed
+ // in the agent circuit data for foreigners
+ if (lastName.Contains("@"))
+ {
+ string[] parts = firstName.Split(new char[] { '.' });
+ if (parts.Length == 2)
+ return id.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1];
+ }
+ return id.ToString() + ";" + agentsURI + ";" + firstName + " " + lastName;
+
+ }
+
+ ///
+ /// Produces a universal (HG) user-facing name given the information
+ ///
+ ///
+ ///
+ ///
+ /// string of the form first.last @foo.com or first last
+ public static string UniversalName(String firstName, String lastName, String homeURI)
+ {
+ Uri uri = null;
+ try
+ {
+ uri = new Uri(homeURI);
+ }
+ catch (UriFormatException)
+ {
+ return firstName + " " + lastName;
+ }
+ return firstName + "." + lastName + " " + "@" + uri.Authority;
+ }
+ #endregion
+ }
+}
--
cgit v1.1
From 841b4232f691e90a977c5ed7e2ce20481da4781b Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Tue, 20 Mar 2012 17:19:55 -0700
Subject: Line endings
---
OpenSim/Framework/Util.cs | 178 +++++++++++++++++++++++-----------------------
1 file changed, 89 insertions(+), 89 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index 26b7070..ea1de80 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -1758,26 +1758,26 @@ namespace OpenSim.Framework
/// and negative every 24.9 days. Subtracts the passed value (previously fetched by
/// 'EnvironmentTickCount()') and accounts for any wrapping.
///
- ///
- ///
+ ///
+ ///
/// subtraction of passed prevValue from current Environment.TickCount
- public static Int32 EnvironmentTickCountSubtract(Int32 newValue, Int32 prevValue)
+ public static Int32 EnvironmentTickCountSubtract(Int32 newValue, Int32 prevValue)
{
- Int32 diff = newValue - prevValue;
+ Int32 diff = newValue - prevValue;
return (diff >= 0) ? diff : (diff + EnvironmentTickCountMask + 1);
}
- ///
- /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
- /// and negative every 24.9 days. Subtracts the passed value (previously fetched by
- /// 'EnvironmentTickCount()') and accounts for any wrapping.
- ///
- /// subtraction of passed prevValue from current Environment.TickCount
- public static Int32 EnvironmentTickCountSubtract(Int32 prevValue)
- {
- return EnvironmentTickCountSubtract(EnvironmentTickCount(), prevValue);
- }
-
+ ///
+ /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
+ /// and negative every 24.9 days. Subtracts the passed value (previously fetched by
+ /// 'EnvironmentTickCount()') and accounts for any wrapping.
+ ///
+ /// subtraction of passed prevValue from current Environment.TickCount
+ public static Int32 EnvironmentTickCountSubtract(Int32 prevValue)
+ {
+ return EnvironmentTickCountSubtract(EnvironmentTickCount(), prevValue);
+ }
+
// Returns value of Tick Count A - TickCount B accounting for wrapping of TickCount
// Assumes both tcA and tcB came from previous calls to Util.EnvironmentTickCount().
// A positive return value indicates A occured later than B
@@ -1940,12 +1940,12 @@ namespace OpenSim.Framework
#region Universal User Identifiers
///
///
- /// uuid[;endpoint[;first last[;secret]]]
- /// the uuid part
- /// the endpoint part (e.g. http://foo.com)
- /// the first name part (e.g. Test)
- /// the last name part (e.g User)
- /// the secret part
+ /// uuid[;endpoint[;first last[;secret]]]
+ /// the uuid part
+ /// the endpoint part (e.g. http://foo.com)
+ /// the first name part (e.g. Test)
+ /// the last name part (e.g User)
+ /// the secret part
public static bool ParseUniversalUserIdentifier(string value, out UUID uuid, out string url, out string firstname, out string lastname, out string secret)
{
uuid = UUID.Zero; url = string.Empty; firstname = "Unknown"; lastname = "User"; secret = string.Empty;
@@ -1974,79 +1974,79 @@ namespace OpenSim.Framework
}
///
- /// Produces a universal (HG) system-facing identifier given the information
+ /// Produces a universal (HG) system-facing identifier given the information
///
///
- /// uuid[;homeURI[;first last]]
+ /// uuid[;homeURI[;first last]]
public static string ProduceUserUniversalIdentifier(AgentCircuitData acircuit)
{
if (acircuit.ServiceURLs.ContainsKey("HomeURI"))
- return UniversalIdentifier(acircuit.AgentID, acircuit.firstname, acircuit.lastname, acircuit.ServiceURLs["HomeURI"].ToString());
- else
- return acircuit.AgentID.ToString();
- }
-
- ///
- /// Produces a universal (HG) system-facing identifier given the information
- ///
- /// UUID of the user
- /// first name (e.g Test)
- /// last name (e.g. User)
- /// homeURI (e.g. http://foo.com)
- /// a string of the form uuid[;homeURI[;first last]]
- public static string UniversalIdentifier(UUID id, String firstName, String lastName, String homeURI)
- {
- string agentsURI = homeURI;
- if (!agentsURI.EndsWith("/"))
- agentsURI += "/";
-
- // This is ugly, but there's no other way, given that the name is changed
- // in the agent circuit data for foreigners
- if (lastName.Contains("@"))
- {
- string agentsURI = acircuit.ServiceURLs["HomeURI"].ToString();
- if (!agentsURI.EndsWith("/"))
- agentsURI += "/";
- string[] parts = firstName.Split(new char[] { '.' });
- if (parts.Length == 2)
- return id.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1];
- }
- return id.ToString() + ";" + agentsURI + ";" + firstName + " " + lastName;
-
- }
-
- // This is ugly, but there's no other way, given that the name is changed
- // in the agent circuit data for foreigners
- if (acircuit.lastname.Contains("@"))
- {
- string[] parts = acircuit.firstname.Split(new char[] { '.' });
- if (parts.Length == 2)
- return acircuit.AgentID.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1];
- }
- return acircuit.AgentID.ToString() + ";" + agentsURI + ";" + acircuit.firstname + " " + acircuit.lastname;
- ///
- /// Produces a universal (HG) user-facing name given the information
- ///
- ///
- ///
- ///
- /// string of the form first.last @foo.com or first last
- public static string UniversalName(String firstName, String lastName, String homeURI)
- {
- Uri uri = null;
- try
- {
- uri = new Uri(homeURI);
- }
- else
- return acircuit.AgentID.ToString();
- }
- catch (UriFormatException)
- {
- return firstName + " " + lastName;
- }
- return firstName + "." + lastName + " " + "@" + uri.Authority;
- }
+ return UniversalIdentifier(acircuit.AgentID, acircuit.firstname, acircuit.lastname, acircuit.ServiceURLs["HomeURI"].ToString());
+ else
+ return acircuit.AgentID.ToString();
+ }
+
+ ///
+ /// Produces a universal (HG) system-facing identifier given the information
+ ///
+ /// UUID of the user
+ /// first name (e.g Test)
+ /// last name (e.g. User)
+ /// homeURI (e.g. http://foo.com)
+ /// a string of the form uuid[;homeURI[;first last]]
+ public static string UniversalIdentifier(UUID id, String firstName, String lastName, String homeURI)
+ {
+ string agentsURI = homeURI;
+ if (!agentsURI.EndsWith("/"))
+ agentsURI += "/";
+
+ // This is ugly, but there's no other way, given that the name is changed
+ // in the agent circuit data for foreigners
+ if (lastName.Contains("@"))
+ {
+ string agentsURI = acircuit.ServiceURLs["HomeURI"].ToString();
+ if (!agentsURI.EndsWith("/"))
+ agentsURI += "/";
+ string[] parts = firstName.Split(new char[] { '.' });
+ if (parts.Length == 2)
+ return id.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1];
+ }
+ return id.ToString() + ";" + agentsURI + ";" + firstName + " " + lastName;
+
+ }
+
+ // This is ugly, but there's no other way, given that the name is changed
+ // in the agent circuit data for foreigners
+ if (acircuit.lastname.Contains("@"))
+ {
+ string[] parts = acircuit.firstname.Split(new char[] { '.' });
+ if (parts.Length == 2)
+ return acircuit.AgentID.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1];
+ }
+ return acircuit.AgentID.ToString() + ";" + agentsURI + ";" + acircuit.firstname + " " + acircuit.lastname;
+ ///
+ /// Produces a universal (HG) user-facing name given the information
+ ///
+ ///
+ ///
+ ///
+ /// string of the form first.last @foo.com or first last
+ public static string UniversalName(String firstName, String lastName, String homeURI)
+ {
+ Uri uri = null;
+ try
+ {
+ uri = new Uri(homeURI);
+ }
+ else
+ return acircuit.AgentID.ToString();
+ }
+ catch (UriFormatException)
+ {
+ return firstName + " " + lastName;
+ }
+ return firstName + "." + lastName + " " + "@" + uri.Authority;
+ }
#endregion
}
}
--
cgit v1.1
From f7c61790b7e88d6dd3ac2a226c77d5f43e1e6f05 Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Tue, 20 Mar 2012 17:25:52 -0700
Subject: Fixed borkness with previous merge.
---
OpenSim/Framework/Util.cs | 17 +----------------
1 file changed, 1 insertion(+), 16 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index ea1de80..deda62a 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -2004,26 +2004,14 @@ namespace OpenSim.Framework
// in the agent circuit data for foreigners
if (lastName.Contains("@"))
{
- string agentsURI = acircuit.ServiceURLs["HomeURI"].ToString();
- if (!agentsURI.EndsWith("/"))
- agentsURI += "/";
string[] parts = firstName.Split(new char[] { '.' });
if (parts.Length == 2)
return id.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1];
}
return id.ToString() + ";" + agentsURI + ";" + firstName + " " + lastName;
-
+
}
- // This is ugly, but there's no other way, given that the name is changed
- // in the agent circuit data for foreigners
- if (acircuit.lastname.Contains("@"))
- {
- string[] parts = acircuit.firstname.Split(new char[] { '.' });
- if (parts.Length == 2)
- return acircuit.AgentID.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1];
- }
- return acircuit.AgentID.ToString() + ";" + agentsURI + ";" + acircuit.firstname + " " + acircuit.lastname;
///
/// Produces a universal (HG) user-facing name given the information
///
@@ -2038,9 +2026,6 @@ namespace OpenSim.Framework
{
uri = new Uri(homeURI);
}
- else
- return acircuit.AgentID.ToString();
- }
catch (UriFormatException)
{
return firstName + " " + lastName;
--
cgit v1.1
From 7a0d7be44cbdea1f447e24d3fc3024e12875ffd8 Mon Sep 17 00:00:00 2001
From: Melanie
Date: Wed, 21 Mar 2012 00:17:58 +0000
Subject: Refix the fixed fix!
---
OpenSim/Framework/Util.cs | 4074 ++++++++++++++++++++++-----------------------
1 file changed, 2037 insertions(+), 2037 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index deda62a..e03bb74 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -1,2037 +1,2037 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Data;
-using System.Diagnostics;
-using System.Globalization;
-using System.IO;
-using System.IO.Compression;
-using System.Net;
-using System.Net.Sockets;
-using System.Reflection;
-using System.Runtime.InteropServices;
-using System.Runtime.Serialization;
-using System.Runtime.Serialization.Formatters.Binary;
-using System.Security.Cryptography;
-using System.Text;
-using System.Text.RegularExpressions;
-using System.Xml;
-using System.Threading;
-using log4net;
-using Nini.Config;
-using Nwc.XmlRpc;
-using OpenMetaverse;
-using OpenMetaverse.StructuredData;
-using Amib.Threading;
-
-namespace OpenSim.Framework
-{
- ///
- /// The method used by Util.FireAndForget for asynchronously firing events
- ///
- ///
- /// None is used to execute the method in the same thread that made the call. It should only be used by regression
- /// test code that relies on predictable event ordering.
- /// RegressionTest is used by regression tests. It fires the call synchronously and does not catch any exceptions.
- ///
- public enum FireAndForgetMethod
- {
- None,
- RegressionTest,
- UnsafeQueueUserWorkItem,
- QueueUserWorkItem,
- BeginInvoke,
- SmartThreadPool,
- Thread,
- }
-
- ///
- /// Miscellaneous utility functions
- ///
- public class Util
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private static uint nextXferID = 5000;
- private static Random randomClass = new Random();
-
- // Get a list of invalid file characters (OS dependent)
- private static string regexInvalidFileChars = "[" + new String(Path.GetInvalidFileNameChars()) + "]";
- private static string regexInvalidPathChars = "[" + new String(Path.GetInvalidPathChars()) + "]";
- private static object XferLock = new object();
-
- ///
- /// Thread pool used for Util.FireAndForget if FireAndForgetMethod.SmartThreadPool is used
- ///
- private static SmartThreadPool m_ThreadPool;
-
- // Unix-epoch starts at January 1st 1970, 00:00:00 UTC. And all our times in the server are (or at least should be) in UTC.
- private static readonly DateTime unixEpoch =
- DateTime.ParseExact("1970-01-01 00:00:00 +0", "yyyy-MM-dd hh:mm:ss z", DateTimeFormatInfo.InvariantInfo).ToUniversalTime();
-
- private static readonly string rawUUIDPattern
- = "[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}";
- public static readonly Regex PermissiveUUIDPattern = new Regex(rawUUIDPattern);
- public static readonly Regex UUIDPattern = new Regex(string.Format("^{0}$", rawUUIDPattern));
-
- public static FireAndForgetMethod DefaultFireAndForgetMethod = FireAndForgetMethod.SmartThreadPool;
- public static FireAndForgetMethod FireAndForgetMethod = DefaultFireAndForgetMethod;
-
- ///
- /// Gets the name of the directory where the current running executable
- /// is located
- ///
- /// Filesystem path to the directory containing the current
- /// executable
- public static string ExecutingDirectory()
- {
- return Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
- }
-
- ///
- /// Linear interpolates B<->C using percent A
- ///
- ///
- ///
- ///
- ///
- public static double lerp(double a, double b, double c)
- {
- return (b*a) + (c*(1 - a));
- }
-
- ///
- /// Bilinear Interpolate, see Lerp but for 2D using 'percents' X & Y.
- /// Layout:
- /// A B
- /// C D
- /// A<->C = Y
- /// C<->D = X
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public static double lerp2D(double x, double y, double a, double b, double c, double d)
- {
- return lerp(y, lerp(x, a, b), lerp(x, c, d));
- }
-
- public static Encoding UTF8 = Encoding.UTF8;
-
- ///
- /// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards)
- ///
- public static UUID BLANK_TEXTURE_UUID = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
-
- #region Vector Equations
-
- ///
- /// Get the distance between two 3d vectors
- ///
- /// A 3d vector
- /// A 3d vector
- /// The distance between the two vectors
- public static double GetDistanceTo(Vector3 a, Vector3 b)
- {
- float dx = a.X - b.X;
- float dy = a.Y - b.Y;
- float dz = a.Z - b.Z;
- return Math.Sqrt(dx * dx + dy * dy + dz * dz);
- }
-
- ///
- /// Returns true if the distance beween A and B is less than amount. Significantly faster than GetDistanceTo since it eliminates the Sqrt.
- ///
- ///
- ///
- ///
- ///
- public static bool DistanceLessThan(Vector3 a, Vector3 b, double amount)
- {
- float dx = a.X - b.X;
- float dy = a.Y - b.Y;
- float dz = a.Z - b.Z;
- return (dx*dx + dy*dy + dz*dz) < (amount*amount);
- }
-
- ///
- /// Get the magnitude of a 3d vector
- ///
- /// A 3d vector
- /// The magnitude of the vector
- public static double GetMagnitude(Vector3 a)
- {
- return Math.Sqrt((a.X * a.X) + (a.Y * a.Y) + (a.Z * a.Z));
- }
-
- ///
- /// Get a normalized form of a 3d vector
- ///
- /// A 3d vector
- /// A new vector which is normalized form of the vector
- /// The vector paramater cannot be <0,0,0>
- public static Vector3 GetNormalizedVector(Vector3 a)
- {
- if (IsZeroVector(a))
- throw new ArgumentException("Vector paramater cannot be a zero vector.");
-
- float Mag = (float) GetMagnitude(a);
- return new Vector3(a.X / Mag, a.Y / Mag, a.Z / Mag);
- }
-
- ///
- /// Returns if a vector is a zero vector (has all zero components)
- ///
- ///
- public static bool IsZeroVector(Vector3 v)
- {
- if (v.X == 0 && v.Y == 0 && v.Z == 0)
- {
- return true;
- }
-
- return false;
- }
-
- # endregion
-
- public static Quaternion Axes2Rot(Vector3 fwd, Vector3 left, Vector3 up)
- {
- float s;
- float tr = (float) (fwd.X + left.Y + up.Z + 1.0);
-
- if (tr >= 1.0)
- {
- s = (float) (0.5 / Math.Sqrt(tr));
- return new Quaternion(
- (left.Z - up.Y) * s,
- (up.X - fwd.Z) * s,
- (fwd.Y - left.X) * s,
- (float) 0.25 / s);
- }
- else
- {
- float max = (left.Y > up.Z) ? left.Y : up.Z;
-
- if (max < fwd.X)
- {
- s = (float) (Math.Sqrt(fwd.X - (left.Y + up.Z) + 1.0));
- float x = (float) (s * 0.5);
- s = (float) (0.5 / s);
- return new Quaternion(
- x,
- (fwd.Y + left.X) * s,
- (up.X + fwd.Z) * s,
- (left.Z - up.Y) * s);
- }
- else if (max == left.Y)
- {
- s = (float) (Math.Sqrt(left.Y - (up.Z + fwd.X) + 1.0));
- float y = (float) (s * 0.5);
- s = (float) (0.5 / s);
- return new Quaternion(
- (fwd.Y + left.X) * s,
- y,
- (left.Z + up.Y) * s,
- (up.X - fwd.Z) * s);
- }
- else
- {
- s = (float) (Math.Sqrt(up.Z - (fwd.X + left.Y) + 1.0));
- float z = (float) (s * 0.5);
- s = (float) (0.5 / s);
- return new Quaternion(
- (up.X + fwd.Z) * s,
- (left.Z + up.Y) * s,
- z,
- (fwd.Y - left.X) * s);
- }
- }
- }
-
- public static Random RandomClass
- {
- get { return randomClass; }
- }
-
- public static ulong UIntsToLong(uint X, uint Y)
- {
- return Utils.UIntsToLong(X, Y);
- }
-
- public static T Clamp(T x, T min, T max)
- where T : IComparable
- {
- return x.CompareTo(max) > 0 ? max :
- x.CompareTo(min) < 0 ? min :
- x;
- }
-
- public static uint GetNextXferID()
- {
- uint id = 0;
- lock (XferLock)
- {
- id = nextXferID;
- nextXferID++;
- }
- return id;
- }
-
- public static string GetFileName(string file)
- {
- // Return just the filename on UNIX platforms
- // TODO: this should be customisable with a prefix, but that's something to do later.
- if (Environment.OSVersion.Platform == PlatformID.Unix)
- {
- return file;
- }
-
- // Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA
- // TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData
- if (Environment.OSVersion.Platform == PlatformID.Win32NT)
- {
- if (!Directory.Exists("%APPDATA%\\OpenSim\\"))
- {
- Directory.CreateDirectory("%APPDATA%\\OpenSim");
- }
-
- return "%APPDATA%\\OpenSim\\" + file;
- }
-
- // Catch all - covers older windows versions
- // (but those probably wont work anyway)
- return file;
- }
-
- ///
- /// Debug utility function to convert OSD into formatted XML for debugging purposes.
- ///
- ///
- /// A
- ///
- ///
- /// A
- ///
- public static string GetFormattedXml(OSD osd)
- {
- return GetFormattedXml(OSDParser.SerializeLLSDXmlString(osd));
- }
-
- ///
- /// Debug utility function to convert unbroken strings of XML into something human readable for occasional debugging purposes.
- ///
- ///
- /// Please don't delete me even if I appear currently unused!
- ///
- ///
- ///
- public static string GetFormattedXml(string rawXml)
- {
- XmlDocument xd = new XmlDocument();
- xd.LoadXml(rawXml);
-
- StringBuilder sb = new StringBuilder();
- StringWriter sw = new StringWriter(sb);
-
- XmlTextWriter xtw = new XmlTextWriter(sw);
- xtw.Formatting = Formatting.Indented;
-
- try
- {
- xd.WriteTo(xtw);
- }
- finally
- {
- xtw.Close();
- }
-
- return sb.ToString();
- }
-
- ///
- /// Is the platform Windows?
- ///
- /// true if so, false otherwise
- public static bool IsWindows()
- {
- PlatformID platformId = Environment.OSVersion.Platform;
-
- return (platformId == PlatformID.Win32NT
- || platformId == PlatformID.Win32S
- || platformId == PlatformID.Win32Windows
- || platformId == PlatformID.WinCE);
- }
-
- public static bool LoadArchSpecificWindowsDll(string libraryName)
- {
- // We do this so that OpenSimulator on Windows loads the correct native library depending on whether
- // it's running as a 32-bit process or a 64-bit one. By invoking LoadLibary here, later DLLImports
- // will find it already loaded later on.
- //
- // This isn't necessary for other platforms (e.g. Mac OSX and Linux) since the DLL used can be
- // controlled in config files.
- string nativeLibraryPath;
-
- if (Util.Is64BitProcess())
- nativeLibraryPath = "lib64/" + libraryName;
- else
- nativeLibraryPath = "lib32/" + libraryName;
-
- m_log.DebugFormat("[UTIL]: Loading native Windows library at {0}", nativeLibraryPath);
-
- if (Util.LoadLibrary(nativeLibraryPath) == IntPtr.Zero)
- {
- m_log.ErrorFormat(
- "[UTIL]: Couldn't find native Windows library at {0}", nativeLibraryPath);
-
- return false;
- }
- else
- {
- return true;
- }
- }
-
- public static bool IsEnvironmentSupported(ref string reason)
- {
- // Must have .NET 2.0 (Generics / libsl)
- if (Environment.Version.Major < 2)
- {
- reason = ".NET 1.0/1.1 lacks components that is used by OpenSim";
- return false;
- }
-
- // Windows 95/98/ME are unsupported
- if (Environment.OSVersion.Platform == PlatformID.Win32Windows &&
- Environment.OSVersion.Platform != PlatformID.Win32NT)
- {
- reason = "Windows 95/98/ME will not run OpenSim";
- return false;
- }
-
- // Windows 2000 / Pre-SP2 XP
- if (Environment.OSVersion.Version.Major == 5 &&
- Environment.OSVersion.Version.Minor == 0)
- {
- reason = "Please update to Windows XP Service Pack 2 or Server2003";
- return false;
- }
-
- return true;
- }
-
- public static int UnixTimeSinceEpoch()
- {
- return ToUnixTime(DateTime.UtcNow);
- }
-
- public static int ToUnixTime(DateTime stamp)
- {
- TimeSpan t = stamp.ToUniversalTime() - unixEpoch;
- return (int) t.TotalSeconds;
- }
-
- public static DateTime ToDateTime(ulong seconds)
- {
- DateTime epoch = unixEpoch;
- return epoch.AddSeconds(seconds);
- }
-
- public static DateTime ToDateTime(int seconds)
- {
- DateTime epoch = unixEpoch;
- return epoch.AddSeconds(seconds);
- }
-
- ///
- /// Return an md5 hash of the given string
- ///
- ///
- ///
- public static string Md5Hash(string data)
- {
- byte[] dataMd5 = ComputeMD5Hash(data);
- StringBuilder sb = new StringBuilder();
- for (int i = 0; i < dataMd5.Length; i++)
- sb.AppendFormat("{0:x2}", dataMd5[i]);
- return sb.ToString();
- }
-
- private static byte[] ComputeMD5Hash(string data)
- {
- MD5 md5 = MD5.Create();
- return md5.ComputeHash(Encoding.Default.GetBytes(data));
- }
-
- ///
- /// Return an SHA1 hash
- ///
- ///
- ///
- public static string SHA1Hash(string data)
- {
- return SHA1Hash(Encoding.Default.GetBytes(data));
- }
-
- ///
- /// Return an SHA1 hash
- ///
- ///
- ///
- public static string SHA1Hash(byte[] data)
- {
- byte[] hash = ComputeSHA1Hash(data);
- return BitConverter.ToString(hash).Replace("-", String.Empty);
- }
-
- private static byte[] ComputeSHA1Hash(byte[] src)
- {
- SHA1CryptoServiceProvider SHA1 = new SHA1CryptoServiceProvider();
- return SHA1.ComputeHash(src);
- }
-
- public static int fast_distance2d(int x, int y)
- {
- x = Math.Abs(x);
- y = Math.Abs(y);
-
- int min = Math.Min(x, y);
-
- return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
- }
-
- ///
- /// Are the co-ordinates of the new region visible from the old region?
- ///
- /// Old region x-coord
- /// New region x-coord
- /// Old region y-coord
- /// New region y-coord
- ///
- public static bool IsOutsideView(float drawdist, uint oldx, uint newx, uint oldy, uint newy)
- {
- int dd = (int)((drawdist + Constants.RegionSize - 1) / Constants.RegionSize);
-
- int startX = (int)oldx - dd;
- int startY = (int)oldy - dd;
-
- int endX = (int)oldx + dd;
- int endY = (int)oldy + dd;
-
- return (newx < startX || endX < newx || newy < startY || endY < newy);
- }
-
- public static string FieldToString(byte[] bytes)
- {
- return FieldToString(bytes, String.Empty);
- }
-
- ///
- /// Convert a variable length field (byte array) to a string, with a
- /// field name prepended to each line of the output
- ///
- /// If the byte array has unprintable characters in it, a
- /// hex dump will be put in the string instead
- /// The byte array to convert to a string
- /// A field name to prepend to each line of output
- /// An ASCII string or a string containing a hex dump, minus
- /// the null terminator
- public static string FieldToString(byte[] bytes, string fieldName)
- {
- // Check for a common case
- if (bytes.Length == 0) return String.Empty;
-
- StringBuilder output = new StringBuilder();
- bool printable = true;
-
- for (int i = 0; i < bytes.Length; ++i)
- {
- // Check if there are any unprintable characters in the array
- if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
- && bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
- {
- printable = false;
- break;
- }
- }
-
- if (printable)
- {
- if (fieldName.Length > 0)
- {
- output.Append(fieldName);
- output.Append(": ");
- }
-
- output.Append(CleanString(Util.UTF8.GetString(bytes, 0, bytes.Length - 1)));
- }
- else
- {
- for (int i = 0; i < bytes.Length; i += 16)
- {
- if (i != 0)
- output.Append(Environment.NewLine);
- if (fieldName.Length > 0)
- {
- output.Append(fieldName);
- output.Append(": ");
- }
-
- for (int j = 0; j < 16; j++)
- {
- if ((i + j) < bytes.Length)
- output.Append(String.Format("{0:X2} ", bytes[i + j]));
- else
- output.Append(" ");
- }
-
- for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
- {
- if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
- output.Append((char) bytes[i + j]);
- else
- output.Append(".");
- }
- }
- }
-
- return output.ToString();
- }
-
- ///
- /// Converts a URL to a IPAddress
- ///
- /// URL Standard Format
- /// A resolved IP Address
- public static IPAddress GetHostFromURL(string url)
- {
- return GetHostFromDNS(url.Split(new char[] {'/', ':'})[3]);
- }
-
- ///
- /// Returns a IP address from a specified DNS, favouring IPv4 addresses.
- ///
- /// DNS Hostname
- /// An IP address, or null
- public static IPAddress GetHostFromDNS(string dnsAddress)
- {
- // Is it already a valid IP? No need to look it up.
- IPAddress ipa;
- if (IPAddress.TryParse(dnsAddress, out ipa))
- return ipa;
-
- IPAddress[] hosts = null;
-
- // Not an IP, lookup required
- try
- {
- hosts = Dns.GetHostEntry(dnsAddress).AddressList;
- }
- catch (Exception e)
- {
- m_log.WarnFormat("[UTIL]: An error occurred while resolving host name {0}, {1}", dnsAddress, e);
-
- // Still going to throw the exception on for now, since this was what was happening in the first place
- throw e;
- }
-
- foreach (IPAddress host in hosts)
- {
- if (host.AddressFamily == AddressFamily.InterNetwork)
- {
- return host;
- }
- }
-
- if (hosts.Length > 0)
- return hosts[0];
-
- return null;
- }
-
- public static Uri GetURI(string protocol, string hostname, int port, string path)
- {
- return new UriBuilder(protocol, hostname, port, path).Uri;
- }
-
- ///
- /// Gets a list of all local system IP addresses
- ///
- ///
- public static IPAddress[] GetLocalHosts()
- {
- return Dns.GetHostAddresses(Dns.GetHostName());
- }
-
- public static IPAddress GetLocalHost()
- {
- IPAddress[] iplist = GetLocalHosts();
-
- if (iplist.Length == 0) // No accessible external interfaces
- {
- IPAddress[] loopback = Dns.GetHostAddresses("localhost");
- IPAddress localhost = loopback[0];
-
- return localhost;
- }
-
- foreach (IPAddress host in iplist)
- {
- if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork)
- {
- return host;
- }
- }
-
- if (iplist.Length > 0)
- {
- foreach (IPAddress host in iplist)
- {
- if (host.AddressFamily == AddressFamily.InterNetwork)
- return host;
- }
- // Well all else failed...
- return iplist[0];
- }
-
- return null;
- }
-
- ///
- /// Removes all invalid path chars (OS dependent)
- ///
- /// path
- /// safe path
- public static string safePath(string path)
- {
- return Regex.Replace(path, regexInvalidPathChars, String.Empty);
- }
-
- ///
- /// Removes all invalid filename chars (OS dependent)
- ///
- /// filename
- /// safe filename
- public static string safeFileName(string filename)
- {
- return Regex.Replace(filename, regexInvalidFileChars, String.Empty);
- ;
- }
-
- //
- // directory locations
- //
-
- public static string homeDir()
- {
- string temp;
- // string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal));
- // temp = Path.Combine(personal,".OpenSim");
- temp = ".";
- return temp;
- }
-
- public static string assetsDir()
- {
- return Path.Combine(configDir(), "assets");
- }
-
- public static string inventoryDir()
- {
- return Path.Combine(configDir(), "inventory");
- }
-
- public static string configDir()
- {
- return ".";
- }
-
- public static string dataDir()
- {
- return ".";
- }
-
- public static string logDir()
- {
- return ".";
- }
-
- // From: http://coercedcode.blogspot.com/2008/03/c-generate-unique-filenames-within.html
- public static string GetUniqueFilename(string FileName)
- {
- int count = 0;
- string Name;
-
- if (File.Exists(FileName))
- {
- FileInfo f = new FileInfo(FileName);
-
- if (!String.IsNullOrEmpty(f.Extension))
- {
- Name = f.FullName.Substring(0, f.FullName.LastIndexOf('.'));
- }
- else
- {
- Name = f.FullName;
- }
-
- while (File.Exists(FileName))
- {
- count++;
- FileName = Name + count + f.Extension;
- }
- }
- return FileName;
- }
-
- // Nini (config) related Methods
- public static IConfigSource ConvertDataRowToXMLConfig(DataRow row, string fileName)
- {
- if (!File.Exists(fileName))
- {
- //create new file
- }
- XmlConfigSource config = new XmlConfigSource(fileName);
- AddDataRowToConfig(config, row);
- config.Save();
-
- return config;
- }
-
- public static void AddDataRowToConfig(IConfigSource config, DataRow row)
- {
- config.Configs.Add((string) row[0]);
- for (int i = 0; i < row.Table.Columns.Count; i++)
- {
- config.Configs[(string) row[0]].Set(row.Table.Columns[i].ColumnName, row[i]);
- }
- }
-
- public static float Clip(float x, float min, float max)
- {
- return Math.Min(Math.Max(x, min), max);
- }
-
- public static int Clip(int x, int min, int max)
- {
- return Math.Min(Math.Max(x, min), max);
- }
-
- ///
- /// Convert an UUID to a raw uuid string. Right now this is a string without hyphens.
- ///
- ///
- ///
- public static String ToRawUuidString(UUID UUID)
- {
- return UUID.Guid.ToString("n");
- }
-
- public static string CleanString(string input)
- {
- if (input.Length == 0)
- return input;
-
- int clip = input.Length;
-
- // Test for ++ string terminator
- int pos = input.IndexOf("\0");
- if (pos != -1 && pos < clip)
- clip = pos;
-
- // Test for CR
- pos = input.IndexOf("\r");
- if (pos != -1 && pos < clip)
- clip = pos;
-
- // Test for LF
- pos = input.IndexOf("\n");
- if (pos != -1 && pos < clip)
- clip = pos;
-
- // Truncate string before first end-of-line character found
- return input.Substring(0, clip);
- }
-
- ///
- /// returns the contents of /etc/issue on Unix Systems
- /// Use this for where it's absolutely necessary to implement platform specific stuff
- ///
- ///
- public static string ReadEtcIssue()
- {
- try
- {
- StreamReader sr = new StreamReader("/etc/issue.net");
- string issue = sr.ReadToEnd();
- sr.Close();
- return issue;
- }
- catch (Exception)
- {
- return "";
- }
- }
-
- public static void SerializeToFile(string filename, Object obj)
- {
- IFormatter formatter = new BinaryFormatter();
- Stream stream = null;
-
- try
- {
- stream = new FileStream(
- filename, FileMode.Create,
- FileAccess.Write, FileShare.None);
-
- formatter.Serialize(stream, obj);
- }
- catch (Exception e)
- {
- m_log.Error(e.ToString());
- }
- finally
- {
- if (stream != null)
- {
- stream.Close();
- }
- }
- }
-
- public static Object DeserializeFromFile(string filename)
- {
- IFormatter formatter = new BinaryFormatter();
- Stream stream = null;
- Object ret = null;
-
- try
- {
- stream = new FileStream(
- filename, FileMode.Open,
- FileAccess.Read, FileShare.None);
-
- ret = formatter.Deserialize(stream);
- }
- catch (Exception e)
- {
- m_log.Error(e.ToString());
- }
- finally
- {
- if (stream != null)
- {
- stream.Close();
- }
- }
-
- return ret;
- }
-
- public static string Compress(string text)
- {
- byte[] buffer = Util.UTF8.GetBytes(text);
- MemoryStream memory = new MemoryStream();
- using (GZipStream compressor = new GZipStream(memory, CompressionMode.Compress, true))
- {
- compressor.Write(buffer, 0, buffer.Length);
- }
-
- memory.Position = 0;
-
- byte[] compressed = new byte[memory.Length];
- memory.Read(compressed, 0, compressed.Length);
-
- byte[] compressedBuffer = new byte[compressed.Length + 4];
- Buffer.BlockCopy(compressed, 0, compressedBuffer, 4, compressed.Length);
- Buffer.BlockCopy(BitConverter.GetBytes(buffer.Length), 0, compressedBuffer, 0, 4);
- return Convert.ToBase64String(compressedBuffer);
- }
-
- public static string Decompress(string compressedText)
- {
- byte[] compressedBuffer = Convert.FromBase64String(compressedText);
- using (MemoryStream memory = new MemoryStream())
- {
- int msgLength = BitConverter.ToInt32(compressedBuffer, 0);
- memory.Write(compressedBuffer, 4, compressedBuffer.Length - 4);
-
- byte[] buffer = new byte[msgLength];
-
- memory.Position = 0;
- using (GZipStream decompressor = new GZipStream(memory, CompressionMode.Decompress))
- {
- decompressor.Read(buffer, 0, buffer.Length);
- }
-
- return Util.UTF8.GetString(buffer);
- }
- }
-
- public static XmlRpcResponse XmlRpcCommand(string url, string methodName, params object[] args)
- {
- return SendXmlRpcCommand(url, methodName, args);
- }
-
- public static XmlRpcResponse SendXmlRpcCommand(string url, string methodName, object[] args)
- {
- XmlRpcRequest client = new XmlRpcRequest(methodName, args);
- return client.Send(url, 6000);
- }
-
- ///
- /// Returns an error message that the user could not be found in the database
- ///
- /// XML string consisting of a error element containing individual error(s)
- public static XmlRpcResponse CreateUnknownUserErrorResponse()
- {
- XmlRpcResponse response = new XmlRpcResponse();
- Hashtable responseData = new Hashtable();
- responseData["error_type"] = "unknown_user";
- responseData["error_desc"] = "The user requested is not in the database";
-
- response.Value = responseData;
- return response;
- }
-
- ///
- /// Converts a byte array in big endian order into an ulong.
- ///
- ///
- /// The array of bytes
- ///
- ///
- /// The extracted ulong
- ///
- public static ulong BytesToUInt64Big(byte[] bytes)
- {
- if (bytes.Length < 8) return 0;
- return ((ulong)bytes[0] << 56) | ((ulong)bytes[1] << 48) | ((ulong)bytes[2] << 40) | ((ulong)bytes[3] << 32) |
- ((ulong)bytes[4] << 24) | ((ulong)bytes[5] << 16) | ((ulong)bytes[6] << 8) | (ulong)bytes[7];
- }
-
- // used for RemoteParcelRequest (for "About Landmark")
- public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y)
- {
- byte[] bytes =
- {
- (byte)regionHandle, (byte)(regionHandle >> 8), (byte)(regionHandle >> 16), (byte)(regionHandle >> 24),
- (byte)(regionHandle >> 32), (byte)(regionHandle >> 40), (byte)(regionHandle >> 48), (byte)(regionHandle << 56),
- (byte)x, (byte)(x >> 8), 0, 0,
- (byte)y, (byte)(y >> 8), 0, 0 };
- return new UUID(bytes, 0);
- }
-
- public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y, uint z)
- {
- byte[] bytes =
- {
- (byte)regionHandle, (byte)(regionHandle >> 8), (byte)(regionHandle >> 16), (byte)(regionHandle >> 24),
- (byte)(regionHandle >> 32), (byte)(regionHandle >> 40), (byte)(regionHandle >> 48), (byte)(regionHandle << 56),
- (byte)x, (byte)(x >> 8), (byte)z, (byte)(z >> 8),
- (byte)y, (byte)(y >> 8), 0, 0 };
- return new UUID(bytes, 0);
- }
-
- public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y)
- {
- byte[] bytes = parcelID.GetBytes();
- regionHandle = Utils.BytesToUInt64(bytes);
- x = Utils.BytesToUInt(bytes, 8) & 0xffff;
- y = Utils.BytesToUInt(bytes, 12) & 0xffff;
- }
-
- public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y, out uint z)
- {
- byte[] bytes = parcelID.GetBytes();
- regionHandle = Utils.BytesToUInt64(bytes);
- x = Utils.BytesToUInt(bytes, 8) & 0xffff;
- z = (Utils.BytesToUInt(bytes, 8) & 0xffff0000) >> 16;
- y = Utils.BytesToUInt(bytes, 12) & 0xffff;
- }
-
- public static void FakeParcelIDToGlobalPosition(UUID parcelID, out uint x, out uint y)
- {
- ulong regionHandle;
- uint rx, ry;
-
- ParseFakeParcelID(parcelID, out regionHandle, out x, out y);
- Utils.LongToUInts(regionHandle, out rx, out ry);
-
- x += rx;
- y += ry;
- }
-
- ///
- /// Get operating system information if available. Returns only the first 45 characters of information
- ///
- ///
- /// Operating system information. Returns an empty string if none was available.
- ///
- public static string GetOperatingSystemInformation()
- {
- string os = String.Empty;
-
- if (Environment.OSVersion.Platform != PlatformID.Unix)
- {
- os = Environment.OSVersion.ToString();
- }
- else
- {
- os = ReadEtcIssue();
- }
-
- if (os.Length > 45)
- {
- os = os.Substring(0, 45);
- }
-
- return os;
- }
-
- public static string GetRuntimeInformation()
- {
- string ru = String.Empty;
-
- if (Environment.OSVersion.Platform == PlatformID.Unix)
- ru = "Unix/Mono";
- else
- if (Environment.OSVersion.Platform == PlatformID.MacOSX)
- ru = "OSX/Mono";
- else
- {
- if (Type.GetType("Mono.Runtime") != null)
- ru = "Win/Mono";
- else
- ru = "Win/.NET";
- }
-
- return ru;
- }
-
- ///
- /// Is the given string a UUID?
- ///
- ///
- ///
- public static bool isUUID(string s)
- {
- return UUIDPattern.IsMatch(s);
- }
-
- public static string GetDisplayConnectionString(string connectionString)
- {
- int passPosition = 0;
- int passEndPosition = 0;
- string displayConnectionString = null;
-
- // hide the password in the connection string
- passPosition = connectionString.IndexOf("password", StringComparison.OrdinalIgnoreCase);
- passPosition = connectionString.IndexOf("=", passPosition);
- if (passPosition < connectionString.Length)
- passPosition += 1;
- passEndPosition = connectionString.IndexOf(";", passPosition);
-
- displayConnectionString = connectionString.Substring(0, passPosition);
- displayConnectionString += "***";
- displayConnectionString += connectionString.Substring(passEndPosition, connectionString.Length - passEndPosition);
-
- return displayConnectionString;
- }
-
- public static T ReadSettingsFromIniFile(IConfig config, T settingsClass)
- {
- Type settingsType = settingsClass.GetType();
-
- FieldInfo[] fieldInfos = settingsType.GetFields();
- foreach (FieldInfo fieldInfo in fieldInfos)
- {
- if (!fieldInfo.IsStatic)
- {
- if (fieldInfo.FieldType == typeof(System.String))
- {
- fieldInfo.SetValue(settingsClass, config.Get(fieldInfo.Name, (string)fieldInfo.GetValue(settingsClass)));
- }
- else if (fieldInfo.FieldType == typeof(System.Boolean))
- {
- fieldInfo.SetValue(settingsClass, config.GetBoolean(fieldInfo.Name, (bool)fieldInfo.GetValue(settingsClass)));
- }
- else if (fieldInfo.FieldType == typeof(System.Int32))
- {
- fieldInfo.SetValue(settingsClass, config.GetInt(fieldInfo.Name, (int)fieldInfo.GetValue(settingsClass)));
- }
- else if (fieldInfo.FieldType == typeof(System.Single))
- {
- fieldInfo.SetValue(settingsClass, config.GetFloat(fieldInfo.Name, (float)fieldInfo.GetValue(settingsClass)));
- }
- else if (fieldInfo.FieldType == typeof(System.UInt32))
- {
- fieldInfo.SetValue(settingsClass, Convert.ToUInt32(config.Get(fieldInfo.Name, ((uint)fieldInfo.GetValue(settingsClass)).ToString())));
- }
- }
- }
-
- PropertyInfo[] propertyInfos = settingsType.GetProperties();
- foreach (PropertyInfo propInfo in propertyInfos)
- {
- if ((propInfo.CanRead) && (propInfo.CanWrite))
- {
- if (propInfo.PropertyType == typeof(System.String))
- {
- propInfo.SetValue(settingsClass, config.Get(propInfo.Name, (string)propInfo.GetValue(settingsClass, null)), null);
- }
- else if (propInfo.PropertyType == typeof(System.Boolean))
- {
- propInfo.SetValue(settingsClass, config.GetBoolean(propInfo.Name, (bool)propInfo.GetValue(settingsClass, null)), null);
- }
- else if (propInfo.PropertyType == typeof(System.Int32))
- {
- propInfo.SetValue(settingsClass, config.GetInt(propInfo.Name, (int)propInfo.GetValue(settingsClass, null)), null);
- }
- else if (propInfo.PropertyType == typeof(System.Single))
- {
- propInfo.SetValue(settingsClass, config.GetFloat(propInfo.Name, (float)propInfo.GetValue(settingsClass, null)), null);
- }
- if (propInfo.PropertyType == typeof(System.UInt32))
- {
- propInfo.SetValue(settingsClass, Convert.ToUInt32(config.Get(propInfo.Name, ((uint)propInfo.GetValue(settingsClass, null)).ToString())), null);
- }
- }
- }
-
- return settingsClass;
- }
-
- public static string Base64ToString(string str)
- {
- UTF8Encoding encoder = new UTF8Encoding();
- Decoder utf8Decode = encoder.GetDecoder();
-
- byte[] todecode_byte = Convert.FromBase64String(str);
- int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length);
- char[] decoded_char = new char[charCount];
- utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0);
- string result = new String(decoded_char);
- return result;
- }
-
- public static Guid GetHashGuid(string data, string salt)
- {
- byte[] hash = ComputeMD5Hash(data + salt);
-
- //string s = BitConverter.ToString(hash);
-
- Guid guid = new Guid(hash);
-
- return guid;
- }
-
- public static byte ConvertMaturityToAccessLevel(uint maturity)
- {
- byte retVal = 0;
- switch (maturity)
- {
- case 0: //PG
- retVal = 13;
- break;
- case 1: //Mature
- retVal = 21;
- break;
- case 2: // Adult
- retVal = 42;
- break;
- }
-
- return retVal;
-
- }
-
- public static uint ConvertAccessLevelToMaturity(byte maturity)
- {
- if (maturity <= 13)
- return 0;
- else if (maturity <= 21)
- return 1;
- else
- return 2;
- }
-
- ///
- /// Produces an OSDMap from its string representation on a stream
- ///
- /// The stream
- /// The size of the data on the stream
- /// The OSDMap or an exception
- public static OSDMap GetOSDMap(Stream stream, int length)
- {
- byte[] data = new byte[length];
- stream.Read(data, 0, length);
- string strdata = Util.UTF8.GetString(data);
- OSDMap args = null;
- OSD buffer;
- buffer = OSDParser.DeserializeJson(strdata);
- if (buffer.Type == OSDType.Map)
- {
- args = (OSDMap)buffer;
- return args;
- }
- return null;
- }
-
- public static OSDMap GetOSDMap(string data)
- {
- OSDMap args = null;
- try
- {
- OSD buffer;
- // We should pay attention to the content-type, but let's assume we know it's Json
- buffer = OSDParser.DeserializeJson(data);
- if (buffer.Type == OSDType.Map)
- {
- args = (OSDMap)buffer;
- return args;
- }
- else
- {
- // uh?
- m_log.Debug(("[UTILS]: Got OSD of unexpected type " + buffer.Type.ToString()));
- return null;
- }
- }
- catch (Exception ex)
- {
- m_log.Debug("[UTILS]: exception on GetOSDMap " + ex.Message);
- return null;
- }
- }
-
- public static string[] Glob(string path)
- {
- string vol=String.Empty;
-
- if (Path.VolumeSeparatorChar != Path.DirectorySeparatorChar)
- {
- string[] vcomps = path.Split(new char[] {Path.VolumeSeparatorChar}, 2, StringSplitOptions.RemoveEmptyEntries);
-
- if (vcomps.Length > 1)
- {
- path = vcomps[1];
- vol = vcomps[0];
- }
- }
-
- string[] comps = path.Split(new char[] {Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar}, StringSplitOptions.RemoveEmptyEntries);
-
- // Glob
-
- path = vol;
- if (vol != String.Empty)
- path += new String(new char[] {Path.VolumeSeparatorChar, Path.DirectorySeparatorChar});
- else
- path = new String(new char[] {Path.DirectorySeparatorChar});
-
- List paths = new List();
- List found = new List();
- paths.Add(path);
-
- int compIndex = -1;
- foreach (string c in comps)
- {
- compIndex++;
-
- List addpaths = new List();
- foreach (string p in paths)
- {
- string[] dirs = Directory.GetDirectories(p, c);
-
- if (dirs.Length != 0)
- {
- foreach (string dir in dirs)
- addpaths.Add(Path.Combine(path, dir));
- }
-
- // Only add files if that is the last path component
- if (compIndex == comps.Length - 1)
- {
- string[] files = Directory.GetFiles(p, c);
- foreach (string f in files)
- found.Add(f);
- }
- }
- paths = addpaths;
- }
-
- return found.ToArray();
- }
-
- public static string ServerURI(string uri)
- {
- if (uri == string.Empty)
- return string.Empty;
-
- // Get rid of eventual slashes at the end
- uri = uri.TrimEnd('/');
-
- IPAddress ipaddr1 = null;
- string port1 = "";
- try
- {
- ipaddr1 = Util.GetHostFromURL(uri);
- }
- catch { }
-
- try
- {
- port1 = uri.Split(new char[] { ':' })[2];
- }
- catch { }
-
- // We tried our best to convert the domain names to IP addresses
- return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri;
- }
-
- ///
- /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 256 bytes if necessary.
- ///
- ///
- /// If null or empty, then an bytes[0] is returned.
- /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
- ///
- ///
- /// Arguments to substitute into the string via the {} mechanism.
- ///
- ///
- public static byte[] StringToBytes256(string str, params object[] args)
- {
- return StringToBytes256(string.Format(str, args));
- }
-
- ///
- /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 256 bytes if necessary.
- ///
- ///
- /// If null or empty, then an bytes[0] is returned.
- /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
- ///
- ///
- public static byte[] StringToBytes256(string str)
- {
- if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
- if (str.Length > 254) str = str.Remove(254);
- if (!str.EndsWith("\0")) { str += "\0"; }
-
- // Because this is UTF-8 encoding and not ASCII, it's possible we
- // might have gotten an oversized array even after the string trim
- byte[] data = UTF8.GetBytes(str);
- if (data.Length > 256)
- {
- Array.Resize(ref data, 256);
- data[255] = 0;
- }
-
- return data;
- }
-
- ///
- /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 1024 bytes if necessary.
- ///
- ///
- /// If null or empty, then an bytes[0] is returned.
- /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
- ///
- ///
- /// Arguments to substitute into the string via the {} mechanism.
- ///
- ///
- public static byte[] StringToBytes1024(string str, params object[] args)
- {
- return StringToBytes1024(string.Format(str, args));
- }
-
- ///
- /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 1024 bytes if necessary.
- ///
- ///
- /// If null or empty, then an bytes[0] is returned.
- /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
- ///
- ///
- public static byte[] StringToBytes1024(string str)
- {
- if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
- if (str.Length > 1023) str = str.Remove(1023);
- if (!str.EndsWith("\0")) { str += "\0"; }
-
- // Because this is UTF-8 encoding and not ASCII, it's possible we
- // might have gotten an oversized array even after the string trim
- byte[] data = UTF8.GetBytes(str);
- if (data.Length > 1024)
- {
- Array.Resize(ref data, 1024);
- data[1023] = 0;
- }
-
- return data;
- }
-
- ///
- /// Used to trigger an early library load on Windows systems.
- ///
- ///
- /// Required to get 32-bit and 64-bit processes to automatically use the
- /// appropriate native library.
- ///
- ///
- ///
- [DllImport("kernel32.dll")]
- public static extern IntPtr LoadLibrary(string dllToLoad);
-
- ///
- /// Determine whether the current process is 64 bit
- ///
- /// true if so, false if not
- public static bool Is64BitProcess()
- {
- return IntPtr.Size == 8;
- }
-
- #region FireAndForget Threading Pattern
-
- ///
- /// Created to work around a limitation in Mono with nested delegates
- ///
- private sealed class FireAndForgetWrapper
- {
- private static volatile FireAndForgetWrapper instance;
- private static object syncRoot = new Object();
-
- public static FireAndForgetWrapper Instance {
- get {
-
- if (instance == null)
- {
- lock (syncRoot)
- {
- if (instance == null)
- {
- instance = new FireAndForgetWrapper();
- }
- }
- }
-
- return instance;
- }
- }
-
- public void FireAndForget(System.Threading.WaitCallback callback)
- {
- callback.BeginInvoke(null, EndFireAndForget, callback);
- }
-
- public void FireAndForget(System.Threading.WaitCallback callback, object obj)
- {
- callback.BeginInvoke(obj, EndFireAndForget, callback);
- }
-
- private static void EndFireAndForget(IAsyncResult ar)
- {
- System.Threading.WaitCallback callback = (System.Threading.WaitCallback)ar.AsyncState;
-
- try { callback.EndInvoke(ar); }
- catch (Exception ex) { m_log.Error("[UTIL]: Asynchronous method threw an exception: " + ex.Message, ex); }
-
- ar.AsyncWaitHandle.Close();
- }
- }
-
- public static void FireAndForget(System.Threading.WaitCallback callback)
- {
- FireAndForget(callback, null);
- }
-
- public static void InitThreadPool(int maxThreads)
- {
- if (maxThreads < 2)
- throw new ArgumentOutOfRangeException("maxThreads", "maxThreads must be greater than 2");
- if (m_ThreadPool != null)
- throw new InvalidOperationException("SmartThreadPool is already initialized");
-
- m_ThreadPool = new SmartThreadPool(2000, maxThreads, 2);
- }
-
- public static int FireAndForgetCount()
- {
- const int MAX_SYSTEM_THREADS = 200;
-
- switch (FireAndForgetMethod)
- {
- case FireAndForgetMethod.UnsafeQueueUserWorkItem:
- case FireAndForgetMethod.QueueUserWorkItem:
- case FireAndForgetMethod.BeginInvoke:
- int workerThreads, iocpThreads;
- ThreadPool.GetAvailableThreads(out workerThreads, out iocpThreads);
- return workerThreads;
- case FireAndForgetMethod.SmartThreadPool:
- return m_ThreadPool.MaxThreads - m_ThreadPool.InUseThreads;
- case FireAndForgetMethod.Thread:
- return MAX_SYSTEM_THREADS - System.Diagnostics.Process.GetCurrentProcess().Threads.Count;
- default:
- throw new NotImplementedException();
- }
- }
-
- public static void FireAndForget(System.Threading.WaitCallback callback, object obj)
- {
- WaitCallback realCallback;
-
- if (FireAndForgetMethod == FireAndForgetMethod.RegressionTest)
- {
- // If we're running regression tests, then we want any exceptions to rise up to the test code.
- realCallback = o => { Culture.SetCurrentCulture(); callback(o); };
- }
- else
- {
- // When OpenSim interacts with a database or sends data over the wire, it must send this in en_US culture
- // so that we don't encounter problems where, for instance, data is saved with a culture that uses commas
- // for decimals places but is read by a culture that treats commas as number seperators.
- realCallback = o =>
- {
- Culture.SetCurrentCulture();
-
- try
- {
- callback(o);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[UTIL]: Continuing after async_call_method thread terminated with exception {0}{1}",
- e.Message, e.StackTrace);
- }
- };
- }
-
- switch (FireAndForgetMethod)
- {
- case FireAndForgetMethod.RegressionTest:
- case FireAndForgetMethod.None:
- realCallback.Invoke(obj);
- break;
- case FireAndForgetMethod.UnsafeQueueUserWorkItem:
- ThreadPool.UnsafeQueueUserWorkItem(realCallback, obj);
- break;
- case FireAndForgetMethod.QueueUserWorkItem:
- ThreadPool.QueueUserWorkItem(realCallback, obj);
- break;
- case FireAndForgetMethod.BeginInvoke:
- FireAndForgetWrapper wrapper = FireAndForgetWrapper.Instance;
- wrapper.FireAndForget(realCallback, obj);
- break;
- case FireAndForgetMethod.SmartThreadPool:
- if (m_ThreadPool == null)
- m_ThreadPool = new SmartThreadPool(2000, 15, 2);
- m_ThreadPool.QueueWorkItem(SmartThreadPoolCallback, new object[] { realCallback, obj });
- break;
- case FireAndForgetMethod.Thread:
- Thread thread = new Thread(delegate(object o) { realCallback(o); });
- thread.Start(obj);
- break;
- default:
- throw new NotImplementedException();
- }
- }
-
- ///
- /// Get a thread pool report.
- ///
- ///
- public static string GetThreadPoolReport()
- {
- string threadPoolUsed = null;
- int maxThreads = 0;
- int minThreads = 0;
- int allocatedThreads = 0;
- int inUseThreads = 0;
- int waitingCallbacks = 0;
- int completionPortThreads = 0;
-
- StringBuilder sb = new StringBuilder();
- if (FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool)
- {
- threadPoolUsed = "SmartThreadPool";
- maxThreads = m_ThreadPool.MaxThreads;
- minThreads = m_ThreadPool.MinThreads;
- inUseThreads = m_ThreadPool.InUseThreads;
- allocatedThreads = m_ThreadPool.ActiveThreads;
- waitingCallbacks = m_ThreadPool.WaitingCallbacks;
- }
- else if (
- FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem
- || FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem)
- {
- threadPoolUsed = "BuiltInThreadPool";
- ThreadPool.GetMaxThreads(out maxThreads, out completionPortThreads);
- ThreadPool.GetMinThreads(out minThreads, out completionPortThreads);
- int availableThreads;
- ThreadPool.GetAvailableThreads(out availableThreads, out completionPortThreads);
- inUseThreads = maxThreads - availableThreads;
- allocatedThreads = -1;
- waitingCallbacks = -1;
- }
-
- if (threadPoolUsed != null)
- {
- sb.AppendFormat("Thread pool used : {0}\n", threadPoolUsed);
- sb.AppendFormat("Max threads : {0}\n", maxThreads);
- sb.AppendFormat("Min threads : {0}\n", minThreads);
- sb.AppendFormat("Allocated threads : {0}\n", allocatedThreads < 0 ? "not applicable" : allocatedThreads.ToString());
- sb.AppendFormat("In use threads : {0}\n", inUseThreads);
- sb.AppendFormat("Work items waiting : {0}\n", waitingCallbacks < 0 ? "not available" : waitingCallbacks.ToString());
- }
- else
- {
- sb.AppendFormat("Thread pool not used\n");
- }
-
- return sb.ToString();
- }
-
- private static object SmartThreadPoolCallback(object o)
- {
- object[] array = (object[])o;
- WaitCallback callback = (WaitCallback)array[0];
- object obj = array[1];
-
- callback(obj);
- return null;
- }
-
- #endregion FireAndForget Threading Pattern
-
- ///
- /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
- /// and negative every 24.9 days. This trims down TickCount so it doesn't wrap
- /// for the callers.
- /// This trims it to a 12 day interval so don't let your frame time get too long.
- ///
- ///
- public static Int32 EnvironmentTickCount()
- {
- return Environment.TickCount & EnvironmentTickCountMask;
- }
- const Int32 EnvironmentTickCountMask = 0x3fffffff;
-
- ///
- /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
- /// and negative every 24.9 days. Subtracts the passed value (previously fetched by
- /// 'EnvironmentTickCount()') and accounts for any wrapping.
- ///
- ///
- ///
- /// subtraction of passed prevValue from current Environment.TickCount
- public static Int32 EnvironmentTickCountSubtract(Int32 newValue, Int32 prevValue)
- {
- Int32 diff = newValue - prevValue;
- return (diff >= 0) ? diff : (diff + EnvironmentTickCountMask + 1);
- }
-
- ///
- /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
- /// and negative every 24.9 days. Subtracts the passed value (previously fetched by
- /// 'EnvironmentTickCount()') and accounts for any wrapping.
- ///
- /// subtraction of passed prevValue from current Environment.TickCount
- public static Int32 EnvironmentTickCountSubtract(Int32 prevValue)
- {
- return EnvironmentTickCountSubtract(EnvironmentTickCount(), prevValue);
- }
-
- // Returns value of Tick Count A - TickCount B accounting for wrapping of TickCount
- // Assumes both tcA and tcB came from previous calls to Util.EnvironmentTickCount().
- // A positive return value indicates A occured later than B
- public static Int32 EnvironmentTickCountCompare(Int32 tcA, Int32 tcB)
- {
- // A, B and TC are all between 0 and 0x3fffffff
- int tc = EnvironmentTickCount();
-
- if (tc - tcA >= 0)
- tcA += EnvironmentTickCountMask + 1;
-
- if (tc - tcB >= 0)
- tcB += EnvironmentTickCountMask + 1;
-
- return tcA - tcB;
- }
-
- ///
- /// Prints the call stack at any given point. Useful for debugging.
- ///
- public static void PrintCallStack()
- {
- StackTrace stackTrace = new StackTrace(true); // get call stack
- StackFrame[] stackFrames = stackTrace.GetFrames(); // get method calls (frames)
-
- // write call stack method names
- foreach (StackFrame stackFrame in stackFrames)
- {
- MethodBase mb = stackFrame.GetMethod();
- m_log.DebugFormat("{0}.{1}:{2}", mb.DeclaringType, mb.Name, stackFrame.GetFileLineNumber()); // write method name
- }
- }
-
- ///
- /// Gets the client IP address
- ///
- ///
- ///
- public static IPEndPoint GetClientIPFromXFF(string xff)
- {
- if (xff == string.Empty)
- return null;
-
- string[] parts = xff.Split(new char[] { ',' });
- if (parts.Length > 0)
- {
- try
- {
- return new IPEndPoint(IPAddress.Parse(parts[0]), 0);
- }
- catch (Exception e)
- {
- m_log.WarnFormat("[UTIL]: Exception parsing XFF header {0}: {1}", xff, e.Message);
- }
- }
-
- return null;
- }
-
- public static string GetCallerIP(Hashtable req)
- {
- if (req.ContainsKey("headers"))
- {
- try
- {
- Hashtable headers = (Hashtable)req["headers"];
- if (headers.ContainsKey("remote_addr") && headers["remote_addr"] != null)
- return headers["remote_addr"].ToString();
- }
- catch (Exception e)
- {
- m_log.WarnFormat("[UTIL]: exception in GetCallerIP: {0}", e.Message);
- }
- }
- return string.Empty;
- }
-
- #region Xml Serialization Utilities
- public static bool ReadBoolean(XmlTextReader reader)
- {
- reader.ReadStartElement();
- bool result = Boolean.Parse(reader.ReadContentAsString().ToLower());
- reader.ReadEndElement();
-
- return result;
- }
-
- public static UUID ReadUUID(XmlTextReader reader, string name)
- {
- UUID id;
- string idStr;
-
- reader.ReadStartElement(name);
-
- if (reader.Name == "Guid")
- idStr = reader.ReadElementString("Guid");
- else if (reader.Name == "UUID")
- idStr = reader.ReadElementString("UUID");
- else // no leading tag
- idStr = reader.ReadContentAsString();
- UUID.TryParse(idStr, out id);
- reader.ReadEndElement();
-
- return id;
- }
-
- public static Vector3 ReadVector(XmlTextReader reader, string name)
- {
- Vector3 vec;
-
- reader.ReadStartElement(name);
- vec.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // X or x
- vec.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Y or y
- vec.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Z or z
- reader.ReadEndElement();
-
- return vec;
- }
-
- public static Quaternion ReadQuaternion(XmlTextReader reader, string name)
- {
- Quaternion quat = new Quaternion();
-
- reader.ReadStartElement(name);
- while (reader.NodeType != XmlNodeType.EndElement)
- {
- switch (reader.Name.ToLower())
- {
- case "x":
- quat.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
- break;
- case "y":
- quat.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
- break;
- case "z":
- quat.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
- break;
- case "w":
- quat.W = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
- break;
- }
- }
-
- reader.ReadEndElement();
-
- return quat;
- }
-
- public static T ReadEnum(XmlTextReader reader, string name)
- {
- string value = reader.ReadElementContentAsString(name, String.Empty);
- // !!!!! to deal with flags without commas
- if (value.Contains(" ") && !value.Contains(","))
- value = value.Replace(" ", ", ");
-
- return (T)Enum.Parse(typeof(T), value); ;
- }
- #endregion
-
- #region Universal User Identifiers
- ///
- ///
- /// uuid[;endpoint[;first last[;secret]]]
- /// the uuid part
- /// the endpoint part (e.g. http://foo.com)
- /// the first name part (e.g. Test)
- /// the last name part (e.g User)
- /// the secret part
- public static bool ParseUniversalUserIdentifier(string value, out UUID uuid, out string url, out string firstname, out string lastname, out string secret)
- {
- uuid = UUID.Zero; url = string.Empty; firstname = "Unknown"; lastname = "User"; secret = string.Empty;
-
- string[] parts = value.Split(';');
- if (parts.Length >= 1)
- if (!UUID.TryParse(parts[0], out uuid))
- return false;
-
- if (parts.Length >= 2)
- url = parts[1];
-
- if (parts.Length >= 3)
- {
- string[] name = parts[2].Split();
- if (name.Length == 2)
- {
- firstname = name[0];
- lastname = name[1];
- }
- }
- if (parts.Length >= 4)
- secret = parts[3];
-
- return true;
- }
-
- ///
- /// Produces a universal (HG) system-facing identifier given the information
- ///
- ///
- /// uuid[;homeURI[;first last]]
- public static string ProduceUserUniversalIdentifier(AgentCircuitData acircuit)
- {
- if (acircuit.ServiceURLs.ContainsKey("HomeURI"))
- return UniversalIdentifier(acircuit.AgentID, acircuit.firstname, acircuit.lastname, acircuit.ServiceURLs["HomeURI"].ToString());
- else
- return acircuit.AgentID.ToString();
- }
-
- ///
- /// Produces a universal (HG) system-facing identifier given the information
- ///
- /// UUID of the user
- /// first name (e.g Test)
- /// last name (e.g. User)
- /// homeURI (e.g. http://foo.com)
- /// a string of the form uuid[;homeURI[;first last]]
- public static string UniversalIdentifier(UUID id, String firstName, String lastName, String homeURI)
- {
- string agentsURI = homeURI;
- if (!agentsURI.EndsWith("/"))
- agentsURI += "/";
-
- // This is ugly, but there's no other way, given that the name is changed
- // in the agent circuit data for foreigners
- if (lastName.Contains("@"))
- {
- string[] parts = firstName.Split(new char[] { '.' });
- if (parts.Length == 2)
- return id.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1];
- }
- return id.ToString() + ";" + agentsURI + ";" + firstName + " " + lastName;
-
- }
-
- ///
- /// Produces a universal (HG) user-facing name given the information
- ///
- ///
- ///
- ///
- /// string of the form first.last @foo.com or first last
- public static string UniversalName(String firstName, String lastName, String homeURI)
- {
- Uri uri = null;
- try
- {
- uri = new Uri(homeURI);
- }
- catch (UriFormatException)
- {
- return firstName + " " + lastName;
- }
- return firstName + "." + lastName + " " + "@" + uri.Authority;
- }
- #endregion
- }
-}
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Data;
+using System.Diagnostics;
+using System.Globalization;
+using System.IO;
+using System.IO.Compression;
+using System.Net;
+using System.Net.Sockets;
+using System.Reflection;
+using System.Runtime.InteropServices;
+using System.Runtime.Serialization;
+using System.Runtime.Serialization.Formatters.Binary;
+using System.Security.Cryptography;
+using System.Text;
+using System.Text.RegularExpressions;
+using System.Xml;
+using System.Threading;
+using log4net;
+using Nini.Config;
+using Nwc.XmlRpc;
+using OpenMetaverse;
+using OpenMetaverse.StructuredData;
+using Amib.Threading;
+
+namespace OpenSim.Framework
+{
+ ///
+ /// The method used by Util.FireAndForget for asynchronously firing events
+ ///
+ ///
+ /// None is used to execute the method in the same thread that made the call. It should only be used by regression
+ /// test code that relies on predictable event ordering.
+ /// RegressionTest is used by regression tests. It fires the call synchronously and does not catch any exceptions.
+ ///
+ public enum FireAndForgetMethod
+ {
+ None,
+ RegressionTest,
+ UnsafeQueueUserWorkItem,
+ QueueUserWorkItem,
+ BeginInvoke,
+ SmartThreadPool,
+ Thread,
+ }
+
+ ///
+ /// Miscellaneous utility functions
+ ///
+ public class Util
+ {
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ private static uint nextXferID = 5000;
+ private static Random randomClass = new Random();
+
+ // Get a list of invalid file characters (OS dependent)
+ private static string regexInvalidFileChars = "[" + new String(Path.GetInvalidFileNameChars()) + "]";
+ private static string regexInvalidPathChars = "[" + new String(Path.GetInvalidPathChars()) + "]";
+ private static object XferLock = new object();
+
+ ///
+ /// Thread pool used for Util.FireAndForget if FireAndForgetMethod.SmartThreadPool is used
+ ///
+ private static SmartThreadPool m_ThreadPool;
+
+ // Unix-epoch starts at January 1st 1970, 00:00:00 UTC. And all our times in the server are (or at least should be) in UTC.
+ private static readonly DateTime unixEpoch =
+ DateTime.ParseExact("1970-01-01 00:00:00 +0", "yyyy-MM-dd hh:mm:ss z", DateTimeFormatInfo.InvariantInfo).ToUniversalTime();
+
+ private static readonly string rawUUIDPattern
+ = "[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}";
+ public static readonly Regex PermissiveUUIDPattern = new Regex(rawUUIDPattern);
+ public static readonly Regex UUIDPattern = new Regex(string.Format("^{0}$", rawUUIDPattern));
+
+ public static FireAndForgetMethod DefaultFireAndForgetMethod = FireAndForgetMethod.SmartThreadPool;
+ public static FireAndForgetMethod FireAndForgetMethod = DefaultFireAndForgetMethod;
+
+ ///
+ /// Gets the name of the directory where the current running executable
+ /// is located
+ ///
+ /// Filesystem path to the directory containing the current
+ /// executable
+ public static string ExecutingDirectory()
+ {
+ return Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
+ }
+
+ ///
+ /// Linear interpolates B<->C using percent A
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static double lerp(double a, double b, double c)
+ {
+ return (b*a) + (c*(1 - a));
+ }
+
+ ///
+ /// Bilinear Interpolate, see Lerp but for 2D using 'percents' X & Y.
+ /// Layout:
+ /// A B
+ /// C D
+ /// A<->C = Y
+ /// C<->D = X
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static double lerp2D(double x, double y, double a, double b, double c, double d)
+ {
+ return lerp(y, lerp(x, a, b), lerp(x, c, d));
+ }
+
+ public static Encoding UTF8 = Encoding.UTF8;
+
+ ///
+ /// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards)
+ ///
+ public static UUID BLANK_TEXTURE_UUID = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
+
+ #region Vector Equations
+
+ ///
+ /// Get the distance between two 3d vectors
+ ///
+ /// A 3d vector
+ /// A 3d vector
+ /// The distance between the two vectors
+ public static double GetDistanceTo(Vector3 a, Vector3 b)
+ {
+ float dx = a.X - b.X;
+ float dy = a.Y - b.Y;
+ float dz = a.Z - b.Z;
+ return Math.Sqrt(dx * dx + dy * dy + dz * dz);
+ }
+
+ ///
+ /// Returns true if the distance beween A and B is less than amount. Significantly faster than GetDistanceTo since it eliminates the Sqrt.
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static bool DistanceLessThan(Vector3 a, Vector3 b, double amount)
+ {
+ float dx = a.X - b.X;
+ float dy = a.Y - b.Y;
+ float dz = a.Z - b.Z;
+ return (dx*dx + dy*dy + dz*dz) < (amount*amount);
+ }
+
+ ///
+ /// Get the magnitude of a 3d vector
+ ///
+ /// A 3d vector
+ /// The magnitude of the vector
+ public static double GetMagnitude(Vector3 a)
+ {
+ return Math.Sqrt((a.X * a.X) + (a.Y * a.Y) + (a.Z * a.Z));
+ }
+
+ ///
+ /// Get a normalized form of a 3d vector
+ ///
+ /// A 3d vector
+ /// A new vector which is normalized form of the vector
+ /// The vector paramater cannot be <0,0,0>
+ public static Vector3 GetNormalizedVector(Vector3 a)
+ {
+ if (IsZeroVector(a))
+ throw new ArgumentException("Vector paramater cannot be a zero vector.");
+
+ float Mag = (float) GetMagnitude(a);
+ return new Vector3(a.X / Mag, a.Y / Mag, a.Z / Mag);
+ }
+
+ ///
+ /// Returns if a vector is a zero vector (has all zero components)
+ ///
+ ///
+ public static bool IsZeroVector(Vector3 v)
+ {
+ if (v.X == 0 && v.Y == 0 && v.Z == 0)
+ {
+ return true;
+ }
+
+ return false;
+ }
+
+ # endregion
+
+ public static Quaternion Axes2Rot(Vector3 fwd, Vector3 left, Vector3 up)
+ {
+ float s;
+ float tr = (float) (fwd.X + left.Y + up.Z + 1.0);
+
+ if (tr >= 1.0)
+ {
+ s = (float) (0.5 / Math.Sqrt(tr));
+ return new Quaternion(
+ (left.Z - up.Y) * s,
+ (up.X - fwd.Z) * s,
+ (fwd.Y - left.X) * s,
+ (float) 0.25 / s);
+ }
+ else
+ {
+ float max = (left.Y > up.Z) ? left.Y : up.Z;
+
+ if (max < fwd.X)
+ {
+ s = (float) (Math.Sqrt(fwd.X - (left.Y + up.Z) + 1.0));
+ float x = (float) (s * 0.5);
+ s = (float) (0.5 / s);
+ return new Quaternion(
+ x,
+ (fwd.Y + left.X) * s,
+ (up.X + fwd.Z) * s,
+ (left.Z - up.Y) * s);
+ }
+ else if (max == left.Y)
+ {
+ s = (float) (Math.Sqrt(left.Y - (up.Z + fwd.X) + 1.0));
+ float y = (float) (s * 0.5);
+ s = (float) (0.5 / s);
+ return new Quaternion(
+ (fwd.Y + left.X) * s,
+ y,
+ (left.Z + up.Y) * s,
+ (up.X - fwd.Z) * s);
+ }
+ else
+ {
+ s = (float) (Math.Sqrt(up.Z - (fwd.X + left.Y) + 1.0));
+ float z = (float) (s * 0.5);
+ s = (float) (0.5 / s);
+ return new Quaternion(
+ (up.X + fwd.Z) * s,
+ (left.Z + up.Y) * s,
+ z,
+ (fwd.Y - left.X) * s);
+ }
+ }
+ }
+
+ public static Random RandomClass
+ {
+ get { return randomClass; }
+ }
+
+ public static ulong UIntsToLong(uint X, uint Y)
+ {
+ return Utils.UIntsToLong(X, Y);
+ }
+
+ public static T Clamp(T x, T min, T max)
+ where T : IComparable
+ {
+ return x.CompareTo(max) > 0 ? max :
+ x.CompareTo(min) < 0 ? min :
+ x;
+ }
+
+ public static uint GetNextXferID()
+ {
+ uint id = 0;
+ lock (XferLock)
+ {
+ id = nextXferID;
+ nextXferID++;
+ }
+ return id;
+ }
+
+ public static string GetFileName(string file)
+ {
+ // Return just the filename on UNIX platforms
+ // TODO: this should be customisable with a prefix, but that's something to do later.
+ if (Environment.OSVersion.Platform == PlatformID.Unix)
+ {
+ return file;
+ }
+
+ // Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA
+ // TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData
+ if (Environment.OSVersion.Platform == PlatformID.Win32NT)
+ {
+ if (!Directory.Exists("%APPDATA%\\OpenSim\\"))
+ {
+ Directory.CreateDirectory("%APPDATA%\\OpenSim");
+ }
+
+ return "%APPDATA%\\OpenSim\\" + file;
+ }
+
+ // Catch all - covers older windows versions
+ // (but those probably wont work anyway)
+ return file;
+ }
+
+ ///
+ /// Debug utility function to convert OSD into formatted XML for debugging purposes.
+ ///
+ ///
+ /// A
+ ///
+ ///
+ /// A
+ ///
+ public static string GetFormattedXml(OSD osd)
+ {
+ return GetFormattedXml(OSDParser.SerializeLLSDXmlString(osd));
+ }
+
+ ///
+ /// Debug utility function to convert unbroken strings of XML into something human readable for occasional debugging purposes.
+ ///
+ ///
+ /// Please don't delete me even if I appear currently unused!
+ ///
+ ///
+ ///
+ public static string GetFormattedXml(string rawXml)
+ {
+ XmlDocument xd = new XmlDocument();
+ xd.LoadXml(rawXml);
+
+ StringBuilder sb = new StringBuilder();
+ StringWriter sw = new StringWriter(sb);
+
+ XmlTextWriter xtw = new XmlTextWriter(sw);
+ xtw.Formatting = Formatting.Indented;
+
+ try
+ {
+ xd.WriteTo(xtw);
+ }
+ finally
+ {
+ xtw.Close();
+ }
+
+ return sb.ToString();
+ }
+
+ ///
+ /// Is the platform Windows?
+ ///
+ /// true if so, false otherwise
+ public static bool IsWindows()
+ {
+ PlatformID platformId = Environment.OSVersion.Platform;
+
+ return (platformId == PlatformID.Win32NT
+ || platformId == PlatformID.Win32S
+ || platformId == PlatformID.Win32Windows
+ || platformId == PlatformID.WinCE);
+ }
+
+ public static bool LoadArchSpecificWindowsDll(string libraryName)
+ {
+ // We do this so that OpenSimulator on Windows loads the correct native library depending on whether
+ // it's running as a 32-bit process or a 64-bit one. By invoking LoadLibary here, later DLLImports
+ // will find it already loaded later on.
+ //
+ // This isn't necessary for other platforms (e.g. Mac OSX and Linux) since the DLL used can be
+ // controlled in config files.
+ string nativeLibraryPath;
+
+ if (Util.Is64BitProcess())
+ nativeLibraryPath = "lib64/" + libraryName;
+ else
+ nativeLibraryPath = "lib32/" + libraryName;
+
+ m_log.DebugFormat("[UTIL]: Loading native Windows library at {0}", nativeLibraryPath);
+
+ if (Util.LoadLibrary(nativeLibraryPath) == IntPtr.Zero)
+ {
+ m_log.ErrorFormat(
+ "[UTIL]: Couldn't find native Windows library at {0}", nativeLibraryPath);
+
+ return false;
+ }
+ else
+ {
+ return true;
+ }
+ }
+
+ public static bool IsEnvironmentSupported(ref string reason)
+ {
+ // Must have .NET 2.0 (Generics / libsl)
+ if (Environment.Version.Major < 2)
+ {
+ reason = ".NET 1.0/1.1 lacks components that is used by OpenSim";
+ return false;
+ }
+
+ // Windows 95/98/ME are unsupported
+ if (Environment.OSVersion.Platform == PlatformID.Win32Windows &&
+ Environment.OSVersion.Platform != PlatformID.Win32NT)
+ {
+ reason = "Windows 95/98/ME will not run OpenSim";
+ return false;
+ }
+
+ // Windows 2000 / Pre-SP2 XP
+ if (Environment.OSVersion.Version.Major == 5 &&
+ Environment.OSVersion.Version.Minor == 0)
+ {
+ reason = "Please update to Windows XP Service Pack 2 or Server2003";
+ return false;
+ }
+
+ return true;
+ }
+
+ public static int UnixTimeSinceEpoch()
+ {
+ return ToUnixTime(DateTime.UtcNow);
+ }
+
+ public static int ToUnixTime(DateTime stamp)
+ {
+ TimeSpan t = stamp.ToUniversalTime() - unixEpoch;
+ return (int) t.TotalSeconds;
+ }
+
+ public static DateTime ToDateTime(ulong seconds)
+ {
+ DateTime epoch = unixEpoch;
+ return epoch.AddSeconds(seconds);
+ }
+
+ public static DateTime ToDateTime(int seconds)
+ {
+ DateTime epoch = unixEpoch;
+ return epoch.AddSeconds(seconds);
+ }
+
+ ///
+ /// Return an md5 hash of the given string
+ ///
+ ///
+ ///
+ public static string Md5Hash(string data)
+ {
+ byte[] dataMd5 = ComputeMD5Hash(data);
+ StringBuilder sb = new StringBuilder();
+ for (int i = 0; i < dataMd5.Length; i++)
+ sb.AppendFormat("{0:x2}", dataMd5[i]);
+ return sb.ToString();
+ }
+
+ private static byte[] ComputeMD5Hash(string data)
+ {
+ MD5 md5 = MD5.Create();
+ return md5.ComputeHash(Encoding.Default.GetBytes(data));
+ }
+
+ ///
+ /// Return an SHA1 hash
+ ///
+ ///
+ ///
+ public static string SHA1Hash(string data)
+ {
+ return SHA1Hash(Encoding.Default.GetBytes(data));
+ }
+
+ ///
+ /// Return an SHA1 hash
+ ///
+ ///
+ ///
+ public static string SHA1Hash(byte[] data)
+ {
+ byte[] hash = ComputeSHA1Hash(data);
+ return BitConverter.ToString(hash).Replace("-", String.Empty);
+ }
+
+ private static byte[] ComputeSHA1Hash(byte[] src)
+ {
+ SHA1CryptoServiceProvider SHA1 = new SHA1CryptoServiceProvider();
+ return SHA1.ComputeHash(src);
+ }
+
+ public static int fast_distance2d(int x, int y)
+ {
+ x = Math.Abs(x);
+ y = Math.Abs(y);
+
+ int min = Math.Min(x, y);
+
+ return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
+ }
+
+ ///
+ /// Are the co-ordinates of the new region visible from the old region?
+ ///
+ /// Old region x-coord
+ /// New region x-coord
+ /// Old region y-coord
+ /// New region y-coord
+ ///
+ public static bool IsOutsideView(float drawdist, uint oldx, uint newx, uint oldy, uint newy)
+ {
+ int dd = (int)((drawdist + Constants.RegionSize - 1) / Constants.RegionSize);
+
+ int startX = (int)oldx - dd;
+ int startY = (int)oldy - dd;
+
+ int endX = (int)oldx + dd;
+ int endY = (int)oldy + dd;
+
+ return (newx < startX || endX < newx || newy < startY || endY < newy);
+ }
+
+ public static string FieldToString(byte[] bytes)
+ {
+ return FieldToString(bytes, String.Empty);
+ }
+
+ ///
+ /// Convert a variable length field (byte array) to a string, with a
+ /// field name prepended to each line of the output
+ ///
+ /// If the byte array has unprintable characters in it, a
+ /// hex dump will be put in the string instead
+ /// The byte array to convert to a string
+ /// A field name to prepend to each line of output
+ /// An ASCII string or a string containing a hex dump, minus
+ /// the null terminator
+ public static string FieldToString(byte[] bytes, string fieldName)
+ {
+ // Check for a common case
+ if (bytes.Length == 0) return String.Empty;
+
+ StringBuilder output = new StringBuilder();
+ bool printable = true;
+
+ for (int i = 0; i < bytes.Length; ++i)
+ {
+ // Check if there are any unprintable characters in the array
+ if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
+ && bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
+ {
+ printable = false;
+ break;
+ }
+ }
+
+ if (printable)
+ {
+ if (fieldName.Length > 0)
+ {
+ output.Append(fieldName);
+ output.Append(": ");
+ }
+
+ output.Append(CleanString(Util.UTF8.GetString(bytes, 0, bytes.Length - 1)));
+ }
+ else
+ {
+ for (int i = 0; i < bytes.Length; i += 16)
+ {
+ if (i != 0)
+ output.Append(Environment.NewLine);
+ if (fieldName.Length > 0)
+ {
+ output.Append(fieldName);
+ output.Append(": ");
+ }
+
+ for (int j = 0; j < 16; j++)
+ {
+ if ((i + j) < bytes.Length)
+ output.Append(String.Format("{0:X2} ", bytes[i + j]));
+ else
+ output.Append(" ");
+ }
+
+ for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
+ {
+ if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
+ output.Append((char) bytes[i + j]);
+ else
+ output.Append(".");
+ }
+ }
+ }
+
+ return output.ToString();
+ }
+
+ ///
+ /// Converts a URL to a IPAddress
+ ///
+ /// URL Standard Format
+ /// A resolved IP Address
+ public static IPAddress GetHostFromURL(string url)
+ {
+ return GetHostFromDNS(url.Split(new char[] {'/', ':'})[3]);
+ }
+
+ ///
+ /// Returns a IP address from a specified DNS, favouring IPv4 addresses.
+ ///
+ /// DNS Hostname
+ /// An IP address, or null
+ public static IPAddress GetHostFromDNS(string dnsAddress)
+ {
+ // Is it already a valid IP? No need to look it up.
+ IPAddress ipa;
+ if (IPAddress.TryParse(dnsAddress, out ipa))
+ return ipa;
+
+ IPAddress[] hosts = null;
+
+ // Not an IP, lookup required
+ try
+ {
+ hosts = Dns.GetHostEntry(dnsAddress).AddressList;
+ }
+ catch (Exception e)
+ {
+ m_log.WarnFormat("[UTIL]: An error occurred while resolving host name {0}, {1}", dnsAddress, e);
+
+ // Still going to throw the exception on for now, since this was what was happening in the first place
+ throw e;
+ }
+
+ foreach (IPAddress host in hosts)
+ {
+ if (host.AddressFamily == AddressFamily.InterNetwork)
+ {
+ return host;
+ }
+ }
+
+ if (hosts.Length > 0)
+ return hosts[0];
+
+ return null;
+ }
+
+ public static Uri GetURI(string protocol, string hostname, int port, string path)
+ {
+ return new UriBuilder(protocol, hostname, port, path).Uri;
+ }
+
+ ///
+ /// Gets a list of all local system IP addresses
+ ///
+ ///
+ public static IPAddress[] GetLocalHosts()
+ {
+ return Dns.GetHostAddresses(Dns.GetHostName());
+ }
+
+ public static IPAddress GetLocalHost()
+ {
+ IPAddress[] iplist = GetLocalHosts();
+
+ if (iplist.Length == 0) // No accessible external interfaces
+ {
+ IPAddress[] loopback = Dns.GetHostAddresses("localhost");
+ IPAddress localhost = loopback[0];
+
+ return localhost;
+ }
+
+ foreach (IPAddress host in iplist)
+ {
+ if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork)
+ {
+ return host;
+ }
+ }
+
+ if (iplist.Length > 0)
+ {
+ foreach (IPAddress host in iplist)
+ {
+ if (host.AddressFamily == AddressFamily.InterNetwork)
+ return host;
+ }
+ // Well all else failed...
+ return iplist[0];
+ }
+
+ return null;
+ }
+
+ ///
+ /// Removes all invalid path chars (OS dependent)
+ ///
+ /// path
+ /// safe path
+ public static string safePath(string path)
+ {
+ return Regex.Replace(path, regexInvalidPathChars, String.Empty);
+ }
+
+ ///
+ /// Removes all invalid filename chars (OS dependent)
+ ///
+ /// filename
+ /// safe filename
+ public static string safeFileName(string filename)
+ {
+ return Regex.Replace(filename, regexInvalidFileChars, String.Empty);
+ ;
+ }
+
+ //
+ // directory locations
+ //
+
+ public static string homeDir()
+ {
+ string temp;
+ // string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal));
+ // temp = Path.Combine(personal,".OpenSim");
+ temp = ".";
+ return temp;
+ }
+
+ public static string assetsDir()
+ {
+ return Path.Combine(configDir(), "assets");
+ }
+
+ public static string inventoryDir()
+ {
+ return Path.Combine(configDir(), "inventory");
+ }
+
+ public static string configDir()
+ {
+ return ".";
+ }
+
+ public static string dataDir()
+ {
+ return ".";
+ }
+
+ public static string logDir()
+ {
+ return ".";
+ }
+
+ // From: http://coercedcode.blogspot.com/2008/03/c-generate-unique-filenames-within.html
+ public static string GetUniqueFilename(string FileName)
+ {
+ int count = 0;
+ string Name;
+
+ if (File.Exists(FileName))
+ {
+ FileInfo f = new FileInfo(FileName);
+
+ if (!String.IsNullOrEmpty(f.Extension))
+ {
+ Name = f.FullName.Substring(0, f.FullName.LastIndexOf('.'));
+ }
+ else
+ {
+ Name = f.FullName;
+ }
+
+ while (File.Exists(FileName))
+ {
+ count++;
+ FileName = Name + count + f.Extension;
+ }
+ }
+ return FileName;
+ }
+
+ // Nini (config) related Methods
+ public static IConfigSource ConvertDataRowToXMLConfig(DataRow row, string fileName)
+ {
+ if (!File.Exists(fileName))
+ {
+ //create new file
+ }
+ XmlConfigSource config = new XmlConfigSource(fileName);
+ AddDataRowToConfig(config, row);
+ config.Save();
+
+ return config;
+ }
+
+ public static void AddDataRowToConfig(IConfigSource config, DataRow row)
+ {
+ config.Configs.Add((string) row[0]);
+ for (int i = 0; i < row.Table.Columns.Count; i++)
+ {
+ config.Configs[(string) row[0]].Set(row.Table.Columns[i].ColumnName, row[i]);
+ }
+ }
+
+ public static float Clip(float x, float min, float max)
+ {
+ return Math.Min(Math.Max(x, min), max);
+ }
+
+ public static int Clip(int x, int min, int max)
+ {
+ return Math.Min(Math.Max(x, min), max);
+ }
+
+ ///
+ /// Convert an UUID to a raw uuid string. Right now this is a string without hyphens.
+ ///
+ ///
+ ///
+ public static String ToRawUuidString(UUID UUID)
+ {
+ return UUID.Guid.ToString("n");
+ }
+
+ public static string CleanString(string input)
+ {
+ if (input.Length == 0)
+ return input;
+
+ int clip = input.Length;
+
+ // Test for ++ string terminator
+ int pos = input.IndexOf("\0");
+ if (pos != -1 && pos < clip)
+ clip = pos;
+
+ // Test for CR
+ pos = input.IndexOf("\r");
+ if (pos != -1 && pos < clip)
+ clip = pos;
+
+ // Test for LF
+ pos = input.IndexOf("\n");
+ if (pos != -1 && pos < clip)
+ clip = pos;
+
+ // Truncate string before first end-of-line character found
+ return input.Substring(0, clip);
+ }
+
+ ///
+ /// returns the contents of /etc/issue on Unix Systems
+ /// Use this for where it's absolutely necessary to implement platform specific stuff
+ ///
+ ///
+ public static string ReadEtcIssue()
+ {
+ try
+ {
+ StreamReader sr = new StreamReader("/etc/issue.net");
+ string issue = sr.ReadToEnd();
+ sr.Close();
+ return issue;
+ }
+ catch (Exception)
+ {
+ return "";
+ }
+ }
+
+ public static void SerializeToFile(string filename, Object obj)
+ {
+ IFormatter formatter = new BinaryFormatter();
+ Stream stream = null;
+
+ try
+ {
+ stream = new FileStream(
+ filename, FileMode.Create,
+ FileAccess.Write, FileShare.None);
+
+ formatter.Serialize(stream, obj);
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ }
+ finally
+ {
+ if (stream != null)
+ {
+ stream.Close();
+ }
+ }
+ }
+
+ public static Object DeserializeFromFile(string filename)
+ {
+ IFormatter formatter = new BinaryFormatter();
+ Stream stream = null;
+ Object ret = null;
+
+ try
+ {
+ stream = new FileStream(
+ filename, FileMode.Open,
+ FileAccess.Read, FileShare.None);
+
+ ret = formatter.Deserialize(stream);
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ }
+ finally
+ {
+ if (stream != null)
+ {
+ stream.Close();
+ }
+ }
+
+ return ret;
+ }
+
+ public static string Compress(string text)
+ {
+ byte[] buffer = Util.UTF8.GetBytes(text);
+ MemoryStream memory = new MemoryStream();
+ using (GZipStream compressor = new GZipStream(memory, CompressionMode.Compress, true))
+ {
+ compressor.Write(buffer, 0, buffer.Length);
+ }
+
+ memory.Position = 0;
+
+ byte[] compressed = new byte[memory.Length];
+ memory.Read(compressed, 0, compressed.Length);
+
+ byte[] compressedBuffer = new byte[compressed.Length + 4];
+ Buffer.BlockCopy(compressed, 0, compressedBuffer, 4, compressed.Length);
+ Buffer.BlockCopy(BitConverter.GetBytes(buffer.Length), 0, compressedBuffer, 0, 4);
+ return Convert.ToBase64String(compressedBuffer);
+ }
+
+ public static string Decompress(string compressedText)
+ {
+ byte[] compressedBuffer = Convert.FromBase64String(compressedText);
+ using (MemoryStream memory = new MemoryStream())
+ {
+ int msgLength = BitConverter.ToInt32(compressedBuffer, 0);
+ memory.Write(compressedBuffer, 4, compressedBuffer.Length - 4);
+
+ byte[] buffer = new byte[msgLength];
+
+ memory.Position = 0;
+ using (GZipStream decompressor = new GZipStream(memory, CompressionMode.Decompress))
+ {
+ decompressor.Read(buffer, 0, buffer.Length);
+ }
+
+ return Util.UTF8.GetString(buffer);
+ }
+ }
+
+ public static XmlRpcResponse XmlRpcCommand(string url, string methodName, params object[] args)
+ {
+ return SendXmlRpcCommand(url, methodName, args);
+ }
+
+ public static XmlRpcResponse SendXmlRpcCommand(string url, string methodName, object[] args)
+ {
+ XmlRpcRequest client = new XmlRpcRequest(methodName, args);
+ return client.Send(url, 6000);
+ }
+
+ ///
+ /// Returns an error message that the user could not be found in the database
+ ///
+ /// XML string consisting of a error element containing individual error(s)
+ public static XmlRpcResponse CreateUnknownUserErrorResponse()
+ {
+ XmlRpcResponse response = new XmlRpcResponse();
+ Hashtable responseData = new Hashtable();
+ responseData["error_type"] = "unknown_user";
+ responseData["error_desc"] = "The user requested is not in the database";
+
+ response.Value = responseData;
+ return response;
+ }
+
+ ///
+ /// Converts a byte array in big endian order into an ulong.
+ ///
+ ///
+ /// The array of bytes
+ ///
+ ///
+ /// The extracted ulong
+ ///
+ public static ulong BytesToUInt64Big(byte[] bytes)
+ {
+ if (bytes.Length < 8) return 0;
+ return ((ulong)bytes[0] << 56) | ((ulong)bytes[1] << 48) | ((ulong)bytes[2] << 40) | ((ulong)bytes[3] << 32) |
+ ((ulong)bytes[4] << 24) | ((ulong)bytes[5] << 16) | ((ulong)bytes[6] << 8) | (ulong)bytes[7];
+ }
+
+ // used for RemoteParcelRequest (for "About Landmark")
+ public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y)
+ {
+ byte[] bytes =
+ {
+ (byte)regionHandle, (byte)(regionHandle >> 8), (byte)(regionHandle >> 16), (byte)(regionHandle >> 24),
+ (byte)(regionHandle >> 32), (byte)(regionHandle >> 40), (byte)(regionHandle >> 48), (byte)(regionHandle << 56),
+ (byte)x, (byte)(x >> 8), 0, 0,
+ (byte)y, (byte)(y >> 8), 0, 0 };
+ return new UUID(bytes, 0);
+ }
+
+ public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y, uint z)
+ {
+ byte[] bytes =
+ {
+ (byte)regionHandle, (byte)(regionHandle >> 8), (byte)(regionHandle >> 16), (byte)(regionHandle >> 24),
+ (byte)(regionHandle >> 32), (byte)(regionHandle >> 40), (byte)(regionHandle >> 48), (byte)(regionHandle << 56),
+ (byte)x, (byte)(x >> 8), (byte)z, (byte)(z >> 8),
+ (byte)y, (byte)(y >> 8), 0, 0 };
+ return new UUID(bytes, 0);
+ }
+
+ public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y)
+ {
+ byte[] bytes = parcelID.GetBytes();
+ regionHandle = Utils.BytesToUInt64(bytes);
+ x = Utils.BytesToUInt(bytes, 8) & 0xffff;
+ y = Utils.BytesToUInt(bytes, 12) & 0xffff;
+ }
+
+ public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y, out uint z)
+ {
+ byte[] bytes = parcelID.GetBytes();
+ regionHandle = Utils.BytesToUInt64(bytes);
+ x = Utils.BytesToUInt(bytes, 8) & 0xffff;
+ z = (Utils.BytesToUInt(bytes, 8) & 0xffff0000) >> 16;
+ y = Utils.BytesToUInt(bytes, 12) & 0xffff;
+ }
+
+ public static void FakeParcelIDToGlobalPosition(UUID parcelID, out uint x, out uint y)
+ {
+ ulong regionHandle;
+ uint rx, ry;
+
+ ParseFakeParcelID(parcelID, out regionHandle, out x, out y);
+ Utils.LongToUInts(regionHandle, out rx, out ry);
+
+ x += rx;
+ y += ry;
+ }
+
+ ///
+ /// Get operating system information if available. Returns only the first 45 characters of information
+ ///
+ ///
+ /// Operating system information. Returns an empty string if none was available.
+ ///
+ public static string GetOperatingSystemInformation()
+ {
+ string os = String.Empty;
+
+ if (Environment.OSVersion.Platform != PlatformID.Unix)
+ {
+ os = Environment.OSVersion.ToString();
+ }
+ else
+ {
+ os = ReadEtcIssue();
+ }
+
+ if (os.Length > 45)
+ {
+ os = os.Substring(0, 45);
+ }
+
+ return os;
+ }
+
+ public static string GetRuntimeInformation()
+ {
+ string ru = String.Empty;
+
+ if (Environment.OSVersion.Platform == PlatformID.Unix)
+ ru = "Unix/Mono";
+ else
+ if (Environment.OSVersion.Platform == PlatformID.MacOSX)
+ ru = "OSX/Mono";
+ else
+ {
+ if (Type.GetType("Mono.Runtime") != null)
+ ru = "Win/Mono";
+ else
+ ru = "Win/.NET";
+ }
+
+ return ru;
+ }
+
+ ///
+ /// Is the given string a UUID?
+ ///
+ ///
+ ///
+ public static bool isUUID(string s)
+ {
+ return UUIDPattern.IsMatch(s);
+ }
+
+ public static string GetDisplayConnectionString(string connectionString)
+ {
+ int passPosition = 0;
+ int passEndPosition = 0;
+ string displayConnectionString = null;
+
+ // hide the password in the connection string
+ passPosition = connectionString.IndexOf("password", StringComparison.OrdinalIgnoreCase);
+ passPosition = connectionString.IndexOf("=", passPosition);
+ if (passPosition < connectionString.Length)
+ passPosition += 1;
+ passEndPosition = connectionString.IndexOf(";", passPosition);
+
+ displayConnectionString = connectionString.Substring(0, passPosition);
+ displayConnectionString += "***";
+ displayConnectionString += connectionString.Substring(passEndPosition, connectionString.Length - passEndPosition);
+
+ return displayConnectionString;
+ }
+
+ public static T ReadSettingsFromIniFile(IConfig config, T settingsClass)
+ {
+ Type settingsType = settingsClass.GetType();
+
+ FieldInfo[] fieldInfos = settingsType.GetFields();
+ foreach (FieldInfo fieldInfo in fieldInfos)
+ {
+ if (!fieldInfo.IsStatic)
+ {
+ if (fieldInfo.FieldType == typeof(System.String))
+ {
+ fieldInfo.SetValue(settingsClass, config.Get(fieldInfo.Name, (string)fieldInfo.GetValue(settingsClass)));
+ }
+ else if (fieldInfo.FieldType == typeof(System.Boolean))
+ {
+ fieldInfo.SetValue(settingsClass, config.GetBoolean(fieldInfo.Name, (bool)fieldInfo.GetValue(settingsClass)));
+ }
+ else if (fieldInfo.FieldType == typeof(System.Int32))
+ {
+ fieldInfo.SetValue(settingsClass, config.GetInt(fieldInfo.Name, (int)fieldInfo.GetValue(settingsClass)));
+ }
+ else if (fieldInfo.FieldType == typeof(System.Single))
+ {
+ fieldInfo.SetValue(settingsClass, config.GetFloat(fieldInfo.Name, (float)fieldInfo.GetValue(settingsClass)));
+ }
+ else if (fieldInfo.FieldType == typeof(System.UInt32))
+ {
+ fieldInfo.SetValue(settingsClass, Convert.ToUInt32(config.Get(fieldInfo.Name, ((uint)fieldInfo.GetValue(settingsClass)).ToString())));
+ }
+ }
+ }
+
+ PropertyInfo[] propertyInfos = settingsType.GetProperties();
+ foreach (PropertyInfo propInfo in propertyInfos)
+ {
+ if ((propInfo.CanRead) && (propInfo.CanWrite))
+ {
+ if (propInfo.PropertyType == typeof(System.String))
+ {
+ propInfo.SetValue(settingsClass, config.Get(propInfo.Name, (string)propInfo.GetValue(settingsClass, null)), null);
+ }
+ else if (propInfo.PropertyType == typeof(System.Boolean))
+ {
+ propInfo.SetValue(settingsClass, config.GetBoolean(propInfo.Name, (bool)propInfo.GetValue(settingsClass, null)), null);
+ }
+ else if (propInfo.PropertyType == typeof(System.Int32))
+ {
+ propInfo.SetValue(settingsClass, config.GetInt(propInfo.Name, (int)propInfo.GetValue(settingsClass, null)), null);
+ }
+ else if (propInfo.PropertyType == typeof(System.Single))
+ {
+ propInfo.SetValue(settingsClass, config.GetFloat(propInfo.Name, (float)propInfo.GetValue(settingsClass, null)), null);
+ }
+ if (propInfo.PropertyType == typeof(System.UInt32))
+ {
+ propInfo.SetValue(settingsClass, Convert.ToUInt32(config.Get(propInfo.Name, ((uint)propInfo.GetValue(settingsClass, null)).ToString())), null);
+ }
+ }
+ }
+
+ return settingsClass;
+ }
+
+ public static string Base64ToString(string str)
+ {
+ UTF8Encoding encoder = new UTF8Encoding();
+ Decoder utf8Decode = encoder.GetDecoder();
+
+ byte[] todecode_byte = Convert.FromBase64String(str);
+ int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length);
+ char[] decoded_char = new char[charCount];
+ utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0);
+ string result = new String(decoded_char);
+ return result;
+ }
+
+ public static Guid GetHashGuid(string data, string salt)
+ {
+ byte[] hash = ComputeMD5Hash(data + salt);
+
+ //string s = BitConverter.ToString(hash);
+
+ Guid guid = new Guid(hash);
+
+ return guid;
+ }
+
+ public static byte ConvertMaturityToAccessLevel(uint maturity)
+ {
+ byte retVal = 0;
+ switch (maturity)
+ {
+ case 0: //PG
+ retVal = 13;
+ break;
+ case 1: //Mature
+ retVal = 21;
+ break;
+ case 2: // Adult
+ retVal = 42;
+ break;
+ }
+
+ return retVal;
+
+ }
+
+ public static uint ConvertAccessLevelToMaturity(byte maturity)
+ {
+ if (maturity <= 13)
+ return 0;
+ else if (maturity <= 21)
+ return 1;
+ else
+ return 2;
+ }
+
+ ///
+ /// Produces an OSDMap from its string representation on a stream
+ ///
+ /// The stream
+ /// The size of the data on the stream
+ /// The OSDMap or an exception
+ public static OSDMap GetOSDMap(Stream stream, int length)
+ {
+ byte[] data = new byte[length];
+ stream.Read(data, 0, length);
+ string strdata = Util.UTF8.GetString(data);
+ OSDMap args = null;
+ OSD buffer;
+ buffer = OSDParser.DeserializeJson(strdata);
+ if (buffer.Type == OSDType.Map)
+ {
+ args = (OSDMap)buffer;
+ return args;
+ }
+ return null;
+ }
+
+ public static OSDMap GetOSDMap(string data)
+ {
+ OSDMap args = null;
+ try
+ {
+ OSD buffer;
+ // We should pay attention to the content-type, but let's assume we know it's Json
+ buffer = OSDParser.DeserializeJson(data);
+ if (buffer.Type == OSDType.Map)
+ {
+ args = (OSDMap)buffer;
+ return args;
+ }
+ else
+ {
+ // uh?
+ m_log.Debug(("[UTILS]: Got OSD of unexpected type " + buffer.Type.ToString()));
+ return null;
+ }
+ }
+ catch (Exception ex)
+ {
+ m_log.Debug("[UTILS]: exception on GetOSDMap " + ex.Message);
+ return null;
+ }
+ }
+
+ public static string[] Glob(string path)
+ {
+ string vol=String.Empty;
+
+ if (Path.VolumeSeparatorChar != Path.DirectorySeparatorChar)
+ {
+ string[] vcomps = path.Split(new char[] {Path.VolumeSeparatorChar}, 2, StringSplitOptions.RemoveEmptyEntries);
+
+ if (vcomps.Length > 1)
+ {
+ path = vcomps[1];
+ vol = vcomps[0];
+ }
+ }
+
+ string[] comps = path.Split(new char[] {Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar}, StringSplitOptions.RemoveEmptyEntries);
+
+ // Glob
+
+ path = vol;
+ if (vol != String.Empty)
+ path += new String(new char[] {Path.VolumeSeparatorChar, Path.DirectorySeparatorChar});
+ else
+ path = new String(new char[] {Path.DirectorySeparatorChar});
+
+ List paths = new List();
+ List found = new List();
+ paths.Add(path);
+
+ int compIndex = -1;
+ foreach (string c in comps)
+ {
+ compIndex++;
+
+ List addpaths = new List();
+ foreach (string p in paths)
+ {
+ string[] dirs = Directory.GetDirectories(p, c);
+
+ if (dirs.Length != 0)
+ {
+ foreach (string dir in dirs)
+ addpaths.Add(Path.Combine(path, dir));
+ }
+
+ // Only add files if that is the last path component
+ if (compIndex == comps.Length - 1)
+ {
+ string[] files = Directory.GetFiles(p, c);
+ foreach (string f in files)
+ found.Add(f);
+ }
+ }
+ paths = addpaths;
+ }
+
+ return found.ToArray();
+ }
+
+ public static string ServerURI(string uri)
+ {
+ if (uri == string.Empty)
+ return string.Empty;
+
+ // Get rid of eventual slashes at the end
+ uri = uri.TrimEnd('/');
+
+ IPAddress ipaddr1 = null;
+ string port1 = "";
+ try
+ {
+ ipaddr1 = Util.GetHostFromURL(uri);
+ }
+ catch { }
+
+ try
+ {
+ port1 = uri.Split(new char[] { ':' })[2];
+ }
+ catch { }
+
+ // We tried our best to convert the domain names to IP addresses
+ return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri;
+ }
+
+ ///
+ /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 256 bytes if necessary.
+ ///
+ ///
+ /// If null or empty, then an bytes[0] is returned.
+ /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
+ ///
+ ///
+ /// Arguments to substitute into the string via the {} mechanism.
+ ///
+ ///
+ public static byte[] StringToBytes256(string str, params object[] args)
+ {
+ return StringToBytes256(string.Format(str, args));
+ }
+
+ ///
+ /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 256 bytes if necessary.
+ ///
+ ///
+ /// If null or empty, then an bytes[0] is returned.
+ /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
+ ///
+ ///
+ public static byte[] StringToBytes256(string str)
+ {
+ if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
+ if (str.Length > 254) str = str.Remove(254);
+ if (!str.EndsWith("\0")) { str += "\0"; }
+
+ // Because this is UTF-8 encoding and not ASCII, it's possible we
+ // might have gotten an oversized array even after the string trim
+ byte[] data = UTF8.GetBytes(str);
+ if (data.Length > 256)
+ {
+ Array.Resize(ref data, 256);
+ data[255] = 0;
+ }
+
+ return data;
+ }
+
+ ///
+ /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 1024 bytes if necessary.
+ ///
+ ///
+ /// If null or empty, then an bytes[0] is returned.
+ /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
+ ///
+ ///
+ /// Arguments to substitute into the string via the {} mechanism.
+ ///
+ ///
+ public static byte[] StringToBytes1024(string str, params object[] args)
+ {
+ return StringToBytes1024(string.Format(str, args));
+ }
+
+ ///
+ /// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 1024 bytes if necessary.
+ ///
+ ///
+ /// If null or empty, then an bytes[0] is returned.
+ /// Using "\0" will return a conversion of the null character to a byte. This is not the same as bytes[0]
+ ///
+ ///
+ public static byte[] StringToBytes1024(string str)
+ {
+ if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
+ if (str.Length > 1023) str = str.Remove(1023);
+ if (!str.EndsWith("\0")) { str += "\0"; }
+
+ // Because this is UTF-8 encoding and not ASCII, it's possible we
+ // might have gotten an oversized array even after the string trim
+ byte[] data = UTF8.GetBytes(str);
+ if (data.Length > 1024)
+ {
+ Array.Resize(ref data, 1024);
+ data[1023] = 0;
+ }
+
+ return data;
+ }
+
+ ///
+ /// Used to trigger an early library load on Windows systems.
+ ///
+ ///
+ /// Required to get 32-bit and 64-bit processes to automatically use the
+ /// appropriate native library.
+ ///
+ ///
+ ///
+ [DllImport("kernel32.dll")]
+ public static extern IntPtr LoadLibrary(string dllToLoad);
+
+ ///
+ /// Determine whether the current process is 64 bit
+ ///
+ /// true if so, false if not
+ public static bool Is64BitProcess()
+ {
+ return IntPtr.Size == 8;
+ }
+
+ #region FireAndForget Threading Pattern
+
+ ///
+ /// Created to work around a limitation in Mono with nested delegates
+ ///
+ private sealed class FireAndForgetWrapper
+ {
+ private static volatile FireAndForgetWrapper instance;
+ private static object syncRoot = new Object();
+
+ public static FireAndForgetWrapper Instance {
+ get {
+
+ if (instance == null)
+ {
+ lock (syncRoot)
+ {
+ if (instance == null)
+ {
+ instance = new FireAndForgetWrapper();
+ }
+ }
+ }
+
+ return instance;
+ }
+ }
+
+ public void FireAndForget(System.Threading.WaitCallback callback)
+ {
+ callback.BeginInvoke(null, EndFireAndForget, callback);
+ }
+
+ public void FireAndForget(System.Threading.WaitCallback callback, object obj)
+ {
+ callback.BeginInvoke(obj, EndFireAndForget, callback);
+ }
+
+ private static void EndFireAndForget(IAsyncResult ar)
+ {
+ System.Threading.WaitCallback callback = (System.Threading.WaitCallback)ar.AsyncState;
+
+ try { callback.EndInvoke(ar); }
+ catch (Exception ex) { m_log.Error("[UTIL]: Asynchronous method threw an exception: " + ex.Message, ex); }
+
+ ar.AsyncWaitHandle.Close();
+ }
+ }
+
+ public static void FireAndForget(System.Threading.WaitCallback callback)
+ {
+ FireAndForget(callback, null);
+ }
+
+ public static void InitThreadPool(int maxThreads)
+ {
+ if (maxThreads < 2)
+ throw new ArgumentOutOfRangeException("maxThreads", "maxThreads must be greater than 2");
+ if (m_ThreadPool != null)
+ throw new InvalidOperationException("SmartThreadPool is already initialized");
+
+ m_ThreadPool = new SmartThreadPool(2000, maxThreads, 2);
+ }
+
+ public static int FireAndForgetCount()
+ {
+ const int MAX_SYSTEM_THREADS = 200;
+
+ switch (FireAndForgetMethod)
+ {
+ case FireAndForgetMethod.UnsafeQueueUserWorkItem:
+ case FireAndForgetMethod.QueueUserWorkItem:
+ case FireAndForgetMethod.BeginInvoke:
+ int workerThreads, iocpThreads;
+ ThreadPool.GetAvailableThreads(out workerThreads, out iocpThreads);
+ return workerThreads;
+ case FireAndForgetMethod.SmartThreadPool:
+ return m_ThreadPool.MaxThreads - m_ThreadPool.InUseThreads;
+ case FireAndForgetMethod.Thread:
+ return MAX_SYSTEM_THREADS - System.Diagnostics.Process.GetCurrentProcess().Threads.Count;
+ default:
+ throw new NotImplementedException();
+ }
+ }
+
+ public static void FireAndForget(System.Threading.WaitCallback callback, object obj)
+ {
+ WaitCallback realCallback;
+
+ if (FireAndForgetMethod == FireAndForgetMethod.RegressionTest)
+ {
+ // If we're running regression tests, then we want any exceptions to rise up to the test code.
+ realCallback = o => { Culture.SetCurrentCulture(); callback(o); };
+ }
+ else
+ {
+ // When OpenSim interacts with a database or sends data over the wire, it must send this in en_US culture
+ // so that we don't encounter problems where, for instance, data is saved with a culture that uses commas
+ // for decimals places but is read by a culture that treats commas as number seperators.
+ realCallback = o =>
+ {
+ Culture.SetCurrentCulture();
+
+ try
+ {
+ callback(o);
+ }
+ catch (Exception e)
+ {
+ m_log.ErrorFormat(
+ "[UTIL]: Continuing after async_call_method thread terminated with exception {0}{1}",
+ e.Message, e.StackTrace);
+ }
+ };
+ }
+
+ switch (FireAndForgetMethod)
+ {
+ case FireAndForgetMethod.RegressionTest:
+ case FireAndForgetMethod.None:
+ realCallback.Invoke(obj);
+ break;
+ case FireAndForgetMethod.UnsafeQueueUserWorkItem:
+ ThreadPool.UnsafeQueueUserWorkItem(realCallback, obj);
+ break;
+ case FireAndForgetMethod.QueueUserWorkItem:
+ ThreadPool.QueueUserWorkItem(realCallback, obj);
+ break;
+ case FireAndForgetMethod.BeginInvoke:
+ FireAndForgetWrapper wrapper = FireAndForgetWrapper.Instance;
+ wrapper.FireAndForget(realCallback, obj);
+ break;
+ case FireAndForgetMethod.SmartThreadPool:
+ if (m_ThreadPool == null)
+ m_ThreadPool = new SmartThreadPool(2000, 15, 2);
+ m_ThreadPool.QueueWorkItem(SmartThreadPoolCallback, new object[] { realCallback, obj });
+ break;
+ case FireAndForgetMethod.Thread:
+ Thread thread = new Thread(delegate(object o) { realCallback(o); });
+ thread.Start(obj);
+ break;
+ default:
+ throw new NotImplementedException();
+ }
+ }
+
+ ///
+ /// Get a thread pool report.
+ ///
+ ///
+ public static string GetThreadPoolReport()
+ {
+ string threadPoolUsed = null;
+ int maxThreads = 0;
+ int minThreads = 0;
+ int allocatedThreads = 0;
+ int inUseThreads = 0;
+ int waitingCallbacks = 0;
+ int completionPortThreads = 0;
+
+ StringBuilder sb = new StringBuilder();
+ if (FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool)
+ {
+ threadPoolUsed = "SmartThreadPool";
+ maxThreads = m_ThreadPool.MaxThreads;
+ minThreads = m_ThreadPool.MinThreads;
+ inUseThreads = m_ThreadPool.InUseThreads;
+ allocatedThreads = m_ThreadPool.ActiveThreads;
+ waitingCallbacks = m_ThreadPool.WaitingCallbacks;
+ }
+ else if (
+ FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem
+ || FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem)
+ {
+ threadPoolUsed = "BuiltInThreadPool";
+ ThreadPool.GetMaxThreads(out maxThreads, out completionPortThreads);
+ ThreadPool.GetMinThreads(out minThreads, out completionPortThreads);
+ int availableThreads;
+ ThreadPool.GetAvailableThreads(out availableThreads, out completionPortThreads);
+ inUseThreads = maxThreads - availableThreads;
+ allocatedThreads = -1;
+ waitingCallbacks = -1;
+ }
+
+ if (threadPoolUsed != null)
+ {
+ sb.AppendFormat("Thread pool used : {0}\n", threadPoolUsed);
+ sb.AppendFormat("Max threads : {0}\n", maxThreads);
+ sb.AppendFormat("Min threads : {0}\n", minThreads);
+ sb.AppendFormat("Allocated threads : {0}\n", allocatedThreads < 0 ? "not applicable" : allocatedThreads.ToString());
+ sb.AppendFormat("In use threads : {0}\n", inUseThreads);
+ sb.AppendFormat("Work items waiting : {0}\n", waitingCallbacks < 0 ? "not available" : waitingCallbacks.ToString());
+ }
+ else
+ {
+ sb.AppendFormat("Thread pool not used\n");
+ }
+
+ return sb.ToString();
+ }
+
+ private static object SmartThreadPoolCallback(object o)
+ {
+ object[] array = (object[])o;
+ WaitCallback callback = (WaitCallback)array[0];
+ object obj = array[1];
+
+ callback(obj);
+ return null;
+ }
+
+ #endregion FireAndForget Threading Pattern
+
+ ///
+ /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
+ /// and negative every 24.9 days. This trims down TickCount so it doesn't wrap
+ /// for the callers.
+ /// This trims it to a 12 day interval so don't let your frame time get too long.
+ ///
+ ///
+ public static Int32 EnvironmentTickCount()
+ {
+ return Environment.TickCount & EnvironmentTickCountMask;
+ }
+ const Int32 EnvironmentTickCountMask = 0x3fffffff;
+
+ ///
+ /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
+ /// and negative every 24.9 days. Subtracts the passed value (previously fetched by
+ /// 'EnvironmentTickCount()') and accounts for any wrapping.
+ ///
+ ///
+ ///
+ /// subtraction of passed prevValue from current Environment.TickCount
+ public static Int32 EnvironmentTickCountSubtract(Int32 newValue, Int32 prevValue)
+ {
+ Int32 diff = newValue - prevValue;
+ return (diff >= 0) ? diff : (diff + EnvironmentTickCountMask + 1);
+ }
+
+ ///
+ /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
+ /// and negative every 24.9 days. Subtracts the passed value (previously fetched by
+ /// 'EnvironmentTickCount()') and accounts for any wrapping.
+ ///
+ /// subtraction of passed prevValue from current Environment.TickCount
+ public static Int32 EnvironmentTickCountSubtract(Int32 prevValue)
+ {
+ return EnvironmentTickCountSubtract(EnvironmentTickCount(), prevValue);
+ }
+
+ // Returns value of Tick Count A - TickCount B accounting for wrapping of TickCount
+ // Assumes both tcA and tcB came from previous calls to Util.EnvironmentTickCount().
+ // A positive return value indicates A occured later than B
+ public static Int32 EnvironmentTickCountCompare(Int32 tcA, Int32 tcB)
+ {
+ // A, B and TC are all between 0 and 0x3fffffff
+ int tc = EnvironmentTickCount();
+
+ if (tc - tcA >= 0)
+ tcA += EnvironmentTickCountMask + 1;
+
+ if (tc - tcB >= 0)
+ tcB += EnvironmentTickCountMask + 1;
+
+ return tcA - tcB;
+ }
+
+ ///
+ /// Prints the call stack at any given point. Useful for debugging.
+ ///
+ public static void PrintCallStack()
+ {
+ StackTrace stackTrace = new StackTrace(true); // get call stack
+ StackFrame[] stackFrames = stackTrace.GetFrames(); // get method calls (frames)
+
+ // write call stack method names
+ foreach (StackFrame stackFrame in stackFrames)
+ {
+ MethodBase mb = stackFrame.GetMethod();
+ m_log.DebugFormat("{0}.{1}:{2}", mb.DeclaringType, mb.Name, stackFrame.GetFileLineNumber()); // write method name
+ }
+ }
+
+ ///
+ /// Gets the client IP address
+ ///
+ ///
+ ///
+ public static IPEndPoint GetClientIPFromXFF(string xff)
+ {
+ if (xff == string.Empty)
+ return null;
+
+ string[] parts = xff.Split(new char[] { ',' });
+ if (parts.Length > 0)
+ {
+ try
+ {
+ return new IPEndPoint(IPAddress.Parse(parts[0]), 0);
+ }
+ catch (Exception e)
+ {
+ m_log.WarnFormat("[UTIL]: Exception parsing XFF header {0}: {1}", xff, e.Message);
+ }
+ }
+
+ return null;
+ }
+
+ public static string GetCallerIP(Hashtable req)
+ {
+ if (req.ContainsKey("headers"))
+ {
+ try
+ {
+ Hashtable headers = (Hashtable)req["headers"];
+ if (headers.ContainsKey("remote_addr") && headers["remote_addr"] != null)
+ return headers["remote_addr"].ToString();
+ }
+ catch (Exception e)
+ {
+ m_log.WarnFormat("[UTIL]: exception in GetCallerIP: {0}", e.Message);
+ }
+ }
+ return string.Empty;
+ }
+
+ #region Xml Serialization Utilities
+ public static bool ReadBoolean(XmlTextReader reader)
+ {
+ reader.ReadStartElement();
+ bool result = Boolean.Parse(reader.ReadContentAsString().ToLower());
+ reader.ReadEndElement();
+
+ return result;
+ }
+
+ public static UUID ReadUUID(XmlTextReader reader, string name)
+ {
+ UUID id;
+ string idStr;
+
+ reader.ReadStartElement(name);
+
+ if (reader.Name == "Guid")
+ idStr = reader.ReadElementString("Guid");
+ else if (reader.Name == "UUID")
+ idStr = reader.ReadElementString("UUID");
+ else // no leading tag
+ idStr = reader.ReadContentAsString();
+ UUID.TryParse(idStr, out id);
+ reader.ReadEndElement();
+
+ return id;
+ }
+
+ public static Vector3 ReadVector(XmlTextReader reader, string name)
+ {
+ Vector3 vec;
+
+ reader.ReadStartElement(name);
+ vec.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // X or x
+ vec.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Y or y
+ vec.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Z or z
+ reader.ReadEndElement();
+
+ return vec;
+ }
+
+ public static Quaternion ReadQuaternion(XmlTextReader reader, string name)
+ {
+ Quaternion quat = new Quaternion();
+
+ reader.ReadStartElement(name);
+ while (reader.NodeType != XmlNodeType.EndElement)
+ {
+ switch (reader.Name.ToLower())
+ {
+ case "x":
+ quat.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
+ break;
+ case "y":
+ quat.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
+ break;
+ case "z":
+ quat.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
+ break;
+ case "w":
+ quat.W = reader.ReadElementContentAsFloat(reader.Name, String.Empty);
+ break;
+ }
+ }
+
+ reader.ReadEndElement();
+
+ return quat;
+ }
+
+ public static T ReadEnum(XmlTextReader reader, string name)
+ {
+ string value = reader.ReadElementContentAsString(name, String.Empty);
+ // !!!!! to deal with flags without commas
+ if (value.Contains(" ") && !value.Contains(","))
+ value = value.Replace(" ", ", ");
+
+ return (T)Enum.Parse(typeof(T), value); ;
+ }
+ #endregion
+
+ #region Universal User Identifiers
+ ///
+ ///
+ /// uuid[;endpoint[;first last[;secret]]]
+ /// the uuid part
+ /// the endpoint part (e.g. http://foo.com)
+ /// the first name part (e.g. Test)
+ /// the last name part (e.g User)
+ /// the secret part
+ public static bool ParseUniversalUserIdentifier(string value, out UUID uuid, out string url, out string firstname, out string lastname, out string secret)
+ {
+ uuid = UUID.Zero; url = string.Empty; firstname = "Unknown"; lastname = "User"; secret = string.Empty;
+
+ string[] parts = value.Split(';');
+ if (parts.Length >= 1)
+ if (!UUID.TryParse(parts[0], out uuid))
+ return false;
+
+ if (parts.Length >= 2)
+ url = parts[1];
+
+ if (parts.Length >= 3)
+ {
+ string[] name = parts[2].Split();
+ if (name.Length == 2)
+ {
+ firstname = name[0];
+ lastname = name[1];
+ }
+ }
+ if (parts.Length >= 4)
+ secret = parts[3];
+
+ return true;
+ }
+
+ ///
+ /// Produces a universal (HG) system-facing identifier given the information
+ ///
+ ///
+ /// uuid[;homeURI[;first last]]
+ public static string ProduceUserUniversalIdentifier(AgentCircuitData acircuit)
+ {
+ if (acircuit.ServiceURLs.ContainsKey("HomeURI"))
+ return UniversalIdentifier(acircuit.AgentID, acircuit.firstname, acircuit.lastname, acircuit.ServiceURLs["HomeURI"].ToString());
+ else
+ return acircuit.AgentID.ToString();
+ }
+
+ ///
+ /// Produces a universal (HG) system-facing identifier given the information
+ ///
+ /// UUID of the user
+ /// first name (e.g Test)
+ /// last name (e.g. User)
+ /// homeURI (e.g. http://foo.com)
+ /// a string of the form uuid[;homeURI[;first last]]
+ public static string UniversalIdentifier(UUID id, String firstName, String lastName, String homeURI)
+ {
+ string agentsURI = homeURI;
+ if (!agentsURI.EndsWith("/"))
+ agentsURI += "/";
+
+ // This is ugly, but there's no other way, given that the name is changed
+ // in the agent circuit data for foreigners
+ if (lastName.Contains("@"))
+ {
+ string[] parts = firstName.Split(new char[] { '.' });
+ if (parts.Length == 2)
+ return id.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1];
+ }
+ return id.ToString() + ";" + agentsURI + ";" + firstName + " " + lastName;
+
+ }
+
+ ///
+ /// Produces a universal (HG) user-facing name given the information
+ ///
+ ///
+ ///
+ ///
+ /// string of the form first.last @foo.com or first last
+ public static string UniversalName(String firstName, String lastName, String homeURI)
+ {
+ Uri uri = null;
+ try
+ {
+ uri = new Uri(homeURI);
+ }
+ catch (UriFormatException)
+ {
+ return firstName + " " + lastName;
+ }
+ return firstName + "." + lastName + " " + "@" + uri.Authority;
+ }
+ #endregion
+ }
+}
--
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